The first
game at Rotwater blight and its Hold or die against a Sylvaneth
force. As we have special rules for the games my orcs become
followers of Nurgle for this game, well they are green so that's
close enough I guess.
The
Mission
For game
one its Hold or die, so one army (the Invader) separates into two.
One force is the invading force and can set up where ever it wants on
the table, with the other force coming on turn 2. However the
reinforcing force has to be twice as large as the starting force.
The other army (The custodian) sets up where ever they want that is
more than 12 inches away.
The
Invaders objective is to kill everything the custodian has, while all
the custodian has to do is kill the invaders starting force.
We roll
to see who is which force, and Sylvaneth chooses to be the Custodian,
leaving me as the Invader.
In all
the games over the weekend we are in the realm of life (so a roll of
1 for battle shock brings every one back to life) and a few more
other things which didn't do much.
The
Armies
Before we
pick our models we go through what each of us has, and going though
our forces it becomes apparent that I really can't deal with 4
monsters, so he is kind enough to drop a Treeman for me. We use the
following forces:
The
Invader: Orcs and goblins
Starting
force
Grimgore
Ironhide (general)
17 black
orcs – full command
Orc
Bigboss – Waaaagh banner
Savage
Orc shaman
Reserve
force
Orc
Warboss on Wyvern (General)
Orc great
shaman
Orc great
shaman
20 Orc
boys – full command
Giant
Doom
diver
Rock
lobber
Orc Bully
The
Custodean: sylvaneth
Durthu
(general)
Lord on
Forest Dragon
Treeman
Ancient
Branch
wraith
Branch
wraith
6 Treekin
14 Dryads
14 Dryads
Stormcast
Knight-Vexillor
9
Stormcast Liberators
Converted forest dragon |
Deployment
I set up
my waaagh banner first right in the centre of my deployment and
encircle him with black orcs and characters, I don't see how I can
win this but I will defend the flag to the last.
He
encircles me with all of his force, with most of his monsters towards
the south of my deployment and the stromcast towards the north. I
don't see this ending well.
Deployment |
The
Battle
Turn 1 –
Priority to the Sylvaneth
Durthu
calls forth and summons a new forest onto the table, close to my
black orcs.
Movement
has the forces of the Sylvaneth move straight towards my lines, but
durthu spirit walks and sets up as close as possible in the new wood.
The tree man ancient does the same but sets up in the forest to the
east of the black orcs.
Shooting
from the Treeman ancients staff targets the Waaagh banner and manages
to deal a single wound to him, it could have been a lot worse.
Combat
and both the Treeman ancient and Forest dragon manage to charge into
Grimgor. And because of the dragons ability all of my units will
strike last. First the dragon attacks and he manages to kill Grimgor
with ease, however with the special rules we are using, the nurgle
player (that's me) gets to try and ask Nurgle for help and on a 5+
you can bring a hero back from the dead once in a game. Taking notice
of my need, Nurgle brings Grimgor back from the dead ready to strike
back! But then the Treeman impales him killing him once more... there
is only so much Nurgle is willing to do. The black orcs move in and
attack back but only manage to deal a single wound to the Treeman
ancient.
The monsters take on Grimgor |
Orc turn
In the
hero phase the Savage orc shaman calls on Gork to stomp on the forest
dragon, dealing 3 mortal wounds to it, then wonders off. Raising his
banner high then slamming it down, implanting it in the ground with a
WAAAAAGH! The warboss tells the back orcs no one runs, making ever
one immune to battleshock (its a mission special rule).
Seeing a
branch wraith behind the orcs, the savage shaman moves towards it
wanting to show it who the best!
Charges
and the Savage orc shaman charges into the branch wraith. As the
shaman is the only one I can have go first, he does and deals 0
damage, missing his single attack. Amused by the orcs display the
branch wraith swipes with its claws and deals a single wound back.
Somehow, the treeman fails to deal any damage to the black orcs, he
just rolled badly, but the dragon however rips 5 black orcs to
pieces, so it balances out. Striking back the black orcs deal 3
wounds to the dragon and 3 on the Treeman! Not a bad combat
considering.
Savage orc Shaman vs Branch wraith |
Turn 2 –
Priority to the Sylvaneth
Hero
phase and the Treeman ancient casts arcane bolt onto the waaagh
banner, dealing 3 mortal wounds to him. Calling down a comet the
Stormcast Knight-Vexillor kills off the banner, so i'm not longer
immune to battleshock.
Again the
army moves towards the black orcs, getting very close now.
Shooting
and the treeman ancient targets the shaman and chips another wound
off him, reducing him to 2.
Combat
and Durthu and a unit of dryads from the bottom of the table charge
into the black orcs. Trying to kill off the Savage orc before he can
strike, the Branch wraith again claws at him and reduces him to a
single wound, but he's still kicking. The savage orc attacks back and
again does nothing. Swinging his great sword, durthu kills 6 black
orcs with ease, yet some how the dragon, dryads and trees fail to do
anything with some terribly bad rolls. Striking back, the black orcs
manage to deal a single wound to Durthu and the Treeman ancient.
Battleshock
and I have 5 guys left, and having lost 6 I can roll anything but a 6
to have at least 1 model left. So I roll a 6 and they all run for it.
I have 1 model left before he wins.
Orc turn
Trying to
damage the dragon again the savage tries to cast foot of gork, but
the spell fails.
Reinforcements arrive |
The
reinforcements arrive to my left, attempting to save the single model
one 1 wound left. The giant and wyvern appear towards the top of the
table ready to smash a unit of Dryads. In the centre the boys and a
shaman appear, flanked by the trolls and the artillery. Spooked by
the branch wraith and its inability to die, the savage orc shaman
falls back to the safety of the orc line.
Now I
have the doom diver and rock lobber on the table they both try to
shoot at the forest dragon, but miss, the doom diver can't even
redirect. However the trolls vomit on the branchwraith and kill it
with ease.
The
ground shakes as both the giant and wyvern charge the dryads at the
top. Striking first the giant swings with his club killing 9 of the
little trees, but the rest of his attacks miss. Attacking back the
dryads cause 2 wounds on the wyvern and none on the giant. Angered by
their puny attacks, warboss and his pet wyvern kill off 4 more
dryads.
Battle
shock and the dryads run for it.
Turn 3 –
The orcs steal the priority
Shouting
his battle cry the Warboss on wyvern calls a WAAAAAAGH!, and a shaman
shields the orc boys. The other shaman shield the savage orc shaman.
The savage tries to foot of gork the dragon but fails to cast.
The boys
move towards the dryads while the giant and wyvern move towards
Durthu. Trolls amble forwards towards the dryads.
Again all
of my shooting scatter off, rather unfortunate but such is life.
Seeing
Durthu, the Giant charges him wanting to show his strength, but the
warboss on wyvern fails his charge to aid him. In the centre the boys
charge the dryads and the trolls can't fit in anywhere, so can't
charge. I activate the giant first and he smacks durthu with his tree
causing 2 wounds. Durthu strikes back but only deals 2 as well. My
orc charge was a little misguided as they are within 3 of the dragon
(so go last) and the treeman ancient. So the ancient goes next but
can't get past the orcs armour, the same is true for the dragon!
However the sheer number of attacks from the dryads kills 2 of them.
Finally the orcs can attack and kill off 2 dryads.
Battle
shock the orcs all hold, but 2 dryads run!
Sylvaneth
turn
Attempting
to end the game right now, the treeman ancient tries to cast arcane
bolt on the savage orc shaman, but fails to cast.
The
treekin move towards the wyvern and the storm cast move closer as
well.
Treeman
Ancient shoots with its staff but misses the savage orc shaman.
Charging
though the woods, the treekin make combat with the wyvern. Durthu
goes first and reduced the giant to 3 wounds, crippled but not out of
it. Surprised by the sudden emergence of the treekin, the wyvern
snaps at them killing 1, and thankfully when they activate next I
take no wounds back. Grappled by Durthu the giant only manages to do
a little damage, causing 3 wounds back. Thanks to arcane shield the
treeman ancient fails to do any damage to the orcs, the dragon kills
2 of them though. The dryads kill 1 more, then the orcs get to attack
back and cause 1 wound to the dryads and 1 to the treeman ancient.
Battleshock
and I roll a 1 for the orcs, so life blooms and all the dead orcs
come back to life.
Turn 4 –
Orc priority
Again I
cast arcane shield on the orcs to keep them alive, and on the wyvern.
The savage shields himself. Again the Warboss calls a Waaaagh!
As he's a
little too close to danger the savage orc shaman moves back away from
the trees.
Shooting
from the rock lobber manages to actually hit the Dragon! And it deals
3 wounds to the beast. Doom diver shoots at Durthu and hits, but
fails to wound.
Mustering
up what strength he has left, the giant head-buts Durthu but only
deals a single wound. However he doesn't take kindly to that and
impails the giant, killing him off with ease. The warboss manages to
kill off another treekin, who again fail to do any damage back. The
dragon kills off 6 orcs and the treeman kills a few more. Dryads do
the most of the work killing off all but 1.
The last
guy runs for it.
Sylvaneth
turn
The
treeman attempts to cast arcane bolt on the savage shaman but it gets
unbound by an orc shaman.
The
treeman ancient moves closer to the savage orc but can't get very far
as the trolls are in the way.
Shooting
and the ancient attempts to shoot the savage but fails to kill him.
Combat
and the treeman ancient charges the trolls with the dragon. Durthu
charges into the wyvern. He attacks with Durthu first but only
manages to deal 3 wounds to the wyvern thanks to arcane shield. I
have no choice other than to attack with the wyvern and he manages to
kill off durthu! Finally he dies. The treekin go next but fail to do
anything to the wyvern. Dragon attacks the trolls killing 2 and again
the treeman fails to do anything. Trolls attack back and reduce the
treeman to single wound and deals 2 more wounds to the dragon.
Battle
shock and 2 trolls run for it.
At this
point we run out of time. I say that he can have the major victory as
I only have 1 wound left and he still has 2 monsters running around
plus his stormcast. But he was a gentlemen and insisted we have a
draw which was awesome of him.
Draw
Post-Battle
That was
a fun game and my opponent was a great guy for tailoring his list so
we could have a close game. Its a shame that the mission was so
awkward and one side would have a massive advantage but we knew it
was coming ahead of time. It was my fault for not preparing for it.
Still I think I have learnt a few things from the game:
- Starting force: As I only had 60 models and the starting force had to be half the size of the reinforcing force, I only had 20 models. Thematically I had the right choice of force, Grimgor the Immortals and two back up characters looked right. However if I wanted to play the game more strategically I probably should have swapped Grimgor and the shaman for the wyvern and giant so I had a lot more wounds. Maybe it would have changed the game a bit, not sure. I doubt it would have helped me win the game though.
- Sylvaneth: They can be a tricky opponent when your table is full of trees and they have 3 treemen. Still it was a good game and I need to be more careful about how close I get to trees when they can just teleport between woods and turn them into weapons.
With this
scenario though it is massively based on who is the attacker and who
isn't. Its a lot easier to kill 20 models than 48, which is a flaw to
the game. Granted I got 60 in total but such is life, it might have
been a different game had we swapped sides. Still it was a good game.
Not a bad
start, a draw.
Glad you had a great time!
ReplyDelete:)
I hope you enjoyed reading it.
DeleteBrutal game there, still glad it was fun and close.
ReplyDeleteHaveing the thematic starting force was cool, though the story could have been Grimgore and his imortals comming to the rescue allowing you to have the monsters on the table to start with.
The problem was i didn't have the number of models to come on as a reserve without crippling my model count. Only having 60 guys painted was an issue.
DeleteWow, can't believe your Shaman lasted so long! Great report
ReplyDeleteGlad you had a great time!
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