tag:blogger.com,1999:blog-1278252476801553420.post2217680891082063511..comments2024-02-22T08:53:53.383+00:00Comments on Skulkers Surprise: Dark Eldar vs Tau 1500: Realspace RaidMalduranhttp://www.blogger.com/profile/09089307179275243701noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1278252476801553420.post-8361098256401064582017-12-30T05:23:55.793+00:002017-12-30T05:23:55.793+00:00This comment has been removed by a blog administrator.sahmonhttps://www.blogger.com/profile/03958482685232038865noreply@blogger.comtag:blogger.com,1999:blog-1278252476801553420.post-56792875537410641892014-10-10T20:11:47.858+01:002014-10-10T20:11:47.858+01:00Could you not multicharge with the beasts? I would...Could you not multicharge with the beasts? I would have changed both the suits and the pathfinders. Then you lose an attack for disordered charge and maybe another one for defensive grenades so you're more likely to wipe him out in his turn. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1278252476801553420.post-46299671902775383412014-10-10T15:41:03.532+01:002014-10-10T15:41:03.532+01:00about the talos ... this is a funny idea but try u...about the talos ... this is a funny idea but try using the coven formation of cronos/talos/haem ... is a beastly unit when they com with the haemonculi's webway portal ... coming out of the web nar enemy lines they pump the talos gun of choice and the cronos s3 ap3 template and for 25pts a s3 ap3 large blast. The talos packs with ws6 t7 i5 +3 and fnp(4+) (if with spirit probe upgrade on the cronos) and if the haemonculi is your warlord it makes that t7 fnp(4+) reroll 1s on fnp rolls ... is just freaking resilient ... many coven formations arre boosting the potential of DE armiesaracerssshttps://www.blogger.com/profile/10966999337689463535noreply@blogger.comtag:blogger.com,1999:blog-1278252476801553420.post-10069050525449884702014-10-10T13:06:51.616+01:002014-10-10T13:06:51.616+01:00This text from Dark Eldar Turn 3: "For a laug...This text from Dark Eldar Turn 3: "For a laugh I shoot the warriors into the riptide first and some how they wound him!"?! Somehow?! Aren't they shooting 4+ poison shots are BS 4 anymore? Or did you mean that a wound somehow got through his 2+/FNP?<br /><br />Also - that was some really crappy luck with your Ravagers man. I mean WOW. Miss with all 3 shots?! Ouch. This game desperately needs a 2d6 system instead of the D6 it currently has. Rolling a couple of 1's or 6's can quickly ruin the game for both you and your opponent.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1278252476801553420.post-12930054162890499952014-10-10T09:06:35.762+01:002014-10-10T09:06:35.762+01:00Tau are still hard as stone. I think you might nee...Tau are still hard as stone. I think you might need to tweak your list a bit. Maybe drop the Incubu for some Scourges. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1278252476801553420.post-15112188988805437382014-10-10T08:45:38.771+01:002014-10-10T08:45:38.771+01:00Tau are always difficult, especially with the cadr...Tau are always difficult, especially with the cadre. Night fighting turn one would have been good for you. Also, I could be wrong, not a tau player, but does firing the smart missiles use up a marker light token? And also, do the marker lights affect snap shooting? Not sure on the answer to either question, I'll have to have a look myself. <br /><br />As for the rest of the game, pathfinders should always be a priority, they're always a pain. Once there gone, it reduces the shooting capacity of tau a lot.Stevehttps://www.blogger.com/profile/07412304888734273336noreply@blogger.com