Orks vs Space marines |
With my first tournament over with it’s time to look
over what I have learnt and what I would have done differently if I was to do
it again. First of all the tournament was very fun, I had 3 great games all in
1 day, faced 3 new opponents who played very differently to what I was used to
and had to try tactics I have never really used. Even playing at such a
different points level was an enjoyment, so I will defiantly have to go to more
in the future.
Game 1 Vs Eldar
I had never played against Eldar before, I have only
ever used them, I was very aware of what he was able to do with his units (bar
the warp hunter, but I always welcome the addition of forge world units). It
was also very interesting to see another person’s view of a 1000 point eldar
army which was quite different to my own. I went for a more manoeuvrable force
with the vypers and falcon, where as he went for a static army with defence
line and Eldrad using a small unit of bikes to grab line breaker at the
end. I wish I had talked to the guy a
little more to see what he thought of my army and how I played the game.
So what did I learn?
·
Don’t get greedy, and keep the
objectives in mind. I got caught up in the moment and tried to get an extra
kill point which ended up with me drawing the game instead of winning. Live and
learn.
·
It is possible to just avoid
the scary units, but I feel I could have just ganged up and used every scatter
laser in my army to kill the dire avengers and possibly instant kill Eldrad in
a single turn.
·
Cheap wraithlords are good
distracting unit, he used one against me and it couldn’t be ignored. Maybe I
should try it in the future.
Dark Angels vs Deathguard |
Game 2 Vs Tyranids
This game was against a large bug horde, I usually
face nidzilla lists so it was a nice change to face something different. I
thing that struck me was very little synapse. He has a unit of warriors with
prime and a unit of zoanthropes. While this isn’t a massive issue for him, as
if his units of hormagaunts were outside synapse range they get rage... not
exactly a down side. But the hive guard and termagants would have lurked and
done nothing. Regardless it didn’t come into play in out game but it would have
been something I would have worried about writing the list. To be honest I
wasn’t scared when I saw him fully deployed, he made a mistake there but I
think he will have learnt from it, don’t have all your anti-tank all in 1
corner, especially when your regular infantry can’t deal with Armour values.
Not that my army list can really talk, both my AV 13-14 destroyers are the
falcon and the fire dragons inside it, but that was just a risk I took as I
didn’t expect to come across any real armour. Either way I feel I dealt with
the army well and correctly.
What did I learn?
·
When faced with a line of
enemy, focus on 1 section at a time, I focused on the big threats, the Biovore,
and warriors, then the hormagaunts as they were close threats.
·
I need to make sure I’m not
closer to the enemy than I have to be, I got to close to the prime and lost a
vyper, I got to close to the hive guard and lost the falcon. These were both
unnecessary.
Game 3 vs
Necrons
Never faced
Necrons before, they are surprisingly different from other armies just because
the damn things get back up after you have shot them in the face. The range of
war gear is nice and to be honest, the army took me by surprise, but not next
time I face them. Destroyer lords are hard, T6 and an ap 2 weapon can wreck
face quickly and easily, the fact they can move 12 inches is just a plus. I
feel I miss played this game though. If I focused my force in the middle of the
table with the vypers being the only unit on the flank I would have been able
to fight off the warriors once they go out of the night scythe. The dire
avengers out on their own was a mistake, they should have been with everyone
else so support each other.
What did I
learn?
·
When setting up first I should
consentrate my forces instead of risking stranding a unit or two.
·
I made the right decision going
first to try and kill as many necrons as possible, if it wasn’t for night fight
I could have probably killed off the necron warriors with my army.
·
I need to get a better tactic
for night fight, just hoping that I can shoot a few guys down in the night
didn’t work, better ideas must be found.
·
Necrons are hard, and I can’t
expect to just shoot them down.
·
When shooting at necrons take
out a unit at a time so they can’t get back up.
After all is
said and done I came about 8th out of 12. As it was my first
tournament I can’t grumble with that, I just need to improve the next time I go
to a tournament. 1 win, 1 loss and 1 draw is respectable I guess.
Orks vs Necrons |
Taking my game further
The list that I took to the tournament I really
liked, it was very different from the wraithstar list I use at 1500, and
focused on using target priority and weight of fire power to win the day,
rather than smashing your face in with cheap wraithguard tricks involving dark
eldar. Having the same mission for every game was a little awkward, and if I
knew before hand I would have dropped the 5 man dire avenger squad in favour of
upgrading the second war walker squad to have scatter lasers to engage the
enemy from a distance. With the other 30 points I would either have upgraded
the vipers to have shuriken cannons as well or just boost the 8 dire avengers
to 10. Not 100% sure, but if it was objective based I think I could have done
ok.
To try and improve my performance for future
tournaments I'm going to give you the top 2 lists and see what I could have
done if I played against them, and if that can shine light on what I need to
change in my list.
Space Marines – 1st Place
Librarian – force axe
10 tactical marines – missile launcher, plasma gun
5 scouts – telion, missile launcher
5 scouts – (outflanking)
Storm talon – assault cannon, heavy bolters
Storm talon – assault cannon, heavy bolter
5 Sternguard – drop pod
Aegis defence line – lascannon
This is the list that took the tournament with the
only clean score sheet, having all 3 victories. Talking to the people who
played him it was the storm talons which caused the great issues; having
straifing run almost guaranteed it hitting every turn and just the number of
shots they put out was an issue. So what’s my plan?
Assuming I go first, no night fight
First turn I would
target the tactical marines with all of my shots possible, so that’s 24
re-rollable scatter laser shots, 12 vyper scatter laser shots, 4 guardian and
12 shuriken cannon shots. Hopefully that would kill off the tactical marines
but I doubt it. In response the drop pod would come in and the sternguard and
destroy the war walkers, that’s obvious. The scouts missile launcher plus the
lascannon would take out the falcon.
Turn 2 the dragons should kill off the sternguard.
Then the shots from the army would target the scouts and hopefully kill maybe 4
off, leaving the librarian and telion. He responds with both storm talons come
in and wreck the vypers, the scouts come in for line breaker.
Turn 3 and I'm in trouble, with the war walkers gone
I can’t really target the flyers, I might be able to kill off the scouts on the
lascannon if I'm lucky but I'm not confident. I feel the games over as the
talons can just pick my units apart with their shots.
So that game which just happened in my head failed
turn 3, damn. Well I need some form of Anti-Air, so possibly an aegis with quad
gun? Would that have helped? Probably, can you use interceptor to shoot at the
sternguard when they come out of a drop pod? I think you can but I'm not 100%
sure. Either way I can see why he came first.
Space marines vs sisters of battle |
Chaos space marines – 2nd
Chaos lord – mark of khorne, axe of blind fury,
juggernaught
Cultists
Cultists
5 havocs – lascannons
Heldrake
Khorne berzerkers
This army I think I could deal with a little bit
better, I would try and kill the chaos lord with the falcon and fire dragons.
The havocs would be the first to get targeted by the war walkers. The rest of
the force would just try and pick apart the berzerkers and cultists. While I’m
not sure I would win this game I would have fared better than against the space
marines. The heldrake would again have been a thorn in my side, the list I took
just can’t deal with flyers.
Both of the winning lists took flyers and could deal
with them, for future games I will have to take measures to reduce the threat. So
what means I either need an aegis defence line or maybe a flyer of my own,
razorwing jetfighter perhaps? You never know the new eldar codex in a few
months might have a sexy new flyer for me to play with. Either way next time I enter
into competitive play I will have to take flyers into account next time.
All good things...
Well that’s the end of my account, it was a very
enjoyable experience I must say and would suggest that any one should have a
go. From what I understand they will be hosting another tournament sometime in
the future which I will definitely try to get to. I hope you guys have enjoyed
reading the battle reports and good luck in your future tournaments.
Sisters of battle vs eldar (after the tournament) |
I wouldn't bother with an Aegis, it's just not Eldar in my head. With a new book and models most likely in June that's only a month and a half to wait. If you don't own an Aegis save the cash and get shiny new stuff.
ReplyDeleteeldrad is toughness 4 so scatter lazers wont instant kill him
ReplyDelete