My vampire counts face off against the forces of khorne, in a smaller game. Can the undead face a much more skilled foe this time round? The mission is breakthrough, so my undead legion has to hold off the blood frenzied followers of khorne for as long as possible.
Battle
Plan
We decide
to play the Breakthrough, the attacker is trying to push his forces
though the defenders army and get off the table to achieve victory.
If the attacker gets 1/3 of his force off the table its a major
victory, if he gets ¼ off its a minor victory. The defender has to
prevent this, if no models leave the table its a major victory to the
defender, and if less than a ¼ of the attackers models leave the
table its a minor victory.
We rolled
to see who is the attacker, and khorne gets that honour, wanting to
smash though the undead ranks. In accordance to this battle plan the
attackers set up first, then can decide if they go first or second in
the first battle round. As the defender isn't prepared for an
assault, his forces are deployed randomly, by selecting a unit then
rolling to see which 1/3 of the table it may be deployed.
The
Armies
Vampire
Counts
Vampire
(general)
Necromancer
15 Grave
Guard – full command
5 Black
knights – full command
20
Skeletons – full command
10
Zombies – standard, musician
Khorne
Bloodbound
Mighty
lord of Khorne
Bloodsecrator
Bloodstoker
Exalted
Deathbringer
Khorgorath
6 Blood
warriors – standard, champion
20 blood
reavers – full command
Khorne
have to deploy first, and so set up in a line. On the right his
places his blood reavers, in the centre he places his lord,
bloodsecrator and blood warriors. On the left his khorgorath and
exalted deeathbringer deploy.
Vampire
Counts deployment is a little awkward. On the right I have to deploy
the zombies and skeletons. The zombies are at the front while the
skeletons are ready to push into the centre. In the centre only the
necromancer deploys. The black knights are up on the left flank ready
to take the fight to him, while the vampire and grave guard hold the
centre of the left flank.
The
Battle
Round 1
Khorne
He uses
his command ability from the battle plan which lets D3 units roll 2D6
when running and pick the highest, he gives it just to the reavers.
His bloodstoker whips the reavers into a frenzy.
Movement
and all of his units run forwards towards my line wasting no time at
all. Luckily for me his reavers roll terribly for their run,
otherwise they could have shot across the table.
Undead
The
vampire uses the inspiring presence command ability on the grave
guard as I think the blood warriors will hit them hard next turn.
Casting his magic, the vampire gives the black knights an arcane
shield while on the right the necromancer raises some more zombies
next to the existing unit, and roll an 11, letting me raise an extra
20.
Movement
and the black knights push up ready to charge the khorgorath. The
grave guard and skeletons push into the centre while the necromancer
and vampire hide behind the units.
Charges
and the black knights smash into the khorgorath and the zombies
shamble into blood reavers. First the black knights activate but fail
to do any damage to the monster, but the nightmares kick him in the
shin for 1 wound. He activates his blood reavers and they cut down 7
zombies before they can do anything, but its not enough. The zombies
strike back and their numbers help them in dragging down 4 of the
reavers, and one of the dead reavers gets back up to join the zombie
ranks. Final activation and the khorgorath kills a black knight,
healing itself back up to full wounds.
Battle
shock, and no one runs.
Round 2
Undead
win the initiative and go first
The magic
in the banners brings back the slain black knight and 4 of the
zombies. Again the vampire makes the grave guard immune to battle
shock, then casts arcane shield on them. The necromancer attempts to
shield the zombies but fails to cast the spell.
The grave
guard block the advance of the blood warriors while the skeletons
move up to plug the gap between the grave guard and ruins.
Combat
and the zombies go first and kill off another 4 of the blood reavers.
The khorgorath strikes at the black knights and again smashes another
knight to bits. They attack back and deal a single wound to the
monster. Last the blood reavers attack the zombies and kill off 9.
Battle
shock and 2 zombies crumble.
Khorne
The lord
boosts the charge range of the blood warriors, and the bloodstoker
whips them into a frenzy. Shouting into the sky for khorne, the
bloodsecrator plants his banner, giving units close extra attacks.
Blood
warriors move towards the grave guard ready to punch a hole straight
though the middle of the undead line. Needing support, the chaos lord
gets close to the zombies to help the blood reavers. On the left the
exalted deathbringer supports the khorgorath.
Charges
and the blood warriors charge the grave guard, the lord charges the
zombies and the deathbringer charges the knights.
First his
bloodreavers activate and cut down 12 of the zombies thanks to the
banner being planeted this turn. But so many zombies die the chaos
lord is taken out of combat range. Grave guard are the first undead
to activate and manage to kill off a blood warrior and wound another.
Khorgorath attacks the knights again and kills 1 of them. In a poor
attempt to deal damage to the monster they manage to deal another
wound. The exalted deathbringer fails to do any damage. Zombies
attack the blood reavers and kill 1, then the blood warriors attack
the grave guard only killing 1.
Battle
shock and the zombies crumble down to 1 model.
Round 3
Khorne
win the roll and go first
The lord
of chaos boosts his own charge range and the the bloodstoker whips
the lord into frenzy.
Movement
and all of the heroes move up, with the lord taking point. Every one
else is trapped in combat.
Both the
chaos lord and blood stoker charge into the skeletons.
First the
chaos lord activates and swings at the skeletons, killing 6 of them
with ease. Grave guard strike at the blood warriors and kill two of
them, but suffer two mortal wounds in return. Bloodstoker next, and
he slashes out at the skeletons but they manage to block all of his
attacks. The lone zombie tries to do some damage before he dies but
misses. Deathbringer attacks the knights but all of his attacks miss,
the knights strike at the monster and deal a single wound to it.
Enraged the khorgorath attacks the knights, kills 1 and heals its
lost wound. Finally the skeletons attack the heroes back and deal a
single wound to both the stoker and lord. Last its the blood reavers
and they rip the zombie apart.
Battle
shock and a single blood warrior runs away.
Forming
back together, 3 grave guard, 3 knights and 5 skeletons rejoin the
fight against chaos. The command ability of the vampire gives the
grave guard an extra attack, then she casts mystic shield on them.
Using her foul necromancy powers, the necromancer casts dance macabre
on the skeletons so they can attack twice this turn.
Both the
vampire and necromancer move around.
Combat
and the skeletons strike first, dealing 2 wounds to both the blood
stoker and the chaos lord. Next the blood warriors strike but they
fail to get past the grave guard 3+ save. Again the skeletons strike
this time finishing off the blood stoker but unable to hurt the lord.
Deathbringer finally finds out which side is the sharp end of his axe
and kills 2 knights with no trouble. The knights strike the
khorgorath but do no damage to it. With all the fury of khorne the
lord attacks the skeletons and brings down a whole 1 model, not
impressive for a follower of khorne. With horrific precision, the
grave guard strike out against the blood warriors and kill them off
with ease. Last the khorgorath attacks the knights and kills 1 more,
again healing itself.
Round 4
Khorne
again go first
The blood
reavers, no longer held up run for my table edge.
First the
lord strikes the skeletons and kills 5 of them, a better result this
turn. My lone knight deals a single wound to the khorgorath which is
rather irrelevant as it will heal itself. Deathbringer attacks next
and again misses all of his attacks. Skeletons attack and bring the
chaos lord down to 1 wound. Then the khorgorath kills off the last
knight.
Battle
shock and a single skeleton crumbles.
Undead
Casting
arcane bolt the necromancer kills off 3 of the blood reavers reducing
their number enough so he can't get a major or minor victory if they
are the only unit to leave the table.
Movement
and the necromancer moves back so she is harder to charge next turn,
while the grave guard and vampire go after the bloodsecrator.
The
vampire attempts to charge the bloodsecrator but fails the charge.
Combat,
the only one left and the skeletons go first, killing off the khorne
lord.
Round 5 –
possibly the last turn
Khorne
again win the roll to go first.
Everything
that is left runs for my table edge apart from the bloodsecrator who
plants his banner, ready to receive the charge from the vampire.
The blood
reavers charge the necromancer but neither side deals any wounds.
Undead
Preparing
for the assault, the vampire gives herself +1 attack but fails to
shield herself.
The
skeletons move to support the necromancer while the grave guard move
towards the khorgorath.
Charges
and the vampire charges into the bloodsecrator.
First the
vampire strikes first and deals 3 wounds to the bloodserator. The
secrator attacks back and deals 3 wounds as well. Necromancer attacks
the revers and kills 1 of them, but thankfully the necromancer takes
no wounds back.
We roll
to see if the games carries on.... it does.
Round 6
khorne go
first... again.
The blood
reavers escape the battlefield while the khorgorath runs 10 for the
table edge.
The
deathdealer attempts to charge the grave guard but fails.
Combat
and the bloodsecrator attacks the vampire and cuts her down.
Undead
The grave
guard get close to the khorgorath and charge it.
In combat
the guard deal 7 wounds to the monster but leave it on 1 wounds. In
return the monster kills 1 guard.
We roll
to see if the game carries on... Game Ends
As just
under ¼ of his models escaped the table, its a minor victory to the
undead.
Post-Battle
This
battle was very interesting, I liked the mission a lot more than the
last vs the skaven. I can't help but feel that the smaller board
helped me as the defender, but we didn't have much time or room so
it was a necessary evil.
The
undead were very powerful in this scenario, being able to create new
units in this mission could have been very game breaking, just
blocking his units forever forcing him to cut though masses of
bodies. I felt that wouldn't be very fun for my opponent so I boosted
the zombies (because I can, zombies aren't great) and left it at
that. Plus the other spells that the necromancer and vampire have
aren't terrible so I might as well use them with out being a dick. If
we were playing on a larger table I might have summoned a few more
units to plug the gaps as my units only have a move of 4, so quite
slow compared to every one else.
Overall I
enjoyed this game and I think my opponent did as well, but he did
mention that undead are rather scary to face, a mass of never ending
bodies that just come back to life. Which is what undead are supposed
to be about in the end, so well done GW for making the rules fit the
background.
Writing
battle reports for AoS is a little awkward so I probably won't do too
many in a row, more so I can have a break writing other reports or
articles instead.
Anyway I
hope you enjoyed the report.
Thanks for the report anyway and congrats on the win.
ReplyDeleteI've been on the fence with AoS, and kinda still am, but seeing undead in action has been nice. I think that I might give them a chance if I do get into the game.
Im still not totally sold on the game yet really. But I think it mainly comes down to just trying to come up with a cool narrative. Undead are fun though.
DeleteNice report, good to see the undead winning. I agree you need a good narrative for the games, hopefully newer missions help with that. I haven't played since the initial release but I do hope it is improving. Is there a way of keeping games more balanced now as I noticed you were not OTT with the model counts on either side?
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