tag:blogger.com,1999:blog-12782524768015534202024-03-05T08:25:01.100+00:00Skulkers SurpriseA blog of warhammer fantasy and 40k. Battle reports, painting and more...Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.comBlogger412125tag:blogger.com,1999:blog-1278252476801553420.post-67879266322087797362017-01-06T08:00:00.000+00:002017-01-06T10:59:41.342+00:00Triumph and Treachery: Stormcast vs Khorne vs Moonclan 2k<div style="line-height: normal; margin: 0px; text-align: justify;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv3KiBqaQaKfLFgPMMRBjKm0fucNjV6Ptu8dxefAVdMahC6Zg-JCFnXX8BWktG_2UO2qRVyPSU1RFJ19LM6fu_QFDKXVypQcZJk7K2zbwFDWu_NuTetAGEXhh6cOYfl3ZDUsgOJHWgKQJD/s1600/33.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv3KiBqaQaKfLFgPMMRBjKm0fucNjV6Ptu8dxefAVdMahC6Zg-JCFnXX8BWktG_2UO2qRVyPSU1RFJ19LM6fu_QFDKXVypQcZJk7K2zbwFDWu_NuTetAGEXhh6cOYfl3ZDUsgOJHWgKQJD/s400/33.jpg" width="400" /></a></div>
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<span style="font-family: "calibri";">When an Artefact of power is discovered in the
mortal realms it often can draw unwanted attention. In this case three Generals
have been dispatched to capture the Relic and prevent it from falling into the
wrong hands. Three forces, each from a difference Grand Alliance, have come
into conflict and only the smartest will prevail. This is a 3 way game, each
army is 2000 points in this Triumph and Treachery game. </span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span></div>
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<a name='more'></a><br /></div>
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<b style="mso-bidi-font-weight: normal;"><u><span style="font-size: 14pt; margin: 0px;">Introduction/mission</span></u></b></div>
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<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">As this is my first battle report for a very long
time I decided to organise a fully painted game with a friend, but then it
turned into a 3 way battle, which was even better for a first battle report.
With the restraint that we had to use painted models, it limited what I could
use so I just went with a force I took to the warlords event at Warhammer world
in 2016, which is exactly what my two friends did as well (because we never
paint unless we have a deadline apparently). </span></div>
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<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">With a 3 way game, we looked over the generals
handbook missions and decided on the Triumph and Treachery battleplan: Artefact
of Ultimate power. This means we have an objective in the centre of the table
our General can pick up, and you win a major victory if your general holds it;
or a minor victory if you have the most models within 6 inches if it’s on the
floor. Deployment is unique, we have 6 deployment zones to pick from which
could cause someone to get stuck in the middle of the other two players. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Deployment rules for the mission are designed for
smaller games we felt so altered the mission slightly. Normally you only have 3
units on the table to start then can bring 1 in each turn within 6 inches of
the edge and that’s there move. We wanted to ramp it up so had all 3 battleline
units on the table plus the general to start. Then we split what we had left in
reserve into two, and each was allowed onto the table from turn 2 and 3 respectively.
Also as we needed to get to the centre, we altered the deployment for the
reserves, we just put them on the table edge then moved them so they could run
if they wished.</span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLGYAIGoU38WydKe2jhMoCgJakLttXDHPMEYhypwtzrvja-6ff9OZxC1UE9dKgUGyRYdU8jnD5536I9anb8WH0ypBXQBIcQmIvbhdc30XO4yDGzMNQFFZx_7FTlzN25ausNjfeNoT2afRa/s1600/04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="208" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLGYAIGoU38WydKe2jhMoCgJakLttXDHPMEYhypwtzrvja-6ff9OZxC1UE9dKgUGyRYdU8jnD5536I9anb8WH0ypBXQBIcQmIvbhdc30XO4yDGzMNQFFZx_7FTlzN25ausNjfeNoT2afRa/s400/04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Pre Deployment.</td></tr>
</tbody></table>
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<b style="mso-bidi-font-weight: normal;"><u><span style="font-size: 14pt; margin: 0px;">Armies</span></u></b></div>
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<span style="font-family: "calibri";">We have 3 armies taking part in this game, representing
Order, Chaos and destruction. We made our armies using the pitched battle
points system in the general’s handbook, and we had 2000 points each to create
our armies. </span></div>
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<br /></div>
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<b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "calibri";">Stormcast
Shining host</span></u></b></div>
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<br /></div>
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<span style="font-family: "calibri";">Heroes</span></div>
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<br /></div>
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<span style="font-family: "calibri";">Lord Celestant on Dracoth – 220</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">General: Reckless, Artefact: quicksilver potion,
Hammer</span></div>
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<br /></div>
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<span style="font-family: "calibri";">Knight Vexillor – 200</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Pendent of the Stormbringer</span></div>
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<br /></div>
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<span style="font-family: "calibri";">Lord Castellant – 100</span></div>
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<span style="font-family: "calibri";">Lord Relictor – 80</span></div>
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<span style="font-family: "calibri";">Knight Heraldor – 120</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleline</span></div>
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<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">10 Liberators – 200</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">10 Liberators – 200</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">5 Judicators – 160</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Other</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">5 Protectors – 200</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">4 Fulminators – 480</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
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<span style="font-family: "calibri";">Total: 1960</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5YGe9mmbGf2SOA1fXBYwRwNsB_5HAmfF-sXmN88JGIbcjnG8KTjOMsDiCyLdD70jJvMnlaaR5TOZonxlQa_0Msf_W3p5mOYg9JeWU_dKG4h9T6pY08VU7iWT9nBdfMbRH8HDKyV-RH6Sg/s1600/03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5YGe9mmbGf2SOA1fXBYwRwNsB_5HAmfF-sXmN88JGIbcjnG8KTjOMsDiCyLdD70jJvMnlaaR5TOZonxlQa_0Msf_W3p5mOYg9JeWU_dKG4h9T6pY08VU7iWT9nBdfMbRH8HDKyV-RH6Sg/s400/03.jpg" width="400" /></a></div>
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<b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "calibri";">Khorne’s
Skull hunters</span></u></b></div>
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<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Heroes</span></div>
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<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Valkia the Bloody – 120</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">General</span></div>
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<br /></div>
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<span style="font-family: "calibri";">Bloodthrister of Insensate Rage – 280 </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Artefact: Chaos runeblade (+1 attack)</span></div>
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<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Scyla Anfinngrim – 100</span></div>
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<span style="font-family: "calibri";">Bloodstoker – 80</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Bloodsecrator – 120</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleline</span></div>
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<span style="font-family: "calibri";">16 Chaos Warriors – 360</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">16 Blood letters – 200</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">10 Blood warriors – 200</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Other</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">8 Flesh hounds – 200</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">5 Skullreapers – 140</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">War shrine</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Total: 2000</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTlC2e2Zh5XAI4Q5h_8B2NqxnRMy8h8Co30zMFvkFAH9wGZp-TtZ3XZyCp-DDZjK52C82J7x539zs7aooi_ntXzFb8DtDZZwxF11bcszPbxzH8pV_dKbBR97ZhDRnOWZutOzxRXpNvPPjQ/s1600/02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="202" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTlC2e2Zh5XAI4Q5h_8B2NqxnRMy8h8Co30zMFvkFAH9wGZp-TtZ3XZyCp-DDZjK52C82J7x539zs7aooi_ntXzFb8DtDZZwxF11bcszPbxzH8pV_dKbBR97ZhDRnOWZutOzxRXpNvPPjQ/s400/02.jpg" width="400" /></a></div>
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<b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "calibri";">Great
Squig Moonclan</span></u></b></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Heroes</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Grot Warboss – 80 </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">General: Bellowing tyrant, Artefact: Talisman of
Protection, Giant squig and moon prodder</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Moonclan Grot Shaman – 60</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Moonclan Grot Shaman – 60</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleline</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">60 Moonclan grots – 360 (yellow shields)</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">7 nets, spear and shield</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">20 Moonclan grots – 120 (silver shields)</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">2 nets, spear and shield</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">20 Moonclan grots – 120</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Bows</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Other</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">20 cave squigs – 240</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Squig herders – 20</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Fanatic – 30 </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Fanatic – 30</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Fanatic – 30 </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Fanatic – 30</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Fanatic – 30 </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">(3 fanatics go in the large mob, 1 on each other
unit of moonclan)</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Behemoth </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Colossal squig – 300</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Mangler squig – 240</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Artillery </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Spear chukka – 120</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Spear chukka – 120</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Total: 1990</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0B7VsaMpcmyf6dMUvSzdKQRNVfvkKKdm4YB9GWLylpnz-sX3nq6Mf9l6h-GYRN-3Obd29vWylT1aRtnAa5-WkQH5EiJjoIWSGKV5pD_36e4eQSlN3OW9SemkZv-UXjunt74N5-fvlYc3P/s1600/01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="237" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0B7VsaMpcmyf6dMUvSzdKQRNVfvkKKdm4YB9GWLylpnz-sX3nq6Mf9l6h-GYRN-3Obd29vWylT1aRtnAa5-WkQH5EiJjoIWSGKV5pD_36e4eQSlN3OW9SemkZv-UXjunt74N5-fvlYc3P/s400/01.jpg" width="400" /></a></div>
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<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Deployment for this game revolved around 6 points,
one in each corner and 2 in the middle of the long table edges. Rolling off,
whoever rolled highest had to pick where to deploy first… and I “won” that
honour. So not sure what to do I picked a corner deployment zone and crammed
all of my goblins in as I thought I didn’t want to set up in the middle and
then get an enemy on each flank. Chaos then deployed second and went on the
opposite side of the table of me. The stormcast decided I was less of a threat
(probably right) and set up next to me, away from the chaos forces. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXPchYeNj2S5jsr_YKzbE5yvuyflRp8VMaVqmaA8Zx8WXgSgZSld3eswQiNqcFQ7XcqEMMl7r2XwKPGenfvO9i6iAzOX6H2eCrh4Vzw_MAXvgdB-fVBIcGwLffNVBkXsAW5P8s0lk8nri5/s1600/08.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="175" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXPchYeNj2S5jsr_YKzbE5yvuyflRp8VMaVqmaA8Zx8WXgSgZSld3eswQiNqcFQ7XcqEMMl7r2XwKPGenfvO9i6iAzOX6H2eCrh4Vzw_MAXvgdB-fVBIcGwLffNVBkXsAW5P8s0lk8nri5/s400/08.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Battlefield after Deployment.</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<b style="mso-bidi-font-weight: normal;"><u><span style="font-size: 14pt; margin: 0px;">Battle report</span></u></b></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";"><br /></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Turn 1</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Moonclan Priority</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">With nothing to really do turn 1, I give my large
unit of grots inspiring presence and bellow at them for +1 to hit (because I
can) in the hero phase.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Movement phase and I just run the big unit towards
the centre of the table while the bows and small spear unit move to block any
advance from the stormcast if they decide to attack me.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWycBHar4Fz4W5mMDYvdOh18lyCnChZd7AOO9GtrfLNB_CPgb2SY6GvbXgZX1PTENsBMEb73i58tc6ZiNzXGpnQ80VEOY_3JwUQbxFv0uGAWsJwl7MPyg-RIvyc9Ia4LAOx9jHnWaojbCr/s1600/10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWycBHar4Fz4W5mMDYvdOh18lyCnChZd7AOO9GtrfLNB_CPgb2SY6GvbXgZX1PTENsBMEb73i58tc6ZiNzXGpnQ80VEOY_3JwUQbxFv0uGAWsJwl7MPyg-RIvyc9Ia4LAOx9jHnWaojbCr/s400/10.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Stormcast turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">With an inspiring speech and a wave of his hammer
the Lord-Celestant allows all stormcast to ignore battleshock within 24 inches.
He needs to die. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Both liberator squads run towards the relic while
the Judicators and lord-celestant move into the woods able to see the moonclan
units. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The first shots of the game and both the
lord-celestant’s dracoth and Judicators target the moonclan. The dracoth kills
2 of the smaller spear unit (silver shields), and the judicators kill 2 bows. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battle shock, and one extra bow grot runs for it.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGhKy8RX_cJ_6f7zQCfmBhzLrdctGml8qm75un260QUed5akDHCjbB6w870KKB_7KedZE0J94JL66VUFaZ7nz7c0dcS8FbrvRFGMD-6XxSaUYwKPB1yN3TyHdcU6CdKvH42a1joSEqRggG/s1600/09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="195" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGhKy8RX_cJ_6f7zQCfmBhzLrdctGml8qm75un260QUed5akDHCjbB6w870KKB_7KedZE0J94JL66VUFaZ7nz7c0dcS8FbrvRFGMD-6XxSaUYwKPB1yN3TyHdcU6CdKvH42a1joSEqRggG/s400/09.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Khorne turn </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Valkia inspires the warriors.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The chaos horde all advance on the relic. </span><br />
<span style="font-family: "calibri";"><br /></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8EE7AgcOEOmd2G5kjFzecRqFSKOebCXVB_mPkbJolRhBknPL2rfv04Me2PO21YWuJns6QFdGV1h6VlbKDN5P-IyVOwTB8E6zXUzFaTTBIYbedZluuPSVwNB8RXNAJF3jjLDftuPP0Qy-Q/s1600/12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8EE7AgcOEOmd2G5kjFzecRqFSKOebCXVB_mPkbJolRhBknPL2rfv04Me2PO21YWuJns6QFdGV1h6VlbKDN5P-IyVOwTB8E6zXUzFaTTBIYbedZluuPSVwNB8RXNAJF3jjLDftuPP0Qy-Q/s400/12.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Turn 2</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Stormcast Priority</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Again the Lord-celestant ignores battleshock.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYgfcUq6EMqfnVU6zmUklTqe_QBKvAlaY0TRHVBe3TnFZzkPY0Ye6nCDJe_Fmtr0kt_j0wLGRwDC1saKOnLTBWK6ibx54P0J5iwMiKHSS5FHvZ-iggmknLrouAx0heuVYXCY3e7sKzf5jQ/s1600/14.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYgfcUq6EMqfnVU6zmUklTqe_QBKvAlaY0TRHVBe3TnFZzkPY0Ye6nCDJe_Fmtr0kt_j0wLGRwDC1saKOnLTBWK6ibx54P0J5iwMiKHSS5FHvZ-iggmknLrouAx0heuVYXCY3e7sKzf5jQ/s320/14.jpg" width="320" /></a><span style="font-family: "calibri";">Movement phase and it appears the stormcast are
afraid of the moonclan as his General moves towards them while the liberators
move towards the chaos lines. In from reserve the Fulminators move to join his
general and try to kill some goblins while the Knight-Heraldor moves to support
the liberators as does the lord-Castellant.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Spitting lighting, the Generals dracoth kills 2
yellow shields while the Fulminators shoot and kill 6 silver shields. Added
fire from the judicators kills of 4 more silver shields. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Charge phase and the fanatic from the silver shield
and bow unit both appear and I charge 1 into the Fulminators and the other into
his Lord-Celestant. It’s a little odd but I don’t want him charging the yellow
shields if he rolls high enough. He uses his Quicksilver potion straight away
so his general can kill the fanatic attacking him, and the fulminators kill off
their attacker before he even gets to swing his ball and chain. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHHG_XysUiVROCTtSuPu8Ksp1WU4MkNn1rllpipav3e0Fu0U8f6-Jbzq7plkmAPl81pQNc9Fwfj4rQXWyUgOhKAmNSTxIAKKNAzhonjZdDDkIQmMrjF1JVlXVxVL2hlI43S1GisF1Rbnbt/s1600/15.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHHG_XysUiVROCTtSuPu8Ksp1WU4MkNn1rllpipav3e0Fu0U8f6-Jbzq7plkmAPl81pQNc9Fwfj4rQXWyUgOhKAmNSTxIAKKNAzhonjZdDDkIQmMrjF1JVlXVxVL2hlI43S1GisF1Rbnbt/s400/15.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Fanatics Balls all up in the Stormcast face.</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleshock, the silver shields have lost 10 guys
this round, with bravery 6 at the moment thanks to a flag. So I roll a 6 and
the remaining guys run off the table. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Moonclan turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">I get a bit over confident here, the Warboss give
the yellow shields +1 to hit and stab ‘em good (6’s to wound cause double
damage). </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The yellow shields move towards the Fulminators and
his General ready to swarm them. My warboss runs into the woods. From reserve
the grots drag up 2 bolt throwers to shoot his general (proper grot kunning)
and the mangler squig come in to support the warboss and a shaman joins behind
the yellow shields.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBt_f4Rd_lHXEFBUs0-an6m8KXubirUL4IqZL8DMx74siE3RAviPHXexKCpYpmQFn-lPuZmMc75v153XRvSH88hOA90AvEcfxqgxKQZ2FlRNpBvjEfD-WHuf1bzY2qDAQkyer8kk_IutGB/s1600/16.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBt_f4Rd_lHXEFBUs0-an6m8KXubirUL4IqZL8DMx74siE3RAviPHXexKCpYpmQFn-lPuZmMc75v153XRvSH88hOA90AvEcfxqgxKQZ2FlRNpBvjEfD-WHuf1bzY2qDAQkyer8kk_IutGB/s320/16.jpg" width="320" /></a></div>
<span style="font-family: "calibri";">Aiming at the ‘ummie with the big hat, both bolt
throwers shoot at the Lord-Celestant and get 4 shots on him, he passes 2 saves
and only takes 4 wounds (damn it). The bows try to finish him off but can’t get
past his armour. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Combat and the yellow shields charge into the
Fulminators and Lord-Celestant. I make sure the netters get where they need to
be so everything is at -1 to hit me. I go first and fail to do anything to the
stormcast general, but the unit deals 12 double damage wounds to the
fulminators and 4 regular wounds… however they have a 3+ save re-rolling 1’s
and I only manage to sneak 6 wounds though, killing a single fulminator.
Attacks back from both units stormcast don’t do much, but the dracoths… oh the
dracoths… they get a lot of 6’s to wound and end up killing 20 grots! </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battle shock and 16 more grots run, but I still
have over 20 models left in the unit.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQnUFL89a0_AXwUrnMbEeYpooZXA6Vj8LsOa8r1oBwy3wph4W_uePqmEo1_iBY_6bJDJFZT0DNjPJYCkO4LQGlI0NVFp9sYjx5cJuG-V-kPJRu_ULUyqw9BcrIeP-unKRC9ezFItghEJYc/s1600/17.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQnUFL89a0_AXwUrnMbEeYpooZXA6Vj8LsOa8r1oBwy3wph4W_uePqmEo1_iBY_6bJDJFZT0DNjPJYCkO4LQGlI0NVFp9sYjx5cJuG-V-kPJRu_ULUyqw9BcrIeP-unKRC9ezFItghEJYc/s400/17.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Moonclan after loads of the grots run.</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Khorne turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Again Valkia inspires the warriors.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Chaos again still don’t have much to do but keep on
trudging forwards, but this turn they are joined by the Warshrine, bloodstoker,
bloodsecrator and the skullreapers. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The charge phase, and before anything happens I
deploy my 3 fanatics from the yellow shields and they all charge the
Lord-celestant. The combat phase is odd in 3 player games, the persons who’s
turn it is gets to pick which player gets to go after them. As no chaos unit is
in combat he selects the moonclan to go next. I pick the yellow shields to go
first and they do nothing, they just couldn’t get past the stormcast armour. He
strikes next with his Lord-celestant and manages to kill off 2 fanatics by
splitting his attacks. The fanatic only gets 1 attack and lands it, getting
though the lords armour and dealing 2 wounds, leaving him on 1. The fulminators
get tangled up in the nets and only manage to kill 3 more grots. </span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span><span style="font-family: "calibri";">Battleshock
and the grots hold their ground; they think they have the advantage now. </span><br />
<span style="font-family: "calibri";"><br /></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: "calibri";">Turn 3</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Khorne Priority</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Again the warriors are inspired, and the war shrine
gives them re-rolls to hit. The stoker whips the bloodsecrator into a furry. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The majority of his army runs to the objective
while the bloodthirster, scyla and the flesh hounds join the battle field.
Still not much for the khorne force to do. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Combat and the grots get to go first again, this
time I select the fanatic and he swings properly getting 3 hits and kills off
the Lord-Castelant. The Fulminators attack the yellow shields, and only kill
off 4 thanks to the nets. Grots attack back and slip 2 wounds past their armour
leaving one on 2 wounds. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleshock and the grots hold their ground. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifYINdKy2nIqvFkcLtpcQXsPMN5ZmF4EEB6Ts2ORJvkaL0x27TNtQdBNmLgfuW8e-TUAcK8YFBBhtQFSFGuIoHnKzGWxkLgHLpBA3KWQ12e2_rzyjmiRh8FXmfL2VqMLgBU8XH0s3OhTOz/s1600/21.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifYINdKy2nIqvFkcLtpcQXsPMN5ZmF4EEB6Ts2ORJvkaL0x27TNtQdBNmLgfuW8e-TUAcK8YFBBhtQFSFGuIoHnKzGWxkLgHLpBA3KWQ12e2_rzyjmiRh8FXmfL2VqMLgBU8XH0s3OhTOz/s400/21.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">A very daunting Army approaches.</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Stormcast turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Hero phase and the knight-heraldor lets the
Fulminators retreat and charge in the same turn. Using his lantern, the
Castellant aids the liberators closest to the chaos force. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">In from reserve, the protectors, lord-Relictor and
knight-Velixor, join the battle. The Fulminators retreat from the yellow
shields as the chaos force is now far too powerful to be ignored. Possibly
starting an uneasy alliance between order and destruction? Forming a shield
wall the liberators move towards the chaos line ready to push forward later. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The battlefield goes silent after the Heraldor
blasts his trumpet, and the rocky outcrop next to the chaos warriors collapses
onto them, 1 warrior dies, the skull reapers take 2 wounds, the bloodstoker
takes 2 wounds and the warshine takes 1 from all the flying debris. The
Judicators targeted the last fanatic and kill him… so much for an alliance.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Moonclan turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The yellow shields are inspired and I give the
mangler +1 to hit. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">As I don’t trust the stormcast, the yellow shields
form a wall between my warboss and his Fulminators. The bows do the same, and
the mangler squig runs over to the other woods ready to flank the chaos force
if I need to. In from reserve the colossal and squig herd come in and the last
of the shamans. The spear chukkas run ready to get into position next turn. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">In the combat phase the colossal squig takes a
chunk out of a spear chukka that gets too close, its hunger is never satiated.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6TxHl13ADXmyiVWC_WxfZllFV7CnV399Czi35jh8O6FANbdO2PiVOzVt8zXI59f9x8zXQG6nJM22jagepVCRhbRgZY3fFWeZesSJ7MHm91EkyV5Swo4CFYnIJqQMDCR6gocDEfXnCVz4Y/s1600/23.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6TxHl13ADXmyiVWC_WxfZllFV7CnV399Czi35jh8O6FANbdO2PiVOzVt8zXI59f9x8zXQG6nJM22jagepVCRhbRgZY3fFWeZesSJ7MHm91EkyV5Swo4CFYnIJqQMDCR6gocDEfXnCVz4Y/s400/23.jpg" width="400" /></a></div>
<span style="font-family: "calibri";"><br /></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Turn 4</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Stormcast Priority</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Now things start to get interesting. Shining his
light the Castellant supports one of the liberator squads, and the Heraldor
plays a tune for them as well, so they can run and charge.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Wanting to banish the taint of chaos from this realm,
the boosted liberators run towards the khorne lines (and move 11 inches). The
rest of the Stormcast line moves towards the chaos force ignoring the grots
completely. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Another thunderous blast echoes across the
battlefield, as the heraldor targets a small crop of trees. From the falling
branches and uprooted trees utter carnage is caused, with the warriors and
blood letters loosing men, then the bloodthirster, shrine, bloodstoker and
bloodsecrator all losing 2 wounds. Bow fire from the Judicators deals 2 more
wounds to the Skullreapers, killing 1 and injuring another. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Only one charge makes it, and the Liberators aided
by their heroes smash into the skullreapers but only manage to kill 1. Somehow
the liberators take no damage back, despite the flurry of attacks from the
skullreapers and then a piling in warshrine. </span><br />
<span style="font-family: "calibri";"><br /></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg94Es8vfzIppI5cacnCrGlDRVeoyaftE0mj0KCWgUffmcH7-yE-WBuHd2pweVjUvIWEXBEcfvVHjXiHTJTLj3ALXerpw8dAD01Re3sFUvuv6v_lhg8h1mvz-PVCqWwbmKxTI_KaCK4htr/s1600/26.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg94Es8vfzIppI5cacnCrGlDRVeoyaftE0mj0KCWgUffmcH7-yE-WBuHd2pweVjUvIWEXBEcfvVHjXiHTJTLj3ALXerpw8dAD01Re3sFUvuv6v_lhg8h1mvz-PVCqWwbmKxTI_KaCK4htr/s400/26.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Liberators take the fight to the Khorne battle line.</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Khorne turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Seeing Combat about to be met the Bloodsecrator lifts
his banner into the air, then slams it into the ground opening the portal of
skulls. The warshrine blesses the warriors giving them re-rolls to hit and
valkia inspires them. Risking the rage of a daemon, the bloodstoker whips the
bloodthirster so he can get into combat. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">With bloodlust running though their veins, the
warriors go after the unit of liberators not in combat. The bloodletters and
bloodwarriors move up to the objective acting as a bodyguard as Valkia swoops
down and picks up the objective. She now has to die. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0HvNS2_mFfQdM3kfmDASVSsXBhNwEq3chGBM9_gY5ZKXlIDnaiiu7XZGhbOIFADpc4uFVyW50vQogWz35_u6vHaa8hFs-uEivHM7iBg6aWIaPj_wBIXaYOVCuU4Z623IiwFPPa5-AAhX9/s1600/27.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0HvNS2_mFfQdM3kfmDASVSsXBhNwEq3chGBM9_gY5ZKXlIDnaiiu7XZGhbOIFADpc4uFVyW50vQogWz35_u6vHaa8hFs-uEivHM7iBg6aWIaPj_wBIXaYOVCuU4Z623IiwFPPa5-AAhX9/s320/27.jpg" width="180" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Combat and the warriors charge the liberators, and
the blood warriors failed whatever charge they wanted to make. Demanding the
skulls of champions the bloodthrister charges both the lord-Relictor and
lord-Castellant. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Going first the Bloodthrister splits his attacks
between the two heroes but only manages to kill off the Relictor. Before the
warriors can attack the liberators counter-attack smashing one of the warriors
heads in, killing him. In the combat to the right the Skullreapers do nothing
to the liberators as they hide behind their shields. Striking back the
liberators do nothing. Chaos warriors striking the liberators get 34 hits! But
then khorne removes his blessing and they only end up killing 3 liberators. Showing
what it takes to be a true hero of the mortal realms, the Lord-Castellant steps
up and attacks the bloodthrister, and gets 2 wounds past its armour! </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleshock and every one holds (I wish more than
just Grots cared about battleshock).</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Mooonclan turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">It’s time to get that objective, my warboss gives
the Colossal +1 to hit, and inspires the Squig herd. Casting mystic shield a
shaman helps protect the warboss. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The colossal and mangler squig move straight
towards Valkia, she needs to die. The rest of the army moves up to her with the
yellow shields again acting as a wall from the Stormcast. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Doing what they do best, the spear chukkas can see
Valkia, so the first one fires and hits her with both shots and ends up pinning
her to a tree (she dies). So the second chukka fires at the blood warriors and
kills 1. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNEdK1iR0WAjNJDRAu7QGTnDOqBgOPkNpY0799MNnTbvDA7Y357GohUcsW6Ui1fqSyy-qIz2Fn6U9UuhBhmYJt4X3oeEm_xMttMJs2Et0XrVQf9yMz1uHSWnm1-SZT0u4uH3oSpDJvCeEr/s1600/29.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNEdK1iR0WAjNJDRAu7QGTnDOqBgOPkNpY0799MNnTbvDA7Y357GohUcsW6Ui1fqSyy-qIz2Fn6U9UuhBhmYJt4X3oeEm_xMttMJs2Et0XrVQf9yMz1uHSWnm1-SZT0u4uH3oSpDJvCeEr/s400/29.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Charges and the Colossal charges into the blood
warriors and the Mangler charges the bloodletters. </span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span><span style="font-family: "calibri";">First the colossal attacks and kills 3
bloodwarriors and wounds one but takes 4 wounds while they die. The Castellant
fails to do anything to the bloodthirst this time. The bloodletters attack the
mangler and deal 5 wounds to it, but the mangler then kills 6 back for their
trouble. Warriors kill off 4 liberators, while the other liberator squad
manages to kill off the rest of the Skullreapers in a single turn! Now the
bloodthirster, he kills the Castellant </span><b style="mso-bidi-font-weight: normal;"><span style="font-size: 12pt; margin: 0px;">soooooo hard</span></b><span style="font-family: "calibri";"> it rips a small hole in
reality and causes a big explosion killing a protector, puts 3 wounds on the
Vellixor and Heraldor, 1 Judicator, and finishes off the wounded Fulminator,
and kills a liberator who were getting killed by the Warriors.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleshock and the liberators who got murdered
just run for it. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDlSDmaQ_WaFUbjDutRC4YxRGl47QGjPn0swRj6ZGlRPB2WL_k6rkEGx_pVIvzj1lObPrvvJl4eEemk0jozE5CigGIGe4Vhc-nuUl3fVhoRoMFSuk5SfMttEVHnQTmgaUqQ1VfjQW7FWk8/s1600/31.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="215" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDlSDmaQ_WaFUbjDutRC4YxRGl47QGjPn0swRj6ZGlRPB2WL_k6rkEGx_pVIvzj1lObPrvvJl4eEemk0jozE5CigGIGe4Vhc-nuUl3fVhoRoMFSuk5SfMttEVHnQTmgaUqQ1VfjQW7FWk8/s400/31.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">There is a chance the game can end here causing a
minor victory to Chaos, but it continues. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";"><br /></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Turn 5</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Moonclan Priority</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Again the warboss gains mystic shield, he inspires
the yellow shields (I really can’t have them run, and bellows at the squigs for
+1 to hit. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">My warboss runs to the objective but it short by 1
inch to pick it up, so the goblins and squigs swarm to objective. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJVJVMYNLEuFiwlpDgzabtwaeReEnw5FG2tgap1b9m6fz64F0nPAWAmpSwt08OIv3-31tHOLK0gl81RAIvSrddvJMZqwOnZxUpru0nVRQw6gGavnibZF5pvC6ajGjuAhWv0ulgY5spjpjb/s1600/32.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJVJVMYNLEuFiwlpDgzabtwaeReEnw5FG2tgap1b9m6fz64F0nPAWAmpSwt08OIv3-31tHOLK0gl81RAIvSrddvJMZqwOnZxUpru0nVRQw6gGavnibZF5pvC6ajGjuAhWv0ulgY5spjpjb/s320/32.jpg" width="320" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Shooting from the chukkas fail to do anything to
the bloodthrister, he just laughs off their cowardly attacks.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Charge! Bouncing as fast as they can, the squigs
become an avalanche of teeth and fall upon the </span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span><span style="font-family: "calibri";">bloodletters. They strike first and thanks to
plus 2 to hit (warboss and herders) they got a lot of hits and do a crazy
amount of damage (about 10 damage) killing off the bloodletters. The liberators
and warshrine do nothing, so my mangler squig goes next killing 4 bloodwarriors
but takes 3 wounds back for his trouble. The bloodwarriors attack the colossal
and do no damage; he attacks back and eats the rest of the unit, but takes 2
wounds from chocking on their axes. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv3KiBqaQaKfLFgPMMRBjKm0fucNjV6Ptu8dxefAVdMahC6Zg-JCFnXX8BWktG_2UO2qRVyPSU1RFJ19LM6fu_QFDKXVypQcZJk7K2zbwFDWu_NuTetAGEXhh6cOYfl3ZDUsgOJHWgKQJD/s1600/33.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv3KiBqaQaKfLFgPMMRBjKm0fucNjV6Ptu8dxefAVdMahC6Zg-JCFnXX8BWktG_2UO2qRVyPSU1RFJ19LM6fu_QFDKXVypQcZJk7K2zbwFDWu_NuTetAGEXhh6cOYfl3ZDUsgOJHWgKQJD/s400/33.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Squigs eating everything.</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Khorne turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipwz9q6GfoxKbbQQ7eBxd6EGleO_DBJwh7JvQCAITCs8rvdGdpyusbhY_1QOhfOfCN0evWc-RmJNrdvHFD0yDUUyEgWj_WbXqTCgujbzKVkFMx_2to6CPBp0YKbdsBFzenbQwWtYjiY7VG/s1600/34.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipwz9q6GfoxKbbQQ7eBxd6EGleO_DBJwh7JvQCAITCs8rvdGdpyusbhY_1QOhfOfCN0evWc-RmJNrdvHFD0yDUUyEgWj_WbXqTCgujbzKVkFMx_2to6CPBp0YKbdsBFzenbQwWtYjiY7VG/s320/34.jpg" width="180" /></a><span style="font-family: "calibri";">Again re-rolls on the warriors and whips the
bloodthrister. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Seeing no challenge in the grots, the forces of
khonre go after worthy skulls and move into the remaining stormcast. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Like a great meatier the bloodthrister attacks the
Judicators while the warriors try to take down the Fulminators. Scyla and the
flesh hounds charge into the liberators to aid the shrine.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">With his great reach of 2 inches the bloodthirster
attacks the Fulminators but fails to get any damage though. Not noticing the
greater daemon the Fulminators kill off 4 chaos warriors. Flesh hounds drag a
liberator to the ground and the liberators deal 2 wounds to the warshrine.
Attacking the Fulminators the warriors manage to sneak in 3 wounds but it’s not
enough to kill one. Heraldor gets caught up in combat and attacks the warriors
but does nothing. With 13 attacks, Scyla manages to kill 2 liberators, and the
warshrine kills another. It appears the protectors have been dragged into the
combat and can attack the bloodthirster, dealing 4 wounds to him. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleshock and surprise, surprise every one stays.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOwgWwzev7lul6zqjVO6oG78pMnTw_XSH_bNtYKEoD_2a60AULPQBmUMP9-HqnPW2gPKQU4y4cStH4ORj8KLo1-HLaZekF2uqd0BpXuCHjyT2ry7x4JALvltL5spXQfa4cng4NaZZ04LeB/s1600/36.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOwgWwzev7lul6zqjVO6oG78pMnTw_XSH_bNtYKEoD_2a60AULPQBmUMP9-HqnPW2gPKQU4y4cStH4ORj8KLo1-HLaZekF2uqd0BpXuCHjyT2ry7x4JALvltL5spXQfa4cng4NaZZ04LeB/s400/36.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">A Great battle Erupts</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Stormcast turn </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The Heraldor has his work cut out for him this
turn, and trumpets the Fulminators so they can retreat and charge. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Seeing the greater threat next to them, the
Fulminators retreat from combat with the chaos warriors, and advance towards the
bloodthirster.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<div class="separator" style="clear: both; text-align: center;">
</div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Judicator fire targets the bloodthirster, and somehow
deal 3 wounds to him. Blasting his trumpet again, the Heraldor targets the
woods next to the goblins and rolls a 6 inch distance. Both of my shamans take
wounds, I lose 3 grots and my warboss takes 2 wounds. However he also catches
the fulminators killing the injured one and killing a chaos warrior. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Charges and the last remaining Fulminator charges
into the Bloodthirster and manages to kill him on his own. The rest of the
combats end with the liberators taking some losses but nothing major, Sycla
takes a few wounds but not enough to kill him, and the chaos warriors straight
up murder the Heraldor (he needed to die).</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiigCM2P0c459TEVXu_MwT3AiEEyqqTz5NdN-wC88zb7SIead00y8IV0ksYBh0TNZFqnN9SubTxdNU5eiB9cQrT89MGy8O1YYkyBq_N_CoVHxdL9rpdJPBIR5qvyFrvgK_wttxgqy2IF1Vf/s1600/38.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="207" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiigCM2P0c459TEVXu_MwT3AiEEyqqTz5NdN-wC88zb7SIead00y8IV0ksYBh0TNZFqnN9SubTxdNU5eiB9cQrT89MGy8O1YYkyBq_N_CoVHxdL9rpdJPBIR5qvyFrvgK_wttxgqy2IF1Vf/s400/38.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Does the game end? On a 3+ it does…. Nope, last
turn.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
</div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Turn 6</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Khorne Priority</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The shrine blesses the warriors and the stoker
whips them. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">In a very khornate move, the warshrine retreats
from combat so the flesh hounds can get more models into combat. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Combat and the warriors attack the Fulminator and
cause 3 wounds, the liberators fail to do any damage to the flesh hounds and
Scyla finally finishes them off with his dramatic number of attacks. The last
fulminator kills off 2 chaos warriors. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Nothing runs.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL0yzfQ5PE2gtK5DOCCqPfNbqEzEHdPxZqQr3oYaJqyYkS8Lxc4HrvFfkNxfSGM48ntzdDkYh_Gq5LNBDyGSZXRgS9j-MiFhd_C2RZarFmNKOkk-Nr8v_IBxuOg07ON0nhUYcXsTeHJl_E/s1600/39.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL0yzfQ5PE2gtK5DOCCqPfNbqEzEHdPxZqQr3oYaJqyYkS8Lxc4HrvFfkNxfSGM48ntzdDkYh_Gq5LNBDyGSZXRgS9j-MiFhd_C2RZarFmNKOkk-Nr8v_IBxuOg07ON0nhUYcXsTeHJl_E/s400/39.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Moonclan turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">I cast curse of the Bad moon on the Fulminator,
killing him off, but also spreading wounds around, dealing 1 to the chaos
warriors and reducing the Vexillor to a single wound. The warboss gets a mystic
shield from the other shaman and tells the colossal squig to stab the stoker,
and give him +1 to hit.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Movement and the warboss picks up the relic and
runs for it away from the stormcast line, just encase he can somehow kill him.
The grots and squigs form a line in the centre to stop any possible chaos
attack (I forgot this was the last turn). </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Chukka fire kills off 3 Judicators leaving 1 left. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The colossal charges the bloodstoker, the mangler
goes into the bloodsecrator and the yellow shield charge the chaos warriors in
the back (had to be done). </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Somehow the mangler fails to do any damage to the
secrator, then the colossal takes 1 wound from the stoker. If moonclan grots
know anything it’s how to stab a guy in the back, they manage to drag down 3
warriors! The secrator kills the mangler squig before it could attack but takes
a mortal wound back in its death throws. Then to finish the squig attacks, the
colossal eats the stoker with ease. Chaos warriors returning attacks on the
grots kills 4 (so I class that as a victory).</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Battleshock and 4 more grots run.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZMbBMCJa5I-SjKHluXM0n2Gjy5gZQFXeh97Byo2CKGjlo2Sx7W1AFooWGU9SKgQrLu6uV-8qLkfgIPKBzRWh-L0CEnjvtlOUj59RiKBm5NtzXYxTdpm_6T-K5o0jMaaA6lNsyDhXL8uFf/s1600/40.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZMbBMCJa5I-SjKHluXM0n2Gjy5gZQFXeh97Byo2CKGjlo2Sx7W1AFooWGU9SKgQrLu6uV-8qLkfgIPKBzRWh-L0CEnjvtlOUj59RiKBm5NtzXYxTdpm_6T-K5o0jMaaA6lNsyDhXL8uFf/s400/40.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Colossal vs Bloodstoker</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Stormcast turn</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The vexillor hasn’t used his teleport ability yet…
shit. I forgot all about that and now my general in on his own in the middle of
nowhere. The protectors get teleported to just outside 3 inches of the warboss,
and try to do mortal wounds to him, they do 3 but his amulet of protection
shines bright and stops all 3. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Then they charge the warboss and slice him up,
making him drop the relic. The rest of the combats don’t really do anything
thanks to the Nets.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI_0givUpPo_T3-cOVGh3wGTZeL3BYdBx_h5WPCLzuwdTbCsGZkgAfP8DHIOPe0gpL_bmEAyCUswD6P5v3eVQph4U08EztAO7VN6tEnX17qW8KsME1j4YRTdJr_t11kh8cYypnnnnezlxs/s1600/41.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI_0givUpPo_T3-cOVGh3wGTZeL3BYdBx_h5WPCLzuwdTbCsGZkgAfP8DHIOPe0gpL_bmEAyCUswD6P5v3eVQph4U08EztAO7VN6tEnX17qW8KsME1j4YRTdJr_t11kh8cYypnnnnezlxs/s400/41.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Stormcast assassination team, how very cowardly.</td></tr>
</tbody></table>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">The Game ends</span><span style="margin: 0px;"><span style="font-family: "calibri";">
</span></span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Minor Victory to the Stormcast (Damn them!)</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWJIX2JiBpRMPY1UpAe_B4ZIiRBVkTFL1XBNIV7eQ1R-9_J3lYukB0U7PmLCD0Zwr83Ye0-BBIUQML5qdq9xu52eY7iOnAv7YI8J9RnZByDYk2zCjGTpsF7K-_6bamju61YduiJsTcwKmT/s1600/42.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWJIX2JiBpRMPY1UpAe_B4ZIiRBVkTFL1XBNIV7eQ1R-9_J3lYukB0U7PmLCD0Zwr83Ye0-BBIUQML5qdq9xu52eY7iOnAv7YI8J9RnZByDYk2zCjGTpsF7K-_6bamju61YduiJsTcwKmT/s400/42.jpg" width="400" /></a></div>
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<b style="mso-bidi-font-weight: normal;"><u><span style="font-size: 14pt; margin: 0px;">Post-Game Thoughts</span></u></b></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">As a change from my previous battle reports I asked
my opponent’s if they had anything to say about how they played or the way the
game went. So here are a few words from them.</span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "calibri";">Words
From the Victor</span></u></b></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Pure opportunism, that’s how I won. I just planned
to throw the protectors into the horde for a laugh last turn but when you moved
him out on his own, I thought… I can win this. It was a great laugh and a fun
game. However with this mission we should have changed the deployment
zones,</span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span><span style="font-family: "calibri";">just use three that were all
equally far from the relic and from each other. That way we all could meet in
the middle and have a giant scrap instead of the two little fights we had in
the corner.</span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "calibri";">Comments
of Khorne</span></u></b></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">This game was exactly what Age of Sigmar should be,
Hilarious and fun. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "calibri";">Bitter Resentment</span></u></b></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Well that was a great game but damn did I misplay
the last turn. Why I didn’t just surround my warboss with squigs and goblins I
will never know. I should have just deployed in one of the centre deployment
zones so it would have been closer to the relic and would have had a bit more
space to deploy. I would happily play another multiplayer game but with a 4</span><sup><span style="font-family: "calibri"; font-size: x-small;">th</span></sup><span style="font-family: "calibri";">
would be fun and less points each side, maybe 1000 or 1500 points. Having so
many units did get a little unwieldy in the middle of the game. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">It has been a while since I last played age of
sigmar, and we all forgot our respective alliance trait, as well as a few
special rules. Hopefully it didn’t make too much of a difference in the game
but still, it might have. Still it was a fun game and hopefully I can get a few
more battle reports done in the future. </span></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<br /></div>
<div style="line-height: normal; margin: 0px; text-align: justify;">
<span style="font-family: "calibri";">Hope you enjoyed. </span><span style="margin: 0px;"><span style="font-family: "calibri";"> </span></span></div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com23tag:blogger.com,1999:blog-1278252476801553420.post-41014881988272650722016-04-08T08:00:00.000+01:002016-04-08T08:00:11.002+01:00Eldar vs Tau 2k: Supreme Firepower<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbJjaOjTcYPWHZBQ57LOMLLAO-rvokwsht86PEbtksXaNuduS0USyiHJL5Iat5wdjwhthuc01jaWgR_foGtR_hLsy7lG_n8HAPwgbfQwXuOBEgOVnb4bwwNH33JgRq0LTlsQ5331-TUg1a/s1600/04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="282" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbJjaOjTcYPWHZBQ57LOMLLAO-rvokwsht86PEbtksXaNuduS0USyiHJL5Iat5wdjwhthuc01jaWgR_foGtR_hLsy7lG_n8HAPwgbfQwXuOBEgOVnb4bwwNH33JgRq0LTlsQ5331-TUg1a/s400/04.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
And Again
I face another Tau army, at least this one is different from the same
one I thought the last two times. However its going to take some luck
do any anything to his Supremacy battle suit. Its a 2k game of Eldar
vs Tau with tactical Escalation (again).
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Armies</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I try out
a rather new list, using a Craftworld Warhost. I have never used one
of these before and the core choices in Codex: Craftworlds are very
restrictive and I don't have the models for any of them, so I have
had to use a Pale Court choice from Imperial Armour: Doom of Mymerea
in order to fill it out. This lets me mess around with what to take
quite a bit and make it work to my collection than have to buy
anything new.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Eldar:
Craftworld Warhost</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Core:</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Pale
Court</b> (Swift to anger, Aspect Lord Shrine)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Farseer –
100 (warlord: Tactical genius)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guide,
will of asuryan, doom, eldritch storm</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5 Dire
Avengers – 75</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5 Dire
Avengers – 65</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5 Dire
Avengers – 65</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Vypers
– 150</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x
shuriken cannons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Auxiliary:</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Aspect
Host</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Dark
Reapers – 109</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch,
starshot</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Dark
Reapers – 109</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch,
starshot</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Dark
Reapers – 109</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch,
starshot</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Aspect
Host</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10
Striking scorpions – 210</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch,
claw</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10
Howling Banshees – 150</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch,
executioner</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
8 Howling
Banshees – 124</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch,
executioner</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Aspect
Host</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6 Fire
Dragons – 142</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Wave
Serpent – 125</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
twin-linked
scatter laser, shuriken cannon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6 Fire
Dragons – 142</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Wave
Serpent – 125</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
twin-linked
scatter laser, shuriken cannon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 Warp
spiders – 200</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
exarch</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
For those
of you who don't know, the Pale court is an alternative to the 3
traditional core choices provided in Codex: Craftworld, its benefits
aren't as numerous but it is altogether a lot more customisable and
lets you give your craftworld a lot more personality. The basics in a
Pale court are 1 Farseer, 3 Guardian defender units and 0-1 warlock
units. These can be changed based upon what perks you pick.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In my
Pale court I chose Swift to anger, which means I have to take a unit
of vypers (or hornets) but they gain outflank. I also took Aspect
lord shrine, which changes guardian defenders to a 0-3 choice and I
have to take 3 of the same aspect warrior unit instead (so I chose
dire avengers). This could be taken advantage of by some people, but
that can be said about most things.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My army
here was designed around the Swordwind idea, all aspect warriors all
the time. Taking 3 dedicated close combat units probably isn't the
best use of points, but I wanted to see how they did anyway.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Tau:</b>
Dawn Blade Detachment</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Commander
– 165 (warlord: +1 ws)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Coldstar
Battlesuit, Shield generator, vectored Retro Thrusters</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10
Breachers – 144</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
shas'ui,
guardian drone, gun drone, emp grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Crisis
battlesuits – 174</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
shas'vre,
Iridium Battlesuit, airburst frag projector, cyclic ion blaster, 2x
twin-linked plasma rifle, bonding knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Crisis
battle suits – 139</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
shas'vre,
twin-linked fusion gun x3, bonding knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Broadside
battle suit – 73</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
seeker
missile, heavy rail rifle</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10
pathfinders – 124</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x rail
rifle, shas'ui, accelerator drone</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Riptide –
210</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
ion
accelerator, stimulant injector</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Supremacy
- 600</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Formation:
<b>Optimised Stealth Cadre</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
GhostKeel
– 130</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
cyclic
ion-raker, twin-linked fusion blaster</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Stealth
suits – 108</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
shas'vre,
fusion blaster, markerlight and target lock, bonding knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Stealth
suits – 108</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
shas'vre,
fusion blaster, markerlight and target lock, bonding knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We set up
the table then roll for mission, and get Tactical Escalation, but we
decide to set up the objectives then roll for deployment type instead
of just using the one pictured... and roll hammer and anvil. Ok fine.
Rolling for deployment zones the Tau win and select the ruined city
side, then we roll for deployment and the Tau win again, and select
to deploy first.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
He keeps
both of his crisis teams back in reserve ready to deep strike in
later. His Supremacy goes in the middle so it can see everything, and
his riptide goes on the left (or top of the pic). His broadside in
closer to the right (bottom) to the centre behind a ruin, as does his
commander. He places his breacher team front and centre and the
stealth formation all on the right flank in cover.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I place a
unit of Banshees on each flank, and both wave serpents on the left
flank at the back. A unit of Dark reapers are placed on each flank
and in the centre as well. Dire avengers are quite symmetrical as
well, with flanks and centre. The warp spiders slightly to the left
of the centre. I keep the vypers in reserve to outflank. The farseer
goes with the fire dragons in the back wave serpent.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We roll
for infiltrators and his places his pathfinders first, in a ruin to
the left of his deployment zone, my scorpions then just go in a wood
slightly closer to his lines.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUraGUvl5h2S5TS_lTB618Eqfe9x7Atx7uFhtWHMuFvLPWIA_qp6br4eD3GkL2PrXCVO4rdgMyCxrqLFxyLV72NFpTkSHMci4pAORjUIVMNusTUEhE3k3Bf-2FxH-PUF-MH06x0gXSDfKK/s1600/01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="195" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUraGUvl5h2S5TS_lTB618Eqfe9x7Atx7uFhtWHMuFvLPWIA_qp6br4eD3GkL2PrXCVO4rdgMyCxrqLFxyLV72NFpTkSHMci4pAORjUIVMNusTUEhE3k3Bf-2FxH-PUF-MH06x0gXSDfKK/s400/01.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
Fight: He wants it, I don't, we roll, and No Night Fighting</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Steal the
Initiative: YES!!!!! I go first.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Eldar
turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Every one
moves up as fast as possible other wise those bloody tau suits will
start to shred me. The warp spiders move 11 inches and most of the
dark reapers hold still apart from the unit of the right who move to
see the ghostkeel.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
To start
with both units of banshees run 9 inches (6 from the warhost +3 for
their rules). The scorpions run then shoot their pistols (mistake) at
the breachers killing 1. The spiders run into range of the breachers
and kill an impressive 7 more breachers. Dark reaper fire kills off
the remaining breachers leaving the dire avengers to just move up.
The other two units of dark reapers shoot at the ghostkeel and deal 1
wound to it (damn 2+ cover save). The serpents move up a little.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the spiders jet pack forwards a little bit more onto objective 4.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
First blood (1 – 0)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI6htEr9l7GhmsLT-ekNJBjT9N_ufYBajFfIPlQpT4Pv6-mNs4gaUJwmSGjV5N-ASjP2EzeKsrk0Ftizc74tKGp8lgNUdBhd46etybCIZxNOzuiNnEode_GaCnQePwidi6A7klKrfz-vuE/s1600/03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI6htEr9l7GhmsLT-ekNJBjT9N_ufYBajFfIPlQpT4Pv6-mNs4gaUJwmSGjV5N-ASjP2EzeKsrk0Ftizc74tKGp8lgNUdBhd46etybCIZxNOzuiNnEode_GaCnQePwidi6A7klKrfz-vuE/s400/03.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
stealth suits and ghostkeel move towards the banshees while the
Supremacy takes a step forwards, and the riptide peaks its head out
around the corner to see what happening.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipcY-jh3oDeYbSChivT5WVnte9rk3vL3DZ9S0wwG5-wvBZGO7atPtjCXddSHarEsKlC4YsSczsFR-g25kZgLHU9jUKn3zxyoDm8Rz0PkSfEoeAWkJwrATzN-QUOMSUAuI5pEqV85qlPw3n/s1600/05.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipcY-jh3oDeYbSChivT5WVnte9rk3vL3DZ9S0wwG5-wvBZGO7atPtjCXddSHarEsKlC4YsSczsFR-g25kZgLHU9jUKn3zxyoDm8Rz0PkSfEoeAWkJwrATzN-QUOMSUAuI5pEqV85qlPw3n/s320/05.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
First the
pathfinders target the farseers wave serpent and get 4 marker light
hits on it, and a rail rifle glances it! The broadside targets it and
ignores cover, getting a penetrating hit (reduced to a glance by the
serpent shield) then the seeker missile is fired at it taking the
last hull point off it... wrecking the tank. Shooting from cover the
commander shoots at the warp spiders but their armour proves too
resilient. On the right the ghostkeel targets the banshees killing 5
on its own, then a stealth team opens fire on them and kill them all
but the exarch, who still gets wounded. The other stealth team shoot
at the dire avengers killing one of them and wounding the exarch, but
the squad leader targets the banshee exarch and kills her off. Next
we get to the Supremacy, first it targets the warp spiders with its
Fusion Eradicator and the spiders flicker away out of range. However
it appears this is what he wanted and then his big gun on his back
uses its apocalyptic barrage mode. It targets the spiders but it
scatters a little, and then he gets 10 hits on the warp spiders (9
die), and 6 striking scorpions also die. It fires its ion cannons at
the right hand side dark reapers killing them. Its smaller arms fire
targets the one remaining warp spider and and take 1 wound off it.
Finally the riptide shoots at the striking scorpions finishing them
off.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the battle suits jump around.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (1 – 0)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinNkLaBXZ__uxlI7Zf7q0sgLn4mGb4Io3leWLvj31Ta2EZ5cAKdoORlkgVqmXWkWOAMBEwSFMS7ys67idzgQqmWHUCshoBVJz7DVgQMRI10JvOfWKbZQY0coAE8gK0wqpMYnPXr1q1POrg/s1600/06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="261" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinNkLaBXZ__uxlI7Zf7q0sgLn4mGb4Io3leWLvj31Ta2EZ5cAKdoORlkgVqmXWkWOAMBEwSFMS7ys67idzgQqmWHUCshoBVJz7DVgQMRI10JvOfWKbZQY0coAE8gK0wqpMYnPXr1q1POrg/s400/06.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Eldar
turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again I
move up, the dire avengers and lone spider move to the right and
ghostkeel, while the banshees go for the riptide. Now on foot the
farseer and fire dragons move into the woods to take the objective.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I go to
the psychic phase and I attempt to cast guide on the wave serpent but
even with 4 dice. With my remaining dice I cast will to make every
one fearless within 12 inches.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I want to
try and get rid of the pathfinders before they throw around any more
marker lights, so the wave serpent shoots at them with its scatter
laser which kills 1, then I really want them dead so use the serpent
shield which does no damage. I run the banshees forward then they
pistol the pathfinders and some how kill 3 more! The dire avengers on
the left run up and shuriken the riptide and get 2 wounds on him. On
the right dire avengers and warp spiders combine shots and manage to
kill off the ghostkeel despite its crazy cover saves (2+ or 3+
depending how far away you are). I have one unit of dire avengers
left and they run and shoot at the stealth suits not in cover, and
kill off the squad bar the unit leader. I finish the turn with dark
reapers who fail on the riptide and kill 2 more pathfinders. Moral
and the lone stealth suit run for it.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 2 (2 – 0)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggYdy8q8LNWHqgsgj3hfrhsclDL3sQDnkc74bp71EirnEI42yt6Zq24tEYB-LZC6pOSiLe4pTGfgPZeTxT9rR7T_3RGM5WgdjugP-ng34hlWKhKcEnmp_f06yVJkcMBw_lsoM2kZGTpKQg/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggYdy8q8LNWHqgsgj3hfrhsclDL3sQDnkc74bp71EirnEI42yt6Zq24tEYB-LZC6pOSiLe4pTGfgPZeTxT9rR7T_3RGM5WgdjugP-ng34hlWKhKcEnmp_f06yVJkcMBw_lsoM2kZGTpKQg/s400/07.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In from
reserve both units of crisis suits deep strike in, on locks on behind
the centre unit of dark reapers in the woods, the other unit tries to
arrive behind the unit in the ruin but lands in front of them on the
other side of the ruin. Jumping to the sky the commander takes off
while the supremacy steps forward again.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG-OalxjdoALM2s52ELFnY30yM9YQ3CTAtGYnUWQm7uRBO2Ivv2KOQNUNy4zWiiXAuhVoO_NvcREq7okMvrGkhevcWYuoxcHm9pydS_HpSA9EZObwxypQYBtyqxC5My9XckcmXPZo1jxTD/s1600/08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="161" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG-OalxjdoALM2s52ELFnY30yM9YQ3CTAtGYnUWQm7uRBO2Ivv2KOQNUNy4zWiiXAuhVoO_NvcREq7okMvrGkhevcWYuoxcHm9pydS_HpSA9EZObwxypQYBtyqxC5My9XckcmXPZo1jxTD/s320/08.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The few
remaining pathfinders target the dark reapers in the woods with
marker lights but only hit once, so the stealth suits mark them as
well so 2 are on them. The plasma suits shoot at the dark reapers in
the woods and use the marker lights to ignore cover and shred the
unit, killing all 3 with ease. The other crisis team shoot their
melta weapons at the dark reapers in the ruins, they go to ground and
only 1 dies. Its a long shot but the broadside shoots at the banshees
and brings 2 down. Riptide on the banshees and 4 more die, leaving 4
left I believe. Supremacy... it fires its little guns at the dire
avengers and just shreds reducing them all to a few models. The
fusion guns target the wave serpent which jinks, and I pass all the
cover saves. It uses its D blast at the farseer but it scatters a
little, it clips the wave serpent and gets a 6 which just ends its
life. He rolls a lot of 1's on the farseer and fire dragons, but 3
still die. The commander finishes off the blue dire avengers.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihYhcRJsbQy-Xf8o7fKrqD0lr5ahgcb4U7x3yz74EG-UKa9dnFSZBQPSmhWmDCpje2t1Sq3W8k8SDPzH9sGUgpJXn61sIFGARKhlyPmXoxnjdhcvF8UtioieRCXiujgB07dItvYZpqtWB3/s1600/10.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="154" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihYhcRJsbQy-Xf8o7fKrqD0lr5ahgcb4U7x3yz74EG-UKa9dnFSZBQPSmhWmDCpje2t1Sq3W8k8SDPzH9sGUgpJXn61sIFGARKhlyPmXoxnjdhcvF8UtioieRCXiujgB07dItvYZpqtWB3/s320/10.jpg" width="320" /></a><br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the suits jump back away from harm again.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Behind enemy lines, objective 4 (2 – 2)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTk7-toHfrc9kMx0MnnW6eGIzdInIxBFzFuK3SW6xeP-ZUDW4TUw_51pxJ7Onwr8A5PPLHKteb02diwMwQzAoNxOh6Np3BwIHS7mWz5-Ob7zc4nNhpiPeq7RCknE60NTBKdGH469lpeWQ5/s1600/09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="218" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTk7-toHfrc9kMx0MnnW6eGIzdInIxBFzFuK3SW6xeP-ZUDW4TUw_51pxJ7Onwr8A5PPLHKteb02diwMwQzAoNxOh6Np3BwIHS7mWz5-Ob7zc4nNhpiPeq7RCknE60NTBKdGH469lpeWQ5/s400/09.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Eldar
turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
From
reserve the vypers outflank, they come on the left flank next to the
riptide trying to snipe a few wounds. The banshees move towards the
riptide again while the few scattered remains of the dire avengers
move around. Its a risk but the farseer holds the objective on his
own while the remaining fire dragons move back to attack the battle
suits. The fire dragons which were forced out of their wave serpent
this turn moves towards the supremacy. One lone dire avenger goes
after the supremacy while two purples ones go after the flying
commander.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Psychic
phase and I guide the unit of dire avengers hunting the flying
commander and doom the Supremacy.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtbDs47bBSnKvt4w6nqr2G1lFZfEeD8HEYlroB7EbHzqTJ17pR-f_fbbp9TozHoaN2nWva7eNpPY5CtMQBOFhnfaRB4liqY8pdV6plm2RO2fJMNhvEZy95xx4CP9vO2WmmzNTx0DxoX0iW/s1600/11.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="188" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtbDs47bBSnKvt4w6nqr2G1lFZfEeD8HEYlroB7EbHzqTJ17pR-f_fbbp9TozHoaN2nWva7eNpPY5CtMQBOFhnfaRB4liqY8pdV6plm2RO2fJMNhvEZy95xx4CP9vO2WmmzNTx0DxoX0iW/s320/11.jpg" width="320" /></a>Fire
dragons on the melta crisis unit kills a single battle suit. Even
though they went to ground, the dark reapers target the flying
commander but miss. The dire avengers shoot at the commander though
and thanks to guide hit him, wound him and he takes a single wound,
obviously he was busy dodging the reaper missiles and gets hit in the
face by a shuriken. Unleashing all their shots, the vypers ambushing
the riptide fail to do any damage, but a lone dire avenger on
Supremacy deals 1 wound. And in true fire dragon fashion, they fail
to do any damage to the supremacy despite doom. End of the shooting
phase and the commander has to take a grounding test, he fails and
crashes to the ground and fails his invulnerable save... we check his
toughness and that single strength 9 hit just instantly killed his
warlord... well that was unexpected.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the banshees charge into the riptide, I fail to do no damage to
the riptide and he kills 2. Even with the re-roll for moral the two
banshees run for it.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
king slayer (2), slay the warlord, objective 2 (6 - 2)
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-EZ3vKF6uMnQwdulWl3Ie-fvXYsk_zf2W9sadJjSsrdzaYBFvX6acNZLARsn1CUdKl65ymGD1eA8nsbv3_e2w7l4DWpaC1LObyOui0Fng0UAa_HhNntDxOdrS8skvw7tmQBK9VxptRZln/s1600/12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="220" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-EZ3vKF6uMnQwdulWl3Ie-fvXYsk_zf2W9sadJjSsrdzaYBFvX6acNZLARsn1CUdKl65ymGD1eA8nsbv3_e2w7l4DWpaC1LObyOui0Fng0UAa_HhNntDxOdrS8skvw7tmQBK9VxptRZln/s400/12.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
remaining stealth team moves into the woods for cover while the
riptide moves towards my objectives. The broadside also goes after an
objective.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
He marks
the farseer to get rip of his cover save and hits him with the fusion
shots from the supremacy... he dies. He then D shots the fire dragons
killing 4 of the 6, but they get gunned down by the little guns.
Something else kills 1 banshee. Crisis suits kill off fire dragons
hunting them down and the broadside destroys a weapon off a vyper.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Overwhelming fire-power (1), slay the warlord, Objective 2 and 5 (6 –
6)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
And at
this point we have to call it because of time, some how these 3 turns
look 4 hours? We were just talking rubbish all though it I guess.
While the game ends a draw if it carries on I had no chance so we can
happily call it a Tau Victory.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I really
liked using the Eldar warhost, the instant 6 on the run is crazy and
very useful. When combined with banshees its fun to run 9 inches.
However you can see from the game that just because its fun, doesn't
mean that its going to be any good. Having most of my troops on foot
did make them easy targets, even though they are fast. I like the
idea of the list but it will defiantly need some changes.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In this
game my biggest issue was being on foot and being shredded before I
could do anything, this was especially true for the combat units
which just disappeared very quickly. However the shooting units did
quite well, especially the warp spiders who can dance around the
table quickly. If I played this game again I would happily drop the
banshees (they did nothing) and replace them with more warp spiders.
However that means I will have to drop the scorpions as well (not a
massive issue), but I need to either come up with a whole new aspect
host or change something else. So the most likely choice for me would
be to expand the dark reaper units to 5 and drop one unit for space
for a second unit of warp spiders. This would allow me to have a bit
more shooting from long range, as well as having a crazy fast unit to
jump around. Now I haven't run the points yet but I reckon I could
probably get In a wraithknight as well which would help with god damn
Titans who want to ruin your day. I would also like to try other
options from the Pale courts, as well as dropping the list down to
1500 points but that can wait for the future. </div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com8tag:blogger.com,1999:blog-1278252476801553420.post-24632018486117306372016-04-01T08:00:00.000+01:002016-04-01T08:00:16.638+01:00Renegades vs Tau 2k: Allies from Beyond<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQF6WvRXsRKaab1PMuKKdFK9V5fFLTkVGcKrzsY0ukHNoUCI3xhgBhxdQibhDZeDJEzkurNvCLtg-0rBykPSaxuWohS7wfpDGjObRd6BAnyPYaKqSOe1_FxQkm5USU-wgRrKKtSRjcIvtg/s1600/13.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQF6WvRXsRKaab1PMuKKdFK9V5fFLTkVGcKrzsY0ukHNoUCI3xhgBhxdQibhDZeDJEzkurNvCLtg-0rBykPSaxuWohS7wfpDGjObRd6BAnyPYaKqSOe1_FxQkm5USU-wgRrKKtSRjcIvtg/s400/13.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In an
experiment I try out a new list, involving Daemonkin as well as
renegades and I'm once more playing against Tau. The mission is
Tactical Escalation with hammer and anvil deployment.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Armies</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Forces
of Chaos</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Renegades
And Heretics:</b> Combined arms detachment</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegade
Command – 155</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heretek,
Covenant of Khorne, power axe Melta gun, Carapace armour, Command
vox, 7 guys</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chimera –
70</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Militia
training, autocannon, heavy flamer</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
platoon Command – 115</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 guys,
Demagogue, power axe, covenant of khorne, chaos sigil, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
squad – 115</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 guys,
Champion, power axe, covenant of khorne, chaos sigil, krack grenades
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
squad – 115</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 guys,
Champion, power axe, covenant of khorne, chaos sigil, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10
mutants – 30</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
horns and
claws</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Slaughterer – 130</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Khorne
Daemonkin</b>: Combined arms detachment</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Herald of
Khorne – 75</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
loci of
fury</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
8
Cultists – 58</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
8 Blood
letters – 80 (proxied by Plaguebearers)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Defiler –
225</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
scourge</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Soul
grinder – 165</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Phelgm</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Soul
grinder – 165</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Phelgm</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Total:
1498</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Tau</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Farsight</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Crisis
Bodyguard</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Fusion
gun + plasma rifle, 2x plasma rifle, 2x plasma rifle</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Retaliation
Cadre</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Commander
(warlord: Shred for one turn)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Coldstar
armour, Can't remember what weapons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2 Battle
suits</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x cyclic
ion blaster, counterfire defence system</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2 Battle
suits</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x cyclic
ion blaster, counterfire defence system</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2 Battle
suits</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x cyclic
ion blaster, counterfire defence system</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3
Broadsides</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x
Railrifle, High yield missile pod, all with missiles</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Riptide</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heavy
burst cannon, missile pods Counter fire defence system</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Drone
Net</b></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4 Marker
drones</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4 Marker
drones</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4 Marker
drones</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4 Marker
drones</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rolling
for mission we get Tactical Escalation, so each turn we draw more
cards. We place objectives then roll and get hammer and anvil
deployment. Rolling for deployment zone the Tau wins and selects one,
then wins the roll for deployment and has me deploy first.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My
deployment has the tree large units spread out across my deployment
and the Herald joins the infantry command for some added hitting
power. The mutants on the right hand side as well. I place the
cultists on an objective and the command chimera in the centre.
Holding the centre as well the defiler deploys just behind the
infantry. Both soul grinders, the Blood slaughterer and blood letters
wait to enter via deep strike.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
He keeps
everything in reserve apart form the 4 drone units which deploy in
cover at the back of his deployment zone.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I take
the first turn (I should have just handed it over to him).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
fight: No</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Steal the
initiative: No</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHz_R8fub2wWx2l6pak_8W7_W6SlYIH9h2Kc9IJSeH-wmvQ3eGXzo47dWRH51hdzll0g17byEn15AQYdcC0RhDdKFz6p4WyaPOiFOXjjJ-M3JPISV4AjCf56fci8SYEZbFEgZ6qOYOtoYX/s1600/0001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="201" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHz_R8fub2wWx2l6pak_8W7_W6SlYIH9h2Kc9IJSeH-wmvQ3eGXzo47dWRH51hdzll0g17byEn15AQYdcC0RhDdKFz6p4WyaPOiFOXjjJ-M3JPISV4AjCf56fci8SYEZbFEgZ6qOYOtoYX/s400/0001.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chaos
turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I move up
as quickly as possible, the defiler takes the objective that the
infantry abandoned.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Every one
runs forward apart from the defiler who battle cannons a unit of
drones and kill 3 of them, leaving 1 alive. The chimera tries to take
down some more but the drones pass their cover save.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (0 – 0)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1e_SVyf0-lfgJ5yN7XqOhh-OgJUMbDl4Imnl3ipCBub3rUK3o5L8vOLGcKNCj_ji0C18tZfQKrHEPHxyIcsBBJRv27Qk9Uj8MMPi9m7BNMkF8PSi4NFjl3EuT0SqTi1gIo7zqKbXxdAR-/s1600/0002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="238" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1e_SVyf0-lfgJ5yN7XqOhh-OgJUMbDl4Imnl3ipCBub3rUK3o5L8vOLGcKNCj_ji0C18tZfQKrHEPHxyIcsBBJRv27Qk9Uj8MMPi9m7BNMkF8PSi4NFjl3EuT0SqTi1gIo7zqKbXxdAR-/s400/0002.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
drones hold their position
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Hold the line (0 – 1)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chaos
turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Coming in
from reserve the blood letters appear next to his deployment zone
near two objectives backed up by a soul grinder, and the Blood
slaughterer scatters but arrives in the open next to some drones.
Again every one moves up apart from the defiler who holds his
objective.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the soul grinder scatters off a drone unit and the harvester
cannon does nothing. Also the defiler misses, not a great turn for
scatters. The infantry run up.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 3 (1 – 1)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs3hnD5yNQb4Us61Mh164yfFmmdCl3d-wPvK5wHpbQv5418iXgDl67wZwsWB1qNgxHxqHDa9-dkBLbp45SQkVeEN9qHgUmDIS7QL6V_xN0ePA1d59gRCkdUU3wC3sR2Bpg0j_5B59tIhwp/s1600/0003.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs3hnD5yNQb4Us61Mh164yfFmmdCl3d-wPvK5wHpbQv5418iXgDl67wZwsWB1qNgxHxqHDa9-dkBLbp45SQkVeEN9qHgUmDIS7QL6V_xN0ePA1d59gRCkdUU3wC3sR2Bpg0j_5B59tIhwp/s400/0003.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The real
tau finally show themselves, the commander deep strikes in in the
middle of the table, while the riptide comes in by the blood letters.
The heavy thud of the broadsides announces their arrival at the back
of his deployment zone. One unit of crisis suits arrive behind the
cultists holding an objective while the other 2 appear by the large
renegade units. Not wanting the bloodslaughterer to kill too much the
drones move as close to it as possible forcing it to attack them, and
another unit of drones blocks the soul grinders approach.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In my
deployment zone the crisis suits kill all of my cultists with ease
gaining first blood, while the suits in the centre target both units
and deal heavy casualties, one unit losing 10 models, the other loses
6. On his own the commander kills 7 mutants with ease. Broadsides
target the blood letters and kill all but 1, who still holds the
objective. Drones hit the soul grinder with marker lights and fire a
seeker missile at it, taking a hull point off it. To finish the
riptide kills 7 more renegades.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the suits jump around.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (1 – 1)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_rRmAbJR11gyKIpcJDv8NZNsEGWJiQ1Ap6oHS9XS-dGZTwoAl9HnSNJK5GO39UYevqz9EMLbbiqxp08UzE4uRNvcuh9Ye3cqbyetPdGEz57AQHGyscJl-c8g-XLTftOMPT1PJU8WYxxQP/s1600/0004.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_rRmAbJR11gyKIpcJDv8NZNsEGWJiQ1Ap6oHS9XS-dGZTwoAl9HnSNJK5GO39UYevqz9EMLbbiqxp08UzE4uRNvcuh9Ye3cqbyetPdGEz57AQHGyscJl-c8g-XLTftOMPT1PJU8WYxxQP/s400/0004.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chaos
turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The soul
grinder doesn't make an appearance, so the infantry close in on the
battle suits, apart from the untouched renegades in the ruin who hold
their position to fight off the tau.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
cannon fire from the defiler tries to take out the battle suits who
killed off the cultists but they both make their cover saves.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the soul grinder charges into the drone wall In front of it
destroying them with ease. The blood slaughterer is forced to do the
same making very short work of them. The unit of renegades lead by
Herald of Khorne charges into the closest battle suit unit and the
herald dispatches them on his own. As the mutants are in 12 inches of
the rip tide they have to charge it, and they get gunned down before
they make it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 4 (2 – 1)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixP0Zu8C1pNErWsHIwhVVD4769LULYcprEcMJvFv9mVAdjESTbA2LDt1Fd8XSkI6RNvLgBdRuiz8Yxue82fD6PTNhdSjZUBOBw2m1O52SWQK6wawEvuhBEd4_nNVRM3K434jKv3PR0VlmD/s1600/0005.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixP0Zu8C1pNErWsHIwhVVD4769LULYcprEcMJvFv9mVAdjESTbA2LDt1Fd8XSkI6RNvLgBdRuiz8Yxue82fD6PTNhdSjZUBOBw2m1O52SWQK6wawEvuhBEd4_nNVRM3K434jKv3PR0VlmD/s400/0005.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
One of
the units of battle suits jumps behind the soul grinder, while most
others just move away from the renegades. The commander keeps on
flying towards the middle of the table.
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
into its rear armour, the battle suits wreck the soul grinder. He
attempts to take out the bloodslaughterer with the broadsides but
only deals a single glancing hit. Firing everything it has the
commander kills off a smaller unit of renegades. The riptide kills
off 5 more renegades while the suits that escaped the defiler wrecks
the chimera.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and again the tau Jump Around (jump around)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Supremacy (1), Ascendency (3) (2 – 5)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chaos
turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Finally
ripping though the warp, the soul grinder comes in much the same
place as the first. The few remaining people move up apart from the
renegades in the ruin. My command move into the wreckage for a cover
save.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Firing
from the ruin, the renegades target the flying commander and manage
to deal 2 wounds to him, but he stays in the air. Again the defiler
tries to take out the battle suits close to it, but only kills 1. The
new soul grinder misses with its phlegm. The drones attempt to kill
off the drones closest to the blood slaughterer so it can charge the
rip tide but I only kill half of them and they hold their ground.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the blood slaughterer kills another unit of drones.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 4 (3 – 5)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjltWYK_8z7ol_TGJbY-rk8hV-9o0nwuC_cIjKINkFq6_RH3QlmLcMSOd8tQduJN3HWZzP7KC-GpCY-BPkZUh6N_XPVw7QUvCuzc7O9kRX7dzGl8wax839Ny4QDTbYBBBG3x_nv9UqSI7l4/s1600/06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjltWYK_8z7ol_TGJbY-rk8hV-9o0nwuC_cIjKINkFq6_RH3QlmLcMSOd8tQduJN3HWZzP7KC-GpCY-BPkZUh6N_XPVw7QUvCuzc7O9kRX7dzGl8wax839Ny4QDTbYBBBG3x_nv9UqSI7l4/s400/06.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Deciding
the moment is right, farsight and his bodyguard come in behind the
defiler and scatters back a few inches. His commander flies over my
command unit and the lone battle suit moves to target them as well.
Doing their trick again the suits jump behind the slaughterer this
turn. Again the drones play speed bump.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvl-Av1GX5oLqxVNiS4-1t76-HHj5LPzyQbzcFm-l5ngDGqSQp0w1_s91muOlfuhtdQjfTtxERIof9DlsXDy26GGzCRQ5OctOF40Jg2vy-1VzZBbXUZXf2nxTFkwCgSJs2TkaO8w134B1x/s1600/09.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvl-Av1GX5oLqxVNiS4-1t76-HHj5LPzyQbzcFm-l5ngDGqSQp0w1_s91muOlfuhtdQjfTtxERIof9DlsXDy26GGzCRQ5OctOF40Jg2vy-1VzZBbXUZXf2nxTFkwCgSJs2TkaO8w134B1x/s320/09.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With ease
the commander kills the command squad off but my warlord stands tall
over the bodies. Shooting from the lone suit deals 1 wound to him but
he's fine. The other suit unit again wrecks the slaughterer by
shooting it in the rear (I should have learnt). The riptide targets
the unit lead by the herald and kills off the unit and wounds the
herald, but he still lives bloody but angry. He really wants to slay
the warlord, the broadsides shoot at the warlord but fails to do
anything. Farsight and friends shoot into the rear of the defiler and
take 2 hull points off it, but it lives, and at the end of the turn
he runs for it.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the tau do what the tau do, jumping about.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
objective 5, big game hunter, objective 1 (3 – 8)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgY9oKL8-vIdKvMcWnqcUh5hX4cVegOk-D8obeSKXhVIMA_B9NNF5_p2jMfKXaTovuwkudpCJXj2vjg6WehJG4BpbLktziMzoVkcyNixIq_46lVXRwUIjz8U_A4RnAw-LF80t4L0gI9mMCU/s1600/08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="218" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgY9oKL8-vIdKvMcWnqcUh5hX4cVegOk-D8obeSKXhVIMA_B9NNF5_p2jMfKXaTovuwkudpCJXj2vjg6WehJG4BpbLktziMzoVkcyNixIq_46lVXRwUIjz8U_A4RnAw-LF80t4L0gI9mMCU/s400/08.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chaos
turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I finally
use the blood points and give all daemonkin units Rage. The warlord
rallies and stands ready to take on his attackers. Turning around the
defiler faces its adversary.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
defiler bombards farsight and friends and kill off 2 of the
bodyguards.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the soul grinder and lone blood letter charge into the drones
blocking their path, and some how only kill 2 and the bloodletter
dies. The herald charges the closest suit unit and gets shot down. I
charge the defiler into farsight and forgot he has armour bane... and
he cuts down the defiler with ease.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Behind enemy lines, take no prisoners (5 – 8)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS6Dw1slerfvjbY5Ia9OnpukCPTmaB41vlMz3_zZE0x8B6h9YrKNI69qrB6VAko48jXGPwhBM_guyOqwwe7vVIGkklh6rTp6N6BiiGc2hThmxuPTkSSP6ruzuECHImhADfhkkSbKqdgFdh/s1600/11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="243" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS6Dw1slerfvjbY5Ia9OnpukCPTmaB41vlMz3_zZE0x8B6h9YrKNI69qrB6VAko48jXGPwhBM_guyOqwwe7vVIGkklh6rTp6N6BiiGc2hThmxuPTkSSP6ruzuECHImhADfhkkSbKqdgFdh/s320/11.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Farsight
moves towards my warlord while the riptide moves into the middle. The
commander drops out of the sky towards the renegades in the ruin.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from farsight kills the warlord, and the commander and riptide kill 9
of the renegades in the ruin. Broadsides target the soul grinder and
glance it.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the tau jump about.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Recon, king slayer (1), slay the warlord (5 – 11)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXQ-ebrDHbDC6OfSof7B3EG77AMO3iOLJKujZKUZ3yabR_Od_L0UiehWvClcJJQ_qjOzsIyvdgTVNAnO-qBAXQxu5-80IhX3DpFh-34Gn1mlAom2xQEW8Qj83x8kquduroput63HO5QNX2/s1600/10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXQ-ebrDHbDC6OfSof7B3EG77AMO3iOLJKujZKUZ3yabR_Od_L0UiehWvClcJJQ_qjOzsIyvdgTVNAnO-qBAXQxu5-80IhX3DpFh-34Gn1mlAom2xQEW8Qj83x8kquduroput63HO5QNX2/s400/10.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We go to
see if the game carries on...</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chaos
turn 6</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQF6WvRXsRKaab1PMuKKdFK9V5fFLTkVGcKrzsY0ukHNoUCI3xhgBhxdQibhDZeDJEzkurNvCLtg-0rBykPSaxuWohS7wfpDGjObRd6BAnyPYaKqSOe1_FxQkm5USU-wgRrKKtSRjcIvtg/s1600/13.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="158" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQF6WvRXsRKaab1PMuKKdFK9V5fFLTkVGcKrzsY0ukHNoUCI3xhgBhxdQibhDZeDJEzkurNvCLtg-0rBykPSaxuWohS7wfpDGjObRd6BAnyPYaKqSOe1_FxQkm5USU-wgRrKKtSRjcIvtg/s320/13.jpg" width="320" /></a></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
grinder gets as close as possible to the broadsides but wont make it
into assault.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the renegades deals another wound to the flying commander but he
lives.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As the
grinder wasn't going to make it, he charges the suits next to them
instead and makes it, killing them both.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (5 – 11)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3JuDM1Qlw5e6MB9O5BNpj7CU8emMM7ZLkJqxCR1yspSgU0tvIKvwR9jlawlutDR4OQYHDXXWBq4jyhV-9v87dtTYmP0YUVZuCol_sCIXqeDOrK0q8QcR6OJm4ZE7Dg43WvzsC7lIBjrt2/s1600/12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="228" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3JuDM1Qlw5e6MB9O5BNpj7CU8emMM7ZLkJqxCR1yspSgU0tvIKvwR9jlawlutDR4OQYHDXXWBq4jyhV-9v87dtTYmP0YUVZuCol_sCIXqeDOrK0q8QcR6OJm4ZE7Dg43WvzsC7lIBjrt2/s400/12.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tau turn
6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPE1lurz-b6N-Spvfjuzgtd3yjNJrmNKFS7a0QPtV9PXL3ok8Qt7tpXuGgqsi3_HTcUdkvUox78aFvdwYuIglgAeTws2rzbzlRXtvsCkE6vwH7vbfcTWfxe3z9Bqo32mpwIUTpa5XRVdPv/s1600/14.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPE1lurz-b6N-Spvfjuzgtd3yjNJrmNKFS7a0QPtV9PXL3ok8Qt7tpXuGgqsi3_HTcUdkvUox78aFvdwYuIglgAeTws2rzbzlRXtvsCkE6vwH7vbfcTWfxe3z9Bqo32mpwIUTpa5XRVdPv/s320/14.jpg" width="320" /></a>The
commander and farsight double team the renegades, and the broadsides
move trying to get past the soul grinder.</div>
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<br />
</div>
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In a
desperate attempt to broadsides try to take out the grinder but fails
to do anything. The commander shoots at the renegades and kill a few
including the champion.
</div>
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<br />
</div>
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Assault
and farsight fails his charge.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Assassinate (5 – 12)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaJrcvCP7aFIEUO5kEIYH_RgBDW2E8Og1ZuPqKE4o-HUZArQJUCdvVz4_rEy-e93FQbxVt5vijwIvc1Dqr4ncfr6qsc6kxIbqEZnJ-UGGIPUlRhOP9xI4WJndsmy-7O50K_6_POWlKNcaU/s1600/15.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="235" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaJrcvCP7aFIEUO5kEIYH_RgBDW2E8Og1ZuPqKE4o-HUZArQJUCdvVz4_rEy-e93FQbxVt5vijwIvc1Dqr4ncfr6qsc6kxIbqEZnJ-UGGIPUlRhOP9xI4WJndsmy-7O50K_6_POWlKNcaU/s400/15.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The game
ends here. With a victory to the Tau.</div>
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<br />
</div>
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<u><b>Post-Game</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Well that
didn't go how I expected it to, I though I would have done a lot more
damage, but sneaky play by my opponent and straight up misusing some
of my daemon engines give him the game. One of my bigger mistakes was
leaving the blood slaughterer unsupported so it had to charge what
ever he put in front of it, if he had started further back with the
support of the infantry they could have stood more of a chance to
either block a path or shoot down the drones before they became such
a problem.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Throwing
the defiler into Farsight was a mistake as well, but I didn't really
have much option. Maybe I should have moved up the defiler from the
start, to aid the renegades? Really i'm not sure, I will have to play
around with this more to learn how to use him. Either way I
squandered the ability from the daemonkin book only using it once.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This was
just a test using the Daemonkin, I think I will just use renegades in
the future, with Daemon allies, the nurgle really do stick around
longer, and I missed using the Leman russ battle tanks, they aren't
great but they do have their uses. For now I might take a step back
from playing with the renegades and just paint them for now, and
crack the Eldar out for a bit. Sometimes you just need to try
something different for a while to get a better perspective. As right
now I have no idea what to do with the renegades.
</div>
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<br /></div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com16tag:blogger.com,1999:blog-1278252476801553420.post-57409008850009781202016-03-25T08:00:00.000+00:002016-03-25T08:00:25.435+00:00X-Wing Store Championship: My first go<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibDpN_4l1CUYvrf_YyoUxhqnauUkEqzXKxO_vgG5Bouqh3O2M6RDjNY1Lg6md0fVelIb4sjVuBudjgsKqe-0ymfD5yOkDS35yQpPNaDe-Ou9_g_Cz0COWA28AX2ZEZnGh7HpOdE44BRbf9/s1600/20160312_133824.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibDpN_4l1CUYvrf_YyoUxhqnauUkEqzXKxO_vgG5Bouqh3O2M6RDjNY1Lg6md0fVelIb4sjVuBudjgsKqe-0ymfD5yOkDS35yQpPNaDe-Ou9_g_Cz0COWA28AX2ZEZnGh7HpOdE44BRbf9/s400/20160312_133824.jpg" width="400" /></a></div>
<br /></div>
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After
playing about 4 games of X wing I entered a store tournament with a
list that I have used in a couple of games (as I have a very limited
model collection) and entered with the aim of not coming last, and
with 15 other people this was going to be a large ask as I think they
all have a lot more experience playing.
</div>
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</div>
<a name='more'></a><br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
First of
all my list was very simple:</div>
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<br /></div>
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Tie
Advanced - 32</div>
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Darth
Vader, Tie/x1, Advanced targeting computer. Swarm tactics</div>
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<br /></div>
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Tie
fighter/fo - 26</div>
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Omega
Leader, Comms relay, Juke</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
fighter/fo - 15</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Epsilon
Squadron Pilot</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
fighter/fo - 15</div>
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Epsilon
Squadron Pilot</div>
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<br /></div>
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Tie
fighter - 12</div>
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Academy
pilot</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Total:
100/100</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
So I had
a little swarm with Darth vader leading the way and Omega leader to
be a pain in the ass (I hope), I have only played against 4 different
lists before so I have no idea what I need to look out for but should
still be fun.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Game
1 vs Empire</b></u></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In my
first game I came across the following list:</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Decimator
</div>
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Darth
Vader, gunner</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Decimator
</div>
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Emperor
Palpatine</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
So two
big ships with big hitters inside them, I have no idea what to do
here so my plan was to try and get behind 1 and take them out one at
a time instead of splitting the damage and doing nothing.
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Unfortunately
we didn't have enough space mats for the tournament so this game was
on a green one, so we are in orbit above Endor... just go with it.
The asteroids were placed quite close together in the middle with one
or two separated out at the top of the board. With deployment I
placed my ties on the right hand side and both of his decimators
deployed in the middle facing to the left. As the game played out he
circled the out side of the board with his decimators taking shots
when he could and got some easy tie kills early on. However I managed
to reduce his Decimator with darth vader down to 1 hull point and he
sacrificed it to finish off my darth vader, leaving me with just
Omega leader and his Palpatine. The time was running out so we had a
few turns with just those two left, and Omega took the second
decimator down to half health while staying alive thanks to target
locks. Time was called and we added up how many point we destroyed
and it ended up as draw, we killed the same amount. I was bloody
amazed, and my first game was a draw, better than a loss.<br />
<br /></div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVJnU3iYRshdffPr08f5gQgAWf6IAlZypAOagLek4Sot11Ztl71Y1Cq7LHU-Ie4ye5Iqch6_vlLWRjMJKixaKhBa1iIpd_jSRl5pDyB9Y9q7iXQJkOT2CBSodIYd0NTCz1PigC4jqbyHPe/s1600/20160312_110750.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="247" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVJnU3iYRshdffPr08f5gQgAWf6IAlZypAOagLek4Sot11Ztl71Y1Cq7LHU-Ie4ye5Iqch6_vlLWRjMJKixaKhBa1iIpd_jSRl5pDyB9Y9q7iXQJkOT2CBSodIYd0NTCz1PigC4jqbyHPe/s400/20160312_110750.jpg" width="400" /></a></div>
<br /></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Game
2 vs Empire</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again I
face an Empire list but this one is some what different to the last.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
Interceptor</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Soontir
Fell, royal guard tie, push the limit, stealth, twin ion engines mk 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
Advanced</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Darth
Vader, tie x1, advanced targeting computer, stealth</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shuttle</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Omicron
group Pilot, Sensor Jammer, Emperor Palpatine</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This game
was something similar to what I expected to face, Two very scary Ace
pilots and a big ship for support. The game went on with my having my
tie fighters clumped together while his shuttle went on the opposite
side of the table. Both Soontir and his Vader went in the middle. The
game went well for me, I made a few mistakes having my tie fighters
bump into each other in a conger line but it worked out for me as
Soontir fell fly right in front of them. I lost a tie fighter early
on but the remainders took down Soontir fell. His vader was
irritating taking down the regular Ties but my Vader was able to take
down his. This left me with Omega leader and Vader left to harass his
Shuttle and they both got behind him and eventually destroyed it, but
it took a while thanks to Palp and its sensor Jammer.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Two games
in and I have a victory and a Draw, I'm feeling quite amazed at this
point.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Game
3 vs Empire</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Another
Empire list but this one was different again.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Decimator</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Captain
Oicunn, Rebel Captive, Ysanne Isard</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
Fighter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
Beast</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
Fighter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Academy
Pilot</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
Fighter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Academy
Pilot</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tie
Fighter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Academy
Pilot</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Fighting
a swarm with a decimator, this seemed like a very bad match up for me
as he had the same number of ships and one of them is a Decimator,
great. I set up my my two tie/fos on the left while the aces and
academy pilot set up in the centre. This game starts badly, I over
reached Omega leader and the decimator did a number, crippling him
turn 1 and getting destroyed turn 2. His swarms attacked Vader but I
managed to keep him alive for a while killing a pilot and damaging
another but he couldn't survive the onslaught. My two tie/fos and the
academy pilot managed to kill off the Decimator with critical hits
(they are a lot easier to kill when there is only 1) and were the
ones who survived the longest. The last few rounds of the game came
down to my two fie/fos and two of his academy pilots with Night beast
dog fighting. We had a lot of maneuvers trying to get shots on each
other but it came down to time. At the end of the game I had 2
relatively healthy fos, while he had 1 healthy academy pilot, one
down to 1 hull and hight beast with 1 damage. We added up points and
he won by about 10 points, so if I had just finished off the damaged
pilot I would have won by 2 points. A great game, and very close, but
it did get a little messy with so many ships.<br />
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<div class="separator" style="clear: both; text-align: center;">
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Game
4 vs Scum</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I have
never played against Scum before so this will be a lesson if nothing
else.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Firespray</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Boba
Fett, Veteran Instincts, Engine upgrade, k4 Security droid,
glitterstim</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Y-wing</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Syndicate
Thug, Twin laser turret, Unhinged Astromech</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Y-wing</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Syndicate
Thug, Twin laser turret, Unhinged Astromech</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
After we
were deployed it ended up with my ships on the right hand side, Fett
on the far left and the two Y-wings to the right of him. The
asteroids were mainly in the middle of the table. As the game
progressed I kept Vader and Omega leader towards the back this time
so they don't get killed straight away. Moving though the asteroids
to try and get a little more defence nothing happens in the first
turn or two. Fett is moving around the Asteroids while the y-wings
face the tie fighters straight away. The ties take down the shields
on the lead Y-wing but I then start to lose ships. Despite my
maneuvering the 360 view of the turrets just kills the little tie
fighters then Fett joins the fight and kills off the rest of my
ships. I manage to take off the shields of the Y-wings and reduce one
toe a single hull point but either way he kills everything of mine
while I failed to do any damage to him. So a 100 – 0 loss for me.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I think I
played this badly, but i'm not 100% sure what I should have done
differently. Maybe if I could have dodged Fett a little longer and
taken out a Y-wing? Just don't know right now.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD5JSmEW1em-uItuzIy5306PmmglX8cRWH1HS1ZAJO5iVwmgLmhUDIhlkmCl8IFRiTCAo9AyiPkJnCCCwFQea7-8ccfeYgYC-eMagoV572_OrYb8aM7KjSuMQGXPhmcbAZVgk_fz2G5ld9/s1600/20160312_151010.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD5JSmEW1em-uItuzIy5306PmmglX8cRWH1HS1ZAJO5iVwmgLmhUDIhlkmCl8IFRiTCAo9AyiPkJnCCCwFQea7-8ccfeYgYC-eMagoV572_OrYb8aM7KjSuMQGXPhmcbAZVgk_fz2G5ld9/s400/20160312_151010.jpg" width="400" /></a></div>
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Game
5 vs Scum</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Another
Scum list but this one was rather different, a lot more fire power
but less resilient, so that's good for me.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Headhunter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
N'Dru
Suhiak, Concussion Missiles, Glitterstim, Veteran Instincts,
Munitions Failsafe</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Y-wing</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Kavil,
Extra munitions, Advanced proton torpedoes, Autoblaster Turret,
Unhinged Astromech, Veteran Instincts</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Kihraxz
Fighter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Talonbane
Cobra, Marksmanship, Cluster missiles, “Hotshot” Blaster,
Munitions failsafe</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In this
game I set up on the left side of the table while he was in the
middle, we both moved forwards and it just became an absolute mess, I
lost a tie or two but by the end of the mess it ended with most of my
remaining ships behind his, and it kind of just ended from there as
he couldn't get a shot on me and I just finished his ships over the
next few turns. His Y-wing was the issue to start and I got lucky
taking it out first, the other 2 ships missiles made a real mess of
Vader nad Omega leader but they survived with a whole lot of luck.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I can't
remember the score on this one but I won.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My very
first X-wing Tournament and I walk away with 2 Wins, 2 Losses and a
Draw, how very average but I am so very happy with that as I
shouldn't end up in last place with that. After all is said and done
I came 9<sup>th</sup> out of the 16 people there, and very happy
about it. I walked away with a alternative art C3P0 card which I
likely wont use any time soon as I only have Empire at the moment,
but I have a few Rebel ships floating around so I might play them at
some point in the future.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The event
was run really well by its organiser and all the guys there were
great, I think most people had a unique list with a nice spread of
all 3 factions (not that I met any rebels). The winner of the Event
took (to my best knowledge) Poe Dameron, Corran Horn and an A wing, I
never saw his list so I can't say that they each had.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Next time
there is a local X wing tournament I think I will try to enter that
as well, but i'm not sure how I will change my list. Maybe I will
keep it the same and just get better using it? Quite often I messed
up my moves and bumped by mistake, which really didn't help, I could
do with some more practice.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com7tag:blogger.com,1999:blog-1278252476801553420.post-71160807562445443882016-03-18T08:00:00.000+00:002016-03-18T08:00:16.524+00:00Space Wolves vs D99 and Militarum Tempestus 2000: Barking at the Sky<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn2_KfII6FNTx9gmHeU6sIZbfxqnPzqiP_XqcoEPQmF3moFnP0VgviAw9Ate5BtbVqxjWea1NmKHgQg-E949kup0bb902sbSyksBT66UR8KjSwSOLVZCDuG1uy7C76PvqA1FGVwFgKDXF6/s1600/05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn2_KfII6FNTx9gmHeU6sIZbfxqnPzqiP_XqcoEPQmF3moFnP0VgviAw9Ate5BtbVqxjWea1NmKHgQg-E949kup0bb902sbSyksBT66UR8KjSwSOLVZCDuG1uy7C76PvqA1FGVwFgKDXF6/s400/05.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In this
game I bring out the Space wolves for a change and take on a force of
Elysian D99 and Tempestus militarum in a game using the new tactical
supremacy cards to try them out. To keep it simple we do a 2000 point
game of cleanse and control to give the cards a fair chance.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Armies</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Space
wolves:</b> Combined arms detachment
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Wolf
Priest – 135 (warlord: Sage of the Hunter) w/ blood claws</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Runic
armour, melta bombs</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rune
Priest – 90 w/ small grey hunters</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
melta
bomb, Runic staff, level 2 (living lightning, thunder clap, murderous
hurricane)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
14 Blood
claws – 193</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
first</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 Grey
hunters – 228</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x melta
guns, power fist, wolf standard, close combat weapons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rhino –
35</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6 Grey
hunters – 129</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
melta
gun, power fist, close combat weapons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rhino –
35</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5 Wolf
guard terminators – 230</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x power
fist + storm bolter, 3x thunderhammer + stormshield</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Land
Raider – 250</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6 Long
fangs – 170</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4x
missile launcher, lascannon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Razorback
– 55</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
twin-linked
heavy bolter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Crusader
– 260</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
multi-melta</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Whirlwind
- 65</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Total:
2000</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Forces
of the Guard:</b> Unbound</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Militarum
Tempestus</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Scion
Command Squad (warlord: Nothing Important)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
vox,
standard, hot-shot volley gun, power fist</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Taurox
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
taurox
battle cannon, twin-linked autocannon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lord
commissar</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
sword</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Scion
squad
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2 x
hot-shot volley gun</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Valkyrie</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
lascannon,
hell strike missiles</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Scion
Squad</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2 x melta
gun, power fist</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Taurox</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Gatling
cannon, storm bolter, twin-linked hot shot volley gun</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
D-99
Elysians</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
D99
Command squad</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4x plasma
gun, power fist</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Veteran
squad</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 men,
missile launcher</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
7
executioners</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6x melta
gun</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Valkyrie</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
lascannon,
hell strike missiles</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Drop
sentinels</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
twin-linked
lascannons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Drop
sentinel</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
multi
melta</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2 Drop
Sentinels</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
multi
melta</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sky Talon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
heavy
bolter, missile pods</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Taros
Venator</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
twin-linked
lascannon, 2x hunter killer missiles</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Vulture</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
twin-linked
punisher canons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
For this
game we decided that we would try out the new Supremacy Objectives,
so just used the standard cleanse and control mission with dawn of
war deployment. We roll off and I pick deployment zones, but the
guard win the roll for deploying first. The Guards deployment is
rather simple, the veterans deploy on the left in a ruin, with the
Taros behind it. Both tauroxs are on the left ready to push up. The
rest stays in reserve, entering either via deep strike (mostly).
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My
deployment has the long fangs deploy in the ruin on the left, with
the razorback on the far left. Behind them the whirlwind hides in the
shadow of the ruin. To the right of the ruin the land raider crusader
deploys with the blood claws inside it. In the middle the land raider
with terminators deploys with the bikes flanking it. On the right
both rhinos deploy ready to push up the field.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
Fighting: No</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Steal the
initiative: Failed</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYa-8QYtNfgb2qNNfp8BAQNlFfi0UoQUPSVLzCQ-Pw49c3xbRovtuSpvhLXBKLCHdMuipeVMl12Zo0YHjuWFg05FA22kGNFVq4qfrNGVKVvsapw3Nkxi_Hyr81dHjK-JcN1odXnaXPQQma/s1600/01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="206" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYa-8QYtNfgb2qNNfp8BAQNlFfi0UoQUPSVLzCQ-Pw49c3xbRovtuSpvhLXBKLCHdMuipeVMl12Zo0YHjuWFg05FA22kGNFVq4qfrNGVKVvsapw3Nkxi_Hyr81dHjK-JcN1odXnaXPQQma/s400/01.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard
turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Starting
off the drop units come in, the drop turrets come in and take
objective 1 while being able to shoot the land raiders. The single
drop sentinel tries to come in behind the land raider but scatters
onto it and mishaps, going back into ongoing reserve. Swooping in the
Valkyrie holding the executioners comes in but scatters back. The
rest of the movement phase is just the Taros moving to face the land
raider while the Tauroxs move up.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
starts with the lascannon turrets targeting the crusader and they
manage to glance it once. The taros then shoots the crusader as
well, and some how only glance as well. Shooting from the Valkyrie
fails to do anything, and the veterans missile launcher fails on the
razorback. Both Tauroxs shoot at the long fangs and manage to kill
all of them in a single turn, gaining first blood.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
First blood, Careful timing, no mercy (3 – 0)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYqN3gLQyc0TT-lFaBvDbgLWDqZSEPoEa8-vHXJrL6iPeAAnNdpk3YOrnnzHbBP6I2cZGeyoXyP9o8ogkyzcbz-rDKWWgKsAmnkmU6kmEgKKwEEDWWM3YQKocZKgBw1naV8IivwbZmcZQ5/s1600/02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYqN3gLQyc0TT-lFaBvDbgLWDqZSEPoEa8-vHXJrL6iPeAAnNdpk3YOrnnzHbBP6I2cZGeyoXyP9o8ogkyzcbz-rDKWWgKsAmnkmU6kmEgKKwEEDWWM3YQKocZKgBw1naV8IivwbZmcZQ5/s400/02.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Space
wolves turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The land
raiders move at combat speed towards the enemy lines, and the blood
claws jump out of the land raider crusader ready to attack the
turrets. Both rhinos go full speed up the right flank and the bikes
move forward as well.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Pistol
fire from the blood claws try to weaken the turrets, but they fail to
do anything. The bikes and rhinos both move some more pushing up. The
land raider fires one lascannon at the Valkyrie hitting it and
blowing off its lascannon, using power of the machine spirit the
other lascannon targets the Taurox with galting cannon and it
explodes it in a single shot, and 5 of the scions inside die before
they can get out. With the 5 scions now in the open, the crusader
fires at them and kills off 3 more, even though they go to ground.
The razorback attempts to finish the squad off but it fails to do any
damage. Shooting from cover, the whirlwind tries to take out the
veterans in cover but the shot scatters off doing nothing.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEs-DAOelYarpbYR-n0GK00EtG9mG2uJfKjzcZmZL851lqc0zP9vPb1GnV3_cLF7Y6RSmNLae18trCPs79eJVTnlYuR56l1xDIGNNZW_RrqK3Qg3cRvUSK2nOJN-FgAnhOO06__tCf3o5-/s1600/04.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEs-DAOelYarpbYR-n0GK00EtG9mG2uJfKjzcZmZL851lqc0zP9vPb1GnV3_cLF7Y6RSmNLae18trCPs79eJVTnlYuR56l1xDIGNNZW_RrqK3Qg3cRvUSK2nOJN-FgAnhOO06__tCf3o5-/s320/04.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the blood claws charge into the drop turrets. With no weapon
skill the blood claws automatically hit, and do a single wound... 52
attacks and I get 1 wound. The wolf priest attacks next and does
nothing, bouncing off their armour, but the power first manages to
deal 2 wounds, killing a turret.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Secure the field (3) (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXgneQGRK3TNsqwxAkGgUCTacgCALb6lohwyKxHY_vi_gfGevk9eLYhliO_ATmdAjZ9vjX6w11kAlWO-NauP1vGhZUBWSRyCHEEA6uYCYIG4S7IyuEXmL8eVhhr1tCIFMuSiquXYrM1f3T/s1600/03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="208" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXgneQGRK3TNsqwxAkGgUCTacgCALb6lohwyKxHY_vi_gfGevk9eLYhliO_ATmdAjZ9vjX6w11kAlWO-NauP1vGhZUBWSRyCHEEA6uYCYIG4S7IyuEXmL8eVhhr1tCIFMuSiquXYrM1f3T/s400/03.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard
turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Coming in
from reserve the Vulture gets ready to shoot down the blood claws.
The talon deep strikes behind the rhinos but scatter towards the land
raiders, and its in hover mode so the sentinels jump out. Returning
to the battlefield, the delayed sentinel tries to deep strike next to
the crusader but scatters onto the land raider and gets delayed,
again. Aiming to make sure I lose a lot this turn, the executioners
valkyrie hovers and the executioners get out, ready to shoot at
something that needs to die. The lone taurox moves forwards while the
taros gets the crusader in line of sight.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn2_KfII6FNTx9gmHeU6sIZbfxqnPzqiP_XqcoEPQmF3moFnP0VgviAw9Ate5BtbVqxjWea1NmKHgQg-E949kup0bb902sbSyksBT66UR8KjSwSOLVZCDuG1uy7C76PvqA1FGVwFgKDXF6/s1600/05.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn2_KfII6FNTx9gmHeU6sIZbfxqnPzqiP_XqcoEPQmF3moFnP0VgviAw9Ate5BtbVqxjWea1NmKHgQg-E949kup0bb902sbSyksBT66UR8KjSwSOLVZCDuG1uy7C76PvqA1FGVwFgKDXF6/s320/05.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lascannon
fire strafes the battlefield, the turrets target the crusader and
stuns it, leaving it on one hull point, until the Taros shoots at it
as well wrecking it. Able to see the side of the whirlwind, the
taurox shoots everything it has, but fails to do any damage. Strafing
the ground, 3 blood claws die to the Vulture under the sheer number
of shots from the flier. Trying to do more damage, the veterans shoot
at them as well killing 1 more. Melta fire starts now, with the drop
sentinels shooting into the land raider and explode it, but the
terminators are fine, the executioners target the bikes (who jink)
and 1 dies to their 6 melta guns. Fire from the Talon targets the
bikes and bring 1 more down.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the blood claws finish off the turrets.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnUSeP-r6fMNBtd830OUyL3tMHzDs81TS7PHvpkL_FT1tB7fwKiHQL3eWxq82VwvkILOx_wxR2DYdd7g8SBASOLE-8XsTLtdTY_7LJnrwlzPvGMZKbGjS8Dq0hFgwyP8MaRajyl4c-oCH0/s1600/06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="196" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnUSeP-r6fMNBtd830OUyL3tMHzDs81TS7PHvpkL_FT1tB7fwKiHQL3eWxq82VwvkILOx_wxR2DYdd7g8SBASOLE-8XsTLtdTY_7LJnrwlzPvGMZKbGjS8Dq0hFgwyP8MaRajyl4c-oCH0/s400/06.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Space
wolves turn 2
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
smaller rhino moves off and takes objective 2 while the blood claws
move towards veterans in the ruin, while the other rhino moves to the
left. Trying to avoid the taurox, the whirlwind moves away while the
terminators go after the drop sentinels. Coming back around, the
bikers face the executioners aiming to kill them before they can do
more damage.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
out of the back hatch of the larger rhino, the melta guns target the
Talon, it jinks but I didn't hit anyway. The whirlwind locks on to
the veterans in the ruin, but I use the wrong ammo, wounding them on
2+... instead of 3+ and ignoring cover. No one dies (I'm an idiot).
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the terminators charge into the drop sentinels, and explode them
both, but some how two terminators die in the explosions. Ramming
into the executioners the bikes kill 2 of the guard and lose 1 of
their own number, the executioners hold though. The two remaining
scions in the open get charged by the blood claws and they get ripped
to pieces.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2sqAGY3BoWL525XssWK7mpekCY7YUIdEdZEHO86qCcDOMNs7HZOBwXcwBU-ZWSzvD5U3quzDPTw_hZxmaNwkkmxe04ogZlXcMUtk9IR-CCHi5lMysxzqKbSNzYj6MQFDdEXpo5rysHciU/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2sqAGY3BoWL525XssWK7mpekCY7YUIdEdZEHO86qCcDOMNs7HZOBwXcwBU-ZWSzvD5U3quzDPTw_hZxmaNwkkmxe04ogZlXcMUtk9IR-CCHi5lMysxzqKbSNzYj6MQFDdEXpo5rysHciU/s400/07.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard
turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
second valkyrie comes in towards the rhino on objective 2 and its
supported by the deep striking drop sentinel who finally lands on his
feet. Flying past the rhino, the Talon moves over it ready to leave
the table, while the vulture swoops over to help pick over the rhino.
Going for it, the taurox manages to get behind the whirlwind. The
gunless valkyrie stays on the table at the bottom left.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcVq0WausKQC8qqY9UPz5T6JD0quBcOAubJj6k8RcOu-2LXN2jl1gYrzUy9EsJ67GsJIVGqKd4U_cO57c6ozI4yQIVGrkxNFZvk4vkQRcxsn4COYnT0TQcwYtWKCKCRx5EEYxFbWdSHZTj/s1600/08.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcVq0WausKQC8qqY9UPz5T6JD0quBcOAubJj6k8RcOu-2LXN2jl1gYrzUy9EsJ67GsJIVGqKd4U_cO57c6ozI4yQIVGrkxNFZvk4vkQRcxsn4COYnT0TQcwYtWKCKCRx5EEYxFbWdSHZTj/s320/08.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The lone
sentinel shoots at the rhino and explodes I with its shot. The
explosion is a big one as the sentinel takes a glancing hit as well
as taking out 2 of the grey hunters. With its prey in the open, the
vulture shoots at the newly disembarked grey hunters and kills them
all, leaving just the rune priest, who still suffers a wound. A long
shot from the Taros kills off a last none thunderhammer terminator.
Last but not least the taurox manages to blow off the whirlwinds
missile launcher leaving it as movable cover.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Bikes vs
executions does nothing, a dull slap fest.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr8ZShoLlreoUhLJ2LbzAvVaGU7JSysA9xSSb0ASH6SZSdKoAbAavWdT0Ja5TOsAmCYgHmBYspbi6XPzna_1VuSfiOZv9MfYr7OZfqn0PzxNX3sFmAyIpGTltXXWc-6_kL2EyxWzOvcYOf/s1600/09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr8ZShoLlreoUhLJ2LbzAvVaGU7JSysA9xSSb0ASH6SZSdKoAbAavWdT0Ja5TOsAmCYgHmBYspbi6XPzna_1VuSfiOZv9MfYr7OZfqn0PzxNX3sFmAyIpGTltXXWc-6_kL2EyxWzOvcYOf/s400/09.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Space
wolves turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I need to
kill a HQ to score some real points and get into the game, so the
terminators move towards the taurox with his scion command in and the
blood claws come back to box them in. However the wolf priest leaves
them and goes after the veterans in the ruin.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Psychic
phase, and the wolf priest is desperate so tries to living lightning
the drop sentinel but fails to cast.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The blood
claws and terminators run to close the gap between them and the HQ
unit. Again some melta shots out the back of the rhino targets the
vulture but misses.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the Priest charges into the veterans but only kills 1, and
they hold. Bikes vs executions is just as boring as ever with nothing
happening.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuxWxTlRogPDzgOJwGZNqNtnfzaOsd0Q1JjG0NxbE_8Wl5M6CtExNhYXcmonbVytu4dg-G5IZG5BjlXMmdggvg05_IY_4XnYU7lEF1JQlXM9rguBnkNd2eKokmldw2eVAeFodsyEDpqhbu/s1600/10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="191" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuxWxTlRogPDzgOJwGZNqNtnfzaOsd0Q1JjG0NxbE_8Wl5M6CtExNhYXcmonbVytu4dg-G5IZG5BjlXMmdggvg05_IY_4XnYU7lEF1JQlXM9rguBnkNd2eKokmldw2eVAeFodsyEDpqhbu/s400/10.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard
turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Finally
his last reserve comes in, his plasma squad deep strikes in behind
the remaining rhino but scatters into the woods (they all survive).
We talk about this for a while but in the end the rules don't stop
it, so, the scion command gets out of the Taurox and into the
Valkyrie next to them. The valkyrie with scions in drops in hover
mode and its cargo gets out, on a kill mission to take out the Rune
priest. Swinging round the vulture gets behind the other rhino,
determined to make all my marines walk. The sentinel goes and gets
picked up by the Talon and it moves around the table.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicJRoUsl7mC3KZIte7n1q8m_fWrvRRA1UA7_pZR_HiMUdKXQMoYTxXpsfpX2NUNGwZFSwl-ZTQ9h4Tg_ef5iYxT6kK2O540_fIHa9OB7VN176JyukJq3mAa27fmZDvVogzqzRU7-hSXkHQ/s1600/11.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicJRoUsl7mC3KZIte7n1q8m_fWrvRRA1UA7_pZR_HiMUdKXQMoYTxXpsfpX2NUNGwZFSwl-ZTQ9h4Tg_ef5iYxT6kK2O540_fIHa9OB7VN176JyukJq3mAa27fmZDvVogzqzRU7-hSXkHQ/s320/11.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Before
the blood claws can get close to it, the Taurox shoots them and
brings down 2 more. The vulture wrecks the rhino under it volume of
fire. Plasma fire rakes over the now on foot grey hunters and kills 5
of them, but they hold their ground (but they are pinned). On the
right the scions gun down the Rune priest with ease, mission
accomplished.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the blood claws on bikes really are disappointing, doing no
damage. But the wolf priest this time takes down 2 more veterans but
they still hold.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQK5gBUVCPnz0xgi07GFofzAXe7HRPJKTJQLe8CcqR4mA7e6qlLHXGfg2CBNzwReE_IvCQBJm-XkBbh9ewXDZyHCqbcJ1-3gLNId0uCN51Hxul-C8oQ6zzQHWelmGpWCRZCSoPmRaer-yd/s1600/12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQK5gBUVCPnz0xgi07GFofzAXe7HRPJKTJQLe8CcqR4mA7e6qlLHXGfg2CBNzwReE_IvCQBJm-XkBbh9ewXDZyHCqbcJ1-3gLNId0uCN51Hxul-C8oQ6zzQHWelmGpWCRZCSoPmRaer-yd/s400/12.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Space
wolves turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdhtnKX7HCC04ENPq_3w2iFkE14NOgtRi7jj01ehcOnUQEZhFRroFzmfJ-K2z5OIRdB7ChmGeH04v82un0KPeAXBKFBxrp6bO2tIIf_lxJtErHnF2qp2TqFUcCuUjKa_1St3szWmjS9wqf/s1600/13.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="249" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdhtnKX7HCC04ENPq_3w2iFkE14NOgtRi7jj01ehcOnUQEZhFRroFzmfJ-K2z5OIRdB7ChmGeH04v82un0KPeAXBKFBxrp6bO2tIIf_lxJtErHnF2qp2TqFUcCuUjKa_1St3szWmjS9wqf/s320/13.jpg" width="320" /></a>As the
valkyrie is hovering with the scion command in it, the whirlwind Rams
it! Unfortunately the valkyrie is unharmed and the whrilwind gets
wrecked for its troubles. Again the blood claws and terminators try
to get to that damn Valkyrie but they are too far away.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
No
shooting so straight to assaults, the blood claws try to charge the
Taurox but fail the 9 inch charge. Again the bikes and executioners
do nothing and finally the priest kills off 3 veterans this turn but
again they hold (at least he's slowly killing more).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGlcd41FY26Ejvet90JYWjg1ABfbplLK9ANLj6LS_PAIGBsIH287yXJIj86-wfQ80mhyphenhyphen4Emw9Hz3y5YyB7hrPYBq3niUfy9CqHzLmbjbYUKsVvuzuKdItYtZ5kRw_D2bjH1RMGUGC3LAN4/s1600/14.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="218" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGlcd41FY26Ejvet90JYWjg1ABfbplLK9ANLj6LS_PAIGBsIH287yXJIj86-wfQ80mhyphenhyphen4Emw9Hz3y5YyB7hrPYBq3niUfy9CqHzLmbjbYUKsVvuzuKdItYtZ5kRw_D2bjH1RMGUGC3LAN4/s400/14.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard
turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Not
wanting to let its prey get away the vulture goes into hover mode so
keep pummelling the grey hunters. With the scion command the valkyrie
flies off taking them to safety while the plasma command squad jump
into the other valkyrie to get away from danger.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Doing
what it does best, the vulture kills off the remaining grey hunters,
and the Taurox kills a blood claw. A stray shot from a valkyrie kills
off a terminator despite its storm shield, taken by surprise the
remaining terminator runs for it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In combat
the priest kills off the remaining veterans but the other fight
carries on with no casualties.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Storm objective 1 (3 points) (6 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSJsBB25EIIu7eNv_2JYYk7A235D6dz3pllWXrumnu0mEWCffxSdTN4XlVxpI7VREkh0rajxqHk0Vbyht-zLi4wfGgM1dBR0iHY_UHZJetuJPNfTNnGtRjnV-FkzjvQ5c7O-SKelNkHxpD/s1600/15.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSJsBB25EIIu7eNv_2JYYk7A235D6dz3pllWXrumnu0mEWCffxSdTN4XlVxpI7VREkh0rajxqHk0Vbyht-zLi4wfGgM1dBR0iHY_UHZJetuJPNfTNnGtRjnV-FkzjvQ5c7O-SKelNkHxpD/s400/15.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Space
wolves turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With the
change to take on the vulture, the blood claws abandon their target
and move back towards the flyer. The terminator moves towards the
Taurox.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
claws charge the vulture and manage to wreck it with krack grenades
and power fist. The terminators attempt to charge the Taurox but fail
to make the long charge.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Primary Target (1) (6 – 4)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We roll
to see if the game continues...</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard
turn 6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The guard
move around and take as many objectives as they can, while the scions
move to aid the executioners. The scion command jump out of their
transport and take objective 5 (in the woods).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the talon bombards the blood claws and 3 die, and a further dies
to the Taurox, leaving the squad to a single man.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Swarming
the bikers, the scions charge in but fail to do anything, the bikers
do nothing as well, but the sergeant with power first kills the
bikers.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Cleanse them (3), Cripple the foe, objective 1 (11 – 4)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2Sa3GDEEJjb4pIZMDxWo0b6Qlpz5ug5uQeyv2CIs-4WNl-xzXk-hb6tLbbVGYSN-aZXChs2N7RhsnzVk7-SI8Yse4bF1RtOknrcqOApxBJyrGW-gIUgl8bIknkK58yS8jBaMKzme_zLmb/s1600/16.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="241" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2Sa3GDEEJjb4pIZMDxWo0b6Qlpz5ug5uQeyv2CIs-4WNl-xzXk-hb6tLbbVGYSN-aZXChs2N7RhsnzVk7-SI8Yse4bF1RtOknrcqOApxBJyrGW-gIUgl8bIknkK58yS8jBaMKzme_zLmb/s400/16.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Space
wolves turn 6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With the
scion command on the table again, the lone terminator makes it his
duty to take out the head of the snake. I move my razorback to
objective 3 to hold it while the lone blood claw moves to wards the
executioners.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Razorback
fire targets the closest valkyrie and manages to stun it (it was
hovering).
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The blood
claw charges the executioners and manages to dodge the overwatch and
kill them all on his own, unlike the bloody bikers. I need a 12 inch
charge for the terminator to make it and fails.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 3 (11 – 5)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcu9WyM-r1JNx35utQjoZ5uFP15vnQmwClLoQPdva_rS3RcEZeLL7laPolHxFdVzMymaa7j0YMeEMjSmbryuw-UQRDVndp_iaxpLOLkXwOhTT8sgBHfJz71VxzGE3WqbG1QrNKaOTRuwGm/s1600/17.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcu9WyM-r1JNx35utQjoZ5uFP15vnQmwClLoQPdva_rS3RcEZeLL7laPolHxFdVzMymaa7j0YMeEMjSmbryuw-UQRDVndp_iaxpLOLkXwOhTT8sgBHfJz71VxzGE3WqbG1QrNKaOTRuwGm/s400/17.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again
does the game continue?</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard
turn 7</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Last turn
so he goes for the kill, the valkyrie with the D99 command goes to
the razorback while the scions go after the terminator.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A lone
shot from the sentinel kills the lone blood claw, allowing the scions
to look toward the terminator. Firing its lascannon the Taros shoots
at the wolf priest in the ruins, hits and wounds, but he goes to
ground and lives. Shooting from the Valkyries lascannon shakes the
rhino then the Taurox finishes the job wrecking it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the scions charge into the terminator, he kills 2 scions but they
hold, thankfully the power fist does nothing.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Drive them back (12 – 5)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Space
wolves turn 7</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I can do
nothing but go straight to combat, and the power first takes out the
terminator.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
End of
Game, Both have Line breaker</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Guard: 13
– Space wolves: 6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This game
really didn't go very well for me, and it was mainly down to how I
played it, I was just chasing my tail all game. He had superior
manoeuvrability and fire power, my only advantage was in combat, and
I never made it. I should have just stayed together and attacked one
place at a time instead of spreading out and getting taken apart. But
it was still a fun game, and I do like getting the space wolves out
from time to time.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If I was
to play it again I would change my list, having two land raiders was
a massive point sink, so I would probably drop the land raider and
buy a drop pod (if I had one) for the terminators. With the extra
points I would get a second long fang squad, as the extra heavy
weapons could have got rid of the tauroxs (in theory). I would also
drop the bikers down to 3 men instead of 5, and use the extra points
else where, or drop the bikes all together for land speeders or
something else. I would keep the theme of having every one with a
transport, as that's the theme idea I like. With the new release of
Warzone: Fenris taking an Iron wolf formation would no doubt be
better, but I don't have the models at the moment, and I won't for
the foreseeable future.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
Supremacy cards definitely added something to the game, but just
using them as they are was hard. Some objectives just weren't
possible, such as Take objective X from your opponent, if your
opponent doesn't hold objective X you can't claim it... and they are
just going to stay away from it to deny you the points. Other cards
were interesting, such as keep units away from objective X which was
a nice addition. Over all I think the cards are good but they need
some slight changes, giving you options, such as just taking an
objective but if you take it away from the opponent gain extra
points. Unfortunately they still have D3 and D6 points, which I think
should be abolished and changed to 2 and 3 points respectively, as it
standardises it and stops you getting a lucky high number and jumping
far into lead. But still give them a go, I don't get how you are
meant to mix them with the old cards as they are greatly different
sizes but such is life.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway
that's all for now, another loss for me, its becoming a bit of a run.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com8tag:blogger.com,1999:blog-1278252476801553420.post-28114308865761931772016-03-04T08:00:00.001+00:002016-08-20T09:54:47.459+01:00Don't Suffer Alone<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfaJygMp_zJHNcdipj_1avaGZuuAJuNr77CvYbGvUHgs6SEcEk-DO9Kn6y0u7OPInxIPW3DTAlTIgTpZurtUhuxmawJ9tu2cGRy-RRfh8lCuKHGllnnXgvVNCrx56m6q1_mT1eonnxhtf2/s1600/stgon+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfaJygMp_zJHNcdipj_1avaGZuuAJuNr77CvYbGvUHgs6SEcEk-DO9Kn6y0u7OPInxIPW3DTAlTIgTpZurtUhuxmawJ9tu2cGRy-RRfh8lCuKHGllnnXgvVNCrx56m6q1_mT1eonnxhtf2/s320/stgon+2.jpg" width="317" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This is
rather off topic but I feel its a rather important post all the same,
and I wanted to share with all of you. A few days ago I found out
that a friend of mine decided to end her life, apparently she has
suffered with depression for a very long time and finally lost her
battle, and decided to end it. A massive hole has been left in all
who knew her and I feel like I need to write this post so that it
might help some one in the future. Please read though what I have to
say, it might not help you, but it might help some one you know.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
First I
think it would be best to talk about my friend who ended her life, I
say ended her life as the world Suicide feels dirty, and horrible. I
know the whole affair is rather upsetting but saying 'ended her life'
makes it less so. I knew her from my Roller Derby, so I will share
that name with you, the name she took was 'Princess Harmstrong' and
her number was 50. I have played roller derby for about 18 months,
and training is twice a week, 2 hours each session, for for 18
months, 4 hours a week (minimum) I would see her and talk to her. I
can't claim that I was a close personal friend but I would like to
think that I was a friend never the less, and it really was a
pleasure to talk to her. Hell during my initial freshie training she
was my goal to be like, she was better at everything and I used her
as my yard stick.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
hardest thing to understand was that she was always happy and
smiling. I never knew that she had such a battle raging inside of her
the whole time I knew her, only after the event did I find out why.
Its bloody crazy! But appearances aren't everything, I don't know if
many people know, her family did and maybe a few friends? But to
every one else, nothing. She loved her Roller Derby, her family even
said its what kept her going, and he travelled a lot. She just
appeared to have everything going for her. I'm sorry I'm repeating
myself but this isn't going to be edited, I'm just typing this out as
I think of it, I think it might be helping me, I don't know. She was
21 when she ended her life, which made it even worse and unexpected.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Regardless
Harmstrong didn't appear to seek out aid for her battle, and untimely
lost. The point of this is to honour her memory and try to help out
anyone else who might have a similar struggle that no one else knows
about. I'm not going to pretend that I know what I'm talking about,
I'm no doctor or health care worker, I'm just a friend devastated by
loss. Hell I'm crying while I write this, all sense of dignity is
lost. From my limited research online and what the others who feel
the same way have shared with me, you really don't need to suffer
alone. I'm not saying its easy, hell its probably one of the hardest
things in the world to do, but please reach out and ask for help if
you need it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If you
can talk to family and friends, I know they will help you in any way
you can. That's great and please do it, but if you feel embarrassed
by telling people you know, or you think that you can't tell them for
one reason or another, that's fine, don't feel bad about that just
talk to some one else instead. Currently in the uk we have a number
of different outlets for this, and I really do ask you, if you need
to talk to some one and you have no where to turn, please talk to one
of these people:</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Your GP,
go to your doctor and talk to them, they have several options
available to you, I even phoned mine to find out what they can do.
This is the most medical option, and drugs are possibly even
available, but I would rather suggest that you just talk. They also
have counselling available and group therapy which I hear help people
out.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="http://www.samaritans.org/" target="_blank">TheSamaritans</a>: You can click to view their website or if you need to
talk to some one right now, phone – 116 123, its free
to call and you don't even have to talk about depression. If
something is troubling you just phone them and talk to a stranger,
and it doesn't matter how silly it sounds to you, they will still
talk.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Another
such organisation that you can phone and talk to is called <a href="http://www.mind.org.uk/" target="_blank">Mind</a>, and its the charity that my team are donating to. If you need to talk to them you can phone them, and talk about what ever is troubling you.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now I
don't just want to talk about depression, something else that is very
important is if something does happen, and you don't know how to deal
with the loss of a friend or loved one. When Harmstrong ended her
life, I was very lucky to have a team full of people I am able to
talk to if I need to, but more importantly my amazing girlfriend was
there to help me, and I was able to help her. But I know that not
every one has such a supportive network that can help, and I have
found some one you can call if you need to talk and deal with loss,
<a href="http://uk-sobs.org.uk/we-can-help/" target="_blank">The Survivors of Bereavement</a>, and you can look at their web site or
phone them on: <span style="color: #57004f;"><span style="font-family: "open sans" , "arial" , sans-serif;"><span style="font-size: 14pt;">0300
111 5065</span></span></span> between 9 and 9.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIiWuhby8CSiWdzBWWLj9lyPhopo2VRT4ccQ8Nb8Ez-0NRhFNHyte-AVQJBhzsgTIZ7ssRb5FtjS5kn8X6XFDu474ipawlIVWd29QeOXxWBhPn6a0IHHEAXX1WjNKXXVsa9r6jky0vSnZy/s1600/harmstrong.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIiWuhby8CSiWdzBWWLj9lyPhopo2VRT4ccQ8Nb8Ez-0NRhFNHyte-AVQJBhzsgTIZ7ssRb5FtjS5kn8X6XFDu474ipawlIVWd29QeOXxWBhPn6a0IHHEAXX1WjNKXXVsa9r6jky0vSnZy/s320/harmstrong.jpg" width="229" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Still if
you aren't feeling yourself, and you haven't in a while, or you are
having horrible thoughts going through your head and you can't carry
on, please reach out and ask some one. The Princess didn't and it
ended badly, so please don't let history repeat itself. Look after
yourself, talk problems though, go see a doctor, don't just end it
all. You might not think the world will miss you if you end it, or
its the easiest thing to do. #50 left a massive hole in a lot of
peoples hearts, and will always be missed, please don't just end it,
people do care. </div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com8tag:blogger.com,1999:blog-1278252476801553420.post-78451345375483981332016-03-01T08:00:00.001+00:002016-03-01T08:00:05.466+00:00Norse Blood Bowl Team<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-PYfPtJyLl9H2JqvuKCeyr8ZOSGjavar0dtpx_88hyQ6Yr8bNV8kJmtSgHUaxZE223ugO7jsUqo0_vyIgd2r3Gg5rWNbezuWPAGCRtyS226nUrbLSTf48uakgpfo0ZPssW16Uhr8dQYTR/s1600/01+Old+World+Eaters.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="170" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-PYfPtJyLl9H2JqvuKCeyr8ZOSGjavar0dtpx_88hyQ6Yr8bNV8kJmtSgHUaxZE223ugO7jsUqo0_vyIgd2r3Gg5rWNbezuWPAGCRtyS226nUrbLSTf48uakgpfo0ZPssW16Uhr8dQYTR/s400/01+Old+World+Eaters.jpg" width="400" /></a></div>
<div style="text-align: justify;">
<br /></div>
<div style="text-align: justify;">
I know that Blood Bowl isn't very popular right now but never the less I have painted up a team for me to use for the rare occasion that i might want to play a game. So i would like to introduce you all to me new team, The Old World Eaters! Now here are a few more pics after the jump.<a name='more'></a></div>
<div>
<div style="text-align: justify;">
When i was designing the team i wanted to give each of the different roles their own unique look. As they all come from the same kit (marauders if you can't tell) i just made little differences but i think they are good enough to show difference.</div>
</div>
<div style="text-align: justify;">
<br /></div>
<div style="text-align: justify;">
First up the Linemen, to show them i have given them all a single shoulder pad on their left. They also have a little bit of blood on them, just to show they have been in a little bit of a scrap.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0FK0d7l9xTkNSjmQJarvIIm3z3JkAuISBTkztKJUsafjTwffkga_MDpmsuFImhp38gh2qT87_xoXdRhm_K8YGL0tl-8BOy80Qdep7cAjtC9_OmT6-ukoM_5kntlM4axhhP-nnxLA-FyTP/s1600/03+Linemen.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="155" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0FK0d7l9xTkNSjmQJarvIIm3z3JkAuISBTkztKJUsafjTwffkga_MDpmsuFImhp38gh2qT87_xoXdRhm_K8YGL0tl-8BOy80Qdep7cAjtC9_OmT6-ukoM_5kntlM4axhhP-nnxLA-FyTP/s320/03+Linemen.jpg" width="320" /></a></div>
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<div style="text-align: justify;">
<br /></div>
<div style="text-align: justify;">
Second are the Berzerkers, they have 2 shoulder pads and are covered in blood, as they will be in the thick of the fighting. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7JCe56CfM7rW6fY1xDhwPq7UxYJP3YN9G63YxKLAmLBc41AV1j89TtmkFBVtyA-AhrSVkRUeOH78mCNuTgT0XWeDYbgHESxZX8np1aTV_kTco42d6XZC3-DGoP7G0VbzQmtTx8M1YmFRq/s1600/20160229_195454_001-1-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="209" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7JCe56CfM7rW6fY1xDhwPq7UxYJP3YN9G63YxKLAmLBc41AV1j89TtmkFBVtyA-AhrSVkRUeOH78mCNuTgT0XWeDYbgHESxZX8np1aTV_kTco42d6XZC3-DGoP7G0VbzQmtTx8M1YmFRq/s320/20160229_195454_001-1-1.jpg" width="320" /></a></div>
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<div style="text-align: justify;">
My Thrower and Runners are a lot lighter armored with no shoulder pads, as they are going to be the more athletic with throwing and catching etc... In order to show off the thrower i gave him a ball to show his role as a... well thrower. The runners i gave them fancy helmets, and positioned them to look like they are running or trying to catch.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirmBNNCZbEZFh0G9nKP_hymmH833cnHdohK3F-EHVcTZUTKXgKGN1_ihWbUQp1TE5DamlJMHWL9lVygBE53xoCKRJv9wceIFeevZa7Zr5MRNICreb-rO19z7S6d_c_8QXfwn68DhTg8tUk/s1600/Runner+and+thrower.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="167" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirmBNNCZbEZFh0G9nKP_hymmH833cnHdohK3F-EHVcTZUTKXgKGN1_ihWbUQp1TE5DamlJMHWL9lVygBE53xoCKRJv9wceIFeevZa7Zr5MRNICreb-rO19z7S6d_c_8QXfwn68DhTg8tUk/s320/Runner+and+thrower.jpg" width="320" /></a></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0ovXhNk-A9pMWKHPa3YwYOGZJV0p5PFwRHBaKi6pJE-e6syUr7S1FSR_xKANGhvuYDmW_DQQpmH2_44gJ4EZ3-iUDyO71XwCMY3Jy_qysatnKGqoB1-Q8pOCGv7Ep1ziMV2tUWo_-5lT_/s1600/Runners.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0ovXhNk-A9pMWKHPa3YwYOGZJV0p5PFwRHBaKi6pJE-e6syUr7S1FSR_xKANGhvuYDmW_DQQpmH2_44gJ4EZ3-iUDyO71XwCMY3Jy_qysatnKGqoB1-Q8pOCGv7Ep1ziMV2tUWo_-5lT_/s320/Runners.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><br /></td></tr>
</tbody></table>
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The winged Helmets aren't very useful on the pitch, but i think it definitely shows they are meant for speed.</div>
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<br /></div>
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Finally the Wearwolf, as they never had a model or have any real way to convert one, i have to find an old Dog of War, Beorg Bearstruck, and use him. Hes more Bear like than wolf, but I think he is a good stand in.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdBkiS4vglzW0kZshsA34Jf1b7W6EBLHF_Yq6d7Aa9OHvBYsSd4ObWLfyheqAKctLCHpfyZK8rAGLKI1eGMFDB-CVZgfhLju4q4Ya-Qcpmb-eUara08tXmvOeLQp7qHp_u8W6N7-D5xx-q/s1600/20160229_195618_001-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdBkiS4vglzW0kZshsA34Jf1b7W6EBLHF_Yq6d7Aa9OHvBYsSd4ObWLfyheqAKctLCHpfyZK8rAGLKI1eGMFDB-CVZgfhLju4q4Ya-Qcpmb-eUara08tXmvOeLQp7qHp_u8W6N7-D5xx-q/s320/20160229_195618_001-1.jpg" width="208" /></a></div>
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<br /></div>
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Anyway thats the team, i hope you guys like them, and hopefully i will get to use them soon.</div>
</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com5tag:blogger.com,1999:blog-1278252476801553420.post-68070800412628457192016-02-26T08:00:00.000+00:002016-02-26T08:00:17.690+00:00Eldar vs Tau 2k: Ambush the Hunter<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNC9sAgVszZmdc-GB-XxvznniNSSY_DZpzNFdp7omw5JpC9UL1XvxTyYeR-nAsO2LmzRsaV_04FiCjNbhjtgzEmqST-BUiNcWtMDj6HzlK6WAe3fjaYzERiXcaJh80TNE7gx5nn8AEgCP5/s1600/16.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNC9sAgVszZmdc-GB-XxvznniNSSY_DZpzNFdp7omw5JpC9UL1XvxTyYeR-nAsO2LmzRsaV_04FiCjNbhjtgzEmqST-BUiNcWtMDj6HzlK6WAe3fjaYzERiXcaJh80TNE7gx5nn8AEgCP5/s400/16.jpg" width="400" /></a></div>
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<br /></div>
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The
Farsight Enclave have been found on a maiden world, something which
can not be tolerated. Attacking what appears to be a small Tau
outpost, the Eldar bring their full force to bare and get ambushed by
the Farsight and his crisis suits. The game is a 2000 point Mealstrom
game of Cleanse and Control with vanguard strike deployment.
</div>
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</div>
<a name='more'></a><br />
<br />
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<u><b>The
Armies</b></u></div>
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<br />
</div>
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Eldar:
Combined Arms Detachment</div>
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<br />
</div>
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Farseer –
100 (warlord: Ambush of blades)</div>
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<br />
</div>
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10
Guardians – 105</div>
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scatter
laser, Warlock</div>
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Wave
Serpent – 140</div>
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twin-linked
scatter laser, shuriken cannon, holo field</div>
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<br />
</div>
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3
Windriders – 51</div>
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<br />
</div>
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10
Striking Scorpions – 210</div>
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exarch,
scorpion claw</div>
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<br />
</div>
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6 Fire
Dragons – 132</div>
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Wave
Serpent – 140</div>
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twin-linked
scatter laser, shuriken cannon, holo field</div>
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<br />
</div>
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10
Swooping Hawks – 170</div>
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exarch</div>
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<br />
</div>
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8 Warp
spiders – 162</div>
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exarch</div>
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<br />
</div>
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3 vypers
– 150</div>
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2x
shuriken cannons</div>
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<br />
</div>
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3 War
walkers – 180</div>
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2x
scatter lasers</div>
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<br />
</div>
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Fire
Prism – 140</div>
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holo
field</div>
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<br />
</div>
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Lynx –
280</div>
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holo
field, spirit stones</div>
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<br />
</div>
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Total:
1995</div>
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<br />
</div>
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With this
list I wanted to get away from the renegades and use a fast, elite
force which can kill with ease. So this list is based around troops
in transports and fast units, how I like my Eldar.</div>
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<br />
</div>
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<b>Tau:</b>
Unbound</div>
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<br />
</div>
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Farsight – 165 (warlord)</div>
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<br />
</div>
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3 Bodyguard - 268</div>
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Bonding Knives, Fusion Blaster + Plasma Rifle, Talisman of Arthas
Moloch, 3 x Target Locks, 3 x Missile Drones</div>
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<br />
</div>
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5 Pathfinders - 60
</div>
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Bonding Knives
</div>
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<br />
</div>
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5 Pathfinders – 60</div>
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Bonding Knives
</div>
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<br />
</div>
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5 Pathfinders - 60
</div>
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Bonding Knives
</div>
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<br />
</div>
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Barracuda - 171
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
4 Seeker Missiles, Blacksun Filter, Decoy Launchers, Automated Repair
System</div>
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<br />
</div>
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3 XV88 Broadsides - 259
</div>
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Shas’vre, Bonding Knives, 3 x Shield Drone, 2 x Rail Gun, High
Yield Missile Pod, 3 Early Warning Override</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<b>Rapid Insertion Force formation</b></div>
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<br />
</div>
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Riptide - 240
</div>
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2 Shielded Missile Drones, Ion Accelerator, Counterfire Defence
System, Early Warning Override.</div>
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<br />
</div>
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3 XV8 Crisis Suits - 208</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Shas’vre, Bonding Knives, Burst Cannon + Missile Pod x 2, Plasma
Rifle and Flamer, Shield Generator, 2 x Gun Drones, 2 x Counterfire
Defence Systems</div>
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<br />
</div>
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3 XV8 Crisis Suits - 188</div>
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Shas’vre , Bonding Knives, Burst Cannon + Airbursting Fragmentation
Projector, Twin Linked Flamer, Twin Linked Fusion Blasters, Shield
Generator, 2 x Gun Drones, 2 x Counterfire Defence Systems</div>
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<br />
</div>
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3 XV8 Crisis Suits - 228
</div>
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Shas’vre, Bonding Knives, Fusion Blaster + Plasma Rifle x 3, Shield
Generator, 2 x Target Lock, 2 x Shield Drone
</div>
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<br />
</div>
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3 XV25 Stealth Suits - 93
</div>
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Bonding Knives</div>
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<br />
</div>
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<u><b>The Mission</b></u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Once more a Mealstrom Mission, we roll and randomly get Cleanse and
Control, the most basic of the missions, 3 objectives each. After
setting up the objectives we find out what deployment we get ad roll
vanguard strike. Winning the roll the Tau force sets up first and
keep most of his units in reserve. The broadsides set up at the back
and all of the pathfinders set up in different ruins, one unit at the
back by the broadsides while the other two set up together at the
extreme of their deployment in a ruin. The stealth suits will
infiltrate while everything else waits in reserve to deep strike in.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVuiKjd9A1GMFLk9WqiAp0nkRbuUd0ik8wIrguB7nBuAH8ORsXlYEBPgzKbtaXBNi316GvLJWkHLALl1AdjAgRILaCE4oGlXkviZqFGSqcKc-bBU3aYfuHd7EG33v7J-aEMAqoh7NMU8QO/s1600/02.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVuiKjd9A1GMFLk9WqiAp0nkRbuUd0ik8wIrguB7nBuAH8ORsXlYEBPgzKbtaXBNi316GvLJWkHLALl1AdjAgRILaCE4oGlXkviZqFGSqcKc-bBU3aYfuHd7EG33v7J-aEMAqoh7NMU8QO/s320/02.jpg" width="240" /></a><br />
</div>
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<span lang="en-US">My
deployment is a little longer, I set up the swooping hawks at the
very far end of my deployment zone so they can't be shot and can sky
jump turn 1. I place the vypers and jetbikes on the right ready to
speed up the field. In the centre I have both wave serpents
(guardians on the left, dragons on the right), with the fire prism
between them. To the left of the wave serpents the war walkers deploy
with the warp spiders. I keep the lynx in reserve so it can hopefully
take down a unit entering from reserve. </span>
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
We roll off and I win for deploying infiltrators first, and place the
scorpions as close to him as possible hidden behind a ruin. He then
places his stealth suits on the right behind a building.</div>
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<br />
</div>
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Night Fight: No</div>
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Steal the initiative: Don't try (I want the lynx coming in second)</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzTVyrMsc4xEuMbuVkMiO6RiCaaIN2AnM-J6hjozOtFXr5c9fZ_zExf_LeIGE6Pss9iXeVuHYMeXfDFb4FnQOUUd-4P4ckHoOQvv1iswoEgQ-SSXsBtgrTxU4ESW671J4N2YLG66sKHs0N/s1600/01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzTVyrMsc4xEuMbuVkMiO6RiCaaIN2AnM-J6hjozOtFXr5c9fZ_zExf_LeIGE6Pss9iXeVuHYMeXfDFb4FnQOUUd-4P4ckHoOQvv1iswoEgQ-SSXsBtgrTxU4ESW671J4N2YLG66sKHs0N/s400/01.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<u><b>The Battle</b></u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Tau turn 1</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Straight to the shooting phase!!! All of the pathfinder units target
the guardians wave serpent and manage to get 4 this on it (so no
point jinking for me). The broadsides then target it with everything
they have, getting 2 glances and a penetrating hit (so no too much),
the holo fields protect the tank from the glances but the penetrating
hit shakes the transport... and I just realised I could have
downgraded it with the serpent shield as I'm typing this. The things
you forget when you don't play for a while.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Objective 4 (1 – 0)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvLTBP0MJ6PMsvI7cMx-X9L0m-mAud8sIeoyRBSyAHVTzgvQdl89_j7iQ8sREQDmUWwifm6mdMb1QULnrYPsPwuu2YoPAZcFrcQYP0CX8wKxlwa9d9sXQn4OEsZFis78AxxMqCRKwfb_iK/s1600/03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="243" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvLTBP0MJ6PMsvI7cMx-X9L0m-mAud8sIeoyRBSyAHVTzgvQdl89_j7iQ8sREQDmUWwifm6mdMb1QULnrYPsPwuu2YoPAZcFrcQYP0CX8wKxlwa9d9sXQn4OEsZFis78AxxMqCRKwfb_iK/s400/03.jpg" width="400" /></a></div>
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<br />
</div>
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Eldar turn 1</div>
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<br />
</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf6EEH3cSQ6u1MML2OinV6Zj42y9aaU82e9txQPfO_MuivHl0I8vtxKyTgamXo96q6aLxBmgzG30RRcgZy2VOc1TTlv7-lREVxY5IHLWAdsJLlM4lx4FGhyphenhyphenv5dKxt-7U_MPCBQ_sysG0gR/s1600/05.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="304" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf6EEH3cSQ6u1MML2OinV6Zj42y9aaU82e9txQPfO_MuivHl0I8vtxKyTgamXo96q6aLxBmgzG30RRcgZy2VOc1TTlv7-lREVxY5IHLWAdsJLlM4lx4FGhyphenhyphenv5dKxt-7U_MPCBQ_sysG0gR/s320/05.jpg" width="320" /></a>
Jumping to the sky the swooping hawks leave the battlefield ready to
come back next turn. Every one else moves forwards, the vypers go
down the right flank ready to attack the stealth suits next turn
while most of the force moves down the left flank towards the
broadsides and pathfinders.
</div>
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<br />
</div>
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The scorpions run towards the broadsides and objective 6. Shooting
from the war walkers targets a unit of pathfinders in the ruin and
under the sheer volume of fire they die. Scatter laser fire targets
the other unit of pathfinders in the ruin and manage to take down 2
more. The warp spiders run forwards and the bikes hold an objective.
</div>
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<br />
</div>
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Score: Objective 6, First Blood (1 – 2)</div>
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<br /></div>
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Tau turn 2</div>
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<br />
</div>
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Jumping in from the sky two units of battle suits enter the fray,
both next to the stealth suits so they don't scatter. The Barracuda
also joins the party going straight for the striking scorpions, as
they are very close to the broadsides. With the reinforcements on the
table, the stealth suits move towards objective 6.</div>
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<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjha62DQ8ekpLQsO-_hKR1pnt0h1khTB0Wrnd36tWb1rVzlZ3gCSEqXgnlLYpIJXDZTPLXjpwauaJXhjLEMGJBZJJMkOXYyFOfil-8-CIouxJpRxuxtdgRLy-DpYljW-NTUxEXcgJ1v0_mC/s1600/06.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="185" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjha62DQ8ekpLQsO-_hKR1pnt0h1khTB0Wrnd36tWb1rVzlZ3gCSEqXgnlLYpIJXDZTPLXjpwauaJXhjLEMGJBZJJMkOXYyFOfil-8-CIouxJpRxuxtdgRLy-DpYljW-NTUxEXcgJ1v0_mC/s320/06.jpg" width="320" /></a>
Targeting the damaged wave serpent, the pathfinders hit it with 2
more marker lights. The remnants of the other unit hit the fire prism
with 1 as well. The shooting starts with 2 seeker missiles from the
barracuda, one hits the wave serpent but the holo field protects it,
the other fails to penetrate the fire prisms armour. Firing its own
weapons, the Barracuda targets the scorpions but despite its vast
array of weapons none of them can penetrate the scorpions thick
armour (very lucky rolls by me and unlucky by my opponent). With the
threat still close, the broadsides target the scorpions and kill 4 of
them, taking them off the objective. Coming in from reserve
twin-linked the crisis suits weapons I believe, making them very
dangerous, and they both target the vypers. The unit doesn't stand a
chance under such over whelming fire power.
</div>
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<br />
</div>
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Assault phase and the suits jump around with their jet packs, and the
stealth suits make a big jump to objective 6.</div>
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<br />
</div>
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Score: Objective 6, objective 5, Supremacy (3) (6 - 2)
</div>
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</div>
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<br /></div>
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Eldar turn 2</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Returning from their skyward jump, the hawks return to the
battlefield on the right far away from the broadsides with intercept.
They grenade a unit of crisis suits but their armour protects them.
In from reserve the lynx appears next to the crisis teams ready to
take them out. The farseer jumps out of the fire dragon wave serpent
while the warp spiders and scorpions move towards the broadsides. The
fire prism gets a new firing position and the wave serpents get ready
to finish off the pathfinders.
</div>
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<br />
</div>
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Psychic phase starts with the farseer casting fortune on the lynx to
protect it and then guide on the war walkers.
</div>
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Guided, the war walkers target the Barracuda which decides to jink.
All of the shots with a re-roll get about 7 hits (not bad) but they
all fail to even glance the flier. One wave serpent targets the
pathfinders and kills off 2 more leaving 1 left. Instead of taking
the last one out (possibly a mistake) but instead shoots at the
crisis suits in the middle, taking down the 2 drones protecting them.
The lynx targets them trying to take them out but thanks to cover
only 1 model dies. The fire prism targets the suits but fails to do
any damage. Firing their lasblasters the hawks guns down a single
crisis suits on the right. The warp spiders run forwards then target
the broadsides and kill the two drones and wound a broadside.
</div>
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<br />
</div>
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Assault phase and the scorpions charge the stealth suits, the over
watch misses, and the exarch kills them all with out aid from his
peers.</div>
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<br />
</div>
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Score: Nothing (6 – 2)</div>
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</div>
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<br /></div>
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Tau turn 3</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
The hero of the Tau force comes in from reserve, Farsight and his
bodyguard deep strike next to the lynx ready to shoot at it. Jinking
so its shooting is a little off, the Barracuda moves towards the lynx
as well. Damaged but not out the game, the middle unit of crisis
suits goes after the striking scorpions, while the crisis unit on the
right turns to face the hawks.
</div>
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<br />
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Alone in the ruin, the path finder tries to mark the wave serpent
closest to it but misses. The other unit of pathfinders actually
shoot this turn, firing at the warp spiders as they are close and
manage to kill 1. Seeing the threat close to them, the spiders get
shot at by the Broadsides as well losing another 6 of their number,
leaving 1 guy left (again I forgot a rule, they could have tried to
jump out of sight). To my surprise the Barracuda targets the war
walkers but all his shots miss. Wanting objective 6, the crisis team
in the middle target the scorpions and bring 2 down. Emulating their
brethren, 3 hawks die to the torrent of fire from the other crisis
team. Now for the most important shots, the bodyguard target the lynx
with their melta fire, he gets 3 penetrating hits, and all 3 are
saved by the holo field (thanks to fortune giving it a re-roll).
</div>
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<br />
</div>
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Assault phase and again the suits jump around to get in my way or
hide.</div>
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<br />
</div>
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Score: Nothing (6 – 2)</div>
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<br /></div>
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Eldar turn 3</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
I doubt I will get that lucky again, and I have king slayer as an
objective so I would really like it if Farsight could die. With that
in mind I focus on him, the hawks jump back to block him in, the fire
prism turns around, the jet bikes and lynx turn to shoot at him at
his squad as well. Both the scorpions and lone spider keep putting
pressure on the broadsides while the wave serpents stay in the middle
waiting for his next reinforcements, and the war walkers watch the
barracuda.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Psychic phase is much the same as the last, fortune the lynx and
guide the war walkers.</div>
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<br />
</div>
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Hopefully this time they can do some damage, the wall of fire from
the war walkers covers the sky and hits the Barracuda 6 times and
manages to wreck it! It crashes to the ground but doesn't harm
anything. Both wave serpents shoot at the crisis suits by objective 6
and reduce them to a single suit. Now to the important unit,
farrsight and friends. I start with the bikes which manages to strip
a drone, using its large blast the prism kills off another drone and
a suit, the hawks deal a single wound but nothing major, but then the
Lynx finishes off the unit BAR Farsight, who is the last man
standing.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
I think about this, and decide to send the spider in to the
broadsides first to make sure the scorpions can make the charge, and
he survives the over watch. The scorpions make the charge and issue a
challenge which he declines (smart move). In combat the scorpions
kill the drone with their mandiblasters, allowing the exarch to pile
in and kill a suit with its claw. The rest pile in and kill 1 more
(he rolled a lot of 1's) but nothing else happens, the lone suit
tries to run but gets cut down.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Scour the skies (6 – 3)</div>
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<br />
</div>
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<br /></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Tau turn 4</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Finally the rest of his reserves come in, the Riptide deep strikes in
next to the guardians wave serpent but scatters back 9 but stays on
the table. The final unit of crisis suits comes in next to the war
walkers but scatters 11 off and lands next to the farseer (which is
probably better for him). The lone crisis suit goes after the warp
spider while the suits on the right go behind the fire prism.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQfAgL7DJRFuoJ_5u5ifUXoYFOnLsT1Ravmn4cwacgusxxoVdVviRTSBCBDxY8n7lAq6HuCBTgtzZvEnC5dKUwYok94JGOWdG3MUT-Y58DIk0onDeXQnDqsd_mqxxPS_-TFV7sgk-ubIqd/s1600/14.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQfAgL7DJRFuoJ_5u5ifUXoYFOnLsT1Ravmn4cwacgusxxoVdVviRTSBCBDxY8n7lAq6HuCBTgtzZvEnC5dKUwYok94JGOWdG3MUT-Y58DIk0onDeXQnDqsd_mqxxPS_-TFV7sgk-ubIqd/s320/14.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Shooting from the pathfinders targets the scorpions but they fail to
do any damage. Being alone obviously throws the crisis suit shooting
at the warp spider as he fails to do any damage. However the suits
behind the fire prism manage to glance the fire prism, but the
riptide tries to take down the guardians wave serpent and fails to do
any damage at all thanks to the Holo field. However all is not lost
as his full unit of crisis suits kills the farseer with no problem
for slay the warlord.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Jump phase and he jump about with every one. But the lone suit
charges the spider and nothing happened. Farsight charges into the
Bikes and I lose 2, but the last guy holds much to my annoyance.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Slay the warlord, take no prisoners, overwhelm,ing firepower
(9 – 3)</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVRFUQ78c7xZgY9TRGfOGBWXZxo50bsHn48FEej2jNjc5y5S7VMGIs0Qi0_iZ1eZ5Cf-MjPygz3U04zHXDfvpAn7wY-TN6Qvai8_GwAZcQhPrTHOm_gCPSydUI2ri_F9QCXrJUDXmkF-bJ/s1600/15.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="258" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVRFUQ78c7xZgY9TRGfOGBWXZxo50bsHn48FEej2jNjc5y5S7VMGIs0Qi0_iZ1eZ5Cf-MjPygz3U04zHXDfvpAn7wY-TN6Qvai8_GwAZcQhPrTHOm_gCPSydUI2ri_F9QCXrJUDXmkF-bJ/s400/15.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Eldar turn 4</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
With Farsight tied up this turn, the lynx moves away from him to face
the Riptide, the wave serpents both move 6 towards it as well and
drop off their units, who can hopefully take out the riptide as well.
I move the war walkers to take on the full unit of crisis suits, and
charge them if I need to, as I should just tie them up for the rest
of the game.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Finally free the warlock can cast his powers, and conceals and
quickens the guardians.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Again the scatter lasers fire from the war walkers and they take down
2 drones and a crisis suit, not too bad. Guardians first run then
shoot at the riptide killing both drones and wounding the monster.
The fire dragons run then shoot as well reducing the riptide to a
single wound. Its over kill but the Lynx fires its 3 D shots at the
riptide and rolls triple 1 to wound... keeping it alive. But then I
snap fire its shuriken cannon, one shot hits, then wounds and he
fails his save!!! I got lucky then. Firing its prim cannon the fire
prism takes down a suit from the middle unit.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Combat and the war walkers fail their charge. The scorpions charge
into help the spider and again I miss all of my attacks with the
exarch then his armour holds true. Farsight and the bike do nothing
to each other.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Combined strike (1) (9 – 4)</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Tau turn 5</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNC9sAgVszZmdc-GB-XxvznniNSSY_DZpzNFdp7omw5JpC9UL1XvxTyYeR-nAsO2LmzRsaV_04FiCjNbhjtgzEmqST-BUiNcWtMDj6HzlK6WAe3fjaYzERiXcaJh80TNE7gx5nn8AEgCP5/s1600/16.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNC9sAgVszZmdc-GB-XxvznniNSSY_DZpzNFdp7omw5JpC9UL1XvxTyYeR-nAsO2LmzRsaV_04FiCjNbhjtgzEmqST-BUiNcWtMDj6HzlK6WAe3fjaYzERiXcaJh80TNE7gx5nn8AEgCP5/s320/16.jpg" width="320" /></a></div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
The suits move to face the war walkers and avenge their fallen
brother.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Pathfinders target the fire dragons wave serpent but misses, then the
lone suit in the middle shakes it. The suits on war walkers does
nothing as the power field absorbs all the shots.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Assault phase and the suits charge in and nothing happens. This turn
the exarch kills the lone suit and nothing happens between farsight
and the bike (again... I just want my bike to die).</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Nothing (9 – 4)</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMW7Dkg6n5VOgMphtIywFxqfZabCV0vA0oLOdWBXqf5_-jf0pL-_oj5p2kfVTx99Fnc0kKdG0He5Dv0dpCoTPxm90b8ymg5RVD5KiM3p4M_tJyju-VQtWgrS4Re8ye2f72QxM4d_SYGkHR/s1600/17.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="248" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMW7Dkg6n5VOgMphtIywFxqfZabCV0vA0oLOdWBXqf5_-jf0pL-_oj5p2kfVTx99Fnc0kKdG0He5Dv0dpCoTPxm90b8ymg5RVD5KiM3p4M_tJyju-VQtWgrS4Re8ye2f72QxM4d_SYGkHR/s400/17.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Eldar turn 5</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
With no real target the fire dragons move to the lone suit, while the
wave serpents face the lone pathfinder. The scorpions move to deal
with the full unit of pathfinders. Jumping to the sky the hawks leave
the battlefield.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Shooting phase and the guardians kill the lone pathfinder, so the
wave serpents and warp spiders target the full unit and kill them off
as well. In a most horrific death the lone crisis suit burns to the
fire dragons, getting killed several times over.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Assault phase and finally Farsight kills off the Bike, and the war
walkers come how kill off a crisis suit in combat.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Hidden path (objective 6), objective 1 (9 – 6)</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
We see if we get a 6<sup>th</sup> turn...
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Tau turn 6</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Farsight moves towards the fire prism and charges it, wrecking it in
combat. The war walker vs crisis suits does has a war walker deal a
single wound to the tau.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Blood and Guts (10 – 6)</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjORB14-U41YkqogxcjeG5CM_UXtoOZ1edsxEFuPqkpn0GPh_3JJD5FkgCcbx7FGdnvSdL_G_0U0ZG8mAB_p9ACubkpzfNOs2t4uZFi7nJk00sXsvZn8GIfMJXlt82tunLEuyx_KGBmzPZy/s1600/18.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjORB14-U41YkqogxcjeG5CM_UXtoOZ1edsxEFuPqkpn0GPh_3JJD5FkgCcbx7FGdnvSdL_G_0U0ZG8mAB_p9ACubkpzfNOs2t4uZFi7nJk00sXsvZn8GIfMJXlt82tunLEuyx_KGBmzPZy/s400/18.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Eldar turn 6</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
I turn the wave serpents around to face farsight and the lynx turns
to face him. The hawks come back in and take objective 4.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
The Lynx targets Farsight, all 3 hit, 1 fails to wound, and he makes
both of his invulnerable saves. I shoot everything that's in range of
him but I do nothing. Farsight lives.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
In combat the war walkers finish off the battle suit.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Score: Objective 4 (10 - 7)</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
I pray the game continues...
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
It ends.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Line breaker for Both of us</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Tau: 11 – Eldar: 8</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Well that was close, he had me on points but if I could have taken
down Farsight it would have been a win for me. This was a very
interesting Tau army, and a type that I haven't faced before. He
relied on reserves a lot which allowed me to take out his army bit by
bit, but in the end he still won on objectives.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
I had hidden path since the first turn, and I only completed it turn
5, so thinking about it now I really should have just discarded it
and hopefully drawn a new objective which would have been a lot
easier to complete. And in the long run I may have been able to catch
up with objectives.
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
This was the first game with the Lynx, and I was quite happy with it.
Having the option of 1 large blast or 3 twin-linked shots really made
a difference. Unfortunately It wasn't as good as it used to be with 2
large blast shots but I can get over that. Taking out larger monsters
and tanks the 3 shots will be better (although in this game they did
nothing) and I still have the option for a single blast if some one
deep strikes in close together.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Over all I like this type of Eldar force, its just a shame the vypers
got double teamed turn 2, but I should have realised that was going
to happen, I did place them next to the unit which allows the crisis
suits to come in and not scatter. My fault really.</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" lang="en-US" style="margin-bottom: 0cm;">
Anyway it was a fun game, hope you enjoyed. </div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com3tag:blogger.com,1999:blog-1278252476801553420.post-50043232580667970932016-02-19T08:00:00.000+00:002016-02-19T08:00:00.160+00:00Renegades vs Mechanicum 2000: Outskirt Raid<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhm3rjs-4Kr9CMiIuH7jeV7FoyDuGjCHanP2OK2Dz9NwJDldE6pYGuS2-EFpg-WF9B44Mv_K1_Dniqz3oy96SFSa4whz86pMCysIZTVISmoZIR1S2ybVkpWfa_pxR-oW5pS5Jmt_ehoX_7G/s1600/04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhm3rjs-4Kr9CMiIuH7jeV7FoyDuGjCHanP2OK2Dz9NwJDldE6pYGuS2-EFpg-WF9B44Mv_K1_Dniqz3oy96SFSa4whz86pMCysIZTVISmoZIR1S2ybVkpWfa_pxR-oW5pS5Jmt_ehoX_7G/s400/04.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<span style="line-height: 0.4cm;">The Outskirts of Ferrograde aren't heavily defended and are an ideal
place to raid. The forces of the Mechanicum are attacking one such
area and the defenders of Ferrograde, the Renegades of the Hereteks,
must defend their territory against the onslaught. This is a game of
Contact lost, can the power of man and daemon take on the power of
the machines?</span></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<u><b>The Armies</b></u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
With this army I try out a few things that I have wanted to do in the
past with the renegades and not quite had the chance to, but also
bringing back a few old friends to the party.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<b>Forces of Chaos: 2000 points</b></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<b>Renegages and Heretics:</b> Combined arms Detachment</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Command Squad – 120 (warlord)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Heretek, lascannon, melta gun, refractor field</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Chimera – 70</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Militia training, autocannon, heavy flamer</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Platoon Command – 100</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
20 men, Demagogue, command vox, chaos sigil, krack grenades, 2x
flamer, melta bomb</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Infantry squad – 70</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
20 men, chaos sigil, krack grenades</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Infantry squad – 30</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
20 mutants – 60</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
pistol and close combat weapon (cause fear)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
5 Disciples – 70</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
lascannon, plasma gun</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
5 Disciples – 70</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
lascannon, plasma gun</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
3 Sentinels - 60</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
heavy flamers</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Medusa Battery – 180</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
2x breacher shells, militia training</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Demolisher – 160</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
heavy bolter</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Defiler – 220</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
power scourge
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<b>Chaos Daemons:</b> Combined arms Detachment</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Herald of Nurgle – 95</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
level 1 (smite, warp speed), locus of fecundity</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
20 plaguebearers – 180</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
3 Nurglings - 45</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Blood Slaughterer - 130</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Soul Grinder – 170</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
daemon of nurgle, torrent</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Soul Grinder – 170</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
daemon of nurgle, torrent</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
And my opponent brought a Mechanicum army made up of both Knights,
cult mechanicus, and Skitarii</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<b>Forces of the Mechanicum: 2000 points</b></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
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<b>Knights:</b> Baronial Court Formation</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Princeps Valerius</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Castigator Knight (warlord: Land strider)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Mars Triumphant</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Knight Errant</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Ferrum Invicta</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Knight Paladin</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<b>Cult Mechanicus:</b> Allied detachment</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Archmagos Dominus</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
3 Breacher Servitors</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<b>Skitarii:</b> Maniple detachment</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
10 Skitarii Vanguard</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
2x plasma Caliver</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
10 skitarii Rangers</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
2x Transuranic Arquebus</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
5 Sicarian Ruststalkers</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<u><b>The Mission</b></u></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
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Rolling on the mealstrom table we get the mission Contact lost, in
this mission we must take objectives in order to generate tactical
objectives. Setting up we place the terrain around so it looks like
we are fighting on the out skirts of a forge city. The mechanicum win
the roll to pick deployment zone and then win the roll to deploy
first.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Deploying, all 3 knights deploy on the left flank, with the
Castigator in the centre of them. The vanguard deploy in the middle
with the Dominus, to the right of them the rust stalkers and breacher
servitors deploy. On the far right the rangers deploy in a ruin,
ready to hold it to the last.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
My deployment has the mutants, and the infantry squads on the right,
backed up by the sentinels. In the middle I deploy the little squad
holding and objective in a ruin, and the plaguebearers squad who are
protecting the medusa battery. On the left the demolisher, defiler
and single soul grinder deploy ready to take the fight to the
knights. Behind them the chimera deploys protecting the commander. I
have 2 disciples squads deploy on the left in ruins so they can
target knights. I keep the other soul grinder and blood slaughterer
get ready to deep strike in.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
I infiltrate the nurglings onto an objective, then his skitarii scout
forwards.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Night fight: No</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Steal the Initiative: Fail</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir2upLKdaw50lq94vKZXz9s-4PTouuco8fypo1XxFx5yPFv2a_vW56Mr0TYqjceA4UbDcXA8u2-MmNrNTrgyCrKhHxBSVF_nuD72xsvM7coTLtorFV1H3_6ReaCnvFzhIBwmwmPocMf8ii/s1600/01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="243" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir2upLKdaw50lq94vKZXz9s-4PTouuco8fypo1XxFx5yPFv2a_vW56Mr0TYqjceA4UbDcXA8u2-MmNrNTrgyCrKhHxBSVF_nuD72xsvM7coTLtorFV1H3_6ReaCnvFzhIBwmwmPocMf8ii/s400/01.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<u><b>The Battle</b></u></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Mechanicum turn 1</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
To begin with the skitarii gain +3 BS and -2 WS as he isn't expecting
combat this round, and the Cult units gain Stealth.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
His force as one moves forwards, the knights thundering down the left
flank while the skitarii diligently move forwards. The rangers hold
position in the ruins however, keeping their favourable position.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Shooting starts with the rangers targeting the sentinels, but they
only take 1 hull point from them, so the servitors shoot them as
well, but again only manage a single hull point off a different
sentinel. Vanguard shooting targets infantry but he only manages to
bring down a single infantry man. The knight shooting is much more
eventful, the Errant shoots at the disciples, but it scatters a
little, killing 4 plaguebearers and 2 of the disciples. The Paladins
battle cannon barks out at the defiler, taking 2 hull points off it
and 1 off the soul grinder. Princeps Valerius tries to take it out
but only takes 1 more hull point off it, leaving it on 1 hull point
but manages to get a stunned result past the demonic possession. At
the end of the phase the disciples run for it and leg it off the
table, giving first blood the the Mechanicum.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: Objective 2, first blood (2 – 0)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1LKtq7Ls968ujH7LSKQ3TaOPtcvw5MBllOtSTNu7KxTUI18OiwpK7_6sw3XeMrnKkpU6xb0x2jDH7vMfL_imFT9OZ7o4dSgP_BtBpyKs1Wqos7D5sGlakNtgTcu8l1Cs1B7KYc9yOtqQE/s1600/03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1LKtq7Ls968ujH7LSKQ3TaOPtcvw5MBllOtSTNu7KxTUI18OiwpK7_6sw3XeMrnKkpU6xb0x2jDH7vMfL_imFT9OZ7o4dSgP_BtBpyKs1Wqos7D5sGlakNtgTcu8l1Cs1B7KYc9yOtqQE/s400/03.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Renegades turn 1</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
On the right flank the infantry runs forward eager to get to grips
with the mechanicum, screaming with the desire to shed blood. In the
middle the plaguebearers move up slowly, as they do, and on the left
the soul grinder moves towards the knights, becked up by the
demolisher who sneaks up to see the knights.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
As a precaution more than anything else, the Herald of Nurgle casts
Warp speed on himself, hopefully as a deterrent to any knight that
may wish to attack.
</div>
<div class="separator" style="clear: both; text-align: center;">
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<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Finally I get to see what breacher shells do! The medusas target the
Errant, both hit, but one gets stopped by the Ion shield. I roll to
penetrate and get an explode result, taking 3 hull points off the
knight. Trying to capitalise on this the demolisher targets it as
well, managing to take off another hull point. On the right infantry
fire takes down two of the rangers and even wounds a servitor.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Assault phase and the mutants are quite close to the rust stalkers so
declare the charge, and make it! Because of the -2 Ws the
ruststalkers only kill 3 mutants and lose one of their own, I roll to
see what their leadership is (as they have random) and get a 6... so
needing a 4 or less to hold, they hold! And carry on fighting. End of
the turn the defiler refuses to die and gains a hull point back.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: objective 1 (2 – 1)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiraeiSClDZnqPaS4a2Ves9uEsT6VWcgblVAhW5IxEPsLn763eRKO4Mb77Hh3yBSawYa3Vl798KjxhegpNdPAvm1flcmLCras7qCR2shu3y-CKiKJfBAWtQ7ZMFMtmjcXYtvFtXnfNTKtpv/s1600/05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiraeiSClDZnqPaS4a2Ves9uEsT6VWcgblVAhW5IxEPsLn763eRKO4Mb77Hh3yBSawYa3Vl798KjxhegpNdPAvm1flcmLCras7qCR2shu3y-CKiKJfBAWtQ7ZMFMtmjcXYtvFtXnfNTKtpv/s400/05.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Mechanicum turn 2</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Programming from the Dominus gives the Mechanicum units re-rolls of
1's, and the skitarii gain +1 BS.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Disgusted with the daemon engines, the knights move in to destroy
them, while the vanguard move into the middle of the battle field.
The breacher servitors move into the ruin to get a better line of
sight.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
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Taking aim at who they can, the rangers target the infantry on the
hill as the guys closer to them are blocked by the combat. Shooting
takes down 3 infantry as well as the chaos sigil, thanks to my bad
placement. Vanguard shooting targets the plaguebearers and kills 7 of
them as well as wounding the Herald. Seeing the Medusas as a real
threat, the Errant targets it with krak missiles as well as melta
cannon, and manages to blow apart a Medusa as well as 2 of the crew.
The Paladin targets the soul grinder and strips a hull point off both
the soul grinder and defiler, while one shot scatters and kills 2
Disciples. As the defiler is only on one hull point the Castigator
shoots at it, and manages to take off its last hull point, wrecking
it. End of the phase and the medusa crew run for it, not normally in
the fire fights, they just up and run off the table.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Assault phase sees the Paladin charges the Soul Grinder but fails to
hit it, striking back the soul grinder manages to strip 4 hull points
off the Paladin, then the knights stomps do nothing. On the other
side of the table the rust stalkers fail their fear test, 5 of the
mutants die but they kill a rust stalker back in return, but once
again the Mutants show great resolve and stay in the fight.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: Objective 2, Assail the foe (4 – 1)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4h5qB846Y838mMeV4gaQZ5NPBTpn-4kGd0setTQcyjDj6cffQVoh9fIsC56-QQlccaGcaE2CLgf9Csxt_6lgcQEoZb01Y0wdo99lQ0cYTBubXzGj5JwfVa6fAqbMpoNCnvWn6Et5QGobO/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="211" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4h5qB846Y838mMeV4gaQZ5NPBTpn-4kGd0setTQcyjDj6cffQVoh9fIsC56-QQlccaGcaE2CLgf9Csxt_6lgcQEoZb01Y0wdo99lQ0cYTBubXzGj5JwfVa6fAqbMpoNCnvWn6Et5QGobO/s400/07.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Renegades turn 2</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Both of my reserves come in, the blood slaughterer and soul grinder
both rip into the real world behind the knights. The plaguebearers
move up towards the Errant intent on charging it and reducing it to
rust. With 2 knights almost upon it, the demolisher moves back trying
to protect the chimera. Both of the infantry squads move up towards
the rust stalkers wanting to help out the mutants.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Again the Herald casts Warp speed to give it an edge in combat.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
The infantry furthest to the right shoot at the rangers and manage to
bring down 2 with their autoguns, despite their low BS. The sentinels
run to get closer to flame next turn.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJE1NEEzbQhBtFOhNNGo0f2OlUtUpmdZWE0_7jH7BuZgT-pj0LxQ2z-VPu8p_AR0B6tkXQrIDcXTL-KyCxKC_lNzmmujtW5WDzlpF8SLk92mxzYwk2ImDBc53Kno3RHPjXkK53WtlsII3t/s1600/09.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJE1NEEzbQhBtFOhNNGo0f2OlUtUpmdZWE0_7jH7BuZgT-pj0LxQ2z-VPu8p_AR0B6tkXQrIDcXTL-KyCxKC_lNzmmujtW5WDzlpF8SLk92mxzYwk2ImDBc53Kno3RHPjXkK53WtlsII3t/s320/09.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Combat, the plaguebearers charge the errant, swinging first the
Herald attacks but fails to do anything his attacks failing to hit
their mark. The knight attacks back killing 2 of the plaguebearers
before the others attack back and manage to get the final 2 hull
points off, the knight stumbles back as it turns to rust and explodes
on the vanguard killing 7 of them. On the right the infantry who
didn't shoot charge in to help the mutants, a few of them die but
then all of the Rust stalkers get killed under the weight of the
Unwashed masses. This turn however the knight isn't so lazy and kills
the soul grinder with a single blow.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: Ascendency (1), Blood and guts, objective 4, objective 5 (4 –
5)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRIlKc8B8WZ-C1dfSbmqKqS_2uAr9qb9d6RFp6OY40PcPT7ouRO20vRjy35Q0S-c7e59UJn70QDNo52xIFNciaEPTOHA59Ucl4yzzWFTAYPjZROgsF4SSk1zLg2PY8qylONL4x12XYrkLn/s1600/10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="218" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRIlKc8B8WZ-C1dfSbmqKqS_2uAr9qb9d6RFp6OY40PcPT7ouRO20vRjy35Q0S-c7e59UJn70QDNo52xIFNciaEPTOHA59Ucl4yzzWFTAYPjZROgsF4SSk1zLg2PY8qylONL4x12XYrkLn/s400/10.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Mechanicum turn 3</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Once more they upgrade themselves for this turn, giving the Skitarii
+2 ws and -1 bs, and the mechanicum can re-roll 1's in close combat.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Unsure what to do, the Castigator moves to face both the soul grinder
and the plaguebearers, not sure which is the bigger threat. The
vanguard move to take on the plaguebearers to try and take them down.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnrY52ix2-8RGguC5TzxTyrEic7cifUamnDfxHERGGPrjYm9B4HWPhSIwweR1zzGLWWbBbtI88AlvgmpPZGSuCGP6lCAxWTZySXIxfcUpFEGSQOocxcvraM0yKzQig2wIJXLvGPi4cJUCE/s1600/12.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnrY52ix2-8RGguC5TzxTyrEic7cifUamnDfxHERGGPrjYm9B4HWPhSIwweR1zzGLWWbBbtI88AlvgmpPZGSuCGP6lCAxWTZySXIxfcUpFEGSQOocxcvraM0yKzQig2wIJXLvGPi4cJUCE/s320/12.jpg" width="284" /></a></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
With the soul grinder appearing next to them the servitors target it
and manage to get a single glance on it, its daemonic form being too
hard to damage even with haywire shots. The dominus finally gets his
hands dirty and kills 2 plaguebearers on his own, while the vanguard
take down a further 4 more, leaving only the herald and 2 friends.
Shots from the rangers kill 6 renegades but they don't seem to
notice. The paladin targets the demolisher with its battle cannon but
the shots fail to do anything to the front armour, the castigator
shoots at the soul grinder but also does nothing.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Assault and the Dominus and vanguard charge into the daemons, the
Dominus issues a challenge which the Herald accepts. The combat is
dull as neither combatant can do anything to the other, but the
vanguard kill a single plaugebearer. I roll a double 6 and the unit
is banished back to the warp. Castigator charges into the soul
grinder, its hammer of wrath attack immobilises the walker then
wrecks it before it can attack. Paladin smashes into the demolisher
and wrecks it.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: objective 3, assassinate (6 – 5)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
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<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Renegades turn 3</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
The infantry split, half go towards the servitors while the others go
after the rangers, supported by the sentinels. With little left the
chimera backs up a little and gets ready to take on the knight. Its
rage unmanageable the blood slaughterer goes straight for the
Castigator as is khornes will.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Lasgun shots from the infantry hiding in the ruin take a wound off
the Dominus, the chimera and guys inside it fails to do anything as
well.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
The remnants of the mutants charge into the rangers in the ruin, both
manage to kill 1 of the other ending with a drawn combat. Howling
with lust for blood the blood slaughterer charges into the
Castigator, both strike at the same time, the castigator fails to do
anything, but the slaughterer gets enough explodes results to take it
out in a single round of combat! However it falls onto the daemon
engine exploding and taking it out, the knight warlords final act of
revenge.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: Take no prisoners, slay the warlord (my opponent score blood
feud) (7 – 7)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHI1Q0uAvPmFVVHypn1Uaw3Uly-AdOpvtINwii2QJ2f1Chhj8I5xxxQ2lX7dzDRYTmzPpg_jTCtkeGp4kTHGUGMnL2RTfv7m77DMNC9_Mz7M51kI4BWUDRDMRQmP-TDAO2dLh71Nwuc4y5/s1600/13.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="242" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHI1Q0uAvPmFVVHypn1Uaw3Uly-AdOpvtINwii2QJ2f1Chhj8I5xxxQ2lX7dzDRYTmzPpg_jTCtkeGp4kTHGUGMnL2RTfv7m77DMNC9_Mz7M51kI4BWUDRDMRQmP-TDAO2dLh71Nwuc4y5/s400/13.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Mechanicum turn 4</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
With combat already begun, the skitarii get +3 ws (-2 BS) and the
mechanicum units gain stubborn.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Nothing is in its way, the paladin moves towards the chimera, ready
to remove the villain leading this horde of chaos. Grabbing objective
4, the Dominus holds his ground with the vanguard.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
With no real target the serviors shoot into the infantry but only
kill 1 or 2. Vanguard shooting takes out a couple of the little
infantry squad holding the objective. Battle cannon fire takes out
the chimera (it must have taken a hull point earlier in the game).
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
The knight paladin charges the command squad and stomps them all with
ease. Finally the mutants come to their senses and run after losing 4
to the rangers and run for it.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: slay the warlord, objective 6, king slayer (2) (11 – 7)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
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<br /></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Renegades turn 4</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Finally the sentinels get into range with their flamers backed up by
the infantry squad.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Flamers go over the rangers and killing all but 2, which leaves the
infantry to mop up.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
The small infantry charge the vanguard but fail the charge.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
(11 – 7)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Mechanicum turn 5</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
The nugrlings get gunned down the knight paladin, the servitors
target the sentinels but mainly miss.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: Overwhelming fire-power, objective 5 (13 - 7)</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Renegades turn 5</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
My infantry grab objective 3 and the small infantry charge into the
vanguard but all die. The infantry charge into the servitors and lose
1 of their number and run getting cut down.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Score: Objective 3</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
We roll to see if the game continues... It ends. The mechanicum gain
line breaker.</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Mechanicum: 14 – Renegades: 8</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
This game was great fun, and a lot closer than my last vs knights. I
was finally able to use the alternative shells for the Medusa and it
worked really well before getting taken out, i'm probably going to
try them out again for taking out vehicles but they will likely do
nothing to infantry. Possibly take a second demolisher in order to
get some more ap 2 shots? Not too sure yet.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
I was very happy with the Blood slaughterer this turn, running in and
wrecking face. It was a shame the knight fell on him and took him
out, but khorne cares not and all that. In this game I made a better
deployment choice than vs the other knights, as my infantry actually
took part in a fight that they could take part in, instead of just
getting stomped on by a knight. The daemon engines didn't do so well
but it was because I spread the forces too fin. It would have been
great to have both soul grinders on the table at once but there just
wasn't enough room. A real problem with this army is that you just
run out of room for deployment and it actually a problem which I need
to work on and figure out how to fix.
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
<br />
</div>
<div align="JUSTIFY" class="western" style="line-height: 0.4cm; margin-bottom: 0cm; orphans: 1;">
Anyway that will do for now, I hope you guys are enjoying the
reports.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com8tag:blogger.com,1999:blog-1278252476801553420.post-84810780111312148822016-02-12T08:00:00.000+00:002016-02-12T08:00:05.153+00:00Renegades vs Knights 1500: Stomp to Victory<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1mWotxkvekmZDMYY8qHge7ypEh9nuND0T09YpUywf3tCncvyLnHgFH95QCxPgk4n0JUYuHiNJXY7o39juyfv18Wk-QUCzyLRNfOnYU8GfrOaQWtM_8MrUJglvNg74cnMuMbnGiCznwfly/s1600/05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1mWotxkvekmZDMYY8qHge7ypEh9nuND0T09YpUywf3tCncvyLnHgFH95QCxPgk4n0JUYuHiNJXY7o39juyfv18Wk-QUCzyLRNfOnYU8GfrOaQWtM_8MrUJglvNg74cnMuMbnGiCznwfly/s400/05.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My second
game with my renegade evolving list, and I face an Army of the
Imperium, made up of a Knight detachment and help from the Militarum
Tempestus detachment. Can my renegades take on the knights or will
then just get trampled underfoot?</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Armies</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I finally
get to use my Evolving list for the second time, so lets hope it does
better this game.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Renegades
and Heretics</b> V1: Combined arms Detachment</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegade
Command Squad – 120 (warlord: Fanatical convert)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
heretek,
covenant of khorne, melta bomb, krack grenades, melta gun, +2 guys</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chimera –
70</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Autocannon,
heavy flamer, militia training</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20
Mutants – 80</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
champion,
covenant of khorne, hand weapon and pistol (cause fear)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
Platoon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Command –
85</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 men,
Demagogue, melta bomb, chaos sigil, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
– 70</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 men,
chaos sigil, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
– 50</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 men,
2x flamer, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chimera –
60</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
autocannon,
heavy flamer</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
– 50</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 men,
2x flamer, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chimera –
60</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
autocannon,
heavy flamer</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Slaughterer – 130</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x
dreadnought close combat weapon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Devil Dog
– 125</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sentinel
squadron – 60</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heavy
flamer</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heavy
Ordinance – 160</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x medusa
cannons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Demolisher
– 160</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Defiler –
220</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
scourge</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Total:
1500</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Forces of
the Imperium</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Knights:</b>
Oathsworn Detachment</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Knight
Errant (Warlord: Landstrider)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
heavy
stubber</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Knight
Gallant</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
melta
gun, Ironstorm missile pod</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Militarum
Tempestus:</b> Combined arms detachment</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Scion
command squad</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
fist, 2x hot shot volley gun, medi-kit, banner
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Taurox
Prime</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Gatling
cannon, Hot-shot volley guns, storm bolter</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tempestus
Scions</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
fist, 2x plasma gun</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Taurox
Prime</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Taurox
battle cannon, autocannon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Tempestus
Scions</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
fist, 2x melta gun</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Valkyrie</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
lascannon,
hellstrike missiles</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rolling
on the Mealstrom table we get Cloak and Shadows with hammer and anvil
deployment, we will be getting 3 objective cards each and don't
reveal them to each other. We set up the terrain and place the
objectives around the table. Rolling for table edges I win and select
the edge with the defences next to the them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rolling
for deployment the Imperium wins and selects to deploy first. He sets
up his Knight Gallant on the left and the Knight Errant and two
Tauroxs on the right. His melta squad is in the Valkyrie waiting in
reserve, ready to come in later.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My
deployment has my vehicles on my right flank backed up by the
sentinels, but the command chimera deploys at the back. The defiler
sets up on the left, and the Medusas deploy inside the defences. My
infantry deploy around to shield the more important units, the
mutants protect the command chimera while the infantry protect the
Medusas. I keep the Blood slaughterer in reserve to deep strike in
later.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Steal the
Initiative: fail</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
fight: No</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT8hSO0xkaTiyWURF9rxHhXls5uvj_rFk2F0U0yxVU_aG1c8SdCLnpZjrHE6AFew_WybbEd6thGOxgUYeA_zb2WbEbBw8L8o3oeDrnHtLy01KisdhjQPkwdlKHQ3yzW2Hx9PaPZehn55Nq/s1600/01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT8hSO0xkaTiyWURF9rxHhXls5uvj_rFk2F0U0yxVU_aG1c8SdCLnpZjrHE6AFew_WybbEd6thGOxgUYeA_zb2WbEbBw8L8o3oeDrnHtLy01KisdhjQPkwdlKHQ3yzW2Hx9PaPZehn55Nq/s400/01.jpg" width="312" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Imperium
turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
His whole
force moves towards the Renegade lines, the knights take point while
the Gatling Taurox takes cover behind rocks.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The first
shots come from the knight Gallant, targeting the infantry in front
of it, its large blast hits killing 11 in a single shot. Firing its
melta cannon, the Errant shoots at the demolisher but it scatters a
little and hits the demolisher Immobilises and clips the Devil dog,
stripping off its heavy flamer. Both of the Taurox primes target the
sentinels, they glance the front one twice wrecking it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
nothing (0-0)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2HlkTEEA8Jt_u7QeM4x3a21o-P7fF9h3ZfRo-5t3Y7hPZgIHyLpG3VtvFjuVv_IPwaaa72rG9jnl09aj36U2QDCqdctKr9JtX6oWgsxokTp_a1_pLh1GHUsKwj0z7kRSgUHXcJfdNXYEu/s1600/02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="202" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2HlkTEEA8Jt_u7QeM4x3a21o-P7fF9h3ZfRo-5t3Y7hPZgIHyLpG3VtvFjuVv_IPwaaa72rG9jnl09aj36U2QDCqdctKr9JtX6oWgsxokTp_a1_pLh1GHUsKwj0z7kRSgUHXcJfdNXYEu/s400/02.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">They advance</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
damaged infantry squad moves up towards objective 2 while the other
takes the defensive position. On the left the defiler moves straight
for the Gallant, ready to punch it in the face. On the right the
Chimeras move up and the devil dog goes into the woods taking the
objective. The sentinels move up towards the Taurox.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim_8c4mKXv8-OHDubchP38uInYOdsqJxDQv48H3_UKzTQmp3ORytBldQfraMSEQolr6-CyN590Te6kuAStgToXjz3cXSTF_UHiDumbu1H5Wlx8pdp95DBDmuuo7dJswl6uvoWiTGg24Ek8/s1600/03.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim_8c4mKXv8-OHDubchP38uInYOdsqJxDQv48H3_UKzTQmp3ORytBldQfraMSEQolr6-CyN590Te6kuAStgToXjz3cXSTF_UHiDumbu1H5Wlx8pdp95DBDmuuo7dJswl6uvoWiTGg24Ek8/s320/03.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The defiler takes on a knight</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
medusas target the Errant, one shot scatters to no where, another
hits but gets stopped by the Ion shield. The Devil dog misses its
mark on the knight and the demolisher cannon gets absorbed by the ion
shield as well. What little autocannon fire I have fails to do
anything. Shooting its battle cannon at the Gallant, as well as its
autocannon, the defiler manages to do nothing.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Eager for
destruction the defiler makes a long charge straight into the
Gallant, using its daemon forge ability first. Flailing its power
scourge the defiler reduces the knight to ws 3, so its needs 4's to
hit instead of 3's. As luck would have it only a single hit makes it
mark losing 3 hull points but still in the fight. Attacking back, out
of the 5 attacks only 1 hits as well, and it fails to penetrate its
armour. He attempts to stomp the defiler but it moves out of its
cumbersome way.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
hold the line, Supremacy (1) (0 – 2)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmEQtkbMrkTRYOhiiAYFCB4Mx6FbcJt2hJxi33gVf3kHNE3oZpcNRsFEkNx6oyDN8UmSpmjKK-OuwBo3CdgIRnNVpVANEsLrtDNg0qYdlZ5wCY16EiLWowfq6lapRpzzwYAnixsZbLGt12/s1600/04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmEQtkbMrkTRYOhiiAYFCB4Mx6FbcJt2hJxi33gVf3kHNE3oZpcNRsFEkNx6oyDN8UmSpmjKK-OuwBo3CdgIRnNVpVANEsLrtDNg0qYdlZ5wCY16EiLWowfq6lapRpzzwYAnixsZbLGt12/s400/04.jpg" width="327" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Imperium
turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Coming in
from reserve the Valkyrie comes down the right flank towards my
armoured column. The Errant smashes its way though the woods to get
close to the demolisher. Holding position the Tauroxs steady their
aim.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Firing
everything it has, the valkyrie shoots at the comment chimera but
misses with everything. With the devil dog so close, the errant aims
at it hitting with its melta cannon, but also clips a chimera as
well. Both of the tanks are shaken by the blast. It then fires its
heavy stubber at the demolisher so it can charge it. With the devil
dog a danger, both of the Taurox primes target it, the battle cannon
and autocannons do nothing, so it is down to the gatling cannon and
storm bolter in the side armour which manages to wreck it for first
blood.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Crushing
trees as it goes the knight charges into the demolisher shredding it
with its D weapon, wrecking it. On the left flank the defiler reduces
the gallant to ws 1, so it needs 5's to hit, and it hits with 3
attacks... the defiler explodes.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Ascendency (2) (3 – 2)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB6x_C3mLgDx9AIuORwHmYqpLWq-fcWW5OVCLgPAklU5BubQCPDf_C9Xq85i0GWm7Epw_mE7O6v34SZprIF_m18-_kvo1G2GpgkbyimK9ZGIQvUeT4Fu52x3JLF1VkgU91c6vbJHx90i4U/s1600/06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB6x_C3mLgDx9AIuORwHmYqpLWq-fcWW5OVCLgPAklU5BubQCPDf_C9Xq85i0GWm7Epw_mE7O6v34SZprIF_m18-_kvo1G2GpgkbyimK9ZGIQvUeT4Fu52x3JLF1VkgU91c6vbJHx90i4U/s400/06.jpg" width="373" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Unfortunately
no blood slaughterer, so my infantry move up to objective 2 so I can
claim it. Moving to protect the command chimera, the mutants move in
front of it to take the brunt of any assault. The chimeras and
sentinels move up to attack the Tauroxs.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
unshaken chimera flames the side armour of a taurox and strips off a
hull point, but the autocannon fails to do anything. Firing flamers
out of their hatches the transported units try to do something and
manage to glance the other taurox as well! The big guns fire next
targeting the Errant, one shot hits taking off a hull point, the
other scatters and clips my chimera on the left, shaking it!
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 2 (3 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtTDexwCeVZLl4IGFOxX0C5t5n6aYcSEWll3zmqV0EjFhDprZWgmrUpVfd0nk0x-Knm4G9N2Nq8iL1JfuAnrT1MinI1tUer7LIf01AxfHR_NdvHFyp4nGaKVzY6iBDjYI3sFps2Nphnqu8/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtTDexwCeVZLl4IGFOxX0C5t5n6aYcSEWll3zmqV0EjFhDprZWgmrUpVfd0nk0x-Knm4G9N2Nq8iL1JfuAnrT1MinI1tUer7LIf01AxfHR_NdvHFyp4nGaKVzY6iBDjYI3sFps2Nphnqu8/s400/07.jpg" width="300" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Imperium
turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Obviously
needing objective 3 one of the Tauroxs moves off towards it, while
both knights move forwards, the gallant towards the infantry while
the errant move towards the medusas. The valkyrie goes into hover
mode and moves towards the left chimera and the guys jump out into
the woods.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxHOkY0qXyUBjIGIXr_nmx68OAEtCroNH70R7EeSPTHXo6iqAjx-o7z19mySw6MWIk8AuTPL8bJTfy_Kbeq20ni3cTC9Yb0VIRdVWcuxh8XOhCgnjoco_F7NlMbfkawrUQ45GfYISf6UgF/s1600/08.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxHOkY0qXyUBjIGIXr_nmx68OAEtCroNH70R7EeSPTHXo6iqAjx-o7z19mySw6MWIk8AuTPL8bJTfy_Kbeq20ni3cTC9Yb0VIRdVWcuxh8XOhCgnjoco_F7NlMbfkawrUQ45GfYISf6UgF/s320/08.jpg" width="215" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Firing
its lascannon, the valkyrie again misses a chimera, the errant
targets the infantry behind the defence line but the shot scatters
onto the medusa crew killing 1, it then stubs the medusa crew and
fails to do anything. The Gallant fires its missiles at the mutants
killing 6 of them, it then targets the infantry in front of it but
misses. From their position in the woods the scions take out the
chimera on the right exploding it with melta fire, killing 9 of the
passengers in the inferno and the one guy left runs for it. The
taurox fires its gatling cannon at the sentinels and with a large
number of 6's wrecks the remaining walkers.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the Gallant charges into the infantry, killing them all, but
mainly with its stomps. The Errant charges the Errant and just
murders them all.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Behind enemy lines, objective 3 (5 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeRwTjnNIXn3dwo28N5WAN79cy59Rujl1zfmIj2nJAuEeExrNAqxc7F5xD_tP_43vnIjp2BQzO80CUqKbK_9w_g3Wu4RaGHQE3AEhAaYnIsPGVBv2latCZOW4w8XEkQNT768aIMl5RFEA/s1600/09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeRwTjnNIXn3dwo28N5WAN79cy59Rujl1zfmIj2nJAuEeExrNAqxc7F5xD_tP_43vnIjp2BQzO80CUqKbK_9w_g3Wu4RaGHQE3AEhAaYnIsPGVBv2latCZOW4w8XEkQNT768aIMl5RFEA/s400/09.jpg" width="350" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Finally
from reserve the Blood slaughterer appears, materialising next to the
Taurox at the back after a little scatter. With the errant so close,
the mutants again try to act as a blocker. With little to do, the
infantry on the left push up behind the gallant, trying to get behind
it. The chimera next to the scions, it moves closer getting ready to
flame them out the woods.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Burning
down the woods, the troops fire their flamer out of back of the
chimera killing 2, then the heavy flamer takes out 6 more, leaving 2
left. The infantry throw a krack grenade at the rear of the gallant
but don't do anything. Autocannon fire from the command chimera fails
to do anything as well.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing (5 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnwGMMNUCbi_ubi2wtQ5kCr4tBHBcjyZFjJG6GEGOX15bi0tckd_Yfn22BJ4QV3vbP4MbBEBy2PG1f5ntwm_4PohqZirmEMwYASBaUKHiwJEhDGxBA0DDAGlMQzF3pT4OdNmTCVvyLcCLe/s1600/10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnwGMMNUCbi_ubi2wtQ5kCr4tBHBcjyZFjJG6GEGOX15bi0tckd_Yfn22BJ4QV3vbP4MbBEBy2PG1f5ntwm_4PohqZirmEMwYASBaUKHiwJEhDGxBA0DDAGlMQzF3pT4OdNmTCVvyLcCLe/s400/10.jpg" width="332" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Imperium
turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With its
path clear the Taurox on the fight moves down the table though the
tank graveyard. On the left the other moves away from the blood
slaughterer, not wanting to be destroyed. Ignoring the daemon engine,
the Gallant looks at the infantry swarming around it, while the
errant looks at the mutants.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEGgLwKUPHpyUfi0WlgQU5NBFFQ6lxz-Yg4Ofmwj2nljzc94kvEMH2D9sCQUIAGoeuDkPFjXFeN5XfDARWpRC01c0nZKsAr__6H8klKwumYfQ7Vm2KMRhzRvEhdGU8HljMo3COeVvfklhZ/s1600/13.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEGgLwKUPHpyUfi0WlgQU5NBFFQ6lxz-Yg4Ofmwj2nljzc94kvEMH2D9sCQUIAGoeuDkPFjXFeN5XfDARWpRC01c0nZKsAr__6H8klKwumYfQ7Vm2KMRhzRvEhdGU8HljMo3COeVvfklhZ/s320/13.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ignoring
the mutants at first, the errant shoots the command chimera and
shakes it, then kills a mutant with its stubber. Taurox fire strips
another hull point off the command chimera. One of the remaining
scions in the woods brings his melta gun to bear on the chimera,
immobilising it. With the other taurox in the rear of the chimera it
wrecks it with ease, forcing the passengers out, who get gunned down
(well 6 of them do) by the scions hanging out the side doors.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
gallant takes one step to charge the infantry and kill 7 of them over
the combat, but they hold thanks to their sigil.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 4, over whelming fire-power (7 – 3)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1XOajKYLHEdzGWEUdeEqjybVXVe6wBhpDXnO-afKGhoke8u9OIOPXTQ1EgEWeanIKnq8uPnWtPoNrEOyOnXEL1qnf8Yzt1a4d_r9eDMiEvbX9J3PC3mu9GkulF8gERd1oHOXXJ9asMhSn/s1600/12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1XOajKYLHEdzGWEUdeEqjybVXVe6wBhpDXnO-afKGhoke8u9OIOPXTQ1EgEWeanIKnq8uPnWtPoNrEOyOnXEL1qnf8Yzt1a4d_r9eDMiEvbX9J3PC3mu9GkulF8gERd1oHOXXJ9asMhSn/s400/12.jpg" width="332" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Overwhelmed
with blood lust, the blood slaughterer moves as fast as possible
towards the Taurox as it has to move towards the closest model. The
few remaining infantry who jumped out the chimera move to hopefully
kill off the two remaining scions on the table. My running infantry
rally!</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Gunning
down the scions, some how the infantry manage to take them down with
their autoguns. With the errant close, the melta gun can fire out of
the command chimera but the shot does nothing.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the blood slaughterer fails its charge, and the gallant
kills 7 more infantry who run but manage to escape.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score: No
prisoners, over whelming fire power (7 – 5)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikCWTlDULh5LcTWvy_-hlI5LpRh59qzAVxfRGldUM-8Eyfywc9cIZqMVij54jTXWUdcj3GQ4OMk1y0n9xxXItKnpp9GLJoRrE7wDjNt3z5fI8UFHlVwHJR0JUZsKCxmWxtZxBAQX5zz4Gj/s1600/14.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikCWTlDULh5LcTWvy_-hlI5LpRh59qzAVxfRGldUM-8Eyfywc9cIZqMVij54jTXWUdcj3GQ4OMk1y0n9xxXItKnpp9GLJoRrE7wDjNt3z5fI8UFHlVwHJR0JUZsKCxmWxtZxBAQX5zz4Gj/s400/14.jpg" width="353" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Imperium
turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As an
objective card he draws 'grudge to settle' so I nominate the Blood
slaughterer for him to kill, hopefully diverting a knight away and
maybe if he's unlucky I could take it out? The Gallant goes after the
daemon while the errant moves away from the knight. The cannon taurox
takes an objective while the other gets behind the command chimera.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
gallant manages to miss the blood slaughterer with its melta gun
(thank god). Not wanting to let any heretics survive, the taurox on
the objective targets the newly rallies renegades and kills them all.
Aiming at the rear of the command chimera the taurox wrecks the
command chimera forcing the command out. The knight then targets them
and kills 2 of the bodyguard and the warlord, then stubbers the
mutants killing 2.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the Gallant charges into the blood slaughterer, the blood
slaughterer deals 2 hull points of damage but gets wrecked by the
knight, and using his thunder gauntlet, hurls the blood slaughterer
at the 4 guys who killed the scions... they all die to the flaming
wreckage. The errant charges into the mutants, and stomps them all.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score: No
prisoners, grudge to settle, objective 2, slay the warlord (11 – 5)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTs40vvRUAxSHo-GncNuIO9bQoPrOUjwISyHxC8sHn6wkadSLNRZHm31Gzlzz1wU_KChBhHezySfGlkM_mA6JvkA9Vxxog5IraEMkhrfRZFVRs5g8uK4-tZDOaOldweo8WHNnpNBxnciv3/s1600/15.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="198" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTs40vvRUAxSHo-GncNuIO9bQoPrOUjwISyHxC8sHn6wkadSLNRZHm31Gzlzz1wU_KChBhHezySfGlkM_mA6JvkA9Vxxog5IraEMkhrfRZFVRs5g8uK4-tZDOaOldweo8WHNnpNBxnciv3/s400/15.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The aftermath of the Knights throw</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
From the
wreckage of their chimera the remnants of the command squad shoots
their melta gun at the taurox next to them but only glance it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
objective 5 (11 – 6)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit0FWiSOObbGLxPfru-YlpGBWYRr5mFkDPAk3SUfISN2s8EIYGa0L_E8I0SY8IMdFQRK83FvlEMmPH_aIWopUztVcoDGtkCdvXzR9VTLp_DNtogFZQ8VUF9Hc9zVIpBE0vGIxNFvRV-EfE/s1600/16.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEit0FWiSOObbGLxPfru-YlpGBWYRr5mFkDPAk3SUfISN2s8EIYGa0L_E8I0SY8IMdFQRK83FvlEMmPH_aIWopUztVcoDGtkCdvXzR9VTLp_DNtogFZQ8VUF9Hc9zVIpBE0vGIxNFvRV-EfE/s400/16.jpg" width="366" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We roll
to see if the game carries on (not that it matters) and it does.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Imperium
turn 6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My 2
models get gunned down.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
objective 2, honour of the house, objective 1, line breaker (15 –
6)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Victory
to the Imperium</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
That was
a harsh game, I though my list would be able to take out 2 knights,
or at least take down 1. However it seems my list can't, and needs a
lot more work. Thinking about it I made a big mistake setting up the
way I did, I should have had the infantry on the right so they could
move up, grenade the tauroxs and then swamp the scions, instead of
setting up opposite a knight and get stomped to death. That was quite
a big mistake thinking about it, while I doubt chimeras could have
taken down the gallant, it would have been able to possibly done
something?</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
From this
game, I would say I might need to upgrade the Medusas to have
breacher shells, for ap 1 and armour bane, which helps vs anything
with an armour but massively reduces their effectiveness vs infantry
who needs to die. The flamers just don't really do much so I will
likely just drop them all for the extra points, but I'm not sure what
else to buy. I hate to say it but I might need to bring back the
Chaos daemons for the soul grinder muscle power.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The first
game with this list was vs blood angels where I just couldn't shift
death company or dreadnoughts, so upgrading the medusas could help
take out the dreads, but would have reduced my ability to take out
the death company. The defiler did nothing vs the blood angels and
very little vs the knights, so maybe I should drop that? It was
always a point sink and could go towards better things. If i'm not
taking the defiler I don't need to heretic upgrade (even though the
idea is awesome).
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
However!
The reason I love the renegades is because they can be so
characterful, so if I do drop the heretek I am loosing the character
who I envision leading the whole force. Unless I try something else
to represent one of his lieutenants, the fact the army has built up
around the Ferrograde Campaign that we played a while back (and will
be continuing again soon) it really makes me want to stick to the
theme. I will just have to think about it for now.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
What
would you have done differently in the game? And what do you think I
should drop?</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com14tag:blogger.com,1999:blog-1278252476801553420.post-89509235635999172642016-02-09T08:00:00.000+00:002016-02-09T08:00:06.115+00:00Imperial Armour Review part 3: Force of the Imperium and Background<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgixtFdYN3lvWDv5rWMcr9rHq25OWZGj4UWbS0V26q1ADYtFlmP1izgJmAn3N5N99vkqq4c6jgc8fiF3_MWYEZuWGHR5vXFdJEO7j-EGj8R78g9rVSWsbdPP_PALAhk_UPyNUMyJh1hEVBu/s1600/IA+Doom.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgixtFdYN3lvWDv5rWMcr9rHq25OWZGj4UWbS0V26q1ADYtFlmP1izgJmAn3N5N99vkqq4c6jgc8fiF3_MWYEZuWGHR5vXFdJEO7j-EGj8R78g9rVSWsbdPP_PALAhk_UPyNUMyJh1hEVBu/s320/IA+Doom.jpg" width="310" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Despite
the Imperium taking a large part of the background of this book, it
was very much under represented inside the rules section, with only 2
characters being represented. Still I will go over them and then the
Background of the book.</div>
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</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
Imperial guard have two companies in the book, the Cadian 6<sup>th</sup>,
and the Elysian 226<sup>th</sup> Drop troop company. However the only
new unit in the book is Commander of the Cadian 6<sup>th</sup>,
General Myndoras Odon, and the Elysians get no love this book.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>General
Myndoras Odon</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If you
are playing though the book, and you want to represent the General,
he replaces any senior officer for a fee of 55 points and he adds a
little extra compared to a regular commander. First his wargear is
rather standard, power first, refractor field, but only comes with
flak armour, which is rather odd but I doubt you want him in combat.
His special rules are the only unique thing about him, he can issue 2
additional order (for a max of 3 a turn) and has his own warlord
trait. He is a 'Careful Planner' which allows him to re-roll the dice
for seizing the initiative, nothing special and it doesn't aid the
force much.
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If you
are taking this guy I don't think you will be doing it for his rules,
it will be much more for his character as you are likely playing the
Cadian 6<sup>th</sup> more than anything else. However I can see him
being a way to get that re-roll being used if you like that rule with
out having to take Inquisitor Coteaz for less points? I'm not sure,
why you would really take him.</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Bran
Redmaw</b></u></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The other
character rule that we get for the Imperium is the rules for the wolf
lord, Bran Redmaw. A great warrior but is afflicted by the Curse of
the Wulfen. For just over 200 points you get a Wolf Lord with a 2+
save, and an ap2 axe. He comes with a personal warlord trait, Saga of
the hunter so no need to roll for it. His real price comes from his
rule Curse of the redmaw, he rolls a D6 and if you get a 5+ he
transforms into the Redmaw, gaining fleet, eternal warrior, feel no
pain (5+), fearless, furious charge and rend. He can no longer use
his axe but boosts his strength and toughness to 6, making him a real
monster in combat.
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
He
doesn't really help you tactically but is a real beat stick, and
makes it rather hard for your opponent to kill as he retains his 2+
save and toughness 6. However he odes only have 3 wounds so it not
impossible to just kill him off before he transforms.
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Background</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I rather
enjoyed reading though the story section of the book even if it was
rather short and skipping on some details. But for once it not just a
large grinding war of attrition like the Imperium like, it covers the
hit and run tactic of the Eldar, and how they get away with moving
over the planet undetected (more or less).
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
To start
the Eldar Corsairs attack taking out all the monitoring systems
around the planet so they can move about with out the Imperium
knowing who they are or where they are attacking from. Then the
Forces of Alaitoc and Mymerea start attacking, taking out key
positions reducing their ability to trike back. The Forces of the
Imperium then ask for help from who ever can help, and in the
surrounding area a maniple of Titans come to their aid supported by
an escort of Elysians. The space wolves start making their way to aid
as well.</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A local
force of Cadians come to their aid and take over the defence, as well
as an Inquisitor. Using servitors the inquisitor sends them out to
scout the Eldar positions and get a network of cameras to see the
world. With this information the General of the Cadians manage to
mount an offence, using 2 large forces of tanks to strike back, while
the titans go hunting down the Eldar titans near the webway portal.
After serious losses the eldar seem to be driven off.
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
However
some eldar make it into a mine of the Imperium and the Inquisitor
seals them in with a force of his retinue. Once again sending out
servitors as cameras, the Inquisitor sees the Eldar uncovering an
ancient suit of armour. Then all hell brakes loose as an Eldar
warrior puts on the armour and becomes the lost phoenix lord of the
Shadow spectres, and they fight there way out, killing every one. But
in order to escape the Farseer finds the Inquisitor and links their
minds, showing each other images. The farseer finds out how to
escape, while the Inquisitor sees the fate of the Mymeara craftworld,
and how it has slowly been declining since it escaped the fall of the
Eldar Empire. With their task completed, the Eldar leave the system
with what they came for.</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I really
liked the idea of they have gone to war just to retrieve a lost
pheonix lord, but the war did cost a lot of Eldar life, both Corsair
and Craftworld.
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
While I
was reading it I expected something very bad to happen to the
Craftworld Mymeara as the book is called 'The Doom of Mymeara' but
nothing really happens out of the ordinary from war. There was no
colossal space battle which destroyed the craftworld (as they attack
via web way) so at first I was a little confused. But looking back
over the flash backs the Inquisitor gets from the Farseer, with each
passing battle the Eldar number drops, and at the time of the battle
they were at a tenth of their starting number. This suggests that the
craftworld is Doomed as they can't replace their population. So is
war the doom of Mymeara? Probably? But thinking about what the book
was about, retrieving a lost Phoenix lord, maybe we can expand upon
that a little more.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Phoenix
lords are great commanders, and they can lead the craftowrlds to war.
Now that they have found the Shadow spectre Phoenix lord, I can only
assume he is going to war, and not travelling the craftworlds to
spread the world of being a ghost (he might, but I doubt it). So
leading Mymeara to war spells doom for the craftworld, so is the
Phoenix lord the doom? I'm guessing so but its just a guess, the
title is rather confusing.</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Over
all View</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
So is
this book worth the £50 price tag? Well if you want to recreate this
battles described in the book you need another Imperial armour book
for an Elysian list, which is a bit disappointing. I understand the
Elysians aren't the main focus but it would have been nice to include
the rules, same with the titans, but instead you need to buy another
book or two. But one thing that upsets me a little is no more
scenarios so if you do want to replay the book, you have to make your
own scenarios which is a shame.</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
It's not
a book for the Imperium player, but we knew that, its all about the
Eldar, but even with that in mind, is £50 worth it for a single army
list (Corsairs) about 10 pages of rules and a handful of formations?
It sounds a little steep to me, but it is a very beautiful book with
some very well designed graphics. But what I don't appreciate is 68
pages out of the 229 of just pictures of the units, drawings of them,
now its meant to show different colour schemes but it feels like
filler, and that's about 30% of the book. Not cool guys.
</div>
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<br /></div>
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Over all
its a good book, and if you play eldar its helpful, but its by no
means needed. </div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com1tag:blogger.com,1999:blog-1278252476801553420.post-42421027904889132782016-02-05T08:00:00.000+00:002016-02-05T08:00:13.454+00:00Rotwater Blight Game 5: Orcs vs Dwarfs<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5cXDYFVK-EBdoVCYNyhGfrWF_TWJSnwrJnsbr1cP6-bRb6Bjnt5zLa4SFHiEAB0YHGULw2UwPl7PXG5dyLBvYtnkk-fExsiP8G4Zemsd2bKKPz7FHIYlY0JvE9LQf95YUsgty3OxuJrKj/s1600/20160110_141136.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5cXDYFVK-EBdoVCYNyhGfrWF_TWJSnwrJnsbr1cP6-bRb6Bjnt5zLa4SFHiEAB0YHGULw2UwPl7PXG5dyLBvYtnkk-fExsiP8G4Zemsd2bKKPz7FHIYlY0JvE9LQf95YUsgty3OxuJrKj/s400/20160110_141136.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Old
adversaries meet once more to settle grudges and avenge ancient
wrongs. The Final game of Throne of skulls and the mission is War of
Storms against a force of Dwarfs. We have to kill the general and
hope the winds of fate blow in our favour.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
War of
Storms is an odd mission, at the beginning of each round we roll off
and who ever wins expand their territory. The only other way to
expand your territory is to wound your opponents general. Who ever
has the larger territory at the end of the game (6 turns) or is one
territory is the whole table that player wins.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Armies</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orcs</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Grimgor
Ironhide</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
17 black
orcs – full command</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc
Bigboss – Waaaagh banner</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Savage
Orc shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc
Warboss on Wyvern (General)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc great
shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc great
shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 Orc
boys – full command</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Giant</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Doom
diver</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rock
lobber</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc Bully</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Dwarfs</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ungrim
Ironfist (General)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Joseph
Bugman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
12
Individual Dragon slayers</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3
Engineers</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3
Runelords</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20
Quarrellers</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3
Gyrocopters</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Grudge
throwers</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 Giants</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I have
more models than the Dwarfs but he out guns me and out monsters me.
This will be a hard game.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Deployment</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We roll
to see who deploys first, and I win, so select the dwarfs to set up
first, and in this mission he sets up everything in one go. He sets
up his Grudge throwers supported by the runeslords and engineers. The
Quarrellers set up in front of them, with the gyrocopters in the
woods to the right of them. Bugman and Ungrim set up in the woods as
well. 2 Giants set up in the front and the 3<sup>rd</sup> gets to set
up in a wood after me because he won his previous game. The dragon
slayers set up all around his forces.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My
deployment has the black orcs in the forest with Grimgor. The boyz
set up just outside the forest next to the black orcs and the warboss
with banner hold back. At the back of the forest the wyvern deploys
to get the extra save, and the shamans deploy around the orcs. On my
left the artillery deploy with the bully. In front of them the giant
and trolls deploy.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With the
dwarfs setting up first, the get to go first.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhydcmyImKMHHVzSI5YMbRLHTYThd0ekaVh0v8nS2O9NhDhZgT4RCb5_Hw4d42h4IR7iwk6czqWgKVqQghLl3PTCH23cbm1u6CSYRkg02FvH2fNBndvQvuE7xPDuJgxY1K7BmW3gwqzdw6e/s1600/20160110_134030.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhydcmyImKMHHVzSI5YMbRLHTYThd0ekaVh0v8nS2O9NhDhZgT4RCb5_Hw4d42h4IR7iwk6czqWgKVqQghLl3PTCH23cbm1u6CSYRkg02FvH2fNBndvQvuE7xPDuJgxY1K7BmW3gwqzdw6e/s400/20160110_134030.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 1 –
Dwarf priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Hero
phase and the runelords add rending to the grudge throwers. Ungrim
inspires the Quarrellers.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Movement
has the slayers all moving towards the orc lines as do the Giants.
The giant behind my lines in the woods moves toward my general,
aiming to take him out. Down my right flank the gyrocopters move down
ready to try and disrupt my lines.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the gyrocopters targets the savage orc shaman and deal 3 wounds
to him. All of the grudge throwers target the Wyvern aiming to get an
early lead turn 1, they all hit but thanks to positioning in the
woods I save some, taking 9 wounds, still alive on 1. The ranger
target grimgor, and after 2 volleys deal 3 wounds to him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat is
simple, the giant at the rear charges the wyvern, and at the front
one charges Grimgor. The 3<sup>rd</sup> giant attempts to charge my
giant, but he rolls a double, tripping and falling on two slayers
dealing 3 and 2 mortal wounds to them. A few slayers manage to charge
in as well.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyZoLsFd5Ya8D0D94byRk9e03G1LJmvZnVvPcWM9OrPsXBE-71CWMJAHT_Xc7D9CgwxlSWemCEG3SOJ1dxqqevJvZcppuo72klTeBVKVZcpcngBNR9gfmSpoKFJJxt3-ubxuC9jcolXm69/s1600/20160110_135236.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyZoLsFd5Ya8D0D94byRk9e03G1LJmvZnVvPcWM9OrPsXBE-71CWMJAHT_Xc7D9CgwxlSWemCEG3SOJ1dxqqevJvZcppuo72klTeBVKVZcpcngBNR9gfmSpoKFJJxt3-ubxuC9jcolXm69/s320/20160110_135236.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
First the
giant swings at the wyvern killing it with ease. Grimgor strikes next
dealing 8 wounds to him with his axe. A slayer attacks Grimgor back
and only manages a single wound. As the giant is so close to the orc
boyz they get pulled into combat and deal 1 more wound to the giant.
Before he dies the giant attacks grimgor but he only deal a single
wound, leaving with 2. The black orcs attack all around as they are
close to all the combats, they deal 5 wounds to the giant that killed
the general, 1 wound to the slayer next to grimgor and 4 to the other
slayer by the savage orc.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battleshock,
and with my general dyeing the line is pushed back 18 inches towards
my deployment.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc turn
1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With my
general dead I only have magic, the savage orc shamans casts shield
on the black orcs, and the other shamans cast it on the orc boyz and
stone trolls.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The giant
and trolls move towards his giant on my left flank.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
and I try to even things up, both the Doom diver and Rock lobber
target his General Ungrim Ironfist. Both hit and both wound killing
him in a single turn.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Charges
and my giant charges into his, and the trolls back him up by charging
the slayers next to it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
First my
Giant attacks first, swinging his club he deals 2 wounds to his
giant. Unfortunately next his giant kills Grimgor, to which my black
orcs swing back into action and kill a slayer and reduce the other
giant to 3 wounds. A slayer goes next attacking the trolls, and kill
1, the trolls kill off 2 more but they attack back before they die
killing 1 more. Orcs attack next and reduce the giant who killed
Grimgor down to 1 wound.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battleshock
and the trolls run for it. The battle line moves back 18 towards the
centre of the table.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5cXDYFVK-EBdoVCYNyhGfrWF_TWJSnwrJnsbr1cP6-bRb6Bjnt5zLa4SFHiEAB0YHGULw2UwPl7PXG5dyLBvYtnkk-fExsiP8G4Zemsd2bKKPz7FHIYlY0JvE9LQf95YUsgty3OxuJrKj/s1600/20160110_141136.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5cXDYFVK-EBdoVCYNyhGfrWF_TWJSnwrJnsbr1cP6-bRb6Bjnt5zLa4SFHiEAB0YHGULw2UwPl7PXG5dyLBvYtnkk-fExsiP8G4Zemsd2bKKPz7FHIYlY0JvE9LQf95YUsgty3OxuJrKj/s400/20160110_141136.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 2 –
Orcs steal Priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again the
shamans cast mystic shield on the black orcs and orc boys.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Both the
rock lobber and doom diver target the quarrellers but they do no
damage.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Straight
to combat and my giant wings first killing his with a mighty
headbutt! Unfortunately the giant staggers and falls on mine causing
2 mortal wounds. His giant in the woods attacks next against the
black orcs killing 4 of them. The black orcs attack back killing a
slayer and reduce the giant ahead of them to 1 wound and the one
behind to 2. The other giant attacks the black orcs killing 1 more.
Boyz attack next killing the giant on 1 wound, and he falls on the
black orcs killing 1 more. The slayer next to black orc fail all of
hit, but they a slayer attacks the giant and deals 8 wounds.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and the black orcs all run apart from 3, who stays to fight the
slayer next to him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinjGkOzZU1dk-c1pRRlKg5QtgClqyyrO99ieqByP28jLjxPW1lrpUaWt7BgVykVWItyd9tCPlvdOEZKZ0pcRdC4uD7u05woQh4CbaLYZt1YQ3B0mLzF6gQGxY8LPxtG8-4T3DEQEtUV4-8/s1600/20160110_143954.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinjGkOzZU1dk-c1pRRlKg5QtgClqyyrO99ieqByP28jLjxPW1lrpUaWt7BgVykVWItyd9tCPlvdOEZKZ0pcRdC4uD7u05woQh4CbaLYZt1YQ3B0mLzF6gQGxY8LPxtG8-4T3DEQEtUV4-8/s400/20160110_143954.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Dwarf
Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This turn
the Runelords add rending, one to the Quarrellers, the rest on two
grudethrowers.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With the
orcs possibly getting out of combat soon, the quarrellers move back
away from the orcs. The rest of the slayers move towards the orc
lines getting ready to charge.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from 2 grudge throwers targets the artillery killing the crew on both
machines. The 3<sup>rd</sup> targets my giant killing him, but he
falls onto the slayer who dealt damage to him killing him. With the
extra rending the quarrellers target the orcs and bring down 11 of
them.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
has the slayers charge into the orc lines, killing all but 1 orc and
finishing off the black orcs. His giant charges the orc with banner
but fortunately doesn't kill him.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and the remaining orc runs.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 3 –
Orc Priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
All of my
shamans attempt to arcane bolt the remaining giant but fail to kill
him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The bully
moves away from his lines as I need him to live.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In combat
I lose every one who's in combat.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Dwarf
turn
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
slayers get close to the shamans.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Grudge
throwers target the bully killing him and the slayers charge the
shamans killing them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
At this
point I have no models left and lose the game.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Dwarf
Victory</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This game
was rather one sided I feel, I just didn't have enough to deal with 3
giants, 3 grudge throwers and 12 slayer characters. If his giant
didn't have the ability to set up behind my lines I might have been
able to deal with it a little bit better. My black orcs were
definitely the unit that I needed to do the heavy lifting this game,
and being pulled in 3 different directions really didn't help them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A few
things that I took from getting my ass handed to me are that I needed
a fast unit to get into my opponents face and distract them. Maybe a
large number of Boar boyz or a couple of chariots might make the cut.
Thinking about it while I'm typing this a unit of 3 Boar chariots
would really help, they are fast, have a relatively large number of
attacks considering they are a single model. They might do some extra
mortal wounds on the charge which is another bonus... I will be
repainting my chariots soon.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway
this was my hardest game to play, seeing his force my heart just
wasn't in it. I'm not going to say that his force was over powered or
out of the spirit of the game as that's just pathetic. But after
talking to him it was obvious that we came from two very different
backgrounds with the game. His game group plays much more seriously,
using the most powerful units in order to murder their opponents,
and they enjoy that, which is great. But my group go for theme, using
more themed lists which aren't always the most powerful, and that's
just how we do it. I'm not saying one is better than the other, but
when two groups like that meet, it never ends well.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway I
enjoyed the weekend on a whole and I would go again after waiting a
while. I couldn't do this on a regular basis but maybe in a couple of
months I would do back again. But it would depend on the theme, I
liked Rotwater Blight, it was a cool idea but the next one is Trials
of Archaon which doesn't appeal to me very much.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Having
the only limiting factor in the games being number of models didn't
quite work, as some people only took basic troops, other saw no point
in this so only took elite units then other just said bollocks to it
and took half a force of characters. I was amazed no one went full
monsters, a few people had a couple (mainly the Seraphon) but it was
nothing dramatic. Still some sort of other balance has to be used.
How to balance it, I really have no clue, as I only can come up with
using percentages for characters and monsters. Say a max of 10% Heros
and 10% monsters, so out of 60 models you could have 6 heros, 6
monsters, then 48 models of anything else. Still 6 monsters is ALOT
of monsters, so maybe 5%? I really don't know. I just hope GW can
come up with something instead of just leaving it as model count.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This is
my last post on the Throne of Skulls event, and I hope you all
enjoyed it. It will be back to 40k for a little while, I need to
paint up some more Renegades, then hopefully I will still have a few
Age of Sigmar posts.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com0tag:blogger.com,1999:blog-1278252476801553420.post-52112613800184673732016-02-02T08:00:00.000+00:002016-02-02T08:00:05.422+00:00Imperial Armour Review Part 2: Eldar Corsairs<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgixtFdYN3lvWDv5rWMcr9rHq25OWZGj4UWbS0V26q1ADYtFlmP1izgJmAn3N5N99vkqq4c6jgc8fiF3_MWYEZuWGHR5vXFdJEO7j-EGj8R78g9rVSWsbdPP_PALAhk_UPyNUMyJh1hEVBu/s1600/IA+Doom.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgixtFdYN3lvWDv5rWMcr9rHq25OWZGj4UWbS0V26q1ADYtFlmP1izgJmAn3N5N99vkqq4c6jgc8fiF3_MWYEZuWGHR5vXFdJEO7j-EGj8R78g9rVSWsbdPP_PALAhk_UPyNUMyJh1hEVBu/s320/IA+Doom.jpg" width="310" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Part 2 of
the Review and we move onto the Eldar Corsair army list. As a brief
overview, the army is a very fast army (more so than dark or
craftworld eldar) and has a mixture of options available from the
other two kin books. If you ever though “my Dark eldar are too slow
and too resilient” then Corsairs are the force for you.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Who
are the Corsairs?</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Pirates,
raiders or nomads, the Corsairs can be described as all of these
operating independently from the Craftworlds or their dark kin or
alongside them. Most aggressive of all the Eldar, but why the
Corsairs are so aggressive raiding is unknown by all but themselves,
but they never linger in one place for too long, moving on so their
enemies can't gather a large force to destroy them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Quite
often Corsair bands operate around the Exodite worlds, protecting
them and in return having a place they can call safe. These alliances
can last a long time and the exodites will occasional give the
corsairs military aid.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
When the
Corsairs go to war they typically act as a fast-moving low orbital
raid, deploying from space via their swift vampire raiders so they
can strike where they need to for maximum damage and minimum
resistance. Unlike the other Eldar races they do not have the bodies
or heavy support for a long drawn out combat, relying on hit and run
attacks, or in close confined spaces where lacking heavy support is
not an issue and their elite skills aid them.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A Corsair
Prince will lead their force to war for many reasons, trying to find
a specific item of desire, the promise of plunder and riches.
Sometimes they will hire themselves out to the other races for a high
price, aiding a rebel planetary governor or a small Imperial
settlement on the verge of getting overrun by orks. So they really
can be used in what ever way you want.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Army
Special Rules</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
majority of units in the Eldar Corsair come with 2 racial special
rules, Reckless Abandon and Dancing on the Blade's Edge. These rules
personify the corsair really well in my opinion, pirates aren't the
most loyal.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Reckless
Abandon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Similar
to battle focus but subtly different. After a unit has shot at an
enemy unit within 12 inches of it they may move 6 inches, but I can't
move any closer to the unit it shot at, if the unit is jet pack or
jet bike they move D6 + 6 inches instead. This allows them to be very
hit and run, and unlike battle focus you can move after firing heavy
weapons. And the jetbikes become even more manoeuvrable which is just
crazy.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Dancing
on the Blade's edge</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A unit
with this rule comes with two leadership values. The first is higher,
generally 8 or 9, the second is 3 lower. You use the higher value for
leadership tests but the lower value for regrouping. This makes then
harder to shift but once they have given up and run for it, its a lot
harder to get them back in the fight. Just another way to make them
fragile as well as show their mercenary traits, only doing it for the
money.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Detachments</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A well a
being able to take the Combined arms detachment and allied
detachments the Corsairs have their own unique way of fielding them,
the Corsair Fleet Raiding Company. I only mention they can be taken
as a CAD and Ally detachment because Harlequins can only use their
own force organisation, so I wanted to make it clear you have options
with this.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The fleet
raiding party is broken up into 5 parts, One (compulsory) Command
crew, one Primary (compulsory) Cotorie, and up to 3 optional Cotorie.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
command section, which must contain a HQ and has the option of a
second hq, one elite unit and the only lord of war slot.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Each
Cotorie contains a compulsory HQ and troops choice, with two optional
troops, elites, fast attack and a single heavy support.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The real
reason to take a Raiding company is to gain the command benefits.
Troops get objective secured (meh) but each Cotorie gets to take a
special rule from a list of 6. No Cotorie can have the same as
another and the abilities range from gaining preferred enemy (tank
and walkers), re-rolls of 1 in a guy is in a challenge, free
anti-tank grenades, re-roll on reserves and 1 less D6 scatter from
deep strike, night vision and preferred enemy (everything) during
night fight, or you really hate 1 enemy unit. So you can specialise
each cotorie for a specific role in your army.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
One
downside of the fleet raiding company is that each Cotorie counts the
others as allies of Convenience, so they don't play well with each
other, so each has to be self contained and do what it needs to do
with out real help. I think this is a great little rule and make them
much more characterful.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Army</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>HQ</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The army
has 3 HQ choices available to it, the Prince, Void Dreamer and Baron.
</div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnBCLbwDjeD3kFieAfVcIXeAeUvdj3cMesQDjhVIBHi054uyWlCmDkO4u9X8A26yUKnOn4tBcb4tFLJ_t508MLIK6jx7E_-pr0CDuY9G6spKZkGJyKNAWL7dkyXWlcqiV-JExWUjvoyk-N/s1600/prince.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnBCLbwDjeD3kFieAfVcIXeAeUvdj3cMesQDjhVIBHi054uyWlCmDkO4u9X8A26yUKnOn4tBcb4tFLJ_t508MLIK6jx7E_-pr0CDuY9G6spKZkGJyKNAWL7dkyXWlcqiV-JExWUjvoyk-N/s1600/prince.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Once Yriel was a corsair prince</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
prince is a 1 choice, so each detachment Must have a prince, how that
works with the fleet raiding force, i'm not 100% sure if you can have
one per Cotorie or if it 1 for the whole thing, its not very clear.
But this guy has to be your warlord, and for it you get the state
line of an Autarch, with the option to be mounted on a jetbike. You
can upgrade him to become a psyker (divination, telekinesis), have a
jetpack, as well as options from both Eldar and Dark eldar codex's
such as a shadow field or fusion pistol. The real benefit of the
Prince is they may take a special rule for free, and these are varied
from gaining the Combat drug special rule or having a similar item
like a webway portal. Other rules allow the prince to take special
wargear from codex dark eldar, craftworld or Harlequins, or to gain
feel no pain (5+) and it will not die, but if they do take a wound
they must take a pinning test. Combine this with special rules from
the unique detachment and you can have a very unique force.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Void
Dreamers are the main psykers, with 2 wound and a witch staff they
are rather similar to a spiritseer, but they are 0-1 choice. Their
choices are the normal choices for corsairs but where they excel is
their powers. They must take one power from Aethermancy, then they
may take others from Divination or Telekinesis.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Aethermancy
is not a direct discipline like pyromancy, or as obvious as biomancy.
It is about shifting units, improving them and messing around with
reserves. The primaris power allows a unit to change it dice roll to
6's when it runs, moves though difficult terrain, charges and most
other things, a guaranteed 12 inch charge? Not too bad.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Its other
powers allow you to move a unit 2D6 in what ever way you want
(friendly or enemy), grant a 4+ cover save, return a friendly unit to
ongoing reserve that is not in combat, place an enemy unit into
ongoing reserve, or finally a large poison blast.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The other
unique thing about the void dreamer is his perils chart, instead of
using the regular chart this one is much more damaging to eldar,
getting the attention of Slaanesh is never a good thing and can end
up getting possessed by a daemon, they go to ground and cast the
power on a different unit, or all eldar units within 6 must take a
moral test on 3D6, so your force could just crumble as Slaanesh makes
his/her will known.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The final
HQ is the Baron which isn't anything special but is the cheapest one,
he can be upgraded to be a pyker (divination, telekinesis) but must
be joined to a Troop or elite choice and can't leave it for the
duration of the game.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Troops</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If you
though other Eldar were fast, these troop choices are much faster.
They have 3 units, Jetbikes (much the same as you would expect, but
they have outflank), Reavers which are the basic infantry unit, or
Ghostwalkers which are similar to rangers.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
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<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Cloud
dancers</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Cloud dancers (jetbikes) are normal jet bikes with outflank, which is good,
but they can all upgrade their weapons, making them even more
powerful then the craftworld counterparts. They can take dark lances,
scatter lasers, splinter cannon or dissonance cannons. I like the
dissonance cannon as for each roll of 6 to hit, they increase their
strength by 1 for the whole unit, and drop the ap by 1. So if you
have a unit of 6 all firing and roll 3 6's they become strength 8 ap
1 each, possibly devastating. Realistically though, a unit of 4 with
dark lances will just appear and kill a tank, or take scatter lasers
and shred the side armour of any tank or a unit and watch it die.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Reavers</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The basic
unit, the work horse, this is your general infantry unit which will
have to win you the game. As standard they come with a lasblaster so
have a range of 24 inches which can be scary. They can swap this out
for either a shuriken catapult or splinter rifle, and can take two
special weapons for every 5 models, so can have a flamer, melta gun,
shredder, or blaster. No heavy weapons are available but they can be
upgraded to jet pack infantry and the squad leader can have a variety
of different weapon options. So they can do what you need them to. As
they can take jetpacks, they can deep strike, so you can have
multiple units of 5 with 2 special weapons dropping down taking out
key units.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
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<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ghostwalkers</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Like
rangers they have stealth, scout and infiltrate and can buy long
rifles, but they don't come with them. They don't need them as the
extra rules help them stay alive when hiding in cover. They can take
special weapons (but only 1 per 5) and jet packs like the Reavers, so
there really isn't any difference bar the rules. For 2 points extra a
model, I think they are worth considering with out long rifles and
just use them like a regular unit that can hold objectives in cover).
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Transports</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Venom</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This
isn't quite the same as the dark eldar venom as it has a much more
varied weapon option, as it can take more than just splinter cannons
(but I like splinter cannons on it I must say). As its a corsair it
gains scout which make them even faster and gives more options.
Unlike the dark eldar venom it can swap the splinter cannons for
shuriken cannons (like the harlequins) or can upgrade one of them to
a scatter laser. Its a shame they can't both be scatter lasers, but
still it increases its range. Stick with the original though, they
are best in my opinion.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Falcon
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Much like
the eldar craftworld falcon except that it has scout as standard,
which opens up a whole bunch of possibilities for the units inside
them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Elite</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Voidstorm
band</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This unit
is just the veterans of the army put into a single unit, I can't say
it adds much apart from its less likely to run, apart from that, see
the troops section.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Malevolent
band</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This unit
is a bit odd, its like the troops choice but they have 2 wounds each,
furious charge, rage, and feel no pain. They also have a rule which
stops them from ever being scoring units, and makes other eldar units
(from any of the 4 eldar factions) have -1 leadership while within 12
inches of them. Its odd but you get a durable eldar unit they could
wreck face in combat. However only 2 in 5 may upgrade their close
combat weapon to either a power weapon, venom blade or melta bomb.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I would
likely go for either power axes (not very eldar I know, but strength
5 on the charge with 4 attacks isn't bad) or venom blades for the 2+
to wound.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Wasp
squadron (see last week)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
except
they they can buy an upgrade to deepstrike which improves their save
greatly, and on the turn they deep strike they get a 4+ invulnerable save with a re-roll.</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6FWttWhas0FU6o4fj3-obAxB-6MBHW9GXPR6Pp1dGgtbpexIqW5D-ti00DQXSrtkEAs9RtJEkCRbj68sosyP2t9Ph4sd_XLPb6uQzdftzCPtjPim5NuXTf3v4WT6JN04B2BVP3h5VC_5D/s1600/wasp.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="128" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6FWttWhas0FU6o4fj3-obAxB-6MBHW9GXPR6Pp1dGgtbpexIqW5D-ti00DQXSrtkEAs9RtJEkCRbj68sosyP2t9Ph4sd_XLPb6uQzdftzCPtjPim5NuXTf3v4WT6JN04B2BVP3h5VC_5D/s320/wasp.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Fast
Attack</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Most of
the units in here are from Codex: Craftworlds or I have already
mentioned them (here) so I won't bother going over them again</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Vyper
Squadron (see codex craftworlds)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
wing (see last week)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Pheonix
(see last week)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Hornet
squadron (see last week)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Heavy
support</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lynx (see
last week)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Warp
Hunter (see last week)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
spinner (see codex craftworlds)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Fire
Prism (see codex craftworlds)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Fire
Storm</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now if
you remember from last weeks post I mentioned that the craftworlds
didn't get updated rules for the fire storm, but the corsairs do? I
don't understand why but such is life. This anti-air tank I actually
remarkable good at it now, as in the past they really did just suck.
For 150 points you get a falcon tank with a very nice gun. Its
skyfire intercept, so you can shoot flyers as soon as they appear,
and with 6 strength 6 shots it has a chance of doing something. Not
only that they have twin-linked so they should mostly hit and rending
so they can have a chance to ignore the armour of flying monsters as
well as penetrate the av 12 flyers. But the real star rule for this
guy is when it fires at a zooming flyer or skimmer it gains ignore
cover, monsters can still jink but you can't have everything for the
points. They can also come in units of 3.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If you
can't tell I really like this unit, but it seems a little redundant
in an army that should probably be packed with flyers, but it is
always a good backup I guess.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Corsair
Balestrike band</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFYnSvBlkrkB2QrD4oiUyFt3rTt0B_SG_b7NRqQf8GvI9_IdgtPlJVNMxe4oqtA5heYV3dmwksm-HyVJW9RWVRHjvzjhyHwbKhynvmlB3dFCVGVzaYKPXRTagYN1DN5VUytjkfNWkAV1kz/s1600/corsair+2.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFYnSvBlkrkB2QrD4oiUyFt3rTt0B_SG_b7NRqQf8GvI9_IdgtPlJVNMxe4oqtA5heYV3dmwksm-HyVJW9RWVRHjvzjhyHwbKhynvmlB3dFCVGVzaYKPXRTagYN1DN5VUytjkfNWkAV1kz/s1600/corsair+2.jpg" /></a>This kind
of unit is more akin to dark eldar than craftworld, as it a heavy
weapon squad. They have a standard eldar profile and all have the
option for a heavy weapons making a very expensive unit, but one with
a lot of fire power, and if you upgrade them to jetpacks they can
move and shoot as well (which you should be doing or your doing it
wrong). If you take a unit you can modify it for what ever role you
need, they can take dark lance for anti-tank duty, splinter cannon to
take out monsters, or missile launchers if your undecided (but no
option for flak missiles). You can tool it up to what you want.</div>
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Lord
of war</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcKA_VvZfqXvPkS4PDcK3hyFr6UM5gNxjBVBIiF3Z_QlqQE38OfYL0NYLQ5nfaTh25NDNjSR0CmoESLKUTElbL3E18RUnw6v7XOwfpBgdS5sVDKD0yX6pAeibJ4CX6PYzNiOlCfAnjKF75/s1600/vampire.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcKA_VvZfqXvPkS4PDcK3hyFr6UM5gNxjBVBIiF3Z_QlqQE38OfYL0NYLQ5nfaTh25NDNjSR0CmoESLKUTElbL3E18RUnw6v7XOwfpBgdS5sVDKD0yX6pAeibJ4CX6PYzNiOlCfAnjKF75/s320/vampire.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Their is
only a single lord of war available to the Corsairs and its the
Vampire Raider (see last weeks post for details), and it really fits
into the theme. Being raiders by nature and not having as much
technology available to them to upkeep some of the larger weapons of
war the other Eldar use. Being a low orbital ship it also acts as a
way to transport units from the surface to the fleet in space. This
unit can be changed a little to make it more useful in certain
situations, taking either a pulsar or anti-infantry guns.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Still I
only think you will take this as a thematic unit, but it could be
cool coming in turn 2 with the rest of your army inside it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Unique
wargear</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Being
their own army they have access to some of their own wargear options
unique to them, I wont go into them all but the more interesting ones
I will.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Brace of
Pistols: This is taken by a fair few of the combat quads, its allows
the user to count as having both 2 shuriken pistols and 2 splinter
pistols and you can pick a set to use when ever you shoot (swapping
when ever you want) so they will get 2 shots when they shoot. The
ability to switch between the two is rather useful, use shuirken when
you need to kill infantry or heavily armoured foes, use splinter ve
high toughness models.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Dissonance
Breach charge: This is a melee weapon that can only be used on large
buildings, immobilised tanks or vehicles that didn't move. It allows
you to roll 3D6 for armour penetration + 2, and for each 6 you get it
ups the strength and reduces ap, so I think its a great little bunker
buster.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Kinetic
shroud: This is a vehicle upgrade which allows a unit to gain a 5+
invulnerable save if it moves at least 6 inches in the movement
phase, if it goes flat out (or deep strikes) it gets upgraded to a 4+
invulnerable save and can re-roll fails. Makes jinking pointless now,
but keeps them alive, a much better version of the holo field.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Conclusions</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
Corsair list is a very characterful list, but it is designed with
very specific role in mind. It is a hit an run list and if that is
what you are after this is great for it. Having an entire army either
with jump packs or in outflanking transports it means you can get to
where you need to be, but with toughness 3 across the table and no
save better than a 4+ you are going to struggle to take a hit unless
you have crippled it already.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If this
army wants to survive it has to move fast to gain its saves, again
promoting its hit and run tactics. At first I didn't like this list,
but the more I read over it the more I like it, I don't know what it
is, but its really grown on me. It sheer speed and the ability to
just deep strike in (with the right special rules chosen) allowing
you to have a very good alpha strike force. If I had crazy money I
would spend it a small amount on a allied force of Corsairs, all deep
striking in or out flanking, which can be a very cool addition to an
Eldar army.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com3tag:blogger.com,1999:blog-1278252476801553420.post-60714324583986491882016-01-29T08:00:00.001+00:002016-01-29T08:00:12.550+00:00Rotwater Blight Game 4: Orcs vs Seraphon<div class="separator" style="clear: both; text-align: center;">
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<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Game 4
and its against the Seraphon again but this time its more than just
skinks. The game is Beast hunt with the orcs hunting down a Great
Lizard beast. </div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This
mission is Kill the Beast, so one side has the objective of killing
the Beast (a monster or hero with +3 wounds) while the other side has
to slay every single enemy model. So its a simple mission but a
difficult one for both sides, as you will likely have to kill every
enemy model to get to the monster.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The game
is played on a 4x4 table with a separate 2x4 as the 'sky battle' zone
which only flying models can go to.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We roll
to see who gets to pick which side they are, and I win, selecting to
be the Beast Hunters, hopefully it will be easier to kill it than
protect the giant.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Armies</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In this
game I am playing against the Seraphon, we both have similar models
so I use all the models I have available to me (the full 60).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Hunters:
Orcs</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Grimgor
Ironhide (general)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
17 black
orcs – full command</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc
Bigboss – Waaaagh banner</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Savage
Orc shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc
Warboss on Wyvern
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc great
shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc great
shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 Orc
boys – full command</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Giant</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Doom
diver</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rock
lobber</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc Bully</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
BeastMasters:
Seraphon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Bastiladon
(The Beast)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Slaan
(General)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Skink
priest – Feather cloak</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Skink
priest</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Skink
priest</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Saurus
Sunblood</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Old Blood
on Carnosaur</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3
Kroxigor</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 Skinks</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5
chameleon Skinks</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
35 Saurus
Warriors</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Deployment</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The beast
sets up first, so I have to kill a Bastiladon... 3+ save, ignores
rend, I'm going to struggle to kill it. By the end of set up the
Seraphon had the unit of Saurus surrounding the Bastiladon, as well
as the Sunblood. The Slaan in encircled as well. The Carnosaur and
Kroxigor unit deployed on the right flank while the skinks and
priests were on the left. The sky battlefield was bare.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My
deployment had the sky empty as well. I had the trolls and black orcs
on the right flank with Grimgor and the boys in the centre backed up
by the shamans. I place the wyvern at the back and the giant towards
the left. Both the artillery pieces are at the back.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I go
first.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQCk203GiclQCplU_FXyItGOSXaX2zc4zOUSXL52iVWGApApFhkRerzjlNHQRaDwgnuWq-0TWHhzYZdKmNsQ1Jkv_vYImrTQfE33hi2_es-U8pMzdXTMaghaYUSkS-lFas80CHxpkGVUR1/s1600/01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="345" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQCk203GiclQCplU_FXyItGOSXaX2zc4zOUSXL52iVWGApApFhkRerzjlNHQRaDwgnuWq-0TWHhzYZdKmNsQ1Jkv_vYImrTQfE33hi2_es-U8pMzdXTMaghaYUSkS-lFas80CHxpkGVUR1/s400/01.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 1 –
Orc priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I give
the trolls inspiring presence so they don't run, as well as casting
shield on the trolls, black orcs and boys.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Movement
phase has the orc line move forwards, every one running to get to
grips with the lizards. Taking to the sky the Wyvern moves over to
the sky board and just sits there with nothing to do.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
has both the Doom diver and rock lobber target the Bastiladon and
they both hit, and wound, but it saves both of them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seraphon
Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Casting
his magics, the Slaan casts mystic shield on the Bastiladon giving
him a 2+ save, keeping the monster rather safe. The priests use their
celestial rights, only one succeeds and allows the Saurus to re-roll
saves.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Stomping
down my right flank the Kroxigor and Carnosaur move straight for the
trolls, and on the left the skinks move towards the giant.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Focusing
its searing beam, the skinks target the giant and deal 8 wounds to it
in a single shooting phase. Skink fire targets the giant but doesn't
do anything.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the Kroxigor charge into the trolls but the Carnosaur fails to
make it. Striking first the Kroxigor only manage to get 2 wounds
though which is saved by the stone trolls enhanced save. Striking
back the trolls manage to get past the kroxigors armour, dealing 2
wounds to one.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2o5Kw6IlloS9xllzhojWfmjOm3ao17ZmdDKfg604lTEcjK3_92v7NPkJKdm45-r6NSlYJDI0o1_-WkGlzOhXEWUwJUBIhSgBWFyADqaTo8u3TRrwRez3px6QKgwyrzIJPzIA4aQEnjghb/s1600/02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="238" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2o5Kw6IlloS9xllzhojWfmjOm3ao17ZmdDKfg604lTEcjK3_92v7NPkJKdm45-r6NSlYJDI0o1_-WkGlzOhXEWUwJUBIhSgBWFyADqaTo8u3TRrwRez3px6QKgwyrzIJPzIA4aQEnjghb/s400/02.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 2 –
Orc keep priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again I
cast mystic shield on the boys, trolls and black orcs. As the trolls
could run at any point Grimgor inspires them to keep them in the
fight.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoix83zwbvdtg8fcg8nAsJWh8thK7qJkKhmwNlPIDg-k-JVLFe1LQsqc-YTbmtOf-VYmMIp2hxMTS3yYwx3ekAl_yBuctXDTQpRhBnOhizbKzizGRKNdJnVniVnK39PL1eO8Saz8SWJALz/s1600/04.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="297" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoix83zwbvdtg8fcg8nAsJWh8thK7qJkKhmwNlPIDg-k-JVLFe1LQsqc-YTbmtOf-VYmMIp2hxMTS3yYwx3ekAl_yBuctXDTQpRhBnOhizbKzizGRKNdJnVniVnK39PL1eO8Saz8SWJALz/s320/04.jpg" width="320" /></a>Swooping
down from the sky the wyvern comes down as close to Saurus warriors
as possible, I need to start taking them out to get to the
Bastiladon. Badly injured but not out of it, the Giant stumbles
towards the skinks, determined to squash something little.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Firing
into the Bastiladon again, the artillery hit the beats but fails to
penetrate its thick armour.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Charging
though the woods, the Giant manages to reach the skinks but
unfortunately the Wyvern fails its charge on the saurus. First the
trolls swing and get enough wounds though to kill off the kroxigor in
a single round of combat. The skinks fail to do anything to the giant
and then he kill 4 back.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQBh8A1dMhcwRoL3IgHLbN5PFeMO0tqFT-6EM_f7YE52ZpbOdXCAKq5hp0wUFMkYSJzwQwre-KduNZSYrobNoN55yZe5xuwpOfN6m23EGCCTJN8IF9laYQJdohyzSBPmpEFJmKszbTCiX1/s1600/03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQBh8A1dMhcwRoL3IgHLbN5PFeMO0tqFT-6EM_f7YE52ZpbOdXCAKq5hp0wUFMkYSJzwQwre-KduNZSYrobNoN55yZe5xuwpOfN6m23EGCCTJN8IF9laYQJdohyzSBPmpEFJmKszbTCiX1/s400/03.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seraphon
Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Casting
arcane bolt, the Slaan takes the first wound off the Wyvern and the
skink priests attempt their prayers.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikPCkGYc1G9PVH_npsrgZhOSnaIl4QKubSEeDaUZMRPm7Y2GdsRuwHLAIc1oe0r6UgtfAj4frgfOv5PspXrdRTlOPHgUXExEQmuVAabTfjVhdY38GS2L01GujZY8cuu86wykWpdMDgQowc/s1600/06.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikPCkGYc1G9PVH_npsrgZhOSnaIl4QKubSEeDaUZMRPm7Y2GdsRuwHLAIc1oe0r6UgtfAj4frgfOv5PspXrdRTlOPHgUXExEQmuVAabTfjVhdY38GS2L01GujZY8cuu86wykWpdMDgQowc/s320/06.jpg" width="295" /></a>With the
Wyvern now on the table the Carnosaur moves off the chase the larger
beat rather than the trolls. Moving back, the Bastiladon gets out of
range of the artillery while the saurus encircle it again. The priest
with the feather cloak flies into the sky. Appearing from the woods
the chameleon skinks appear next to the rock lobber.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Stuck in
combat with the giant, the skinks shoot at his ankles and deal a
single wound. Charging up its laser, the Bastiladon targets the
wyvern and murders him in a single shooting phase. Blow pipes shoot
at the rock lobber crew and the Chameleons kill the crew with ease.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With out
the Wyvern alive any more, the old blood steers the Carnosaur into
the orc boys charging like an avalanche. Striking first the Carnosaur
only manages to kill 1 orc as their shield allows them to beat off
most of their attackers. The giant kills more 2 skinks taking no
damage back, then the orcs fail to do any damage.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx8CbrQwpPQPpGs2h9KwFNAsp4aNUUboZKDJanuN8-chgx70JtxO3fkGZbLjOzq-5S3kgqCV1VXBjxGZILzkTJN-4f5ETFZD2HwpAw-VDx6zt9cG025raX00S1okgHjScrvcLtUMhftcpQ/s1600/05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="263" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx8CbrQwpPQPpGs2h9KwFNAsp4aNUUboZKDJanuN8-chgx70JtxO3fkGZbLjOzq-5S3kgqCV1VXBjxGZILzkTJN-4f5ETFZD2HwpAw-VDx6zt9cG025raX00S1okgHjScrvcLtUMhftcpQ/s400/05.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 3 –
Orc Priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again the
shamans get to work, shielding the trolls, but failing on the black
orcs and orc boys. I feel he's going to target the black orcs this
turn so I Inspire them with Grimgor.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The black
orcs and trolls move towards the lizard lines.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With the
Bastiladon out of range of the Doom diver, they target the Saurus and
kill 3 of them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
starts with the boys attacking the carnosaur and manage to deal 2
wounds to him. The skinks do nothing and the giant kills the skinks
off. With out the additional protection the orc boys collapse,
loosing 9 of them to the giant lizard.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and 3 of the orcs run.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_cdEKxVhGaH80kvSZc2HFKOdZxhuWXCrL18yAHSItzMky7uBYS_lyD5bgJyGkyfYwFMEPl5zjLAU_qpvAJ7JQuZ2YAMk-UmePVtmvOGwoPdv8RJBQV2f9xUMnXAL3VQD-sIT2Vz6bzfQ/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl_cdEKxVhGaH80kvSZc2HFKOdZxhuWXCrL18yAHSItzMky7uBYS_lyD5bgJyGkyfYwFMEPl5zjLAU_qpvAJ7JQuZ2YAMk-UmePVtmvOGwoPdv8RJBQV2f9xUMnXAL3VQD-sIT2Vz6bzfQ/s400/07.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seraphon
Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Not yet
done with the artillery the chameleons move to get them in range. The
Saurus see the Trolls as a threat and move away from them.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Using its
crystal, the Bastiladon targets the trolls and kill 2 of them with
ease. The chameleons kill off the doom diver crew.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In combat
the Carnosaur kills 6 more boys, leaving jut the Boss left, who fails
to do any damage.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and the Orc boss and Trolls run for it, leaving the table.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjysOGOZGxwJAn_HaZEar_7xtoMNek0Uunl572J2ppt0LVoTJFaGOuaaUaJ3IKiC7dAkiPpMLLJikAgcnnzMMAcVMWVpAuG2GqZeB5Zm7NFL2VbX7P4zbsdSXAHt3BOGxK63sK-XQqWsIB7/s1600/08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="371" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjysOGOZGxwJAn_HaZEar_7xtoMNek0Uunl572J2ppt0LVoTJFaGOuaaUaJ3IKiC7dAkiPpMLLJikAgcnnzMMAcVMWVpAuG2GqZeB5Zm7NFL2VbX7P4zbsdSXAHt3BOGxK63sK-XQqWsIB7/s400/08.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 4 –
Orc Priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again
Grimgor inspires the black orcs. With the troll and orcs gone, the
shamans shield the black orcs then arcane bolt the Carnosaur dealing
3 mortal wounds, then 1 more from the savage.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The black
orcs move next to the Carnosaur and the giant limps towards the
saurus line. Not wanting to get near the Carnosaur the warboss with
banner holds his ground.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the giant smashes into the Saurus line and the Black orcs charge
the Carnosaur. First the black orcs strike and rip the massive lizard
to bits killing him in a single turn. Unfortunately this means the
Saurus get to strike next and kill off the giant before he can do
much, but he does fall on them dealing 3 more mortal wounds. In the
back field the orc bully charges the chameleons, they deal 1 wound to
him and he kill 1 of them.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrkEcr74Qkj0DBuDUCLJxPNHvLngBKA_uVvOtaJrXLPaWXchUpDb6nJHoH0RWUCRPJEeW2ikICrfqkuFwkqFu8aV3k-OzhFkSgGnTiUDBew04yIC1slbMc622mcgQUsGFek3xzPOp5jH3T/s1600/11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrkEcr74Qkj0DBuDUCLJxPNHvLngBKA_uVvOtaJrXLPaWXchUpDb6nJHoH0RWUCRPJEeW2ikICrfqkuFwkqFu8aV3k-OzhFkSgGnTiUDBew04yIC1slbMc622mcgQUsGFek3xzPOp5jH3T/s400/11.jpg" width="366" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seraphon
Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Casting
his magic the Slaan cast mystic bolt on Grimgor and deal a single
wound to him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Movement
and both of the skink priests move down the table towards my shamans.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This time
the Bastiladon turns it focus on the Black orc and kill 5 of them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In combat
the bully takes a wound and take no losses themselves.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAUAcJCKUMecL3bHWw7sdAVMAiAdkfwLrApuSiWtNgNyyElSBmoRIZqVuS8eEUCR5zJoAvNGR0FlSB67iwOL0orkwhCEWmSSB1IWMTDn1gr6failP9OArCIOkvvhU5yS7lzjoCa67HYBrr/s1600/14.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAUAcJCKUMecL3bHWw7sdAVMAiAdkfwLrApuSiWtNgNyyElSBmoRIZqVuS8eEUCR5zJoAvNGR0FlSB67iwOL0orkwhCEWmSSB1IWMTDn1gr6failP9OArCIOkvvhU5yS7lzjoCa67HYBrr/s400/14.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 5 –
Seraphon steal the priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A double
turn for the Seraphon. The Slaan alter the stars to benefit the
Seraphon in some way (can't remember how) then cast mystic shield on
the Bastiladon.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The skink
priests carry on moving up and the Sunblood pushes his way though the
Saurus warrior to get closer to the black orc.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again the
Bastiladon target the black orcs and kills 4 more. Shooting from the
Chameleons kill the bully.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Charging
and the Sunblood hit the black orcs but only deals 1 wound. The skink
priests charge into the orc shamans, the shaman takes 2 wounds.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
At this
point I need to kill the sunblood and go after the Saurus so I take a
risk. Grimgor gets every one to fight! The shamans shield the black
orcs and cast gaze of mork, wounding a priest and deal a mortal wound
to the chameleons. The savage orc cast foot of gork, and stomps 6
saurus warriors flat.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Grimgor
goes straight for the Sunblood and charges him, killing him in
combat. Nothing happens between the shamans and priests. Not wanting
to risk the Great banner, the orc warboss just waits near by.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and 1 of the Saurus runs.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 6 –
Orcs take priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The risk
pays off, so now I can Inspire the black orcs so they won't run.
Again the Savage orc shaman casts foot of gork and gork stomps on 3
saurus, while the other shamans both have to attempt to protect the
black orc as the first failed.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With
their objective near both Grimgor and the Black orc move stright for
the saurus warriors followed by the Great Banner.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With a
great Waaagh! Both Grimgor and the Black orcs charge the saurus
warriors. Striking first grimgor kills 11 on his own! The Saurus
strike back and bring down a single black orc who then kill 6 more
lizards. The fight between the skink priest and shamans does nothing.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock, with 20 killed this turn the final few just run for it,
knowing its not worth staying.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-2G8YcCcJJf26KX83516UOrIUoGLgbeZLgfgp7-AJVS-KmXVsgUitIjihsUaTHen_4aKN-RAgWWLC7NWTCDmujGby3dJm_s0Vuz1aOOcFuBFT3J1b6HZRxI3VMzFxX97HRSyfn8WZFSXD/s1600/20.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-2G8YcCcJJf26KX83516UOrIUoGLgbeZLgfgp7-AJVS-KmXVsgUitIjihsUaTHen_4aKN-RAgWWLC7NWTCDmujGby3dJm_s0Vuz1aOOcFuBFT3J1b6HZRxI3VMzFxX97HRSyfn8WZFSXD/s400/20.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seraphon
Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With only
a small number left the Slaan again casts shield on the Bastiladon
and then manages to summon 3 more Kroxigor to aid him in this fight.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As the
kroxigor as close the Slaan moves back to them as the black orc are
too close. The Bastiladon moves towards the right.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seeing
Grimgor as the main threat right now, the Bastiladon targets him with
his shooting attack, killing him with his super crystal.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 7 –
Orc priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With
little left the shaman casts foot of gork on the Bastiladon and
manages to get a single mortal wound past its defences. The other two
shamans both try to cast gaze of mork to kill off some chameleon
skinks and wound the priests.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The black
orcs and savage moves towards the Bastilidon.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The black
orcs charge in and deal 7 wounds, all of which are saved by the
monsters 2+ save.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj86L8rD6fDKFBTRQ67BxLQHqnOwV_9NmCkm4irBAfmN1DH672oAVnj7mcnk81ujtMBLAeO_wLtmKo47DdDieidAVAjfmqTVPOKPRppPHKPwEh7pes9g4GBuTgINBRBpS7jPNhVCbUgMhIp/s1600/21.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj86L8rD6fDKFBTRQ67BxLQHqnOwV_9NmCkm4irBAfmN1DH672oAVnj7mcnk81ujtMBLAeO_wLtmKo47DdDieidAVAjfmqTVPOKPRppPHKPwEh7pes9g4GBuTgINBRBpS7jPNhVCbUgMhIp/s400/21.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seraphon
Turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Summoning
more reinforcements, the Slaan brings back the Sunblood, then shields
the Basildon again.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Everything
moves towards the Bastiladon to aid it.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
and the shaman is picked out this turn and reduced to a cinder.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In combat
I lose a black orc, but deal 7 wound again, which are all saved.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 8 –
Seraphon take the initiative</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
Bastiladon kills the orc with banner and the Kroxigor charge into the
black orcs, killing the few remaining. I'm not sure what killed them
but my shamans are dead as well.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Victory
to the Seraphon!
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
That was
a very close game and very enjoyable indeed. If only he didn't summon
the Kroxigor unit I might have stood a chance at dealing a few more
wound to the Bastiladon. I think I made the right choice trying to
hunt down the monster, as all he killed my Wyvern in a single turn,
and I would have felt like a dick hiding it in the sky battle field
all game.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
What I
should have done was move the shamans away from the skink priests and
up the field so they could have attempted to unbind the Slaan's magic
when it tried to shield the Bastiladon, having a turn when it only
had a 3+ save would have seen a lot more wounds put on it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I don't
feel too bad about this as This is the guy who won the Event over
all, winning 4 out of 5 games and got the most favourite game votes
(I voted for him as well).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway
only 1 game left to go, and my Orcs will be playing War of Storms vs
Dwarfs. </div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com7tag:blogger.com,1999:blog-1278252476801553420.post-21420959708298727272016-01-26T08:00:00.000+00:002016-01-26T08:00:20.506+00:00Imperial Armour Review Part 1: Eldar Units<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmMRiLYjfe279Gfdy99F-7lCXWH_ygyj4pulJgt80Mch3L3r8mG1wg_lt7WF7tenR-3Bpb0m3_MqN_zyh3378v1JmNAKAR-ttG1d0R0jbRQyjqAFHufkXKGxpAjTxQahE0xBOierl7ThY9/s1600/IA+Doom.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmMRiLYjfe279Gfdy99F-7lCXWH_ygyj4pulJgt80Mch3L3r8mG1wg_lt7WF7tenR-3Bpb0m3_MqN_zyh3378v1JmNAKAR-ttG1d0R0jbRQyjqAFHufkXKGxpAjTxQahE0xBOierl7ThY9/s400/IA+Doom.jpg" width="387" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Having
read though the second edition of the Doom of Mymeara with excitement
over the updated rules for Eldar warmachines and units I though I
would share with you all what I though. This review will be in three
parts, the First (this part) will be on the Eldar rules, the Second
part will be covering the Rules for Corsairs, and the third Forces of
the Imperium, Background and my overall opinion of the whole book.
Anyway onto the Eldar units...</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Forces
of the Eldar</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With an
updated Imperial armour it means we get updates rules, and this time
its the turn of the Eldar. Quite a lot of it is just a bit of a
polish of the existing rules to bring them back up to date with 7<sup>th</sup>
edition and the current Eldar codex. I will go though them unit by
unit to give you a clear view of the changes, but I wont go over
point changes exactly, as i'm not 100% sure what every unit used to
be.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Shadow
Specters</u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The first
thing I noticed about the Shadow Spectres is that their profile is
the same as the rest of them except for the Exarch who only has the
traditional 1 instead of 2, which I only mention for the sake of
continuity. I think the 2 wound exarch is silly, but such is life.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway
Shadow Spectres are a jet pack infantry unit who specialise in taking
out tanks as well a being able to take out light infantry if needed.
They are relatively low in number at 25 points a model but do have a
3+ save to keep them alive, but they also come with a spectre
holo-field which gives them a 5+ cover save if they move, and a 4+ if
they thrust in the previous turn. They also gain fear, and the exarch
power forces enemy units within 12 to roll and extra D6 for
leadership and moral tests and take the highest two. So straight away
it makes them an interesting unit for psychological warfare if you
can get them close to the enemy.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Each
Spectre comes with a Prism rifle. This has two modes, one is an
anti-infantry unit which is a strength 4 ap 4 blast, which is nice
when you trying to take out Tau or Storm troopers. However the other
mode I a strength 6 lance shot. I know it doesn't sound reliable at
taking out tanks, but for each hit you get you can choose to exchange
them all for a single shot with either +1 strength or -1 AP for each
shot after the first. So soon you can have an Ap 1 shot with ease or
upping the strength to 9 with out much of a problem.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
However
you still only get 1 shot, which isn't great at taking out tanks, and
is poor when you face super heavy tanks. If you want specific
anti-tank Aspect stick with Fire Dragons, but the Spectres give you
options, which the Eldar pay a lot for. For 25 point a model you get
an ok infantry killing unit and a risky one shot anti-tank shot which
is very dependent on number of hits, so it wont take out flyers. But
I believe that the psychological aspect of the unit is by far the
most useful if you can keep them alive, however I have never used
them... so that purely just looking at the rule rather than
practical experience. Still I like this unit.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Irillyth,
Phoenix lord of the Shadow Spectre</u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With a
new aspect comes with a new Phoenix lord. He comes with the standard
lord profile with a few extra bits of wargear and special rules. The
weapon of choice for this lord is the Spear of Starlight, a heavy 3
strength 7 ap 2 weapon which can take out tanks with a bit of luck.
It can also be used in combat with a bonus to strength and ap 3 (or 2
on the charge) which isn't too bad. The extra special rules are fear,
night vision, hit and run and acute sense. First of all I have no
idea why he has acute senses as he can't outflank as far as I can
see... so yer. Hit and run helps his unit stay out of combat where he
doesn't really want to be when he could be shooting at stuff. He also
ha the Spectre exarch power which is handy, but this combines with
his warlord trait. If an enemy unit within 12 inches targets his unit
they have to take a leadership test, if they fail they can only snap
fire at him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Overall I
have no idea why you would take him really other than fluff or if you
really like Shadow Spectres, a he doesn't add all that much bar a bit
of a beat stick. He's ok as a combat character but in an Eldar army I
feel your HQ should help your force more than be a combat monster,
but that's just me.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Eldar
Hornet</u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixGpFVUCXi12RCDc_cPe0zl48DTBn2m8Yf41slbWJjU6ZG7M3iz8hrFuAPKUOx5J8B5ldcwy7SD_sLUlnP7yGbELU20hs9aRSo1Dk10bI7acDMnkATmqnNmQ7td2Mkw6xsagvHHgIknfua/s1600/Hornet.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixGpFVUCXi12RCDc_cPe0zl48DTBn2m8Yf41slbWJjU6ZG7M3iz8hrFuAPKUOx5J8B5ldcwy7SD_sLUlnP7yGbELU20hs9aRSo1Dk10bI7acDMnkATmqnNmQ7td2Mkw6xsagvHHgIknfua/s1600/Hornet.jpg" /></a>This is
the fast attack choice which invalidates the vyper, it has higher
armour, not open topped, two weapons which can be upgraded like the
vypers with the addition of pulse lasers and come equipped with star
engines. Also you can scout (so outflank) and ha acute senses, it
also can go flat out and still snap shoot. But the nail in the coffin
is its only 20 points more than a vyper with 2 weapons. For those 20
points you get a hell of a lot and really unless your on a points
budget take a hornet. Thanks to do points drop of the vyper in the
recent codex, the vyper I still viable, but not so long ago the vyper
and hornet used to be the same points and the vyper never stood a
chance.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Focusing
on the Hornet now, if you pay 80 points you can have 4 strength 8 ap
2 shots on a fast skimmer which outflanks. This is very powerful but
also still quite weak, as 2 hull points with av 11 isn't going to be
winning any wars of attrition. But if you are playing eldar in an war
of attrition you are doing it wrong (unless your just using wraith
units). If I had a unit of 3, I would use the Hornets in every
game, they really do look amazing.</div>
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<br />
</div>
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<u>Lynx</u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now here
we have one of the biggest changes to the units, the lynx is no
longer a super heavy lord of war. What we now have is a 5 hull point
heavy support unit (we have too many heavy support units) and has
taken about a 100 point drop. Other changes include it armour which
ha improved, and its weapon which is no longer a pulsar, its now a
lynx pulsar. It has also lost its titan holo-field so its no longer
able to just dodge shots. Oh and its now a flyer with hover.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The Lynx
Pulsar now has two firing modes, Saturation, which is a single 48
inch large blast D weapon (so similar but weaker than it used to be)
and Salvo, which gives you 3 twin-linked D shots at 24 inches. While
it has lost a lot of range the salvo mode could be very devastating
against a super heavy or gargantuan, 3 twin-linked D shots is nothing
to sneer at. The option of swapping it for a Sonic lance is still
there if you bought the model before it got discontinued.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Its
special rule is called Sky-hunter, while it a flyer the lynx can only
make snap shots but when its hovering it counts as a fast skimmer.
Even though its a flyer you can choose to start on the table but you
can't take to the sky until turn 2. Why this rule is called
sky-hunter I have no idea as its not very good at hunting in the
sky.... but what ever. If you are flying you might as well jinx as
you lose nothing at all.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I am very
mixed on this change, I doubt I will be using it as a flyer all that
much so I can actually shoot with it weapon, but the twin-linked
snap-shots aren't exactly terrible. Even though its got 5 hull
points, AV 12 won't keep it alive all that long. So when I next use
it, I will have to keep it off the table and try and bring it on turn
2 and kill what ever needs killing. I think the lynx is going to be a
nice addition to the Eldar force but competing with so much in the
heavy support slots I don't think it will be an auto-include. Watch
this space, I will try and use mine soon.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>NightWing</u></div>
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<br />
</div>
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The
nightwing is a light flyer with 2 hull points and a good arsenal. It
come with two shuriken cannons and two bright lances, so I can take
down another flyer with ease. You can buy a second one for a unit of
2 so you can hunt down bigger flyers. While only having av 10 and 2
hull points its easy to blow out the sky, but the nightwing has a
little trick for that, it come with Agile and Stealth, so a 6+ cover
save normally, but if it jinks, it goes to a 2+ cover save, which is
a tough nut to crack. Unfortunately every one and his dog ignores
cover saves thanks to formations and special rules so its less useful
than you might think at first. It also comes with vector dancer to
you can get what you need to. You can buy a holo field for a
guaranteed save though which I am thinking you might need to do in
order to survive an unfortunate match up.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
For 125
points I think its a cool flyer but you are going to be jinking most
of the time which reduces its ability to actually deal damage but if
you can place it well I don't see how it won't be a great addition to
an Eldar force.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Pheonix
Bomber</u>
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A very
different flyer to the Nightwing, still av 10 with stealth, but 3
hull points. It focus is taking out infantry on the ground as it has
strafing run and weapons for taking down infantry. It comes with two
shuriken cannons, two pheonix bombers and a pulse laser. The pulse
laser appears to be more to defend itself if another flyer attempts
to take it out the sky, or if you need to desperately take out a
tank.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
It really
shines when shooting at marines in the open, its phoenix missile
launchers have 3 strength 5 ap 3 shots, so with two of them and the
shuriken cannons they will be hitting on 2+ then hopefully just shred
infantry. However for this rather specialised role you are paying
just over 200 points, which is a little pricey for something which
struggles to shift models who are in cover. Personally I don't rate
the bomber but if you can come up with a role for it please comment.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Vampire
Raider</u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A super
heavy flyer (with hover) with 12 hull points will be hard to shift,
but it also ha a 4+ invulnerable so good luck doing anything to it.
This flyer has a transport capacity of 30 models so I can move units
where they need to go, but its armament is rather weak. They can have
a scatter laser and a twin-linked pulse laser, so nothing amazing,
but you can swap the pulse laser for a twin-linked pulsar which
helps.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I really
don't get exited about this unit, its resilient and can hold an army.
But its very dull and I can't help but feel its better to use this in
a massive game (6k+) where you need move an army in order to
reinforce a section of the battlefield. Its jut very expensive and
dull.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Warp
Hunter</u></div>
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<br />
</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEK0JjgnJtR8j51mpLNs1KFjKpCu9YNROJxQIerUGm3-8oUgH6unYMPV6HR8RoIlWX2L_thkahrT3LWeBKy8rPZsLVD2dXBV54tY6k2GkOCQoLUEzzkPgLcrtQ1qdhwI4RSUTvdn8Mf6F/s1600/warp+hunter.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEK0JjgnJtR8j51mpLNs1KFjKpCu9YNROJxQIerUGm3-8oUgH6unYMPV6HR8RoIlWX2L_thkahrT3LWeBKy8rPZsLVD2dXBV54tY6k2GkOCQoLUEzzkPgLcrtQ1qdhwI4RSUTvdn8Mf6F/s320/warp+hunter.jpg" width="320" /></a>Another
heavy support unit for the Eldar, this tank is an odd one, its the
Eldars Barrage tank. It has the same stats as the other eldar tanks
like a falcon for fire prism, but its weapon is very unique. Unlike
the large range of the Imperial Artillery tanks, the Warp hunter only
has a 36 inch range, but what it lacks in range it make up for in
damage. It fire D3+1 3 inch blasts, and its strength D ap 2. However
before you cry out op, it gets -1 to its roll on the D chart, so it
can never roll a 6. But still it has the possibility to just murder
tanks and monsters that it can hit. Infantry will still die to it,
but it only a 3 inch blast so they aren't too worried about that as
they can just hide in cover (it can't ignore that).</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
However
it comes with a second firing mode, allowing it to use to flame
template, still D -1 ap 2 shot, and if you use this you are using it
as a last ditch attempt to survive (as otherwise you would just move
away). It makes it a flamer with ap 2 which wounds on a 2+, very
scary.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I have
one of these models and will be using it in the future, but how I
will be using it I don't know. It doesn't have the range to sit at
the very back, so I will have to keep in supported, maybe with
guardian defenders to protect it? Not too sure but this model has the
potential to really do some damage.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Wraithseer</u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Like a
Wraithlord the wraithseer is a strength 8, toughens 8 monstrous
creature with 4 wounds. Unlike the wraithlord, the wraithseer is a HQ
choice and a psyker. Since his last iteration he has been improved in
a few subtle ways. No longer does he require a second Hq unit to
field him, he can now just be selected on his own to lead your force
to victory. He can take a heavy weapon for his shoulder like the
wraithlord, but also has the option of a D-cannon or wraithcannon so
can take out tanks with ease. As standard the wraithseer comes with a
ghostspear which increases his strength to 10 and give him sunder
(re-roll failed armour penetration rolls).
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In
addition to being a kick as beat stick, the Wraithseer has some
abilities to boost your force. Being a level 1 pyker with a twist, he
comes with 3 powers as standard and can cast one of them a turn. His
powers focus around other wraith units, he can give another wraith
unit (not knight) fleet, or give a wraith unit feel no pain (5+),
again not wraith. Both of those powers can help a wriath unit either
get into combat, or just be even harder to shift. The 3<sup>rd</sup>
power is an assault D6 witchfire attack which won't do much damage
but forces the unit to take a pinning test at -2 ld.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Over all
I think the Wraithseer is a nice unit to add to a wraith heavy army,
adding both a few useful powers as well as being able to take a
punch.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Skathach
Wraithknight</u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A
Wraithknight that is designed to protect the webway but is now
available for you to use on the battlefield. I am not surprised that
they released a new wraithknight as the original is so popular. This
monster has the same basic profile as the regular wraithknight and
can be used instead of one in any formation or detachment which is
allowed to take a regular wraithknight.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now the
two difference between the two knights are the weapon options and a
webway shunt generator. The shunt generator allows the knight to make
a special shunt move instead of moving. It allows the knight to take
it off the table and redeploy it within 12 inches of its starting
position then scatter D6 inches then you can shoot, run or charge a
normal, OR place it into ongoing reserve. If you scatter onto an
enemy unit or land within 1 inch you take a wound and are forced into
ongoing reserve. Now I only see this being useful for getting out of
combat and recharging or jut getting away from a scary unit as you
can just jump within 12 inches anyway so no real benefit unless you
need a very lucky scatter to move a little extra. Its just a little
extra protection from getting bogged down in combat as this guy wants
to be shooting.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Speaking
of shooting you get a choice of two weapons, either two Inferno
Lances or Deathshroud cannons. The inferno lances are your anti-tank
option, each gun get D3+2 meltagun shots at 36 inches, so with both
of them that's a minimum of 3 shots each and a very dead something.
The deathshroud on the other hand kills infantry, with two firing
modes. The first is a strength 7 ap 4 hellstorm template with shred
and momofilament. The other is a 7 inch blast again with monofilament
and shred. Its not going to take out terminators but infantry will
die, even if its just because of the sheer number of wounds it will
cause, its best at slaughtering Tau but marines will die in a pinch.
If you were stuck in combat with a horde of something and shunt out
of combat you can then just flame them as they stay in a compact
formation as they can't move after you leave combat.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Personally
I think the version with Inferno lances is the better option, and for
315 points its a steal. It doesn't get an invulnerable save unless
you drop a gun which I can't say I would do as I would want maximum
damage from it. Still a scary unit to face.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Wasp
Assault Walker</u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The wasp
is an elite war walker, its profile is exactly the same, its weapon
options are the same the only difference is they have a wasp jump
pack. The jump pack allows the wast to use it in either the movement
phase or assault phase. If used in the movement phase the walker can
move between 8 and 12 inches in a single direction ignoring terrain
and models but it can only fire snap shots. If its used in the
assault phase they roll an extra D6 for their charge and discard the
lowest and inflict D6+1 hammer of wrath attacks.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Its an
extra 10 points for the wasp over a war walker and really I quite
like it, as I like war walkers in general and the additional movement
of kick in the assault phase is quite a nice addition. I would likely
just use them as a war walker, supporting other units and if I need
to run away I have that option, or if I need to take out a tank on 1
hull point I can just hammer it to death. Not a bad unit.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Scorpion
and Cobra</u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I am
combining these two together as they aren't all that different from
their previous incarnations, and are rather similar. Both are 9 hull
point av 12 super heavy fast skimmer. The Scorpion come with a
twin-linked Pulsar (2 shot, 72 inch, large blast D weapon) while the
cobra come with its D-impaler (1 shot 36 inch, 7” blast D weapon
which can stay in place and kill things later on in the game). For
the points I would say that they are your average lord of war, and
which one to take is more a matter of taste than anything else.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The only
real change for them is they both lose the titan holo-field and gain
Improved holo-fields. This means they now have a 4+ invulnerable save
against shooting and in combat, which does help improve its
survivability, but not quite as much as the titan holo field did. I
understand the change though as it keeps the mechanics streamlined
and wont surprise opponents with some complex rule.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Not much
to say, want a lord of war, take one.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u>Revenant
and Phantom Titan</u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I have saved the Titans for last and lumped them together as they are
rather similar bar the size. Being eldar they can't just have
something like every one else, so they have two very 'unique' rules.
The first is something they have always had, Titan holo fields. When
they are hit by an attack (combat or shooting) roll a D6, if they
moved they are hit on a 4+ other wise it 3+. So its very good
protection against D weapons as half of them don't even hit you. Now
its a very strong rule but they also have a rule called wraith titan
which is just silly. When attacked in close combat by units which are
not super heavy or Gargantuan, they can only be hit on 6+ regardless
of ws or OTHER CONSIDERATIONS so they ignore other special rule as
well. Super heavys and gargantuans hit on a 5+ instead... now let
that sink in. Not only do you need a stupid roll to hit, the holo
fields kick in and knock some of those few hits off as well. What the
hell are they thinking? Also the rule allows them to run 12 inches if
it has only fired a single weapon. Now both titans have those special
rules making them rather hard to hit in combat and shooting... crazy.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The Revenant is the smaller of the two, with av 12 and 9 hull points
its possible to take out in a turn or two (bar the rule above). It
comes with jump jets which allow it to move 36 inches in the movement
phase ignoring terrain and models. So its very manoeuvrable which an
eldar titan should be with weak armour. Its weapons pack one hell of
a punch though, either Pulsars or Sonic lances. The sonic lance is a
ap 2 hellstorm template which always wounds on a 3+ so will kill any
unit it touches. Pulsars are 2 shot large blast D weapons, so again
will destroy vehicles with ease. In the past you always had to have
two of the same weapon, but now it appears that you can have one of
each. As that has never been an option in the past it does get me
thinking would it be worth taking mixed weapons? Probably not, as one
is close range and the other is rather long I don't see the benefit
of two different weapons. It also now has a heavy 4 skyfire missiles
so it can now also take out flyers. For 900 points you get a very
powerful killing unit, and if it didn't have the wraith titan I would
say its great, but as it is, its very over powered. It should have a
weakness, and combat would have been that but no longer.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The Phantom is the Eldars version of the Warlord, its the biggest of
their titans and ups its armour to 13 and 24 hull points. Being
bigger, it ups its weapons as well, being able to take two of the
three options available to it. Phantom pulsar is a heavy 4 large
blast D weapon with ap 1 which will just kill everything. The
D-bombard option is a primary 1, 10 inch blast D weapon which leaves
the template in place and any models left under it at the beginning
of any subsequent movement phases or shooting phase take a single D
hit. And it remains until your next turn. That can block off entire
sections of the battlefield as no one wants to risk taking extra D
hits for no reason. Take two of these on it and you can just nuke
your opponents army and watch it die in its own turn. This is an odd
change as once upon a time it just ignored void and power shields but
now it just kill the planet. The final weapon option is the Phantom
glaive, a D melee weapon (it only ha 3 attacks so nothing to worry
about) but if you take a wound or hull point the model can only snap
shoot and their attacks are reduced to 1. While I don't rate this
option its a nice addition and will stop a knight from murdering it
in combat (bar wraith titan that is). They also come with the same
anti-air missiles as well as an extra anti-tank missile launcher.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
For 2500 points the phantom can and will murder a lot, as it should
as it like the warlord. But again why is it so resilient in combat?
Being able to nuke the battlefield is a bit weird, especially leaving
temples so you kill off what ever you failed in your turn. Just very
powerful, and I don't know if 2500 is enough, I would have to test it
out.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway that is all of the Eldar units, with only 1 thing missing, the
Firestorm which isn't in the book for the Eldar for some reason.
Anyway next Tuesday I will review the Eldar Corsairs then the
Imperial forces and Background.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
What do you think of the Eldar units? Have I missed anything?</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com2tag:blogger.com,1999:blog-1278252476801553420.post-19012805450304431462016-01-22T08:00:00.000+00:002016-01-22T08:00:15.545+00:00Rotwater Blight Game 2: Orcs vs Stormcast and Empire & Game 3<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDRiCiZDho5syCNigtl2FiZP3z9g1Ym0sL2gE6pFJ7DTcBkX7po3yclvfEmx9vBMVUW2PBXDN7Wfhkniw3LjYD1iee9pC5psddY7VmLcch4Y1opvZJnpfrINY6qMvUeQ4CSz2lDdaMKYs5/s1600/08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDRiCiZDho5syCNigtl2FiZP3z9g1Ym0sL2gE6pFJ7DTcBkX7po3yclvfEmx9vBMVUW2PBXDN7Wfhkniw3LjYD1iee9pC5psddY7VmLcch4Y1opvZJnpfrINY6qMvUeQ4CSz2lDdaMKYs5/s400/08.jpg" width="400" /></a></div>
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<br /></div>
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The
second game of the Throne of skulls event and its the Ritual vs
Stormcast Eternals with Empire support. My orcs must defend the ritual while the stormcast try to prevent it. Also its a bit of a double report in a way as i have also tagged on game 3 to the bottom of the report as well. </div>
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</div>
<a name='more'></a><br /><br />
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<u><b>The
Mission</b></u></div>
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<br />
</div>
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The
Ritual, one force must defend an artefact in their deployment zone
while their opponent must destroy it and stop the ritual. At the
start of each ritualist turn roll a D6 (and add in some modifiers)
and add them up each turn, when they hit 20 the ritualist wins. The
other side can only destroy the artefact with their general, or when
he dies their second in command. This way the defender has two ways
to win, and the attacker only has one.</div>
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<br />
</div>
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We roll
to see who get to choose their objective, and I win and select to be
the Ritualist, as it has the most ways to win.</div>
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<br />
</div>
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<u><b>The
Armies</b></u></div>
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<br />
</div>
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The
Ritualist: Orcs</div>
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<br />
</div>
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Grimgor
Ironhide (general)</div>
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17 black
orcs – full command</div>
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Orc
Bigboss – Waaaagh banner</div>
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Savage
Orc shaman</div>
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Orc
Warboss on Wyvern
</div>
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Orc great
shaman</div>
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Orc great
shaman</div>
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20 Orc
boys – full command</div>
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Giant</div>
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Doom
diver</div>
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Rock
lobber</div>
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Orc Bully
</div>
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<br />
</div>
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The
Disputers: Stormcast Eternals</div>
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<br />
</div>
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Thunderstrike
Brotherhood</div>
<ul>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lord-Celestant
on Dracoth</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lord
Relictor</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3
Retributors</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3
Prosecutors</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5
Liberators</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5
Liberators</div>
</li>
</ul>
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<br />
</div>
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Lord of
the Storm</div>
<ul>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lord-Celestant</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lord
Relictor</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lord
Castellant</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Knight
Heraldor</div>
</li>
</ul>
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<br />
</div>
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3
Retributors</div>
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5
Judicators</div>
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5
Judicators</div>
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<br />
</div>
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Master
Engineer</div>
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Fire
wizard</div>
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Fire
wizard</div>
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Wizard</div>
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Wizard</div>
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Cannon</div>
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Cannon</div>
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Steam
tank</div>
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Steam
tank</div>
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3
Demi-griffons</div>
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3
Demi-griffons</div>
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<br />
</div>
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<u><b>Deployment</b></u></div>
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<br />
</div>
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We take
it in turns setting up, with him starting. By the end of deployment I
have two shamans next to the artefact (realm gate for this game) with
the black orcs to the north of it aided by Grimgor, and the boyz to
the south flanked by the Warboss on wyvern. In the centre the giant
holds the wood. Trolls deploy to the north but further forward to
engage the enemy. I place both of the artillery pieces far back next
to the gate. The warboss with banner is in the centre.
</div>
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</div>
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<br />
</div>
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His
deployment has most of the thunderstrike brotherhood off table to
begin with. He has his 4 wizards deploy in the centre with the lords
of the storm. The rest of his deployment is rather symmetrical, with
a cannon, unit of demi-griffons, steam tank and unit of Judicators on
each flank. On the southern flank there is a unit of prosecutors from
the thunderstrike brotherhood and in the north the unit of
retributors.
</div>
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<br />
</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGle60ZkNM5qFaeY1_tSb97I_7HNYpmVBxFyk01biN-ZizRHQTaMoZsEqYqyb3mpKJpy1-loj5pwkdPM3cj0oIjzxUqXyOHR9C7YmP3c_8jGmZpUendIOhfeX4oU9B3BG2WT-NB6vvV52L/s1600/01+deployment.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGle60ZkNM5qFaeY1_tSb97I_7HNYpmVBxFyk01biN-ZizRHQTaMoZsEqYqyb3mpKJpy1-loj5pwkdPM3cj0oIjzxUqXyOHR9C7YmP3c_8jGmZpUendIOhfeX4oU9B3BG2WT-NB6vvV52L/s400/01+deployment.jpg" width="400" /></a></div>
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<br /></div>
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First
turn is the choice of the Disruptor, he hands it over to me.</div>
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<br />
</div>
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<u><b>The
Battle</b></u></div>
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<br />
</div>
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Turn 1 –
Orcs</div>
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<br />
</div>
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Starting
with the ritual I roll a 1... +2 for my shamans so its a
disappointing 3 to start off.</div>
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With
little to do yet Grimgor inspires the trolls so they don't make a run
for it. Mystic shield is cast on the trolls, orc boys and wyvern.</div>
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<br />
</div>
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The
trolls move closer to the Demi-griffons but every one else stays put.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the artillery targets a steam tank and deals 3 wounds to it.</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Stormcast
Turn</div>
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<br />
</div>
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All of
his wizards summon a Bale wind vortex, doubling their range of
spells. Then then proceed to cast magic at the stone trolls, killing
2 of the trolls despite their magic resistance.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Movement
and the steam tanks and demi-griffons move towards my lines while
most of the rest holds its ground.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Cannon
fire targets the trolls but thankfully only deals 2 wounds to a
troll. On the other side they target the doom diver and leave it in
splinters after their bombardment.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 2 –
Stormcast take the priority</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again
using their magic from afar, the wizards kill off the injured troll
and 1 more leaving 2 left.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Carrying
on their movement the demi-griffons circle around the trolls and the
other unit gets close to the orc boys.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Continuing
the bombardment cannon fire kills 3 black orcs and about 8 boys.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and a few more boys run away.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
For the
ritual I roll a 5, so with my bonuses it goes up to a 6, for a total
of 9 on the ritual, almost half way there.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Hero
phase and grimgor Inspires the black orcs, I can see them taking
another bombardment, and I might not get so lucky again. The shamans
shield the black orcs, orc boys and wyvern.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUtcKyD84WBH9IOBE4Nwvhgkdbe8QQvkW0Z0iHXp-uE_g_f2bQHRVQx-fJu59PAgFf4ygEdvRwPZQ6BNK02aTm1g67u_OJsHcg9J4Od1V3iur9gkLrNA4PxjEfuRC4duaDimuVPtNoC_rF/s1600/04.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUtcKyD84WBH9IOBE4Nwvhgkdbe8QQvkW0Z0iHXp-uE_g_f2bQHRVQx-fJu59PAgFf4ygEdvRwPZQ6BNK02aTm1g67u_OJsHcg9J4Od1V3iur9gkLrNA4PxjEfuRC4duaDimuVPtNoC_rF/s320/04.jpg" width="320" /></a>Flying
from its position behind the wood the wyvern goes straight for the
Demi-griffons and the boys follow suit. Seeing the half chickens run
past them, the trolls give chase after a snack. Holding their line
Grimgor and the Black orcs ready to defend the artefact.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rock
lobber again targets the steam tank, but misses.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Charges
and the trolls charge the Demi-griffons but the boys and the wyvern
both fail their charge despite only needing about a 5, disappointing.
In combat the trolls deal 2 wounds to the chicken knights and take 2
back.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 3 –
Orcs take back priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Well this
was a rather handy bit of luck. Again I get a total of 6 for the
ritual, taking me up to 15.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I manage
again to shield the boys and black orcs but fail on the wyvern.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Movement
has the orcs and wyvern get within 3 inches of the Demi-griffons so
they will make the charge! The shaman towards the bottom of the table
moves back to help with the ritual.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
and the rock lobber fails to do anything, but the trolls vomit on the
demi-griffons causing a single wound.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the wyvern and boys make the charge, so the wyvern goes first and
kills a demi-griffon with ease. They strike the boys back and kill 2
. In the top combat the trolls strike next but don't manage much
losing a model for their trouble. Orcs finally strike and take 2
wounds off a demi-grif.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and some how the troll stays! Orcs are also fine.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Stormcast
turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Magic
from the wizards kills 4 more black orcs.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Movement
phase and the heros from the thunderstrike brotherhood come in as
close as possible to the artefact. A unit of retributors come in near
the trolls as well while the prosecutors set up in the middle of the
table. Needing to move up, the wizards banish the vortexs and move
closer to my lines to disrupt the ritual.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the Dracoth manages to kill 2 black orcs then the cannons shoot
at them, reducing them to just the unit champion.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
phase and he fails all of his charges. The demi-griffons deal a
couple of wounds to the orcs but they some how save them. The trolls
manage to kill a demi-grif with out taking harm then the wyvern kills
off the other uni.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 4 –
Stormcast take back priority... its just a game of double turns at
this point.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Once more
the wizards summon the vortexes then just magic Grimgor to death.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
Dracoth and friend run towards the artefact and the general gets
close enough to smash it next turn. Slowly moving forwards the steam
tank gets closer to the orcs. Retributors and prosecutors move up as
well.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
has little effect this turn, it just kills of a shaman.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the steam tank charges into the orc boys, the retirubtors charge
into the lone black orc. The troll/chicken fight ends with nothing
happening, the retributors murder the lone black orc and the steam
tank does very little taking 2 wounds for its trouble.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDRiCiZDho5syCNigtl2FiZP3z9g1Ym0sL2gE6pFJ7DTcBkX7po3yclvfEmx9vBMVUW2PBXDN7Wfhkniw3LjYD1iee9pC5psddY7VmLcch4Y1opvZJnpfrINY6qMvUeQ4CSz2lDdaMKYs5/s1600/08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDRiCiZDho5syCNigtl2FiZP3z9g1Ym0sL2gE6pFJ7DTcBkX7po3yclvfEmx9vBMVUW2PBXDN7Wfhkniw3LjYD1iee9pC5psddY7VmLcch4Y1opvZJnpfrINY6qMvUeQ4CSz2lDdaMKYs5/s400/08.jpg" width="400" /></a></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc turn</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With his
wizards close I'm getting -2 to my rolls and I manage to add 3 to
ritual for a total of 18.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Its
getting desperate, I need to shift the Dracoth, so both shamans
attempt to arcane bolt him but both fail to cast it!</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The giant
is still fresh so makes a dash straight towards the Dracoth, he needs
to kill him this turn. Seeing the dire situation the warboss on
wyvern moves back towards the lines trying to help prevent the ritual
getting stopped.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the rock lobber misses the Dracoth.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the wyvern makes a long charge onto the prosecutors and the giant
blitz his way straight to the Dracoth! I choose the giant first and
swinging with his club he gets 11 attacks, its looking good, but only
5 manage to wound and he saves all but 2. Then the rest of the giants
attacks miss... damn. He strikes with his prosecutors on the wyvern
but does no damage, so which the wyvern kills off 2 of his men. Not
much happens between the steam tank and orcs.</div>
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<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI4LV0JDsDBtaDYtQt4TuXqmf43HAa2Zs-NhcjblrYjoZ69rakipZ8f9Ch9zD-sZ1ppidt0yn0vWIMIsAaPX9VgObB6fG-f8cRNjRoHJx2EPCXYljxeBNjv3Cd_GU8TLMVG4NBPX4BJk65/s1600/09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI4LV0JDsDBtaDYtQt4TuXqmf43HAa2Zs-NhcjblrYjoZ69rakipZ8f9Ch9zD-sZ1ppidt0yn0vWIMIsAaPX9VgObB6fG-f8cRNjRoHJx2EPCXYljxeBNjv3Cd_GU8TLMVG4NBPX4BJk65/s400/09.jpg" width="400" /></a></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now the
most important roll, who gets priority. If I get it I have a 50/50
chance to finish the ritual and possibly kill his general. If he gets
it, on a 2+ he wins.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Priority
goes to the Stormcast.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Hero
phase and he rolls a 2... close but just enough to smash the
artefact. Its a major victory to the Stormcast, but a very close
game.</div>
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<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWgYyaI2QS0xa7a8M8UIrUQ-SDwluE_QWS0HT02mEYdKjpVvnFdtYRfKsCsEmy9zTTNcIr2-YaSj4CNcx4zrupru_StfMXWaqYl53LkZVvDhHvYKQU6Kudf4XV29OwUKQyU7iRotoIC4ZZ/s1600/10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWgYyaI2QS0xa7a8M8UIrUQ-SDwluE_QWS0HT02mEYdKjpVvnFdtYRfKsCsEmy9zTTNcIr2-YaSj4CNcx4zrupru_StfMXWaqYl53LkZVvDhHvYKQU6Kudf4XV29OwUKQyU7iRotoIC4ZZ/s400/10.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
That was
a very close game, it could have gone either way at the end, just
coming down to priority. It was very enjoyable but I can't help but
feel that if I had been the attacker I wouldn't have stood a chance
getting though those cannons, he could easily of just killed my
generals and that would have been that. Still as it stands, a very
close game.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
One thing
that I noticed when looking around the tables while we played was
people packing all of their infantry around the artefact to protect
it, stopping people from placing their models within the 3 inches to
to destroy it. While this is a sound tactic and one that will work,,
as they need to kill you to a man, I felt it a little unorcy. Having
to slog across the table (well normally) is hard enough and just
didn't sit right with me, plus when the boss isn't looking I felt it
entirely characterful for the orc boys to go looking for a scrap.
Probably not a smart move, but fun none the less.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="CENTER" class="western" style="margin-bottom: 0cm;">
<u><b>Game
3: Breakthrough vs Skins</b></u></div>
<div align="CENTER" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIOTXZu-M2eLYqsjGlxTuEVtH5X3DyuZNz9cz0ixY7wo-sABsRN8TAFTbsLxsGY-O_bVKSXtaG-QtwBmVnhEC2vwWiNQ5U9q1mTZzpxWcoufysE7e86TMjH33O3BTfBRSDYYKfngRzEb3e/s1600/20160109_165833.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIOTXZu-M2eLYqsjGlxTuEVtH5X3DyuZNz9cz0ixY7wo-sABsRN8TAFTbsLxsGY-O_bVKSXtaG-QtwBmVnhEC2vwWiNQ5U9q1mTZzpxWcoufysE7e86TMjH33O3BTfBRSDYYKfngRzEb3e/s400/20160109_165833.jpg" width="400" /></a></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Breakthrough is a mission where once force has to get at least ¼ of
their models off the opponents table edge in order to get a minor
victory. If you get less than this or none its a victory to your
opponent.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The reason I am adding in game 3 to this battle report instead of it
having its own is because I'm a little disappointed with myself about
it. Talking to my opponent he appeared to be relatively new to the
game and his army only consisted of skinks, chameleon skinks, 3
kroxigor, 3 terradons and 2 razordons I think. Anyway talking he had
about 80 models with him, so I said he should use them all as skinks
aren't all that great.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway as we played the game and I selected to be the attacker so I
had to push though his lines and get off the table. However I used my
whole force against him. Which I felt really bad about as taking two
monsters against him was a really crappy thing to do. Anyway here is
a brief report of what happened.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 1</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The Seraphon move towards the orcs and make a few pot shots killing 1
or 2 orcs. In return the orc boys charge into the skinks on the
right. The monsters just bypass the enemy and move straight for the
opposite side of a table.</div>
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<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRtpuvSiAyeP9Gatg8djSoeC4byLgz3CM13dc5DAgom-3vyZ2VMmsI5O4CC12OaoDMbJVPQK5WBzzgJrpYlyKVlGHU_1vefhmJ1NxxklCC-PNKVnbfbpWUyHLG1EODc2ndOpeey4_6PIQq/s1600/20160109_165137.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRtpuvSiAyeP9Gatg8djSoeC4byLgz3CM13dc5DAgom-3vyZ2VMmsI5O4CC12OaoDMbJVPQK5WBzzgJrpYlyKVlGHU_1vefhmJ1NxxklCC-PNKVnbfbpWUyHLG1EODc2ndOpeey4_6PIQq/s400/20160109_165137.jpg" width="400" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 2</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The trolls charge into a unit of skins and kill most of them, and the
rest run for it. Kroxigor charge in to aid the skinks on the right
but do very little to the orcs.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiizm6acVuRokI0r7BeBPGZtO0Y419QE1hJ3XuQIhsaxIWPXt9I2UzJB8E-76XAzpbd3b9H-7EJ45gAKMnJAUozbUZKuo9AT782JqLTCAoCeShK_5tSPQUQjmnJa1F5FbCg0nZfsbf1yfJY/s1600/20160109_165837.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="208" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiizm6acVuRokI0r7BeBPGZtO0Y419QE1hJ3XuQIhsaxIWPXt9I2UzJB8E-76XAzpbd3b9H-7EJ45gAKMnJAUozbUZKuo9AT782JqLTCAoCeShK_5tSPQUQjmnJa1F5FbCg0nZfsbf1yfJY/s400/20160109_165837.jpg" width="400" /></a></div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 3</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Terradons and chameleon skinks appear. The chameleons shoot at the
rock lobber crew killing them. The terradons charge the trolls and
get killed by them pretty quick. Some how the orcs start doing damage
to the kroxigors. The black orcs charge into the razordons and kill
them with ease.</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I start making a break for the enemy line while the orcs some how
kill the kroxigors. However the skins keep the orcs locked in combat.
</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Some of my units get off the table, but not the black orcs.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Game ends: Minor victory to the Skinks</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now I feel really bad about this game because I should have altered
my army so it was a fair game, even though I just made the monsters
avoid combat I feel bad about this. But by doing this I feel that I
didn't play properly and cheated the guy out of a proper game. I also
made myself look like a fool by not playing properly and just messing
up the game. I just hope that the guy enjoyed the game if nothing
else.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway next week game 4, vs the Seraphon.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com0tag:blogger.com,1999:blog-1278252476801553420.post-11919177446145364712016-01-19T08:00:00.000+00:002016-01-19T08:00:18.102+00:00Finished Giant<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO4l7J_2Q3FISgd7F6dSHntLE4Nb-e4ZVEMYsQF54igjTrM0-qSds_oaxLeHIzgtc9DhWnfWMrYOAgT5pwfeFtBVf89oYY1ZhzUhjM_wKDiwIRzeMt2uyPVT_JK_lphBxIrlNuVMTM2L9w/s1600/12546146_10206267394056897_1415337859_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO4l7J_2Q3FISgd7F6dSHntLE4Nb-e4ZVEMYsQF54igjTrM0-qSds_oaxLeHIzgtc9DhWnfWMrYOAgT5pwfeFtBVf89oYY1ZhzUhjM_wKDiwIRzeMt2uyPVT_JK_lphBxIrlNuVMTM2L9w/s320/12546146_10206267394056897_1415337859_o.jpg" width="189" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Before
Throne of skulls I attempted I paint my giant and in the photos I
showed that my giant was a W.I.P. But I did manage to finish painting
the big ol' bugger and though I would share it with you all as i'm
quite happy with out it came out, not Golden Daemon, but im happy.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br /><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhyKsB2g6sCpLIsb_WKiZFjEVDrJB2Lge4iGHN_c7rSidvUrptUNLoVBLUI66zHz3RC440licsz1JDrd2H-8XggiVipF_ZteMXt2pbVupLpYD3GolKEr2FwV-aJyuGTM_7EwkbT4mGckv-/s1600/12562358_10206267394336904_1043510850_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="252" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhyKsB2g6sCpLIsb_WKiZFjEVDrJB2Lge4iGHN_c7rSidvUrptUNLoVBLUI66zHz3RC440licsz1JDrd2H-8XggiVipF_ZteMXt2pbVupLpYD3GolKEr2FwV-aJyuGTM_7EwkbT4mGckv-/s320/12562358_10206267394336904_1043510850_o.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This is a
Maruder giant, a model that was released in 1990, so its quite an old
model at this point. I painted the cloth patchwork as I think it
looks better than just a solid colour on him. However looking over
the pictures it does look rather bland, so I might have to go back
and paint in a little more variety on his cloths.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUZmgeZ6QmfQjda5xL7Fy8XvNaRQZKWDw7VkH2NkFzFdDqH_D96kZ5XtGF5dSHghx55rpE4jvcA5K10CfA1IlWsrn2lTy5SwPkVnr1lLtV74VTVuopeYDWEEzzHn19ueNsqRTLS-RGvGEx/s1600/12620567_10206267393976895_172394045_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUZmgeZ6QmfQjda5xL7Fy8XvNaRQZKWDw7VkH2NkFzFdDqH_D96kZ5XtGF5dSHghx55rpE4jvcA5K10CfA1IlWsrn2lTy5SwPkVnr1lLtV74VTVuopeYDWEEzzHn19ueNsqRTLS-RGvGEx/s320/12620567_10206267393976895_172394045_o.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I am
rather pleased with how the wine bottle and other things he has on
his rope around his back look. And now that he is on a rather large
base instead of being trapped on that tiny square one, it makes him
look even bigger.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3GKgkEzTAbC7StuxgzWcfmHBZ1fSe2CwlbxrM4mavP5is6sV68sNj9rH5tGXfy7lz0XsewMIjH4Nzyw9JTl8DhNErYJhyTMZ_8pn-QUwHWRrbrR85ZBXSFD8_ChV21qWI39zWxBr1rngR/s1600/12+nurgle+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="271" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3GKgkEzTAbC7StuxgzWcfmHBZ1fSe2CwlbxrM4mavP5is6sV68sNj9rH5tGXfy7lz0XsewMIjH4Nzyw9JTl8DhNErYJhyTMZ_8pn-QUwHWRrbrR85ZBXSFD8_ChV21qWI39zWxBr1rngR/s320/12+nurgle+4.jpg" width="320" /></a></div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
For a comparison here is an old photo of how it used to look, a lot more orange than now.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
What do
you guys think of his new look?</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com5tag:blogger.com,1999:blog-1278252476801553420.post-36971480994245857432016-01-15T08:00:00.000+00:002016-01-15T08:00:16.984+00:00Rotwater Blight Game 1: Orcs vs Sylvaneth<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoJ9Edos38Qh1HmpQOeLy5Jc3XUctAswcjvcD7Aruy2HKYc810o8nNcaOU-343tGS_IEqXy49ttV2BjpGv1ViD7V7zAyB_tpUxJyhyphenhypheno-01C3siy6PoSQu0WSgCGn1FBdjZJTD1AXZO4jrt/s1600/04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoJ9Edos38Qh1HmpQOeLy5Jc3XUctAswcjvcD7Aruy2HKYc810o8nNcaOU-343tGS_IEqXy49ttV2BjpGv1ViD7V7zAyB_tpUxJyhyphenhypheno-01C3siy6PoSQu0WSgCGn1FBdjZJTD1AXZO4jrt/s400/04.jpg" width="400" /></a></div>
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<br /></div>
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<br />
</div>
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The first
game at Rotwater blight and its Hold or die against a Sylvaneth
force. As we have special rules for the games my orcs become
followers of Nurgle for this game, well they are green so that's
close enough I guess.
</div>
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</div>
<a name='more'></a><br />
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<br />
</div>
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<u><b>The
Mission</b></u></div>
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<br />
</div>
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For game
one its Hold or die, so one army (the Invader) separates into two.
One force is the invading force and can set up where ever it wants on
the table, with the other force coming on turn 2. However the
reinforcing force has to be twice as large as the starting force.
The other army (The custodian) sets up where ever they want that is
more than 12 inches away.
</div>
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<br />
</div>
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The
Invaders objective is to kill everything the custodian has, while all
the custodian has to do is kill the invaders starting force.</div>
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<br />
</div>
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We roll
to see who is which force, and Sylvaneth chooses to be the Custodian,
leaving me as the Invader.</div>
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<br />
</div>
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In all
the games over the weekend we are in the realm of life (so a roll of
1 for battle shock brings every one back to life) and a few more
other things which didn't do much.</div>
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<br />
</div>
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<u><b>The
Armies</b></u></div>
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<br />
</div>
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Before we
pick our models we go through what each of us has, and going though
our forces it becomes apparent that I really can't deal with 4
monsters, so he is kind enough to drop a Treeman for me. We use the
following forces:</div>
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<br />
</div>
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The
Invader: Orcs and goblins</div>
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<br />
</div>
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Starting
force</div>
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<br />
</div>
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Grimgore
Ironhide (general)</div>
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17 black
orcs – full command</div>
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Orc
Bigboss – Waaaagh banner</div>
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Savage
Orc shaman</div>
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<br />
</div>
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Reserve
force</div>
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<br />
</div>
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Orc
Warboss on Wyvern (General)</div>
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Orc great
shaman</div>
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Orc great
shaman</div>
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20 Orc
boys – full command</div>
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Giant</div>
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Doom
diver</div>
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Rock
lobber</div>
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Orc Bully
</div>
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<br />
</div>
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The
Custodean: sylvaneth</div>
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<br />
</div>
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Durthu
(general)</div>
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Lord on
Forest Dragon</div>
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Treeman
Ancient</div>
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Branch
wraith</div>
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Branch
wraith</div>
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6 Treekin</div>
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14 Dryads</div>
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14 Dryads</div>
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<br />
</div>
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Stormcast
Knight-Vexillor</div>
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9
Stormcast Liberators</div>
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<br />
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgudpVEuZTiayfIeRSZXT1HavOVYAl5VMjVQFkbm9rBcgCgOVdo9PEAWWm2Up48R8vKbU4BI4aVVVu1M34jdrNYZLmd9Sqdr5x6oNTuj2tcLJ4fk-t2BOWC05JOxeiLEoWy6H1-xV595YaE/s1600/02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgudpVEuZTiayfIeRSZXT1HavOVYAl5VMjVQFkbm9rBcgCgOVdo9PEAWWm2Up48R8vKbU4BI4aVVVu1M34jdrNYZLmd9Sqdr5x6oNTuj2tcLJ4fk-t2BOWC05JOxeiLEoWy6H1-xV595YaE/s320/02.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Converted forest dragon</td></tr>
</tbody></table>
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<br /></div>
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<u><b>Deployment</b></u></div>
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<br />
</div>
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I set up
my waaagh banner first right in the centre of my deployment and
encircle him with black orcs and characters, I don't see how I can
win this but I will defend the flag to the last.
</div>
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<br />
</div>
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He
encircles me with all of his force, with most of his monsters towards
the south of my deployment and the stromcast towards the north. I
don't see this ending well.
</div>
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<br />
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0CBllYAUsoqH9MmQO4XlvwSqhRyLUNW3ckCLl_cdxJcLuxVPYyqWNexKpESDDNytaI12GLl8JTlcXZDGJTPIRQDtnVJWk8F9O4ZX8E303w5ReC63djq-C8RkpNicRQgbm1ol7aNjUAVQg/s1600/01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0CBllYAUsoqH9MmQO4XlvwSqhRyLUNW3ckCLl_cdxJcLuxVPYyqWNexKpESDDNytaI12GLl8JTlcXZDGJTPIRQDtnVJWk8F9O4ZX8E303w5ReC63djq-C8RkpNicRQgbm1ol7aNjUAVQg/s320/01.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr>
</tbody></table>
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<br /></div>
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<u><b>The
Battle</b></u></div>
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<br />
</div>
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Turn 1 –
Priority to the Sylvaneth</div>
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<br />
</div>
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Durthu
calls forth and summons a new forest onto the table, close to my
black orcs.
</div>
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<br />
</div>
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Movement
has the forces of the Sylvaneth move straight towards my lines, but
durthu spirit walks and sets up as close as possible in the new wood.
The tree man ancient does the same but sets up in the forest to the
east of the black orcs.</div>
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<br />
</div>
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Shooting
from the Treeman ancients staff targets the Waaagh banner and manages
to deal a single wound to him, it could have been a lot worse.</div>
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<br />
</div>
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Combat
and both the Treeman ancient and Forest dragon manage to charge into
Grimgor. And because of the dragons ability all of my units will
strike last. First the dragon attacks and he manages to kill Grimgor
with ease, however with the special rules we are using, the nurgle
player (that's me) gets to try and ask Nurgle for help and on a 5+
you can bring a hero back from the dead once in a game. Taking notice
of my need, Nurgle brings Grimgor back from the dead ready to strike
back! But then the Treeman impales him killing him once more... there
is only so much Nurgle is willing to do. The black orcs move in and
attack back but only manage to deal a single wound to the Treeman
ancient.
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEje5-AAeO2xpy-mqvchbf3GD3Y7_OALey_b7HohRdCGgQEYQNEuSnd1smL3vNBLrQUqr5EQrKWH9slhziQeNmdZJnBGLVFwXQt_m1K3VskYCv-6TTCVISJO0GKn31FZV30_yvUzBNSR3fXI/s1600/03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEje5-AAeO2xpy-mqvchbf3GD3Y7_OALey_b7HohRdCGgQEYQNEuSnd1smL3vNBLrQUqr5EQrKWH9slhziQeNmdZJnBGLVFwXQt_m1K3VskYCv-6TTCVISJO0GKn31FZV30_yvUzBNSR3fXI/s400/03.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The monsters take on Grimgor</td></tr>
</tbody></table>
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Orc turn</div>
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<br />
</div>
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In the
hero phase the Savage orc shaman calls on Gork to stomp on the forest
dragon, dealing 3 mortal wounds to it, then wonders off. Raising his
banner high then slamming it down, implanting it in the ground with a
WAAAAAGH! The warboss tells the back orcs no one runs, making ever
one immune to battleshock (its a mission special rule).</div>
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<br />
</div>
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Seeing a
branch wraith behind the orcs, the savage shaman moves towards it
wanting to show it who the best!
</div>
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<br />
</div>
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Charges
and the Savage orc shaman charges into the branch wraith. As the
shaman is the only one I can have go first, he does and deals 0
damage, missing his single attack. Amused by the orcs display the
branch wraith swipes with its claws and deals a single wound back.
Somehow, the treeman fails to deal any damage to the black orcs, he
just rolled badly, but the dragon however rips 5 black orcs to
pieces, so it balances out. Striking back the black orcs deal 3
wounds to the dragon and 3 on the Treeman! Not a bad combat
considering.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoJ9Edos38Qh1HmpQOeLy5Jc3XUctAswcjvcD7Aruy2HKYc810o8nNcaOU-343tGS_IEqXy49ttV2BjpGv1ViD7V7zAyB_tpUxJyhyphenhypheno-01C3siy6PoSQu0WSgCGn1FBdjZJTD1AXZO4jrt/s1600/04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoJ9Edos38Qh1HmpQOeLy5Jc3XUctAswcjvcD7Aruy2HKYc810o8nNcaOU-343tGS_IEqXy49ttV2BjpGv1ViD7V7zAyB_tpUxJyhyphenhypheno-01C3siy6PoSQu0WSgCGn1FBdjZJTD1AXZO4jrt/s400/04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Savage orc Shaman vs Branch wraith</td></tr>
</tbody></table>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 2 –
Priority to the Sylvaneth</div>
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<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Hero
phase and the Treeman ancient casts arcane bolt onto the waaagh
banner, dealing 3 mortal wounds to him. Calling down a comet the
Stormcast Knight-Vexillor kills off the banner, so i'm not longer
immune to battleshock.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again the
army moves towards the black orcs, getting very close now.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
and the treeman ancient targets the shaman and chips another wound
off him, reducing him to 2.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and Durthu and a unit of dryads from the bottom of the table charge
into the black orcs. Trying to kill off the Savage orc before he can
strike, the Branch wraith again claws at him and reduces him to a
single wound, but he's still kicking. The savage orc attacks back and
again does nothing. Swinging his great sword, durthu kills 6 black
orcs with ease, yet some how the dragon, dryads and trees fail to do
anything with some terribly bad rolls. Striking back, the black orcs
manage to deal a single wound to Durthu and the Treeman ancient.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battleshock
and I have 5 guys left, and having lost 6 I can roll anything but a 6
to have at least 1 model left. So I roll a 6 and they all run for it.
I have 1 model left before he wins.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Trying to
damage the dragon again the savage tries to cast foot of gork, but
the spell fails.</div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifzCXqT8ynSg0LfAaaG_iMCQPXIk9h3BmLRRe8NzpNfmEgrN3fJ9qu_gQQ8jMf24CSPdAF_Y5cMQHUDBMs3kjrMz1pYBeTuIMVUs1FCIwcnGABVTXQRCntbYXL-2oHr25S5U2TzFr4ZKCQ/s1600/05.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifzCXqT8ynSg0LfAaaG_iMCQPXIk9h3BmLRRe8NzpNfmEgrN3fJ9qu_gQQ8jMf24CSPdAF_Y5cMQHUDBMs3kjrMz1pYBeTuIMVUs1FCIwcnGABVTXQRCntbYXL-2oHr25S5U2TzFr4ZKCQ/s400/05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Reinforcements arrive</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
reinforcements arrive to my left, attempting to save the single model
one 1 wound left. The giant and wyvern appear towards the top of the
table ready to smash a unit of Dryads. In the centre the boys and a
shaman appear, flanked by the trolls and the artillery. Spooked by
the branch wraith and its inability to die, the savage orc shaman
falls back to the safety of the orc line.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now I
have the doom diver and rock lobber on the table they both try to
shoot at the forest dragon, but miss, the doom diver can't even
redirect. However the trolls vomit on the branchwraith and kill it
with ease.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
ground shakes as both the giant and wyvern charge the dryads at the
top. Striking first the giant swings with his club killing 9 of the
little trees, but the rest of his attacks miss. Attacking back the
dryads cause 2 wounds on the wyvern and none on the giant. Angered by
their puny attacks, warboss and his pet wyvern kill off 4 more
dryads.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and the dryads run for it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSobK9FcIbE9W3rvkmpAGpTKNPA9yU7U6a5z1G0tLCDbNkGhCDePkwQmZxNSI7DbHJT0WoAiyMqzKadPdvo7uSZiHhxixrp7O_BgWugrcGtzfbjj78RSvu0De-M46TSf_I3Jv2VIM9SS7q/s1600/06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="361" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSobK9FcIbE9W3rvkmpAGpTKNPA9yU7U6a5z1G0tLCDbNkGhCDePkwQmZxNSI7DbHJT0WoAiyMqzKadPdvo7uSZiHhxixrp7O_BgWugrcGtzfbjj78RSvu0De-M46TSf_I3Jv2VIM9SS7q/s400/06.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 3 –
The orcs steal the priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shouting
his battle cry the Warboss on wyvern calls a WAAAAAAGH!, and a shaman
shields the orc boys. The other shaman shield the savage orc shaman.
The savage tries to foot of gork the dragon but fails to cast.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The boys
move towards the dryads while the giant and wyvern move towards
Durthu. Trolls amble forwards towards the dryads.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again all
of my shooting scatter off, rather unfortunate but such is life.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Seeing
Durthu, the Giant charges him wanting to show his strength, but the
warboss on wyvern fails his charge to aid him. In the centre the boys
charge the dryads and the trolls can't fit in anywhere, so can't
charge. I activate the giant first and he smacks durthu with his tree
causing 2 wounds. Durthu strikes back but only deals 2 as well. My
orc charge was a little misguided as they are within 3 of the dragon
(so go last) and the treeman ancient. So the ancient goes next but
can't get past the orcs armour, the same is true for the dragon!
However the sheer number of attacks from the dryads kills 2 of them.
Finally the orcs can attack and kill off 2 dryads.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock the orcs all hold, but 2 dryads run!</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPd2H9h7WW1hEc3C6YBqhFO0PYBpzXkzebb6cp7F-p9e1ghIGqmpaYQrW6J1rTV0yqHWLGP9BiSDREPpx949pMkxClgruL7xg5Nz5zPoQcRwUYimTSv-DyMRnY_OJhaYutWTt-q9rDUm2H/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="325" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPd2H9h7WW1hEc3C6YBqhFO0PYBpzXkzebb6cp7F-p9e1ghIGqmpaYQrW6J1rTV0yqHWLGP9BiSDREPpx949pMkxClgruL7xg5Nz5zPoQcRwUYimTSv-DyMRnY_OJhaYutWTt-q9rDUm2H/s400/07.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sylvaneth
turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Attempting
to end the game right now, the treeman ancient tries to cast arcane
bolt on the savage orc shaman, but fails to cast.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
treekin move towards the wyvern and the storm cast move closer as
well.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Treeman
Ancient shoots with its staff but misses the savage orc shaman.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Charging
though the woods, the treekin make combat with the wyvern. Durthu
goes first and reduced the giant to 3 wounds, crippled but not out of
it. Surprised by the sudden emergence of the treekin, the wyvern
snaps at them killing 1, and thankfully when they activate next I
take no wounds back. Grappled by Durthu the giant only manages to do
a little damage, causing 3 wounds back. Thanks to arcane shield the
treeman ancient fails to do any damage to the orcs, the dragon kills
2 of them though. The dryads kill 1 more, then the orcs get to attack
back and cause 1 wound to the dryads and 1 to the treeman ancient.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battleshock
and I roll a 1 for the orcs, so life blooms and all the dead orcs
come back to life.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 4 –
Orc priority</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again I
cast arcane shield on the orcs to keep them alive, and on the wyvern.
The savage shields himself. Again the Warboss calls a Waaaagh!</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As he's a
little too close to danger the savage orc shaman moves back away from
the trees.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
from the rock lobber manages to actually hit the Dragon! And it deals
3 wounds to the beast. Doom diver shoots at Durthu and hits, but
fails to wound.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Mustering
up what strength he has left, the giant head-buts Durthu but only
deals a single wound. However he doesn't take kindly to that and
impails the giant, killing him off with ease. The warboss manages to
kill off another treekin, who again fail to do any damage back. The
dragon kills off 6 orcs and the treeman kills a few more. Dryads do
the most of the work killing off all but 1.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The last
guy runs for it.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sylvaneth
turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
treeman attempts to cast arcane bolt on the savage shaman but it gets
unbound by an orc shaman.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
treeman ancient moves closer to the savage orc but can't get very far
as the trolls are in the way.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
and the ancient attempts to shoot the savage but fails to kill him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Combat
and the treeman ancient charges the trolls with the dragon. Durthu
charges into the wyvern. He attacks with Durthu first but only
manages to deal 3 wounds to the wyvern thanks to arcane shield. I
have no choice other than to attack with the wyvern and he manages to
kill off durthu! Finally he dies. The treekin go next but fail to do
anything to the wyvern. Dragon attacks the trolls killing 2 and again
the treeman fails to do anything. Trolls attack back and reduce the
treeman to single wound and deals 2 more wounds to the dragon.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
shock and 2 trolls run for it.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
At this
point we run out of time. I say that he can have the major victory as
I only have 1 wound left and he still has 2 monsters running around
plus his stormcast. But he was a gentlemen and insisted we have a
draw which was awesome of him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Draw</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
That was
a fun game and my opponent was a great guy for tailoring his list so
we could have a close game. Its a shame that the mission was so
awkward and one side would have a massive advantage but we knew it
was coming ahead of time. It was my fault for not preparing for it.
Still I think I have learnt a few things from the game:</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<ul>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Starting
force: As I only had 60 models and the starting force had to be half
the size of the reinforcing force, I only had 20 models.
Thematically I had the right choice of force, Grimgor the Immortals
and two back up characters looked right. However if I wanted to play
the game more strategically I probably should have swapped Grimgor
and the shaman for the wyvern and giant so I had a lot more wounds.
Maybe it would have changed the game a bit, not sure. I doubt it
would have helped me win the game though.
</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sylvaneth:
They can be a tricky opponent when your table is full of trees and
they have 3 treemen. Still it was a good game and I need to be more
careful about how close I get to trees when they can just teleport
between woods and turn them into weapons.
</div>
</li>
</ul>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With this
scenario though it is massively based on who is the attacker and who
isn't. Its a lot easier to kill 20 models than 48, which is a flaw to
the game. Granted I got 60 in total but such is life, it might have
been a different game had we swapped sides. Still it was a good game.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Not a bad
start, a draw.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com6tag:blogger.com,1999:blog-1278252476801553420.post-7656780685216780252016-01-12T08:00:00.000+00:002016-01-12T08:00:13.952+00:00Throne of Skulls Rotwater Blight: Armies<div class="western" style="margin-bottom: 0cm; text-align: justify;">
I'm back from my first
Age of Sigmar Event and as is customery I though I would share with
you as many of the armies that I could take photos of for you. Over
all I think it was an enjoyable event but it had a few kinks that
need to be worked out before I could say its a good event. As can be
expected we had a lot of armies from the currently released armies
(khorne, seraphon, sylvaneth) and a few different themes on others.</div>
<div class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><div style="text-align: justify;">
<br /></div>
<br />
<div class="western" style="margin-bottom: 0cm; text-align: justify;">
A I shared in my last
post, I took my Orcs and goblins, and I was the only one who took
them, maybe it says something about them, maybe not. Either way here
are the pics:</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Forces of Chaos</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
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<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
As the Event was about Nurgle vs Sylverneth in the background it was unsurprising that we had a fair few nurgle armies. I think there were a couple more that i didn't get a picture of unfortunately.</div>
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<div class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="western" style="margin-bottom: 0cm;">
A few other armies of chaos, and we had a lot of khorne armies, again i'm not sure why i don't have more pics.</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
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I have no idea why i don't have any pictures of the Sylvaneth armies here, as a lot of them attended. fortunately my first opponent used the Trees so if you come back on Friday you will be able to see that beautiful army. </div>
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One of the pictured armies actually won the event, with most favorite game votes, and actually won 4 out his 5 games. Any guesses which one it was?</div>
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Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com3tag:blogger.com,1999:blog-1278252476801553420.post-64747304481532283292016-01-08T08:00:00.000+00:002016-01-08T08:00:11.812+00:00Throne of Skulls: Orc List for Rotwater Blight<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfhoaj1mbujYHArP1tZKXD6wk0AMtmb2MzLuzEJLsPsYYwHtx5A-nt4XTHQpegMN1VEZFM0qLZdiSGTlqkNlO92tyHsPi0nRM4d544C58PHX04fw4GV6uxY9PdKLJxBS3K-7hzPcQSb9QS/s1600/12511356_10206195630382850_276851779_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="167" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfhoaj1mbujYHArP1tZKXD6wk0AMtmb2MzLuzEJLsPsYYwHtx5A-nt4XTHQpegMN1VEZFM0qLZdiSGTlqkNlO92tyHsPi0nRM4d544C58PHX04fw4GV6uxY9PdKLJxBS3K-7hzPcQSb9QS/s400/12511356_10206195630382850_276851779_o.jpg" width="400" /></a></div>
<br />
I am
attending the Age of Sigmar Event: Rotwater Blight tomorrow (at time
of posting) so I though that I would share with you all the army that
I will be taking. As the conditions for any Games workshop event is
everything must be painted and based, I decided to take my Orcs, as
they weren't any where near done and it would give me a good kick up
the arse to paint them. So here they are, Grimgore's Ard'boyz.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I should
probably clear up a few things first, my orcs have been painted for a
very long time, probably about 10+ years ago, but the standard of painting
was rather lack lustre to say the least. So I took this opportunity
to re-paint what I could and hopefully up the standard a little, as
well as up date them for Age of Sigmar (aka put them on round bases). Here is a pic of my old colour scheme and new.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7HvkVxH2hKjF6BFd9D1XVHSum2C9LZVzTyvjYD3VbhvSPl4toZ3PDW430fKujLBnijQ_wmomE3Zkb0srzJuF4nke98XA6eyiaNLTapyiSUWTvbJTL2Ze8hFCGwFhZOm8HpMhjjwcDGpjb/s1600/Old+vs+New.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7HvkVxH2hKjF6BFd9D1XVHSum2C9LZVzTyvjYD3VbhvSPl4toZ3PDW430fKujLBnijQ_wmomE3Zkb0srzJuF4nke98XA6eyiaNLTapyiSUWTvbJTL2Ze8hFCGwFhZOm8HpMhjjwcDGpjb/s320/Old+vs+New.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Old vs New</td></tr>
</tbody></table>
For the
Event you are allowed a maximum of 60 models per game, they can
change around in each game but a max of 60 it is. This sounds
horribly easy to exploit, as 59 infantry and a hero is going to
loose every time to 60 monsters. I hope this kind of thing wont
happen, especially as this won't help you win. Like last time I went
to an event in Nottingham (see here) it was based on 'Favourite game'
votes. So the person who was the most enjoyable to play against won
(in theory). However I found this to be more, the person you drew
against or beat got the vote, and it was the biggest looser who took
away the prize (hence why I got best chaos). Still this should
hopefully stop people going for a monster list to kill every one turn
2.</div>
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<br /></div>
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The event
also has a few special rules which are currently unknown. But in each
game one side must be declared the Corrupter (working on the side of
papa Nurgle), the other the Defender (helping the tree folk live a
nice life). Being orcs I don't really care which side I'm on as long
as its a good scrap, and they pay up after. This helps me feel my
presence at the event is justified.
</div>
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<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Regardless
of this I would likely have taken the same list any way. I have taken
a list based on theme, as I believe this is always the best way to
go. And I just really want orcs, so I decided to use an old idea from
the Storm of Chaos, Grimgores Ard'boyz. This means I will have orcs
and little to no goblins (technically I shouldn't have any goblins
but shut up). With the 60 model limit I decided to go for:</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc
Warboss on Wyvern</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc
Warboss with Waaaagh Banner</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orc Bully</div>
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Orc Great
Shaman
</div>
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Orc Great
Shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Savage
Orc Great Shaman</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 Orc
Boyz – Full command, shields</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Grimgore
Ironhide</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
17 Black
orcs – Full command</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5 Stone
Trolls</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Giant</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Doom
Diver (5 models)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rock
Lobber (5 models)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiC-o4ERyF41ckFsXuh6GFny6eakDVTvqWnlJdbFmESpfAgYhdxmNYekFeCWYKP34itGIFvJfY7gPSGLVBAMU07iICbn8wUeJvaB0FI-s20SZ606lezt0ylvXuhzPsOwpMhu6Q3s8hTtXU/s1600/12510691_10206195631502878_1374787470_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="228" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiC-o4ERyF41ckFsXuh6GFny6eakDVTvqWnlJdbFmESpfAgYhdxmNYekFeCWYKP34itGIFvJfY7gPSGLVBAMU07iICbn8wUeJvaB0FI-s20SZ606lezt0ylvXuhzPsOwpMhu6Q3s8hTtXU/s400/12510691_10206195631502878_1374787470_o.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">My force together</td></tr>
</tbody></table>
That is
my 60 models, hopefully I should do nicely. Granted the original
ard'boyz list didn't allows trolls or goblin artillery, but I don't
think they take away from the theme at all, plus the goblins have an
orc watching over them.</div>
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<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3XIQm9emVNavDn9MSnX-G4GBoAevzsYwlxbbJTx6USqR3iRBiLJIot4CglWGzbbR04LmvHpzpu4Y1Zx2Mido7srd4jvcIvVA0FhC8V8aqsKbe_xxSgJwybSOFxmGtmqGxRF6vMJ3Y7Kf5/s1600/Orc+Shamans.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="198" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3XIQm9emVNavDn9MSnX-G4GBoAevzsYwlxbbJTx6USqR3iRBiLJIot4CglWGzbbR04LmvHpzpu4Y1Zx2Mido7srd4jvcIvVA0FhC8V8aqsKbe_xxSgJwybSOFxmGtmqGxRF6vMJ3Y7Kf5/s400/Orc+Shamans.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Savage orc shaman and two orc shamans</td></tr>
</tbody></table>
I would
consider the main oddity in my list is the single savage orc, he's
just there so I have another model to cast mystic shield and I only
have 2 orc shaman models. Plus its always fun having a single nutter
running around. Anyway onto the pics!<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglMR30RNnmezOc3RAk1YCGBju8jer8QmIkbeEAhETDyva3Q98MT0pdeA-QB9KBqbPeGNE-fsz8BZGBVVtr_6fwhEODr8WupkjLczgZGfVk8ntXW7HKgoQMdEspMgX9SjzF16VQ4ttoZejS/s1600/12489944_10206195638903063_136297523_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglMR30RNnmezOc3RAk1YCGBju8jer8QmIkbeEAhETDyva3Q98MT0pdeA-QB9KBqbPeGNE-fsz8BZGBVVtr_6fwhEODr8WupkjLczgZGfVk8ntXW7HKgoQMdEspMgX9SjzF16VQ4ttoZejS/s400/12489944_10206195638903063_136297523_o.jpg" width="278" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Back of the Savage shaman</td></tr>
</tbody></table>
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwbhqNf_XhHH0YpzSDygzpH_2jLH9KN85OE-tBjAKl3L3jmFXL39Bp2cywJbj27bc8x3vuc6nZM1PNg9GvR0BJdKNv1leFvg5gpWbdgUbX6ITjVRMuc6-FyXIqFRGL4UTZTwUVvpL5uGd4/s1600/Heros.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="203" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwbhqNf_XhHH0YpzSDygzpH_2jLH9KN85OE-tBjAKl3L3jmFXL39Bp2cywJbj27bc8x3vuc6nZM1PNg9GvR0BJdKNv1leFvg5gpWbdgUbX6ITjVRMuc6-FyXIqFRGL4UTZTwUVvpL5uGd4/s400/Heros.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">All the Heros together</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWZR37VGa8dy0wC2h92_H7MLwusdZdSZDWrANDGThVZLJdpseVu-0nqGOxJQjIqadVomtgIzTpGxZgzWUXR8bLX8QpqD5wmy9Cixbqu6jOld5ZTpOHvo_mkwsraz59zilt8T4IWBQqZlvF/s1600/12494534_10206195640383100_1567586009_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWZR37VGa8dy0wC2h92_H7MLwusdZdSZDWrANDGThVZLJdpseVu-0nqGOxJQjIqadVomtgIzTpGxZgzWUXR8bLX8QpqD5wmy9Cixbqu6jOld5ZTpOHvo_mkwsraz59zilt8T4IWBQqZlvF/s320/12494534_10206195640383100_1567586009_o.jpg" width="248" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Grimgore Ironhide</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQaBHFfyM030yLvfCmclNpsOKaVQ61-uwERa0R06cDTL7gGI7nHk9ftp016YzcHMZ3ipZ7jg2ij3GzxHSERNtdiPMNYymPbYEnYi2jOGqZ8zGsrQzYN5yfIpqFLGDNg5jT4y0ATP6EEdgw/s1600/12499109_10206195643063167_316787673_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQaBHFfyM030yLvfCmclNpsOKaVQ61-uwERa0R06cDTL7gGI7nHk9ftp016YzcHMZ3ipZ7jg2ij3GzxHSERNtdiPMNYymPbYEnYi2jOGqZ8zGsrQzYN5yfIpqFLGDNg5jT4y0ATP6EEdgw/s320/12499109_10206195643063167_316787673_o.jpg" width="299" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Warboss on wyvern</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6nllrQixeUCZsW_lp_soEg0yATkwePNQZvHoemd4aO2RHkUz0Xen-SIhSgErh1wcYMMwHQEcDvHrF_5FevhoRhw1D7J9t4R_m3w8-tdjof_35XtpaM6RqouPj7H9-R2yoHeA4K2Al5aFw/s1600/12517020_10206195641583130_563421318_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="196" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6nllrQixeUCZsW_lp_soEg0yATkwePNQZvHoemd4aO2RHkUz0Xen-SIhSgErh1wcYMMwHQEcDvHrF_5FevhoRhw1D7J9t4R_m3w8-tdjof_35XtpaM6RqouPj7H9-R2yoHeA4K2Al5aFw/s320/12517020_10206195641583130_563421318_o.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Warboss on wyvern</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifsnfIC40niPXkmrsJjDoYmBVqmRBUkw3Ebm-6wylxu-XHDF-FKylwtpNme8Pomk62ZzU0JQu0nfe07hEzx6SpW2NDfzPz5rSZgQOMDVKDOdON2ahHdvMbYxAk2_EhBHebo5sjeB4QdBPX/s1600/12511365_10206195634462952_1978063675_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifsnfIC40niPXkmrsJjDoYmBVqmRBUkw3Ebm-6wylxu-XHDF-FKylwtpNme8Pomk62ZzU0JQu0nfe07hEzx6SpW2NDfzPz5rSZgQOMDVKDOdON2ahHdvMbYxAk2_EhBHebo5sjeB4QdBPX/s400/12511365_10206195634462952_1978063675_o.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">A selection of Orc boyz</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn-F2F9z8NTl-otfsVYCVBKkRDfSng2SfmfcgRpSXXfA8gRHHXHg_z_G05t8XpYYHENEzREzuwMFzztc138UaBL9SId7AJeaxJTj0lbvJuUdi0Q2q9wc4dETzhzKug2aAwTQPTV65s2lfc/s1600/12490126_10206195636302998_854702519_o.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="148" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn-F2F9z8NTl-otfsVYCVBKkRDfSng2SfmfcgRpSXXfA8gRHHXHg_z_G05t8XpYYHENEzREzuwMFzztc138UaBL9SId7AJeaxJTj0lbvJuUdi0Q2q9wc4dETzhzKug2aAwTQPTV65s2lfc/s400/12490126_10206195636302998_854702519_o.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Stone trolls</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV4-BYX3GJDdfskKW1-PmNaC6lxjGMwFj6feJiyE2yOxI05JcIFoBefHEfty4kUW3nGlEcbbK6oj-SLElAZNWTBUfCSRpw2BH1vVIYoLXakVn3CwYFgcVIBtfz7dn5qHSj3hU61CLJ6WJQ/s1600/Giant+Wip.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV4-BYX3GJDdfskKW1-PmNaC6lxjGMwFj6feJiyE2yOxI05JcIFoBefHEfty4kUW3nGlEcbbK6oj-SLElAZNWTBUfCSRpw2BH1vVIYoLXakVn3CwYFgcVIBtfz7dn5qHSj3hU61CLJ6WJQ/s320/Giant+Wip.jpg" width="223" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Still a W.I.P</td></tr>
</tbody></table>
<br />
My giant is still a work in progress, so i have Friday to finish it off, and i has to be fully painted for the Event, so wish me luck, I might be painting in the Hotel room the night before.<br />
<br />
What do you think of the army and paint scheme?<br />
<br />
<br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com5tag:blogger.com,1999:blog-1278252476801553420.post-80992226528696933982016-01-01T08:00:00.000+00:002016-01-01T08:00:15.774+00:00Onto 2016: What do you want?<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEf1ypZhDaiUkSH5DfC31uPhXuvad0-dImdIZRPL-Hi2JbARs3Y17Zyv1TJxxZcCY8hyfzdSHsVxJ1u-r2-3GU6Imrk-xmt7DVlUltPEK8v9M4SLpqP1DRaWwto3NPkO8uryLY5UjB_oCv/s1600/2016.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEf1ypZhDaiUkSH5DfC31uPhXuvad0-dImdIZRPL-Hi2JbARs3Y17Zyv1TJxxZcCY8hyfzdSHsVxJ1u-r2-3GU6Imrk-xmt7DVlUltPEK8v9M4SLpqP1DRaWwto3NPkO8uryLY5UjB_oCv/s400/2016.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As its
the end of the Year I thought I would have a look back on what I have
done so far on the blog this year and compare it to the previous
ones. This is more of an introspective post but I will probably have
a few questions about the blog I would greatly appreciate you
answering (skip to the bottom if you want to just help and see the
questions).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>2015</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
For
Skulkers Surprise 2015 started in March, as I had to take a break
from blogging, it was just too time consuming and it was just getting
me down. Having not posted for so long it did take its toll on the
blog, I have had less views over the year after my absence (its to be
expected) but it has shown me which of you guys really do read this,
and your the reason I am still going. All of your comments really do
get me posting more, and I would just like to thank you all. I try to
comment back, but sometimes I just forget (or take a long time) for
which I truly apologise. But please keep it up, it does bring a smile
to my face when you do.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As for
what I have actually done this year, its really not much. I started
off by painting my regedages and heretics (plus some daemons) in
order to use them for a Throne of Skulls Event, which was rather fun.
I even made best chaos player some how. It really was a great event
and I learnt a lot about how to use that army, and that soul grinders
can be very nasty indeed. The plague zombies were the unit of the
weekend for me though, they took a lot of fire power to shift, and
even managed to kill a few marines while they were at it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
After
Throne of Skulls, I burnt out of 40k a little and tried Age of
Sigmar, and while I enjoy it, it has never quite got my attention
like 40k does. Regardless I started painting and re-basing some of my
old orcs for use in it, to try and kick start my enthusiasm. And I
really have enjoyed repainting the orcs, as they were my first
fantasy army I love using them again. However they don't perform too
well but its better than nothing. I haven't painted all of the force
yet, I still need to go over a few more, but I need it done this week
really as I'm going to the January Age of Sigmar event with a few
friends, lets hope it ignites the Age of Sigmar interest.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Apart
from that I have painted a few more Malifaux models this year (really
not many) and played a fair few games, including Zombicide, a lot of
zombicide. Recently I have been playing a lot less GW games, be it
games like Frostgrave, or just more traditional board games like
zombicide, hell even card games like Munchkin have been played a lot
this year. Is it a bad sign? I hope not as I still have a lot of 40k
to paint and (hopefully) play. However the rapid release schedule and
everything getting bigger is putting me off, my old forces just can't
compete with Knights and other lords of war very easily, and requires
a bit of a cash injection that I don't have spare any more. But I
guess my answer to that would be, just play Eldar. They don't need
anything spending on them and I reckon they can still smash lords of
war apart, even if my Lynx, is no longer a LoW anymore.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Possibly
because of the distaste of larger models everywhere, I altered the
old Necromunda rules so we could play a unique campaign.
Unfortunately we have only played one game, but I'm sure we will get
more in the New Year.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>What
can 2016 bring?</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Well as I
have already mentioned I'm starting off the year with another event
at Warhammer World, so I will hopefully have quick battle reports and
lots of photos from that for you all to see, and hopefully I will be
able to get a pic of all of my re-painted orcs before. There is a
chance I will be painting the night before though (though I hope
not). If that will lead to more Age of Sigmar after it? Who knows.
But I did get given some savage orcs for Christmas so I will paint
them at some point soon I hope.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My
renegades have more units that need painting, so after the event I
want to get them back on the painting table. First the second Medusa
and crew won't take much but its bugging me that it isn't done, then
the ogryn, as I have had them unpainted for far too long.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I miss
Eldar, I miss painting them and playing with them. I haven't used
them in a long time because a few people complained about how
powerful they became, and I had to agree, it was unneeded. But with
all of the changes in the current dex's I think its fine to bring
them out again. Who knows, maybe they will be considered fair now, we
will see what the guys think at the club. Either way I will be
bringing them out a bit more.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
After
putting in as much work as I have so far, I will be carrying on with
Necromunda for a few more games as well. I need to come up with a
couple more scenarios to play, and advance the story as well which
will take time. But I am exited to see where it goes, and I hope you
guys are.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
So more
of the same I guess.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Future
of Skulkers Surprise</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now I
would love some input from you all about the blog. Mainly, what would
you like to see?</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
It has
changed a lot of the years and I'm always looking at new games but
still sticking with 40k and what ever fantasy is at the time. But is
that what you guys want from this blog? What do you like the most
from it?</div>
<ul>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Battle
reports: I do a lot of these, do you want me to carry on? Is this
what you guys like?</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
40k:
Should I do more or less 40k? Should I stick with using Renegades
and Heretics or do you want to see a large mix of different races?
Or should I bring the Eldar back to the spot light for a while?
</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Age
of Sigmar: Do you guys care about it? I notice I don't get many
views compared to 40k, so I would like to know what you all think.</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Other
Games: for a very long time this blog was just GW games, do you like
that I have added in a few other games from time to time, or should
I leave them alone? For christmas some one bought me X-wing, and
while I haven't played it yet it looks quite fun. So should I have a
little dabble with that? Would you guys want me to report on it in a
mini-series? And if I like it carry on? Or just have it as a small
distraction, or just not mention it?</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Reviews:
Because of lack of funds I haven't done a codex review in a long
time, do you miss them? Did you even like them? Should I next do
some reviews of other things, like board games?
</div>
</li>
</ul>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
What do
YOU guys want from this blog? I would love to hear from you. And
Happy new year to you all. </div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com10tag:blogger.com,1999:blog-1278252476801553420.post-65528044656670517352015-12-25T08:00:00.000+00:002015-12-25T08:00:08.185+00:00Renegades and Heretics vs Blood Angels 1500: Black Rage<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwtV1HprtFW-i6GrilKx5utkbJckgW2sGhA1vrXAJIpyWeVIH-xbPTTHTFGfdGiKK7ZtZ9pO9GGn8rfkBKaqAaZmqNw6bMoS-r5jC_R_bEba5Fx6v4aZOSf0wu6jZDtblJ81xYiwJZ3tyc/s1600/09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="277" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwtV1HprtFW-i6GrilKx5utkbJckgW2sGhA1vrXAJIpyWeVIH-xbPTTHTFGfdGiKK7ZtZ9pO9GGn8rfkBKaqAaZmqNw6bMoS-r5jC_R_bEba5Fx6v4aZOSf0wu6jZDtblJ81xYiwJZ3tyc/s400/09.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My first
game trying out the evolving Renegades and Heretic list and I face
off against Blood Angels, well Death company more specifically. I
have faced blood angels numerous times in the past so its nothing new
or surprising, allowing me to test the list properly instead of being
taken by surprise by a new rule or unit.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Armies</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Renegades
and Heretics</b> V1: Combined arms Detachment</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegade
Command Squad – 120 (warlord: Fanatical convert)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
heretek,
covenant of khorne, melta bomb, krack grenades, melta gun, +2 guys</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chimera –
70</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Autocannon,
heavy flamer, militia training</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20
Mutants – 80</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
champion,
covenant of khorne, hand weapon and pistol (cause fear)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
Platoon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Command –
85</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 men,
Demagogue, melta bomb, chaos sigil, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
– 70</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
20 men,
chaos sigil, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
– 50</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 men,
2x flamer, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chimera –
60</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
autocannon,
heavy flamer</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Infantry
– 50</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
10 men,
2x flamer, krack grenades</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Chimera –
60</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
autocannon,
heavy flamer</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Slaughterer – 130</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x
dreadnought close combat weapon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Devil Dog
– 125</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sentinel
squadron – 60</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heavy
flamer</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heavy
Ordinance – 160</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x medusa
cannons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Demolisher
– 160</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Defiler –
220</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
power
scourge</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Total:
1500</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Blood
Angels</b>: Baal Strike Force</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Asterath
(Warlord) w/ Death Company</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Librarian
w/ Death Company</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
lvl 2
(quickening, blood lance, wings), Jump pack, Gallian's Staff, melta
bomb</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Cassor
the Damned</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Raphens
Death Company
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Whole
host of random weapons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
15 Death
Company</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3x power
fist, power sword, power axe, thunder hammer, jump packs</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Furioso
Dreadnought</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
blood
talons, magna grapple</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Land
speeder</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2x
multi-melta</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Baal
Predator</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Twin-linked
assault cannon, heavy bolter sponsons</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Well this
is simple, kill the Death company deathstar or die trying. The two
dreadnoughts will cause an issue, especially the Av 13 one, but
hopefully I can take them out before they do much damage. Using my Ap
2 Blasts will be key here, so lets hope they don't scatter. Over all
though I like this list, its themed around death company with out
being silly, and the Deathstorm units really help out here. Lets see
how it goes.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rolling
on the Mealstrom missions we get Contact lost, a mission that I quite
like as you need to hold objectives in order to draw new cards. We
set up the terrain and place down the 6 objectives all over the
table, placing them more in places that look cool rather than
thinking about tactical placement. Blood angels win the roll to
choose deployment zone and select the one with a building to hide
behind. I then win the roll to set up first and pass it over to him,
I think I know where he is going but want to make sure.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As
expected the Death company deathstar sets up behind the rather intact
ruin so I can't see them with my limited range blasts, and the
speeder sets up just on their right, still out of sight. On my right
Cassor starts in ruins next to an objective. The baal predator and
Furioso take cover behind some rocks in the centre while Raphen's
Death company deploy on the left behind woods.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Instead
of going for objectives I though I would be able to counter his
objective and possibly just blow him off the table. So with that in
mind I placed the mutants and two chimeras with guard on the far left
ready to move up and take out the 5 man death company unit. In the
centre I placed the medusas with infantry unit body guard (who are
holding objective 1) as well as the defiler. To the right of defiler
I placed another infantry squad and the sentinels. Behind them the
demolisher and command chimera. On my far right I placed the Devil
Dog so it can hunt down Cassor (I hoped). I kept the blood
slaughterer in reserve ready to deep strike in later.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvZTmLQUl6HH_knuFmKOKjH73NrUXJe_uX3Nmy5sHc8aGoDnSDqP2pGbTqg-FiWE4wctq9PKd9gJFYST5qx-_seIsfDx0x6DmxLyEvTYLqnY6fQQe1BVv4dYH-5ust7hnRC8dvwVEP4Eyx/s1600/01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="242" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvZTmLQUl6HH_knuFmKOKjH73NrUXJe_uX3Nmy5sHc8aGoDnSDqP2pGbTqg-FiWE4wctq9PKd9gJFYST5qx-_seIsfDx0x6DmxLyEvTYLqnY6fQQe1BVv4dYH-5ust7hnRC8dvwVEP4Eyx/s400/01.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Night
Fight: No</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Steal the
initiative: No</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rather
unsurprisingly the blood angels come straight for me. The death
company jump into the ruins for cover while the land speeder supports
them. Cassor moves down the right flank while raphen moves down the
left. In the middle the Furioso and Baal predator stay in the rocks
for cover while inching forwards.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Psychic
phase fizzles out as he fails to do anything.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Multi-melta
fire from the speeder targets the sentinels and manages to explode
one of them, which catches 8 guys from the infantry squad killing
them, thankfully they hold (ld 10). Bullets fly from the Baal
predator targeting the other infantry and takes down 6 of them, and
the furiosos storm bolter takes 1 down as well (Again they hold with
LD 10). The death company, Raphen and Cassor run forward to get into
a better position.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 1 – Renegades: 0</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgimwvVdU87WMJDi4TNxOApadSEZGpYVXO-3fMO32GUGAGgx7b0G0xK9URA6y3eR6BWoGg2BaC8aub0Y2Az4hGifhOpHJiehTWmRLEE7H-B4CDI58zSX4nfXdrN9q-mlMkdrpC2En0sfZRw/s1600/02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgimwvVdU87WMJDi4TNxOApadSEZGpYVXO-3fMO32GUGAGgx7b0G0xK9URA6y3eR6BWoGg2BaC8aub0Y2Az4hGifhOpHJiehTWmRLEE7H-B4CDI58zSX4nfXdrN9q-mlMkdrpC2En0sfZRw/s400/02.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
On the
left the mutants and chimera move forwards, as does the devil dog and
sentinels on the right. In the centre I mostly hold position ready
for the Death company, except for the Defiler who moves up.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Laspistol
fire from the mutants does nothing to Raphens death company nor does
the snap shots from the chimeras. The medusas are just out of range
of a good shot on the death company so target the Baal predator
instead (as they can clip the furioso as well) but the shot scatters
a little and I only get 1 hit on the predator, which I roll a 1 and 2
for penetration, not even a glance. Demolisher cannon fire from the
leman russ scatters off the death company and onto the land speeder
which jinks and makes its save (rules as written probably shouldn't
have been able to jink, but its a friendly game so we said it can).
Battle cannon shot from the defiler scatters 5 inches and misses its
mark and autogun fire does nothing. On the right the sentinels run
towards objective 3 for next turn (he needs to claim it, so it will
slow him down. Levelling its cannon at Cassor, the devil dog locks on
and penetrates the dreadnoughts armour, or at least it would have,
had the shot not blown up on the ruin instead (he passed his cover
save).
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiaPHzWHhrKgRkryfelj9jpEnJm7h0IQQ6b3FUB_yEZTJaLsdveslbKk5GNekdO2FSr1hrF_ZdJqvAhfZn7-kS7ldxNSHgZvqAUkpMq8F4mxnSugcb9V2xXXnUSYsrfreWGOjVTCnHT45W/s1600/04.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="209" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiaPHzWHhrKgRkryfelj9jpEnJm7h0IQQ6b3FUB_yEZTJaLsdveslbKk5GNekdO2FSr1hrF_ZdJqvAhfZn7-kS7ldxNSHgZvqAUkpMq8F4mxnSugcb9V2xXXnUSYsrfreWGOjVTCnHT45W/s320/04.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase and the mutants charge into Raphens death company though the
cover, not that cover makes much difference as they are slower
anyway. The mutants must have taken the marines by surprise as the
power sword, and chain sword guys only manage to take down 3 mutants!
I attack next and praise khorne I stab two of the marines in the
eyes, killing them! The power fist and thunder hammer however avenge
their fallen brothers and kill another 4 mutants. I roll to see the
mutants leadership (9, not bad) and they hold despite losing combat
by 5!
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Hold the lines</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
angels: 1 – Renegades: 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoVYPzvyNR4apDbjfoQGsibWogbK-jd03_2sEZVNGnyWOHkPodlrFaEFLKeJ5bzuoP7L11ykbt4EYpCpbsD94WdXgBpxiPyFot2NACqvVKIrRRNt5RKnOL-azHdUhrmyT0uMI-zafin17J/s1600/05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoVYPzvyNR4apDbjfoQGsibWogbK-jd03_2sEZVNGnyWOHkPodlrFaEFLKeJ5bzuoP7L11ykbt4EYpCpbsD94WdXgBpxiPyFot2NACqvVKIrRRNt5RKnOL-azHdUhrmyT0uMI-zafin17J/s400/05.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
angels turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Now the
blood angels are close enough to get to grips, this turn is going to
hurt. Cassor moves as fast as possible towards the Devil dog, not
wanting it to get another shot off. The death company jump forwards
towards both the defiler and the infantry squad near it. With the
heretics chimeras so close the Furioso moves towards them while the
Baal predator holds its ground ready to mow down more infantry.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Psychic
phase and again its not great, as he fails to cast blood lance and
then I deny quickening.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In a
moment of sanity, Cassor raises his melta gun at the devil dog, but
misses. On the other side of the table the furioso does the same to
the closes chimera and immobilises it, the baal tries to finish it
off but the assault cannon just can't get past the transports front
armour. Multi-melta fire from the speeder again targets the sentinels
and despite needing 6's to hit, manages to get one. It penetrates the
armour and explodes the walker, catching the other in the explosion
glancing it.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin8ZXrSFJ2p4ElxfjvBWX_SwH06ZSneAuOjPSF5ONshUscNeExtdeOW8SYXaN4gTDNnWInpto98YzavcSmFUi-foKoCSIUfmVhyphenhyphenSZEQgjPhYytxU-26tb8fnJzBO_rpftMfk6EvdAsx8GU/s1600/06.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin8ZXrSFJ2p4ElxfjvBWX_SwH06ZSneAuOjPSF5ONshUscNeExtdeOW8SYXaN4gTDNnWInpto98YzavcSmFUi-foKoCSIUfmVhyphenhyphenSZEQgjPhYytxU-26tb8fnJzBO_rpftMfk6EvdAsx8GU/s320/06.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and Cassor slips back into insanity and charges into the immobilised
devil dog, but only manages to immobilise and shake it. Once more the
Furioso shows Cassor hows its done by charging the chimera and
wrecking it, but the passengers are fine. In the centre the Death
company multi-charge both the defiler and infantry squad in front of
them. They don't get rage, or the bonus from Asterath but as they are
marines they don't need them, ripping 11 of the infantry apart,
leaving 1 guy left (who runs for it). Before the power fists can
swing, Claws from the defiler rip apart 2 death company. Despite its
power scourge reducing the death company ws by 3, the power firsts
still get enough hits though and wreck it in a single turn. Raphens
company do just as well, killing 4 mutants with no losses and run the
rest down.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
First blood, Objective 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 3 – Renegades: 1</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUR_4KhrnTKDSlkx1_w7lOJmo8nqzOMUoOcWnX_-NBiM1Ohpc0oSaG1MWJj368Y3xRmNZggakvdB9hNLKwfUArQFisNei7sfRozFzvNRLcrfxsYDHZqlyMgwtxsryqDdk69vHT1tnhx2gv/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUR_4KhrnTKDSlkx1_w7lOJmo8nqzOMUoOcWnX_-NBiM1Ohpc0oSaG1MWJj368Y3xRmNZggakvdB9hNLKwfUArQFisNei7sfRozFzvNRLcrfxsYDHZqlyMgwtxsryqDdk69vHT1tnhx2gv/s400/07.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With so
much blood shed the Blood Slaughterer comes in from the warp, not
quite where I wanted it but close to the Furioso. Getting out both
infantry units from the chimeras move towards the little death
company unit attempting to flame them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Flames
engulf Raphens unit, from 4 flamers I get 12 hits but not a single
marine goes down, auto gun fire from the rest of the squads help out
but again the power armour is too resilient. On the right the
chimeras heavy flamer some how kills 3 of the large death company
unit, the medusas target them but scatter wildly only killing 1
marine but the Demolisher is the star of the turn, locking on and
killing 6 (yes 6!) of the marines with ease.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
In combat
however Cassor finally explodes the Devil Dog.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 3 – Renegades: 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLlLwWWGORgLcskW9fWsWAwprcxa8RIwBbzr820lWLXyuK3R7B_15eaAW7apip4qirILog5d1_kkRNLVf54fKCjMu4yA47_LKcfS66gMTm8UPW4gYBYSR-J6mYn8CAAjw01I49yA7LqdC1/s1600/08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLlLwWWGORgLcskW9fWsWAwprcxa8RIwBbzr820lWLXyuK3R7B_15eaAW7apip4qirILog5d1_kkRNLVf54fKCjMu4yA47_LKcfS66gMTm8UPW4gYBYSR-J6mYn8CAAjw01I49yA7LqdC1/s400/08.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Not
impressed with their display of fire power, Raphen leads his squad
towards one of the infantry squads, ready to show them true power.
Not allowing the Daemon to do any damage, the Furioso and Baal
predator turn to face it, while the Death company carry on their
bloody rampage and go after the infantry holding objective 1. While
the demolisher is distracted the land speeder gets into melta range.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again the
librarian fails to do anything in the psychic phase.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2
multi-meltas in half range shoot at the Demolisher but thankfully it
only gets stunned. Seeing the weakened sentinel Cassor explodes it,
finally hitting something with his meltagun. Pistol fire from the
death company kill off 4 heretics, but htye hold. In the centre of
the table the Furioso tries to weaken the Blood slaughterer before it
charges and manages to hit its power source with its melta gun,
exploding it and sending it back to the warp.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
from the death company annihilates the infantry, they kill them all
with out a single loss. Raphens unit charges a small infantry unit
and kill 2 with their hammer of wrath attack and kill all the rest
bar 1, who gets cut down trying to flee.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 4 – Renegades: 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I don't
have too much left so the infantry on the left once more try to
dispatch Raphens squad. The demolisher back away to hide its rear
armour and the chimera moves to flame the speeder.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Two
flamers at the small death company and finally 1 more dies! But its
not going to be enough. Heavy flamer on the land speeder, it can't
jink but it doesn't do anything. Medusa cannons attempt to clip both
the Baal Predator and Furioso but it scatters off and hits nothing.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and on the left the infantry try to charge Raphens but roll a 3,
failing the charge though cover.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Nothing</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels 4 – Renegades: 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Raphens
unit continues the clean up while the other death company go after
the artillery. Cassor goes after the command chimera. The furioso
goes after the remaining chimera on the left.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Finally
casting a power, the Librarian casts Quicken on Astarath.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Some how
the land speeder misses both of its melta shots at the demolisher.
Assault cannon and heavy bolter shots from the predator hits the
medusas taking 2 wounds off a gun. Cassor runs towards the command
chimera.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwtV1HprtFW-i6GrilKx5utkbJckgW2sGhA1vrXAJIpyWeVIH-xbPTTHTFGfdGiKK7ZtZ9pO9GGn8rfkBKaqAaZmqNw6bMoS-r5jC_R_bEba5Fx6v4aZOSf0wu6jZDtblJ81xYiwJZ3tyc/s1600/09.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwtV1HprtFW-i6GrilKx5utkbJckgW2sGhA1vrXAJIpyWeVIH-xbPTTHTFGfdGiKK7ZtZ9pO9GGn8rfkBKaqAaZmqNw6bMoS-r5jC_R_bEba5Fx6v4aZOSf0wu6jZDtblJ81xYiwJZ3tyc/s320/09.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
and the Death company charge the artillery killing off all the crew
with ease. Raphen charges the infantry on the left and cut down 6,
the rest run and once more get cut down. Furioso charges the chimera
and wrecks it with its blood talons.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
Objective 3, objective 6, Psychological warfare</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
angels: 7 – Renegades: 2</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim4G2DtoinYFL28uLnlR3fxNmEOvL4oWyp-BuLX1dd2PxjhaxpjTxbhB83CG9gAyvnzy7WCvbkAGgdXKUiaTXMsBcPS1rLhqS51irC5nV9ee6AMH4lPc55QPL-iJVawy8YX7X-5gWGqwpw/s1600/10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim4G2DtoinYFL28uLnlR3fxNmEOvL4oWyp-BuLX1dd2PxjhaxpjTxbhB83CG9gAyvnzy7WCvbkAGgdXKUiaTXMsBcPS1rLhqS51irC5nV9ee6AMH4lPc55QPL-iJVawy8YX7X-5gWGqwpw/s400/10.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again the
command chimera tries to take out the land speeder while the
demolisher turns its turret to see the Death company.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Flamers
and autocannon fire fails to do any damage on the land speeder, the
melta gun fires out the back hatch but it only gets a glancing hit.
Demolisher cannon on the death company and 2 die as well as the
Librarian, leaving 1 left and Asterath.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score: 0</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 7 – Renegades: 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih7yu7O-2Nsfs1V8zuSlIfER2HNCys8UJyb5Z9kyyHPcRtQYBrzS6I5HoviWqkLfXFhd27MTdA9-XWC_Aj1uOOWcIeUSLI2BTxDi3mBijXvD7CM_tiBqWdQx1xpt2dzhuUMZw8eGTLCikr/s1600/13.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih7yu7O-2Nsfs1V8zuSlIfER2HNCys8UJyb5Z9kyyHPcRtQYBrzS6I5HoviWqkLfXFhd27MTdA9-XWC_Aj1uOOWcIeUSLI2BTxDi3mBijXvD7CM_tiBqWdQx1xpt2dzhuUMZw8eGTLCikr/s400/13.jpg" style="cursor: move;" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The blood
angels force converge on my two units left, the chimera and
demolisher.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heavy
bolter and assault cannon fire hits the side armour of the chimera
causing it to be shaken and take a glancing hit. Again the speeder
tries to take out the demolisher but just can't manage to do any
damage.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Cassor
attempts to charge the chimera, and the melta gun takes a hull point
off him thanks to over watch, then he fails his charge. The death
company also fail the charge on the Demolisher as well.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score: 0</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 7 – Renegades: 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAUtbJhqPmC3CXV6GkKR93H7xVsnNx8s5_PvOTswn3tPg7Lg_FAHhnLJs6ugmJQlLParCon36s39zcm2zjGOURG15eOVJ18-c8Q-vKr3xnOaOuFzDOkOBLpD8o8XNHtboHGrFAqEth8LWK/s1600/14.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="228" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAUtbJhqPmC3CXV6GkKR93H7xVsnNx8s5_PvOTswn3tPg7Lg_FAHhnLJs6ugmJQlLParCon36s39zcm2zjGOURG15eOVJ18-c8Q-vKr3xnOaOuFzDOkOBLpD8o8XNHtboHGrFAqEth8LWK/s400/14.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I move
the chimera back a little.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shooting
its autocannon, the chimera manages to glance Cassor. Trying to
finish off the Death company, the Demolisher fires but scatters 5
inches missing everything.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score: 0</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
We roll
to see if the game carries on...</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels turn 6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The noose
tightens as the blood angels encircle the renegades.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Melta gun
fire from cassor immobilises the chimera then the baal predator
wrecks it. Multi-melta fire from the speeder Immobilises the
Demolisher and reduces it to 1 hull point.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Assault
phase is interesting as the Death company charge into the now
disembarked command squad. Asterath issues a challenge and I accept
for the hell of it. I do no damage and lose the whole squad.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score:
King slayer, slay the warlord, objective 6, overwhelming fire power,
big game hunter, hunger for glory.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 13 – Renegades: 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Renegades
turn 6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Only one
model left, the Demolisher.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
He
targets the death company and it scatters again.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
One last
turn</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels turn 7</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
speeder finally kills the demolisher.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Score: 0</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Final
Score</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Blood
Angels: 14 (line breaker) – Renegades: 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
That was
a massacre, the blood angels just ran though my units with gay
abandon and I just couldn't stop them. If my templates had hit, that
might have make a slight difference, but as they didn't we will never
know. It was a fun game though, and what always happens in the
background when ever marines smash in the face of renegades, so no
real problem there then.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway
what did I do wrong? Loads</div>
<ul>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Underestimating
Death Company: On the left flank I assumed that I could just kill 5
marines with ease using flamers and autoguns, this was a mistake. I
just let the infantry try to take them out what I had two chimera
which while not great, had some superior weapons that I should have
used on the Raphens unit. Also I might have benefited from the
defiler joining that flank instead of a chimera to take the flank,
as the centre was likely to fall anyway. Next time take the flank,
take the objectives then deal with the rest of his units.</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Devil
Dog: I sent it on it's own, which was a risk. As it was, it didn't
work as it failed its job and got destroyed for it. Maybe I should
have had a Chimera with it for support and act as a buffer from
Cassor, so I could have had a second shot?
</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ignored
objectives: I went for the kill, I should have gone for the
objectives as I had the numbers to start with and just wasted it. So
I didn't get many points and the marines took me apart.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
</li>
</ul>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The Blood
slaughterer however I don't know if it was a mistake or not. As it
HAS to move towards the closest unit it had to deep strike in where I
want it to attack. I could have put it next to Raphens squad to kill
them, but it would have been a waste of time as its slow and couldn't
get back in the fight later on. I will need to experiment with it,
but I think deep striking it is the right decision.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway I
hope you guys enjoyed the battle report, and enjoying the Holidays.
See you all soon.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com4tag:blogger.com,1999:blog-1278252476801553420.post-70874138675246691842015-12-18T08:00:00.001+00:002015-12-18T08:00:02.581+00:00Necromunda Survival: Game 1, Scavanger Hunt<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc8KuXTKOj7vmBDEHcOfEb8H9vPl4eYraZbXRwsLDXqpR8wYgzEQmCdw822gZ8EdrurSjKSIFEyw8Ng5dYaH_hGklCsXvGgjOeND8T6vwuvJfCwTgr2_vjo3v-QBfesEpOf7xKYUIVT6iq/s1600/09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc8KuXTKOj7vmBDEHcOfEb8H9vPl4eYraZbXRwsLDXqpR8wYgzEQmCdw822gZ8EdrurSjKSIFEyw8Ng5dYaH_hGklCsXvGgjOeND8T6vwuvJfCwTgr2_vjo3v-QBfesEpOf7xKYUIVT6iq/s320/09.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Finally
the first game of the Necromunda Campaign is here, its been quite a
while in the planning so I hope it doesn't disappoint. To kick it off
we are playing the scenario Scavenger Hunt, as our few survivors go
out looking for supplies to stay alive, food, bullets, anything that
might be useful. For those of you who haven't read the background, or
the scenario rules <a href="http://skulkers-surprise.blogspot.co.uk/2015/11/bending-rules-making-up-your-own-game.html" target="_blank">click here</a>.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Mission</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As a
quick overview of the mission, there are 6 markers on the table, the
survivors need to get to them, search, then get off the table. To
search you need to be on the same level as the marker, with no
enemies, and you search instead of shooting. While this is going on,
zombies will flood in from a random table edge, the more gun shots
fired through out the game, the higher the chance of more zombies
appearing.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
As we
played the game we added a few little tweaks to make it run smoother
that isn't in the scenario (I will change that at a later date when I
review all of the material).
</div>
<ul>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Game
can last a max of 10 turns, after that the survivors bottle out and
run, this makes it a little more urgent and prevents experience
farming.</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombie
spawning was rolled for as the scenario, but we rolled a D6, 1-4
meant corresponding table edges, roll of a 5 zombies spawned in the
centre of the table, and a 6 they appeared behind the most people
(still at the board edge though).</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Deployment,
each group of survivors could deploy on a different table edge if
they wished (this was because after all the groups were set up it
looked like they would just steam roll it, I probably should have
tried but I though it would be more fun for the players to have the
choice).
</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Players
took turns individually to play, which player went first alternated
clockwise each turn, zombies always went last.
</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombies
charge 4 + D6 to represent the shambling nature, so its uncertain
how safe you are from them.</div>
</li>
<li><div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A
zombie cut in half moves 2 inches and counts as ws 1 in combat, if
you hit it in combat you kill it.</div>
</li>
</ul>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I set up
the terrain in as much of an agreeable manor as possible (we didn't
have much in the way of walkways) to represent a place a group of the
PDF might have made a last stand. I then scattered 6 markers around
on different levels to make the game interesting. Rolling for 2D6 + X
zombies I ended up with 14 and scattered them about, making sure they
were mainly next to an objective.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
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<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Survivors</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Orlocks:</b>
The Burning Chains</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Pyro Joe
(Heavy) -110</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Flamer,
stub guns, knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Crazy
Dave (ganger) – 75</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shotgun,
hotshot ammo, knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Steve
(ganger) – 80</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Autogun,
maul</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Stabby
Micky (Juve) – 50</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
autopistol,
sword</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Van
Saar:</b> Forces of the Mechanicum</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Hephestion
Drax (Leader) – 315</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Power
axe, bolt pistol with red dot sight, bionic eye, respirator, flack
armour, knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Cawdor/
Enforcer</b>: What's left</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Morten
Von Schill (Enforcer Handler)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Power
maul, laspistol, carapace armour</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Cyber
Dogmeat (Cyber Mastiff)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
carapace
armour</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Lucky
Leon (Ganger)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
autogun,
knife
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<b>Ratskins:</b>
Ginger bread Kens (I don't know why)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Wanky
Wolf (Shaman) – 175</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shotgun,
sword, Blindsnake pouch, Spirit walk</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sitting
duck (Ratskin) – 70</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Massive
axe</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Rattrap
(Ratskin Brave) – 35</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Knife,
maul</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
SmackRat
(Ratskin Brave) – 35</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Knife,
Maul</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxkCJLgC2vqzuIUT6mg0cUiQPqUjeYGGuNrk9QTdz0qwELwkGvx1LAiyx-59uzdMlGtD1ePUzVLsQkrsQs3tR4BOQ2384wWSNodD5se3zbim3Jn-gr99bbRQEEoZ13wJbF1-yfU_p59_4z/s1600/04+Survivors.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxkCJLgC2vqzuIUT6mg0cUiQPqUjeYGGuNrk9QTdz0qwELwkGvx1LAiyx-59uzdMlGtD1ePUzVLsQkrsQs3tR4BOQ2384wWSNodD5se3zbim3Jn-gr99bbRQEEoZ13wJbF1-yfU_p59_4z/s320/04+Survivors.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
Mechanicum set up on his own (north side), the enforcer set up on his
own (west) and the orlocks and ratskins set up together (east). We
rolled to see who would get the first turn and it was the Mechanicum.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>The
Battle</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 1
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The lone
mechanicum leader moves forwards and attempts to kill a zombie with
his bolt pistol but he misses.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orlocks
move up and manage to blow a zombies head off but mainly just make
noise.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Using the
cover of the Orlocks shooting, the ratskins get into position
climbing up the ruins to their left.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Next the
enforcer handler moves forwards and the cyber mastiff charges into
the closest zombie. The ganger lucky Leon shoots at a zombie and
manages to bring it down. In combat the cyber mastiff wins combat by
a lot (something like 11 to 4) and with the 6 attacks rips the zombie
apart.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombie
turn, so far the noise tally is at 4, so I get D3 zombies a turn.
Only 1 appears and comes on behind the enforcer and cyber mastiff.
Following the noise the zombies move towards either the location of
the closest noise or a survivor they can see. In this 1 falls off a
ruin and plummets to its death, smashing its skull on the floor. No
combat for the zombies.
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibTg7I6Xa7F5hud17_ddR5fX5vQrqWq8W6P9S0wJJsPPssnF8oV1aAhVUHtRgixHWJn6SaYR0D48YTcauSo_OdXS59ZAbGJep4rC1BZOFRJU1wZl0NywB2pNrDSgjNM_nGGZ6793KhJa3H/s1600/05.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibTg7I6Xa7F5hud17_ddR5fX5vQrqWq8W6P9S0wJJsPPssnF8oV1aAhVUHtRgixHWJn6SaYR0D48YTcauSo_OdXS59ZAbGJep4rC1BZOFRJU1wZl0NywB2pNrDSgjNM_nGGZ6793KhJa3H/s400/05.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 2</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orlocks
first, and they move forwards ready to shoot at the zombies as they
are getting a little close. Pyro Joe starts by firing his stubgun at
the closest but the shot fails to do any damage and jams as well,
preventing it from being used for the rest of the game. The rest of
the orlocks fail to do any damage.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ratskins
next and they move towards the bridge and the zombies on it. Shotgun
blazing the shaman does little but make noise this turn.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Shouting
at his mastiff, the handler commands the dog to attack and it charges
another zombie. The handler himself charges the closest zombie, which
happens to be down. Leon fires but the zombies prove too resilient.
In combat however cyber dogmeat again manages to over power a zombie,
knocking it to the ground and destroying its brain. With an easy mark
the handler puts his power maul straight though the downed zombies
head, removing the threat.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
This turn
the tech priest just runs to get into a better position.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombie
turn and noise is up to 9, and 4 zombies appear on the north section.
This turn some zombies are in charge range and a few charges are
made, a zombie charges into the cyber mastiff and gets ripped apart.
Another charges the techpriest and gets destroyed by his power axe.
On the right a zombie charges crazy Dave, and taken by surprise the
zombie downs him! Another zombie charges sitting duck but an axe to
the chest rips him in half, but doesn't finish it off.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 3</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKIqfVp2gOZSNqanyKNCU0agnNthjPZUBKg4MzCGUyO7mqcg4zPjmjHzqPHxdIxkTFKti0xIvUJhgJkibr87yyHcd7Mgk9whhcCyt5Hk_Sfd0CaCgaUMkpsVbzHg2BRmGX5Dkj5Sfgz2mN/s1600/08.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKIqfVp2gOZSNqanyKNCU0agnNthjPZUBKg4MzCGUyO7mqcg4zPjmjHzqPHxdIxkTFKti0xIvUJhgJkibr87yyHcd7Mgk9whhcCyt5Hk_Sfd0CaCgaUMkpsVbzHg2BRmGX5Dkj5Sfgz2mN/s320/08.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I need to make some half zombies</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
shaman and Rattrap move towards the objective on the bridge, but
can't get past the zombie on the bridge. Releasing his soul the
shaman sends his spirit to attack the zombies assaulting the Orlocks
and kills one in combat. The combat with the half zombie actually has
the half zombie win against Sitting Duck by drawing combat, and the
single attack downs the Ratskin.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Enforcer
turn and the Cybermastiff charges another zombie followed by the
handler who charges another. The ganger Leon aims his autogun but
fails to wound any zombies. In combat the mastiff once again rips a
zombie to pieces and the handler puts another one away with his power
maul.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Moving
onto the same level as a counter the techpriest searches the ruin for
supplies but rolls a 1, he finds nothing and the counter is removed.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orlock
turn and they go to aid the downed ganger Dave, Stabby micky makes
the charge while Steve shoots at a close zombie. Shooting from Steve
and he cuts a zombie in half, while in combat Micky kills off the
zombie who downed Dave. Orlock recovery and Dave bleeds out, going
out of action.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombie
turn and 8 zombies appear, so I spread them over two spawn points, so
4 appear behind the enforcer and another 4 appear behind the Orlocks.
Again the zombies converge on the survivors and a second zombie
charges into the Ratskins, and a zombie charges into micky. The
ratskin fight ends with the half zombie getting killed while the
other does nothing against the ratskins. The zombie who charged Micky
manages to get stabbed straight in the head,going out of action
straight away.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8TCxB1WjL6dwrlqge8oEtfHtQ0hck8C5Qbw-GyPSrfPBalhn8zqb603X-0IeQloy9ieSr2RgLuoCI6-Raxjlt2hHTttT7kgnmehS6-tlRNH-ZjwUfN4FLnLqV8icFMzwzJH-hnYSY1-DB/s1600/07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8TCxB1WjL6dwrlqge8oEtfHtQ0hck8C5Qbw-GyPSrfPBalhn8zqb603X-0IeQloy9ieSr2RgLuoCI6-Raxjlt2hHTttT7kgnmehS6-tlRNH-ZjwUfN4FLnLqV8icFMzwzJH-hnYSY1-DB/s320/07.jpg" width="320" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 4</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
First the
ganger and handler move away from the zombies followed by the cyber
mastiff. Leon the ganger shoots at the zombies, he hits but fails to
do anything and his gun jams, so he's stuck with just his knife for
the rest of the game.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Techpriest
next and he climbs down the ruin and misses with his bolt pistol.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orlocks
move away from the zombies, and pyro joe climbs a ruin to get a
better line of sight. Shooting form them does nothing but attract the
attention of the zombies.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ratskins,
Rattrap manages to kill off the zombie assaulting him, while the rest
of the gang moves past onto the bridge.</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombies
turn and 4 zombies appear again behind the enforcers. Despite trying
to get away from the zombies, one charges stabby Micky, and manage to
bit him, taking him out of action in combat.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 5</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Bolt
pistol firing, the techprist manages to down a zombie, but doesn't
kill it. However that was his last bullet, leaving him having to deal
with the rest of the zombies in combat.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orlock
turn and Pyro Joe searches and finds nothing (also rolling a 1) and
the counter is removed. Damn it Joe. Steve fails to do any damage to
the zombies.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ratskin
turn, the shaman sends out his spirit and it charges a zombie on the
ground while he leads his ratskins forward. One of the ratskins
searches the bridge and finds something (finally). In combat the
spirit lashes out at a zombie but its ethereal forms just passes
though doing no damage.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Enforcer
turn and the ganger charges into a zombie with his knife and the
handler does the same. They some how both manage to kill a zombie
slowly reducing the hordes number.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombies
and 4 more appear on the right. 2 zombies charge the orlock Steve but
somehow in combat he downs one then kills the other!
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6zo9o9ljNiJ5qqVTn9lrty_72W0Px02eS0_PCPAOUtlAXYPxbjx3wm4ZYExWpzGlZuSgIBfOkhCGnURp_NU2PjgPc5YIyrWrPKkmcVE79_Kc78Kc-16XJl6bEmJvYKaf3L5n_cTxSzYjT/s1600/12.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="246" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6zo9o9ljNiJ5qqVTn9lrty_72W0Px02eS0_PCPAOUtlAXYPxbjx3wm4ZYExWpzGlZuSgIBfOkhCGnURp_NU2PjgPc5YIyrWrPKkmcVE79_Kc78Kc-16XJl6bEmJvYKaf3L5n_cTxSzYjT/s320/12.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Zombie slowly chases pyro joe</td></tr>
</tbody></table>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 6</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orlocks
go first this turn, with pyro Joe being the only one who does any
damage. Lighting his flamer, Joe burns 2 zombies, killing 1 and
setting the other on fire.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ratskin
turn, and they do nothing of interest, just move around the table.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Handler
and Mastiff again charge into the middle of the zombies, while the
ganger hides at the back with his knife. In combat the cyber mastiff
rips a zombie to pieces while his handler cuts a zombie in half, and
downs him, but doesn't get the kill.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Moving
towards the enforcer, the techpriest gets into range of search token
and searches, finding something of use.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Zombie
turn and 5 appear in the centre of the table. The zombie on fire
stays on fire but the flame does nothing. On the left one zombie
charges the cyber mastiff (it gets ripped to bits), one manages to
reach the techpriest (and gets destroyed by a power axe to the head).
Also a zombie manages to charge Ganger Leon, and some how the ganger
is able to put his knife right though the zombies eye socket, killing
him with ease. </div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 7</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ratskins
search the bridge for anything of use but don't find anything, again
rolling a 1, I don't know how they are getting so unlucky. The shaman
sends out his spirit and it attacks a zombie managing to destroy the
monster.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Heightened
by his recent kill, Leon charges another zombie and some how kills
it! The handler and dog move away.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
With his
failed search, the techpriest moves towards the centre of the table,
aiming for that loot token as well.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Pyro Joe
searches again but this time rolls a 1.... these guys need new dice.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Moans
come from the right and left as 2 groups of 4 appear. One zombie
charges the techpriest but gets murdered.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 8</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Both the
mastiff and handler charge again, already covered in blood they just
can't stop hunting zombies, as is the enforcers want. The mastiff
kills a zombie but the handler actually fails in combat allowing the
zombie to win and deal a single wound which is stopped by his
carapace armour.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Disgusted
by the filth in the underhive, the techprist charges a zombie and
once more cleaves it in two from head to groin.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Orlock
turn and again pyro joe uses his flamer again but this time it runs
out of fuel, but not before it killed a zombie. The other orlock
ganger is just shooting at zombies not really doing much.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ratskins
move to collect the other search token next to them and its a dud (3
out of 5 1's... their rolling sucks). Using a scatter shot, the
shaman targets a group of zombies, hitting 2 and killing 1.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
burning corpse burns out and dies. More zombies appear and ganger
Steve is surrounded and charged by a single zombie. The zombie wins
combat but does no damage to him.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD2pycD9kGOa28xfM6Xrm8kQLv4G-fpqUHJ6H4QkJSPVchoBL6gSy-Ak3vxGfA41XA_onC9aXHD2X6vsnxXFWadI-2vSgLcNDNGbdGraGUxP8_SoA-Uf9mvC97jnGhy1QbGrUHcbgaYs5R/s1600/16.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD2pycD9kGOa28xfM6Xrm8kQLv4G-fpqUHJ6H4QkJSPVchoBL6gSy-Ak3vxGfA41XA_onC9aXHD2X6vsnxXFWadI-2vSgLcNDNGbdGraGUxP8_SoA-Uf9mvC97jnGhy1QbGrUHcbgaYs5R/s400/16.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 9</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Wielding
his axe, the techpriest charges 2 zombies next to each other, killing
1 and downing the other.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ganger
Steve wielding his maul brings down the zombie but doesn't kill him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Again
firing a scatter shot, the Ratskin Shaman targets a group of zombies
but misses, and the shot actually hits the techpriest, but fails to
wound him.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Enforcer
turn and the dog moves towards the centre to help clear the zombies
while the handler moves back firing his laspistol to no effect.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A sudden
spurt of speed from the zombies leads to Leon getting charged and two
zombies jumping on the Handler. Leon unfortunately can't handle this
zombie and goes down this turn. However in a little more trouble, the
handler dispatches the first zombie that attacks him, but while he is
distracted the second zombie manages to take a chunk out of him,
taking him out of action!
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Turn 10
(Final turn)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
My notes
are a little rushed here so I apologise for the briefness.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
orlocks manage to kill off a single zombie, the techpriest kills
another and the ratskins down 1, but no one manages to search the
token.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmoZvJDR0e8NR3LkjxQA_rnFEa4vxXv_hrk0K0uN0U4fs7a-zUHHtMFBn77HCe0gNeL4Pbx9Ml0zXuRyb9mfoi5jkd29jKckoQLh8LkQgAPPKE7aO5gk4DoBgtNLEuNHGUdKaQbMrd0iUI/s1600/17.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmoZvJDR0e8NR3LkjxQA_rnFEa4vxXv_hrk0K0uN0U4fs7a-zUHHtMFBn77HCe0gNeL4Pbx9Ml0zXuRyb9mfoi5jkd29jKckoQLh8LkQgAPPKE7aO5gk4DoBgtNLEuNHGUdKaQbMrd0iUI/s400/17.jpg" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I skip
the zombies turn as none of them are really in range to do anything.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Post-Game</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
So with
the game over, we first go over injuries. 4 survivors went out of
action, and one was down when the game ended. We roll to see if Leon,
the downed ganger is ok and he survives the encounter. Every one else
has to roll on the injury table, and re-roll dead results for this
game only.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Enforcer
Handler – Scared of Zombies (they now cause fear to him)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Ganger
Crazy Dave – losses 2 fingers on his left hand (obviously bitten
off).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Stabby
Micky – full Recovery</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Smack Rat
– Full Recovery.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Next with
every one being alive I roll to see if any of them get infected
(again re-rolling turning into a zombie for this turn).</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
The
Handler, SmackRat and Stabby micky all become sick from their
proximity to the zombies and must miss the next game. Crazy Dave
however is fine.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Exploration
next and they roll a triple 1, finding an infected survivor. They
decide to shoot him and take his stub gun but next game they start at
+1 noise token.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Every one
rolls for their experience and upgrades which I will share with you
next game as I don't have all of the information at my disposal right
now.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
After
talking to the players about what they would like their next move to
be in the underhive, looking for some form of medical help to stop
the sickness seemed to be a good story based and logical place to go.
I offered them the choice of either attacking a mutant camp to find
something (they lived with zombies before chaos came) or attack a
medica facility higher up in the hive. They chose the medica
facility, so that will be a fun little scenario to come up with.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Anyway
that's the first game done with, what do you all think?</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com6tag:blogger.com,1999:blog-1278252476801553420.post-91103360771425887442015-12-15T08:00:00.000+00:002015-12-15T08:00:10.868+00:00Necromunda Survival: The first Survivers<div class="western" style="margin-bottom: 0cm;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5K8aTWGm-secniumL3oL2Bp8glnkRxQQAlnQ-Nzm16fIfgFLqvUjYNutpz3VGNqi4PEZaKi-o-tf8n3T197gw9wPGUkvZMMPvDo6j-YlF4ytebnAdPPcBEthqv-H4EvH7TeFDDcwMQTnu/s1600/04+Survivors.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="232" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5K8aTWGm-secniumL3oL2Bp8glnkRxQQAlnQ-Nzm16fIfgFLqvUjYNutpz3VGNqi4PEZaKi-o-tf8n3T197gw9wPGUkvZMMPvDo6j-YlF4ytebnAdPPcBEthqv-H4EvH7TeFDDcwMQTnu/s400/04+Survivors.jpg" width="400" /></a></div>
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Before I
write up the battle report for the First game of the Survival
Campaign, I though I would share with you the starting survivors and
I would be interested in finding out what you though of them. 4
different gangs have made it so far, and must work together in order
to continue surviving.</div>
<div class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><div style="text-align: justify;">
<br /></div>
<div style="text-align: justify;">
Last time
I mentioned the number of survivors, I mentioned there would be 3
groups, however a new member has joined the club and wished to take
part. The difference between the having 3 groups or 4 groups is
probably minimal and I have only written one scenario at this point
so I can change it in future scenarios if this was too easy/hard for
them. Currently the gangs we have are Orlock, Cawdor (kinda), Van
saar (kinda) and Ratskin. I originally just wanted original houses
but ratskins isn't much of an issue. However the Cawdor player really
wanted to use his Games day enforcer and Cyber mastiff, so I let him
use him until he dies. The van saar gang is going to use mechanicum
models to represent them and for the theme I let him buy a few rare
items to begin with, it should probably be ok... hopefully. When
creating the gangs they had a few rules to follow, they didn't have
to have a leader, no more than half of the models can be Juves and
that was it. I forgot to mention any minimum number (as I encouraged
smaller elite gangs). Anyway, here are the gangs:</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<b>Orlocks:</b>
The Burning Chains</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Pyro Joe
(Heavy) -110</div>
<div class="western" style="margin-bottom: 0cm;">
Flamer,
stub guns, knife</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Crazy
Dave (ganger) – 75</div>
<div class="western" style="margin-bottom: 0cm;">
Shotgun,
hotshot ammo, knife</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Steve
(ganger) – 80</div>
<div class="western" style="margin-bottom: 0cm;">
Autogun,
maul</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Stabby
Micky (Juve) – 50</div>
<div class="western" style="margin-bottom: 0cm;">
autopistol,
sword</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<b>Van
Saar:</b> Forces of the Mechanicum</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Hephestion
Drax (Leader) – 315</div>
<div class="western" style="margin-bottom: 0cm;">
Power
axe, bolt pistol with red dot sight, bionic eye, respirator, flack
armour, knife<br />
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<b>Cawdor/
Enforcer</b>: Whats left</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Morten
Von Schill (Enforcer Handler)</div>
<div class="western" style="margin-bottom: 0cm;">
Power
maul, laspistol, carapace armour</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Cyber
Dogmeat (Cyber Mastiff)</div>
<div class="western" style="margin-bottom: 0cm;">
carapace
armour</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Lucky
Leon (Ganger)</div>
<div class="western" style="margin-bottom: 0cm;">
autogun,
knife
<br />
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<b>Ratskins:</b>
Ginger bread Kens (I don't know why)</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Wanky
Wolf (Shaman) – 175</div>
<div class="western" style="margin-bottom: 0cm;">
Shotgun,
sword, Blindsnake pouch, Spirit walk</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Sitting
duck (Ratskin) – 70</div>
<div class="western" style="margin-bottom: 0cm;">
Massive
axe</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
Rattrap
(Ratskin Brave) – 35</div>
<div class="western" style="margin-bottom: 0cm;">
Knife,
maul</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
SmackRat
(Ratskin Brave) – 35</div>
<div class="western" style="margin-bottom: 0cm;">
Knife,
Maul</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
All
together that's 12 survivors, some of which are a lot more geared out
than others. It feel like a very good mix, and only 1 leader which is
very useful. The Cyber mastiff looks like it will be a major problem,
but we will see.</div>
<div class="western" style="margin-bottom: 0cm;">
<br /></div>
<div class="western" style="margin-bottom: 0cm;">
The first
game will hopefully be a good test of the power balance, and so I can
see what will happen in the future. What do you guys think of the
survivors so far? And here is a little preview of friday.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRgsD1aRtVgqhE73fHCWtV1GdhDcsr00P3Yt_aO9Y-gYat1grU1u3zi-VTRVWy41BqOfd0MxZOCCJL9Vkl5PfcZSV0DR2KyiCUz04-S62CZrnpULHHVlFrJ2FA7VxpBWiPlwnkxS5U9hmy/s1600/03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRgsD1aRtVgqhE73fHCWtV1GdhDcsr00P3Yt_aO9Y-gYat1grU1u3zi-VTRVWy41BqOfd0MxZOCCJL9Vkl5PfcZSV0DR2KyiCUz04-S62CZrnpULHHVlFrJ2FA7VxpBWiPlwnkxS5U9hmy/s400/03.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The dead walk the underhive.</td></tr>
</tbody></table>
<br /></div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com3tag:blogger.com,1999:blog-1278252476801553420.post-50424105729808066052015-12-11T08:00:00.000+00:002015-12-11T08:00:08.267+00:00Necromunda Survival: Exploration part 2<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRB_KLs2tRckJGH-_H3AFPw3okEefq7mSRPToJ8FLWJSzfg2m7A9BTiqtZf5U5kHaLaFKH3e2JHaIr_8qcvT_AYlAEXtFgJLKXoH9SeAC3Z9RN5qdDVXd7fGRUpaubmOFD5X1dDeO-4Q2G/s1600/Screenshot_2015-11-09-20-08-31-1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="102" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRB_KLs2tRckJGH-_H3AFPw3okEefq7mSRPToJ8FLWJSzfg2m7A9BTiqtZf5U5kHaLaFKH3e2JHaIr_8qcvT_AYlAEXtFgJLKXoH9SeAC3Z9RN5qdDVXd7fGRUpaubmOFD5X1dDeO-4Q2G/s400/Screenshot_2015-11-09-20-08-31-1.png" width="400" /></a></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br /></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
I have
spent some time since the last necromunda post thinking about what I
should do for the 6 of a kind results when exploring. I have talked
to the players as well as taking on board what you guys have
suggested and I think the results are characterful, relatively
powerful while not game braking and fun (hopefully). So I would like
you guys, the whole 4 of you who read this, and let me know what you
think and how I can balance them.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<a name='more'></a><br />
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Exploration</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
(1,1,1,1,1,1)
Well</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Fresh
water, something very important these days. Keep a note you have
found the well. After each game you gain 3D6 credits, if you roll
over 15, the well dries up.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
(2,2,2,2,2,2)
Some Added muscle</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
On your
way back to camp, you hear a fire fight, a small ban of cultist is
fighting something. You go to their aid, but by the time you get
there all you find nothing but a bloody mess and a single Ogryn
standing in the middle of it.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Take a
Leadership test, if you pass you gain a Ogryn bodyguard to your group
and 2D6 worth of credits from the corpses. If you fail he wonders off
and you gain 4D6 credits.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
(3,3,3,3,3,3)
Nest</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Looking
up high you find what looks like a snipers nest. Select a survivor
and make an initiative test as they attempt to climb to the nest, if
you fail make an injury roll for the survivor, and some one else can
try.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If you
pass you find:</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A corpse
(eat it, have some fun with it, do what ever)</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
One in a
million needle rifle</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Bolt
pistol</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Carapace
armour</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Frag
grenade</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Knife</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sword</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
(4,4,4,4,4,4)
Slave pit</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Sounds of
ringing come out of the tunnels, you can check it out or leave it. If
you leave it gain 3D6 credits. If you explore the sound you come
across a chaos slave pit, hivers beaten and forced into slave labour.
Your next game is Attack the Slave pit. You can not rest between
games, any one injured in this game can not take part.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
(5,5,5,5,5,5)
Bag of Maps</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
It looks
like some one has been trying to map out the underhive but have left
their maps. The maps appear to map out the local area quite
accurately, but there are a few little inaccuracies. You can only
hope the rest of the maps are as good.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
If you
wish to use one, roll a D6 before each game.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
1 –
Maps a Fake: The game starts at the 3<sup>rd</sup> level of noise, as
you stumble right into an enemy held zone.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
2 – Not
very accurate: Its not worth following, nothing happens</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3 –
good: It maps out the terrain well, you can set up D3 models any
where on the board more than 10 inches from an enemy model.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4 –
Great: You can move around and wait, remove up to 2D3 enemy models at
the start of the game.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5+ -
Perfect: It doesn't help in the mission but you can re-roll 2 dice in
the exploration phase.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
(6,6,6,6,6,6)
Mechanicum Foundry</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Deep in
the bowls of the underhive you find a tunnel, above it an old half
worn away Cog Mechanicum. Following the tunnel it goes deeper down,
until it eventually opens up into a vast cavern, and in it, a
foundry. What the mechanicum where doing down here, you don't know,
not even stories exist of them being there. But you know enough about
the mechanicum they have the tech, loot the place!</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Roll a D6
for each on the following:</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
3+ D3 One
in a million bolters</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4+ Plasma
gun</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5+ Heavy
Plasma gun</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6+
Lascannon</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4+ Power
sword</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4+ Power
axe</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5+ Power
axe</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
4+ Power
maul</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
5+ Power
fist</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6+ Bionic
eyes</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6+ Bionic
arm</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
6+ Bionic
leg</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Also Roll
2D6, on an 11+ you find (or rather stumble upon) something that you
really shouldn't have. Automated systems come online. You have to run
for it, roll a D6 for each survivor, on a 1 take an injury roll.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<u><b>Aim
for the Head</b></u></div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
A rule
that was suggested to me by Kraggi was that depending on your
ballistic skill the better you will be at hitting them in the head.
However it takes time to realise that its better to shoot a zombie in
the head. So I will add the rule 'HeadShot' after a survivor has
survived 3 games.</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
HeadShot</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
Get +1 to
injury chart vs plague zombies, gain an additional +1 if you have Bs5
or more.
</div>
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
<br />
</div>
<br />
<div align="JUSTIFY" class="western" style="margin-bottom: 0cm;">
That will
do for now, just a little update for you all, I am hosting a game
soon so I will have a report for you all soon enough.</div>
Malduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.com3