I got an odd text from a friend who I haven’t seen in quite a while asking
if I wanted a game of warhammer, but it was to be 40k, 500 points, I had to use
space wolves and all the models have to be painted. I accepted as I was rather
curious and I wasn’t told why until the game. My friend had just bought the new
chaos codex and wanted to give his old chaos force a spin. So we had a 500
point game using the Battle force recon mission, Chaos space marines vs Space
wolves.
As this isn’t a regular game im not going to go into why I won/lost,
its just going to be a bit of fun. So here are the army lists:
Space wolves 495
Wolf Guard battle leader – 100 (warlord) w/ big pack
Power sword, plasma pistol
8 Grey hunters – 140
Power axe, melta gun
7 Grey hunters – 120
Melta gun, power sword
7 grey hunters – 135
Melta gun, power fist
Chaos 496
Sorcerer – 150
Level 2, mark of tzeentch, sigil of corruption, force staff
7 thousand sons – 201
Melta bomb
5 Chaos space marines –
Veterans of the long war, plasma gun, power fist, plasma pistol, mark
of tzeentch
We rolled for deployment and chaos wins and deploys first. He sets up
one unit on each side of the table, with the thousand sons and sorcerer on my
right.
I have a feeling the game will be decided on the right of the table so
I set up two units with my battle leader while my 3rd unit sits on
my objective. I roll for seize and fail. Just so I don’t forget to say, we
forgot to roll for warlord traits.
Chaos turn 1
To start the game the chaos sorcerer casts boon of mutation on himself
and takes a wound by rolling a 1 for his armour save (unlucky) but as he
survives he gets to roll on the new boon table and gets shield of force, so he
gets shroud... not very useful. The movement phase ends quite quickly as the
thousand sons move forward as do the chaos marines a little. Shooting starts
with the chaos marines shooting at the space wolves holding the objective, and
deals 0 wounds thanks to cover saves from the plasma gun. The thousand sons
shoot at the grey hunters in the woods on my right and manage to kill 2 of them
with their inferno bolts. Cover didn’t save me this time.
Space wolves turn 1
The grey hunters on my right flank crawl forwards though the woods
rolling terribly and run terribly, while the hunters in the other woods scrambles
rounds to make sure everyone is in range while still in cover. The unhindered hunter’s
move forward advancing on the thousand sons, making sure the rocks in between
grant them a cover save.
Shooting from the objective holders manages to kill a single chaos
marine, while the other hunter squad manages to kill two thousand sons from
long range. So far the games been going well.
Chaos turn 2
The sorcerer again casts boon of mutation on himself but doesn’t take
a wound this time, and rolls... 66. Fuck. He ascends into deamon hood and
becomes a deamon prince... that's really not good for me. Now looking at the
rules even though daemon princes can be pykers the boon table doesn’t say that
he keeps this special rule. So for now, he can’t cast any more spells. That
needs to be FAQ’ed.
As he is now an absolute monster, the prince goes straight for the
grey hunters and could possibly be in charge range. The thousand sons move to
shoot at the larger grey hunter squad but roll terribly for movement and only
move 3 inches.
Shooting starts with the sons and manage to kill 0 this time due to
bad to wound rolls. The chaos marines shoot at the left hand side grey hunters
killing 2 of them, causing them to take a moral test but they hold.
The interesting bit next, the prince declares a charge on the hunters
in the woods, over watch fails to do anything and the prince rolls 8 and gets
into assault. Bugger. The prince goes first killing 1 hunter (the melta gun
guy) thanks to rolling a lot of 1’s to wound and I fail to do anything. I hold
however which is good, I guess?
Space wolves turn 2
As the prince is quite a large threat I’m unsure what to do, so I go
straight for him. The large hunter pack goes straight for it intending to
charge this turn.
Shooting is short as only the left hunters can shoot and manage to
kill another chaos marine. Soon there won’t be any left.
Combat and charge the deamon prince, he issues a challenge but my
battle leader refuses (not very character full I know, but I need the extra
attacks). Before any one attacks the prince manages to kill 3 marines from the
original pack leaving only 1 with a power sword remaining. MY attacks and I deal
a single wound with my power sword. It makes me feel like I should have
accepted the challenge. I lose combat and take a moral test but both units fail
them, The lone hunter escapes but the largest pack are caught and so hold
position.
Chaos turn 3
As the left hand side is going badly for the chaos forces the marines fall
back behind the rocks again, out of range for now. The thousand sons roll a 6
for movement and move to target the left hand side hunters as they can get in
range of a single model who they kill in the shooting phase.
Combat as the prince issues another challenge and I refuse again as I need
my power axe to do some damage. The prince kills 3 more marines while I fail to
do any damage with my regular attacks thanks to the prince’s ability to re-roll
1’s on his armour save. The power axe then gets to swing, deals 2 wounds but
the invulnerable save stops them. Not great. I hold this time.
Space wolves turn 3
The lone hunter regroups and stays in the woods. The hunters on the
left, seeing the new threat, reposition themselves to shoot at the sons. Both unengaged
units of hunters fire at the sons but fail to do any wounds; this is looking
very bad for me.
Combat and another challenge is issues and refused. The prince kills 2
more hunters but also takes 2 wounds himself in return; unfortunately it doesn’t
appear the wounds he took before becoming a prince carry over so he’s still got
2 wounds left. I'm not confident with this.
Chaos turn 4
The thousand sons move forward again and shoot at the hunters on the
left and manage to kill 3 of them, leaving 2 hunters left, who fail their moral
test and flee 7 inches, close to the edge of the table.
Combat and again the prince issues a challenge and I just accept at this
point as I’m going to lose either way. The prince gets 5 hits and 4 wounds on
my lowly battle leader and he dies... this was always going to happen. The
hunters hold though even though their leader was just massacred.
Space wolves turn 4
The hunters regroup and move towards the sons, hoping to get a few
shots on them before they die. While the lone hunter runs at them as he will
try and get some use out of his power sword.
The Long shots from the hunters fails to do anything, you didn’t expect
anything more did you?
The hunter makes contact with the sons who fail to do anything with
over watch. AS they strike at the same time the hunter deal 1 wound which gets
past the invulnerable save. The sons kill the lone hunter and consolidate 4
inches. The prince then kills the remaining hunter’s he’s in combat with and
consolidates 4 inches as well.
Chaos turn 5
The thousand sons blow my remaining 2 models off the table... game
over.
Chaos wins 5 – 0
I got my arse handed
to me but the game was cool, and the new rules for chaos seem pretty cool. The
chaos boon table is odd and while some effects are pointless others are
amazing. Free daemon prince? Great, but not if you pay out the mouth for a
regular character. But in this case it worked out for him. Stealth on the other
hand, not great, and I doubt would help much.
The regular marines going cheaper for chaos again I like,
and I like that they have the choice of two combat weapons instead of just having
them standard. I like the codex quite a bit.
Anyway I hope you enjoyed the report.
You must re-roll the Dark Apotheosis result when rolling on the Chaos Boon table with Boon of Mutation - page 70.
ReplyDeleteWhen I first saw the lists I thought the wolves had this in the bag for sure, then the prince happened.
ReplyDeletealso the sons are slow and purposeful meaning they can't overwatch, didn't make a difference though.
But the prince can not happen with Boon Of Mutation. :) Nevermind, if the game was fun, it's OK. :)
DeleteDidn't realise slow and purposeful stopped over watch. thanks.
DeleteAnd that's what i thought at first, damn prince. But apparently that should have been re-rolled. Ah well neither of us knew the new book very well.
Nice report. That Prince appearing was a good lol :)
ReplyDeleteIm glad some one enjoyed it, I was less than pleased.
DeleteAlso, Slow and Purposeful no longer limits your basic movement of 6" in 6th Edition 40k. You just can't run or overwatch
ReplyDeleteNice report! I liked it very much!
ReplyDeleteYou should probably take plasma for this game.
Yer i probably should have but i didn't have any painted up so i couldn't.
Delete