Here come the Eldar, I’m not going to hide it, I only
care about this months magazine for the simple fact it has the new Eldar codex
featured in it. It’s got me exited and that’s a rare thing for a white dwarf
magazine. So let’s hope it lives up to its reputation, here is this months
review.
Lets start with the new releases, the thing I truly
care about. It shows the new Eldar codex, just the front cover but at least we
have a codex. I am very much in love with the picture on the front, I think it’s
an amazing cover, so much better than the Daemon and Dark Angel codex cover,
and just a little better than the Tau one. So I would list it as a good cover I
guess would be what I want you to take from that section.
The big part of this release is the new WraithKnight,
such a colossal monster, it is such a large model I pray they never release
anything this size, it’s practically a titan. Well technically it is, as back
in the old days of epic, knights where a mini titan. So yer, it’s a little
overboard really but if it has good rules and a reasonable price in points, I
welcome it. If nothing else it looks like an amazing centre piece model.
Apparently 9 inches tall, it will be about the size of your average city
building... I can’t want to see it in action. Staying with the wraith, we have
new wraithguard models which can also be made into a new unit called
wraithblades, a combat orientated wraith unit which right now I can’t see being
too useful. But who knows, lets see what the codex brings. I would say these
models are a great improvement on the old metal models I have, but they are on
a bigger base, which irritates me a little. I refuse to change the base size of
my old guys, especially now I have got them painted! Either way great looking
models, not sure about the price though, £30 for 5? I guess it’s better than £9
each when they were metal. Other new units include the new eldar flyer kit
which can be made into the Hemlock wraithfighter which is apparently a party
wraith controlled bomber, meh, I don’t like the sound of it. The thing that
really pisses me off is its name, they can’t just throw a gothic term onto it
and ignore it. A heamlock is a space ship, not a tiny plane! Not happy about
that, come up with something more original. The other plane that it can make is
an aspect of flight, crimson hunter, an idea that I really like. In the white
dwarf it states that it has an original helmet, pfft it just looks like a
guardian one. But either way this one is armed with bright lances and a pulse
laser, so 4 strength 8 shots if nothing has changed. It could potentially be
quite devastating against vehicles. I also prefer the look of this model. We he
a new HQ, the spirtseer which is what we need to make wraithguard troops, what
else it does, I have no idea. Model looks gay though, I don’t like the wraith
helmet, the spirtseer isn’t dead! He needs to be able to see, I don’t like the
idea of having the same helmet for the sake of it. We also have a ranger
special character, no idea what he does, but I like the model. We get a number
of repacks for the eldar, 3 vypers in a box, 3 war walkers in a box (like when
they came out in 4th edition, but not limited edition) and bikes,
for all races, 3 in a box. Quite a lot of choice, but not as much as the
rumours suggested. I’m happy, just a shame no dragon riders, moving on...
The battle report was eldar vs necrons and it shows a
few rules from the new codex. Also warlocks appear to be hqs now, that will be
interesting to see how it goes. The wraithknight kills a load of the necron
warriors but that’s about all, I suspect it wont be great now.
This months army of this month was a Fantasey Orc and
Goblin army by Nick Bayton, so far it’s a good month for me. I like the paint
scheme and the vast selection of models in his army. The army is themed around
a Night goblin army, mainly with models from the old battle for skull pass, so
a lot of night goblins. Throughout the army there are a fair few conversions,
some big, such as converting a forgeworld squiggoth into a counts as aracnaork
spider, and some smaller ones such as making a giant vomit by putting river
troll vomit in his mouth. Other all it gives a very unique feel to his army,
one which I would be proud to have as my own. It’s well worth displaying,
unlike a few of the past armies.
Vettock, Johnson & Blanchistu articles this month
are to be expected really. Vettock talks about how he and other gamers collect
models for their collections. He talks about how everyone is crazy apart from
him, and he is the only one who thinks clearly. I don’t know, he just says it’s
never clear why people buy what they buy unless you ask them... waste of space.
Johnson this month talks about the different personalities units end up having
the more we play with them, such as that unit that never makes it leadership
tests and runs every single time, or that rhino that can’t drive into terrain
without crashing. This read was a little better than Vettocks but still not
amazing. Blanchistu is same old same old, if you have seen one you have seen
them all.
Armchair General this month goes with Dan Hardens and
his tau, he explains how he uses his tau army and what he does to make it work.
It was quite an interesting read and he tries to follow the teachings of
commander puretide in his methods of warfair. If it works for him, great, and
it’s quite fluffy. What stood out for me was that he said tau get promoted
every 5 years, I don’t know how true that is, but lets go with it for now.
Every game a model survives he markes it down and every 5 he ‘promotes it’ and
makes a new model for it. I love that idea and it gives each individual model a
story.
Painting goes over how to paint all the new eldar
models and its got a rather good gem tutorial which is quite different from
past tutorials.
To finish off we have an article on the different
craftworlds mythology and how they do battle. They then carry on to what they
did in designing the new models and they fully admit that this codex bones Iyanden.
So I just hope that other craftworlds are still able to be reasonably
represented.
In conclusion, this was still an expensive magazine
but I enjoyed it a little more than normal thanks to the Eldar. The normal
issues with the 3 staples of the magazine continue into future, seriously they
should just get dropped. Armchair general surprised me which was a welcome
change. I think it was better purly because it focused on my army, which is
pathetic, I really is.
Pretty much sums it up perfectly.
ReplyDeleteTo be honest I can see where Jervis is coming from with that one, and while not amazing, I'm inclined to agree with him. As I've said before it's one of two reasons I don't run the Dominions. Aside from the fact that Repentia just work better for me, my Dominions had a nasty habit of crashing any transport they got anywhere near.
Word of warning though dude, don't blame you for not wanting to re-base the Wraithguard, but somewhere down the line you may get some rules-lawyer moaning about bases being smaller than they should be. Outside of a tournament setting, I have no problem with it, especially as they're the old models and by all rights were on those bases to begin with. That and I don't pull that kind of bull on my friends. BUT it's just something to keep in mind if you're planning on using them in a more tournament-y setting in the future.