The dark kin go out
on a slave raid in this battle report and come across an ork horde ripe for the
picking. This battles mission is the emperors will, with vanguard strike
deployment. I had decided to try something different with this dark eldar army
so went combat heavy, just to see how it can do against the green tide.
The Armies
Dark Eldar 1496
Archon – 95 (warlord:
nothing useful) w/ incubi
Shadow field, venom
blade
10 wyches – 140
2 x hydra gauntlet,
haywire grenades
Raider – 70
Grisly trophies, dark
lance
10 wyches – 140
2 x hydra gauntlet,
haywire grenades
Raider – 70
Grisly trophies, dark
lance
5 Warriors – 60
Blaster
Venom – 65
2 x splinter cannon
5 Warriors – 60
Venom – 65
2 x splinter cannon
10 warriors – 110
Splinter cannon,
sybarite
8 Incubi – 176
Raider – 70
Grisly trophies, dark
lance
Ravager – 105
3 x dark lance
Ravager – 105
3 x dark lance
Razorwing jetfighter
– 155
2 x disintegrator,
flicker field
I have to say that I
wasn’t very confident facing orks with this list but it’s always good to get
out of your comfort zone. I have some shooting that might be able to kill some
orks but if I can get my combats right, I might stand a chance.
Orks 1500
Warboss (warlord:
nothing useful) w/meganobz
Mega armour, attack
squig, boss pole
Weirdboy
warphead
6 Mega Nobz
4 x combi skortcha, 2
x combi rokkit
30 gretchin
3 x runt herders
10 gretchin
Runt herder
25 Ork boyz
Shootas, nob, power
klaw
25 Ork boyz
Shootas, nob, power
klaw
2 Wartracks
Twin-linked Rokkits
2 Wartracks
Twin-linked rokkits
3 Killa Kanns
Big shootas
3 Killa Kanns
grotzookas
3 Kannons
A wall of orks that I
have to fight though, and a good number of walkers that will destroy me. This
could be a problem for me, but if I can combine assault the big units I might
kill enough to take minimal loses.
The Mission
Dark eldar deployment |
We rolled for mission
and ended up with Emperors will, so two objectives. Deployment was vanguard
strike. Orks won the roll for table side and we set up our objectives, I set it
up mine in a rocky hill, he set his objective in a ruin. I won the roll to set
up first, deploying the 10 man warrior squad on the objective. Behind them I
place a ravager and a venom. On my right I place the rest of my army ready to
strike at the orks.
Ork deployment |
He countered this by
putting the 10 man grot unit on his objective, the kannons on the left hand
side. The Kans go on each side, and both wartraks go on the left hand side. The
large grots go in a line shielding the ork boys and warboss with meganobz.
Deployment |
Night fight: No
Steal the Initiative:
Yes
The Battle
Orks turn 1
Screaming forwards
the wartrakks move up the left flank followed by the killer kans. The other
unit of kans move forwards as do the grots shielding the orks. The wave of ork
boys and nobs move forwards.
Rolling for the
weirdboys power this turn he gets a build up of waaagh energy and blasts a
raider, blowing off its dark lance. The kans with big shootas target the same
raider and destroy its engines, immobilising it, but it still lives. One unit
of traks goes flat out and the unit other shoots at the closest ravager,
exploding it. 1 warrior dies in the explosion. The killer kans with grotzookas
shoot at the warriors and kill a single dark eldar warrior.
Dark eldar turn 1
The wyches in the
immobilised raider jump out and move towards the orks. The wyches in the raider
move forwards then jump out of their transport directly towards the grots.
Staying inside their raider the archon and incubi retinue follow the wyches. As
danger is coming towards my lines the ravager shows its true colours and moves
back, not desiring the same fate as its sister ship. Both venoms move to the
right.
Shooting starts with
the ravager shooting at the kans with big shootas and stuns a single kan. Both
venoms shoot at the ork boyz behind the grot wall but only manage to kill 2.
The rest of my shots fail to do any damage.
Assault phase, turn
1, and the wyches attempt to charge the large grot unit, and thanks to fleet
they make it. 1 wyche dies to over watch but I still make it. The wyches shows
their superior skill and kill 13 of the grots, unfortunately I lose a further 1.
The gretchin brake and get cut down.
Orks turn 2
The Kan wall advances
followed by the wave of orks. The wartrakks move down my long table edge
carrying on up my line. The warboss liked his grots, he moves towards the
wyches who killed his pets, not allowing them to get away.
With a great waaagh
the weirdboy and his mob teleport behind my lines, right behind the archons
raider, and lock on, not scattering. The boys then shoot the raider and get a
single glance on the transport. The kans again shoot at the empty, healthy
raider and gets a glance and penetrating hit, but I jink both results. The
grotzookas target the warriors again and kill off the squad. The meganobs
unleash a torrent of flame with their combi-skorchas killing every single one
of them... damn.
Dark eldar turn 2
No razorwing this
turn for me. With the new threat appearing behind them, the archon and incubi
jump out of their transport and go after the ork boyz. The wyches still alive
move towards the killer kans while the ravager moves away from the boys. The
venoms move around again.
Throwing a haywire
grenade, the wyches manage to get a glance on a different kan, so two only have
1 hull point remaining. The ravager shoots at the closest wartrakks and
explodes a single vehicle. Combining their shots, the venoms manage to kill 8
ork boys in a hail of splinter fire. A blaster from the back of a venom destroys a kan.
Assault phase and the
wyches attempt to charge the kans in front of them but fail to get in range
even with the fleet re-roll. The archon and incubi charge into the ork boy behind
them and luckily weather the over watch fire. The dark eldar manage to cut down
8 of the ork boys but unfortunately 4 of the incubi die as well thanks to the
sheer number of ork boys. The orks are fearless so hold.
Orks turn 3
Seeing more wyches,
the ork warboss goes after them. The kans follow suit and move toward the poor
wyches. On the left the kans move forwards followed by the ork boys and trucks.
Gork (or possibly
mork) doesn’t answer the weirdboy this turn as he fails his psychic test. The
wartrakks shoot at the last ravager and manage to penetrate its armour, immobilising
the skimmer. The grotzookas from the kans then stun the ravager. The other
killer kans shoot at the mobile raider and strip its dark lance off it.
Assault phase and the
nobs and warboss charge into the wyches, they use their skills to deal a single
wound to the nobz but even with their dodging ability 7 of the wyches get
ripped apart under the fury of the nobz. The rest escape. The kans charge into
the raider and destroy it. The ongoing combat between the archon and ork boyz
end in a draw, with 4 ork bodies, and all the incubi lie dead, leaving the
archon alone.
Dark eldar turn 3
Despite the archon
cursing the pilot, the razorwing jetfighter still doesn’t appear from reserve. As
I’m in no position to hold my own objective, both venoms move towards the ork
objective. The wyches that ran from the warboss regroup and move forwards.
Shooting from the
ravager explodes another wartrakk and both venoms go flat out towards the
objective.
Combat and the Archon
issues a challenge to try and live which the nob accepts. The speed of the
archon and venom of his blade deals a single wound to the green brute, not
enough to kill him. The nob then uses his power klaw to cut the archon in half,
he got 2 wounds, and 1 gets past the shadow field. My warlord is dead.
Ork turn 4
In a show of bravado the
warboss leaves his nob squad and goes it alone towards a raider. The orks on
the left move back to try to help the grots, as do one unit of kans. The other
unit of kans go towards the wyches. Lead by the wierdboy the other orks go for
my objective.
With a gigantic
WAAAAGH! The weirdboy imbues all orks with the power of the waaagh!. The kans
that moved back shoot at the closest venom and get a single glancing hit which
is jinked off. The shootas from the boys target the other venom and get a
single glancing hit. Following suit the kannons shoot at a venom but it vehicle
jinks out the way. Finally submitting to the orks, the ravager is wrecked by a
wartrakk. Unloading whatever they have, the kans grotzookas decimate the wyches,
removing them from the table. The warboss uses his shooter and wrecks the
raider in front of him.
Assault phase and the
mega nobz charge a raider and make it explode, none die.
Dark eldar turn 4
Finally the razorwing
comes into play, and goes straight for the ork warboss. Both venoms move
towards the ork objective, and one drops off the dark eldar warriors.
Shooting phase and
the venoms both shoot at the grots on the objective and kill every one of them,
the warriors then run to the objective. The razorwing jetfighter targets the
warboss, firing both disintegrators and two missiles the warboss dies in a
spectacular explosion.
Ork turn 5
Shooting phase and
the weird boy teleports the boys on top of the objective. The meganobz shoot at
the razorwing and get a single glance on it. Shooting frag rounds the kannons
target the warriors who go to ground, and 1 dies. The kans then shoot at the
same warriors and I lose another warrior, and they run.
Dark eldar turn 5
I try to regroup the
warriors and they make it and move back towards the objective. The razorwing
moves to the left and goes after the ork boyz on the objective. One venom goes
after the boys and the other goes towards the kannons.
Shooting from both
the razorwing and venom only kill 4 boys who hold. The venom shooting at the
kannon kills a single kannon.
We roll to see if the
game continues...
End of game
Orks: 6 (first blood,
line breaker, slay the warlord, 1 objective) – Dark eldar: 5 (1 objective, line
breaker, slay the warlord).
Ork Victory
Post-Battle
Well that was one
hell of a close game, after getting dominated at the start I almost pulled it
back if it wasn’t for a lucky roll on the weirdboy. If the razorwing came in a
turn or two early, I might have been able to kill off some of the boyz before
they took the objective. Still it was a good game.
I defiantly made a
massive mistake with the incubi and wyches, but I will just have to watch out
for that in the future.
Sorry it’s not an
eldar battle report, that’s next week vs Tau. So make sure you come back.
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