My second game with my renegade evolving list, and I face an Army of the Imperium, made up of a Knight detachment and help from the Militarum Tempestus detachment. Can my renegades take on the knights or will then just get trampled underfoot?
Friday, 12 February 2016
Tuesday, 9 February 2016
Despite the Imperium taking a large part of the background of this book, it was very much under represented inside the rules section, with only 2 characters being represented. Still I will go over them and then the Background of the book.
Friday, 5 February 2016
Old adversaries meet once more to settle grudges and avenge ancient wrongs. The Final game of Throne of skulls and the mission is War of Storms against a force of Dwarfs. We have to kill the general and hope the winds of fate blow in our favour.
Tuesday, 2 February 2016
Part 2 of the Review and we move onto the Eldar Corsair army list. As a brief overview, the army is a very fast army (more so than dark or craftworld eldar) and has a mixture of options available from the other two kin books. If you ever though “my Dark eldar are too slow and too resilient” then Corsairs are the force for you.
Friday, 29 January 2016
Tuesday, 26 January 2016
Having read though the second edition of the Doom of Mymeara with excitement over the updated rules for Eldar warmachines and units I though I would share with you all what I though. This review will be in three parts, the First (this part) will be on the Eldar rules, the Second part will be covering the Rules for Corsairs, and the third Forces of the Imperium, Background and my overall opinion of the whole book. Anyway onto the Eldar units...
Friday, 22 January 2016
The second game of the Throne of skulls event and its the Ritual vs Stormcast Eternals with Empire support. My orcs must defend the ritual while the stormcast try to prevent it. Also its a bit of a double report in a way as i have also tagged on game 3 to the bottom of the report as well.