Over the course of this blog I have been slowly playing with my army
and changing the aspects of it that don’t quite flow or do what I desire for my
army. This very slow process has lead to some victories and many defeats. Now
is that the best way of going about improving your army?
Evolution
As I'm slowly getting to grips with what would make a good army I keep
hitting dead ends and have to change. This way I am slowly evolving my list and
stay within my comfort zone so to speak, so I know what my units do. However
this can lead to problems, I have to think inside the box when deciding how to
improve the actual list as this slow process only works if you do it step by
step.
If i have had a problem with tanks i would add a heavy weapon or two, if that still failed i would add more. That would then lead to me not having enough anti-infantry fire power and then i would slowly go back to that. Nothing ever really shined, maybe this is a problem with my view on things, i need to learn to be more flexible?
What if I do something totally different? What if instead of slowly building
my knowledge of my army I just throw out everything and try something totally
different every time? What happens if I revolutionise my army every single
game? Will that help me see what I should use and what I shouldn't at a faster
pace? Will it give off similar results? I just don’t know.
Taking the example above, if i have a problem with tanks this time instad of adding two heavy weapons i would just go massed infantry have more bodies on the table so i could walk over to that tank and just crack it open with masses of models slapping its rear armor? Just go totally off center and go with something unexpected. I don't know, but i want to.
Evolution
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Revolution
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Slow and steady learning
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Fast and unpredictable learning
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Best used for people staring their collections so
they can slowly expand them
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Needs a lot of different units to get the best
out of trying totally different things
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Predictable after a few games
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Unpredictable
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My armies are starting to be very predictable, they all have lots of
tanks and few bodies on the table, something which might not be great and has certainty
shown to be less than productive. So does that mean that I should just stop
doing what I have been doing when developing my army list? For now, I think it
does. When I go about creating my next evolving list I won’t carry on with the
slow methodical nature of evolution, I'm going to go balls to the wall crazy
and try something totally different. I don’t know what yet, but you will see
soon enough. I hope.
What do you guys think? When you are making army lists what
do you do to improve upon past ones?
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